Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            2 fighters moved from India to 42 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 6 PUs; 
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 carrier, 2 destroyers, 4 fighters and 4 submarines
                Japanese defend with 2 carriers, 3 destroyers, 4 fighters and 1 transport
                    ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 carrier, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 3 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 3/9 hits, 4,33 expected hits
                    1 carrier owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 0,00
    Japanese : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    2 more…

  • '19 '17 '16

    Lose a DD and a CV.

    You can go Max D looking forward.

  • '19 '17 '16

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    Did you count those ANZAC planes as defending India next Japanese turn?

    If I loose those 2 planes, but I win the battle your fighters can’t participate as well as your landunits

    Or in the (slightly) more likely scenario you kill the CVs but the TT survives which means I reduce my attack by 4 fighters but your defence reduces by 2 fighters. I guess it was worth it but India should still be a victory for me even if you win the SZ42 battle.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            2 fighters moved from India to 42 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 6 PUs; 
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 carrier, 2 destroyers, 4 fighters and 4 submarines
                Japanese defend with 2 carriers, 3 destroyers, 4 fighters and 1 transport
                    ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 carrier, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 3 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 3/9 hits, 4,33 expected hits
                    1 carrier owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    ANZAC roll dice for 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 4/6 hits, 2,67 expected hits
                    Japanese roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 3 : 5/8 hits, 4,00 expected hits
                    2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 destroyers owned by the ANZAC, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 4 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 2 fighters in 42 Sea Zone, round 4 : 0/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 43
                Casualties for ANZAC: 1 carrier, 2 destroyers, 1 fighter and 3 submarines
                Casualties for Japanese: 2 carriers, 3 destroyers, 4 fighters and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            2 fighters moved from 42 Sea Zone to Northern Territory
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 2,50
    Japanese : -1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    Did you count those ANZAC planes as defending India next Japanese turn?

    If I loose those 2 planes, but I win the battle your fighters can’t participate as well as your landunits

    Or in the (slightly) more likely scenario you kill the CVs but the TT survives which means I reduce my attack by 4 fighters but your defence reduces by 2 fighters. I guess it was worth it but India should still be a victory for me even if you win the SZ42 battle.

    It will fall indeed

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Holland Belgium to Western Germany
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Archangel
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Novosibirsk to Kansu
                  Germans take Timguska from Russians
                  Germans take Kansu from Chinese
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Tsinghai
                  Germans take Tsinghai from Chinese
            3 bombers moved from Novgorod to Samara
    
        Purchase Units - Germans
            Germans buy 17 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Samara
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Samara, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Samara to Novgorod
            3 armour moved from Ukraine to Caucasus
            4 armour moved from Bryansk to Caucasus
            9 mech_infantrys moved from Novosibirsk to Caucasus
            3 mech_infantrys moved from Bryansk to Volgograd
            7 infantry moved from Bryansk to Ukraine
            1 aaGun, 17 artilleries and 24 infantry moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Archangel
            3 mech_infantrys moved from Bryansk to Caucasus
            4 fighters and 10 infantry moved from Germany to Western Germany
            1 artillery moved from Novgorod to Belarus
            2 tactical_bombers moved from Novgorod to Denmark
            10 mech_infantrys and 3 tactical_bombers moved from Western Germany to Denmark
            3 fighters moved from Western Germany to Denmark
    
        Place Units - Germans
            3 artilleries placed in France
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            8 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    @Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    Did you count those ANZAC planes as defending India next Japanese turn?

    If I loose those 2 planes, but I win the battle your fighters can’t participate as well as your landunits

    Or in the (slightly) more likely scenario you kill the CVs but the TT survives which means I reduce my attack by 4 fighters but your defence reduces by 2 fighters. I guess it was worth it but India should still be a victory for me even if you win the SZ42 battle.

    It will fall indeed

    MARTI still could have something to say about that. Killing my transport has been a setback. You only had about 39% of doing that.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            6 artilleries, 60 infantry and 1 mech_infantry moved from Russia to Samara
            1 armour moved from Anhwe to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 mech_infantry moved from Anhwe to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    
        Purchase Units - Russians
            Russians buy 2 armour; Remaining resources: 1 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Samara
            2 aaGuns moved from Russia to Samara
    
        Place Units - Russians
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
            3 armour, 8 artilleries and 13 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangsi
            1 mech_infantry moved from French Indo China to Kwangsi
            2 bombers moved from Philippines to India
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from Jehol to Manchuria
            1 cruiser and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Shantung
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            2 fighters moved from Japan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            5 fighters and 4 tactical_bombers moved from French Indo China to India
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from India?

  • '19 '17 '16

    Also, can I assume you’ll lose the bomber before the inf?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    Also, can I assume you’ll lose the bomber before the inf?

    no scramble loose bomber before inf

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
            3 armour, 8 artilleries and 13 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangsi
            1 mech_infantry moved from French Indo China to Kwangsi
            2 bombers moved from Philippines to India
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from Jehol to Manchuria
            1 cruiser and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Shantung
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            2 fighters moved from Japan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            5 fighters and 4 tactical_bombers moved from French Indo China to India
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Shantung
                Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Shantung, round 2 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 marine
                Casualties for Chinese: 2 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 3 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in India
                Japanese attack with 4 armour, 9 artilleries, 2 bombers, 5 fighters, 15 infantry and 4 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 6 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 4 armour, 9 artilleries, 2 bombers, 5 fighters, 15 infantry and 4 tactical_bombers in India, round 2 : 13/39 hits, 15.50 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 7 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/31 hits, 12.83 expected hits
                    10 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British and 11 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 9 artilleries, 2 bombers, 5 fighters, 5 infantry and 4 tactical_bombers in India, round 3 : 12/29 hits, 13.17 expected hits
                    UK_Pacific roll dice for 1 armour, 5 artilleries, 7 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 7/19 hits, 9.00 expected hits
                    2 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 5 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in India
                    Japanese roll dice for 4 armour, 4 artilleries, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in India, round 4 : 15/22 hits, 10.83 expected hits
                    UK_Pacific roll dice for 7 fighters in India, round 4 : 5/7 hits, 4.67 expected hits
                    2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 fighter owned by the Americans and 6 fighters owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 4 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 110
                Casualties for Japanese: 8 artilleries and 14 infantry
                Casualties for British: 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 6 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 1 fighter
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 aaGun moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
            2 fighters moved from Kiangsu to 6 Sea Zone
            1 infantry moved from Sakha to Amur
            1 infantry moved from Yenisey to Timguska
            2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
            1 carrier and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from India to Burma
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 carrier, 1 destroyer, 3 fighters and 1 submarine placed in 6 Sea Zone
            Japanese undo move 2.
            3 fighters placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : -0.17
    UK_Pacific : -4.50
    AA fire in India : : -1.50
    Japanese : 4.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 bomber moved from Iraq to Volgograd
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Guam
    
        Non Combat Move - Americans
            1 bomber moved from Volgograd to Iraq
            1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 1 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 submarines moved from 54 Sea Zone to 21 Sea Zone
            1 fighter moved from Wake Island to 21 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Wake Island
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Normandy Bordeaux
            1 carrier and 9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 fighter and 1 infantry moved from Anhwe to Kiangsu
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Kweichow
            8 infantry moved from Anhwe to Kweichow
    
        Place Units - Chinese
            5 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
    
        Combat Move - British
            1 battleship moved from 54 Sea Zone to 21 Sea Zone
            4 armour moved from Iraq to Caucasus
            4 artilleries and 10 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Caucasus
                British attack with 4 armour, 4 artilleries and 10 infantry
                Germans defend with 7 armour and 12 mech_infantrys
                    British roll dice for 4 armour, 4 artilleries and 10 infantry in Caucasus, round 2 : 6/18 hits, 5,67 expected hits
                    Italians roll dice for 7 armour and 12 mech_infantrys in Caucasus, round 2 : 8/19 hits, 7,50 expected hits
                    6 mech_infantrys owned by the Germans and 8 infantry owned by the British lost in Caucasus
                    British roll dice for 4 armour, 4 artilleries and 2 infantry in Caucasus, round 3 : 3/10 hits, 4,00 expected hits
                    Italians roll dice for 7 armour and 6 mech_infantrys in Caucasus, round 3 : 5/13 hits, 5,50 expected hits
                    3 mech_infantrys owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in Caucasus
                1 artillery owned by the British and 4 armour owned by the British retreated to Northwest Persia
                Italians win with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for British: 3 artilleries and 10 infantry
                Casualties for Germans: 9 mech_infantrys
    
        Non Combat Move - British
            6 infantry moved from Iraq to Northwest Persia
            1 artillery and 3 infantry moved from Persia to Northwest Persia
            1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 armour moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 artilleries placed in Iraq
            1 factory_minor placed in Persia
            3 infantry placed in Egypt
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,67
    Italians : 0,00
    AA fire in Volgograd : : -0,17
    Chinese : 1,00
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 bomber moved from Iraq to Volgograd
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier and 9 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Guam
    
        Non Combat Move - Americans
            1 bomber moved from Volgograd to Iraq
            1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 1 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 7 submarines moved from 54 Sea Zone to 21 Sea Zone
            1 fighter moved from Wake Island to 21 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Wake Island
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Normandy Bordeaux
            1 carrier and 9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 fighter and 1 infantry moved from Anhwe to Kiangsu
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Kweichow
            8 infantry moved from Anhwe to Kweichow
    
        Place Units - Chinese
            5 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
    
        Combat Move - British
            1 battleship moved from 54 Sea Zone to 21 Sea Zone
            4 armour moved from Iraq to Caucasus
            4 artilleries and 10 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Caucasus
                British attack with 4 armour, 4 artilleries and 10 infantry
                Germans defend with 7 armour and 12 mech_infantrys
                    British roll dice for 4 armour, 4 artilleries and 10 infantry in Caucasus, round 2 : 6/18 hits, 5,67 expected hits
                    Italians roll dice for 7 armour and 12 mech_infantrys in Caucasus, round 2 : 8/19 hits, 7,50 expected hits
                    6 mech_infantrys owned by the Germans and 8 infantry owned by the British lost in Caucasus
                    British roll dice for 4 armour, 4 artilleries and 2 infantry in Caucasus, round 3 : 3/10 hits, 4,00 expected hits
                    Italians roll dice for 7 armour and 6 mech_infantrys in Caucasus, round 3 : 5/13 hits, 5,50 expected hits
                    3 mech_infantrys owned by the Germans, 3 artilleries owned by the British and 2 infantry owned by the British lost in Caucasus
                1 artillery owned by the British and 4 armour owned by the British retreated to Northwest Persia
                Italians win with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for British: 3 artilleries and 10 infantry
                Casualties for Germans: 9 mech_infantrys
    
        Non Combat Move - British
            6 infantry moved from Iraq to Northwest Persia
            1 artillery and 3 infantry moved from Persia to Northwest Persia
            1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 armour moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 artilleries placed in Iraq
            1 factory_minor placed in Persia
            3 infantry placed in Egypt
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 1 armour and 1 infantry
            EDIT: Adding units owned by British to Iraq: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,67
    Italians : 0,00
    AA fire in Volgograd : : -0,17
    Chinese : 1,00
    Japanese : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 marine moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
            2 bombers moved from Southern Italy to Egypt
            1 armour moved from Tobruk to Egypt
                  Italians take Alexandria from British
            1 infantry moved from France to Southern France
            1 infantry moved from France to Holland Belgium
            2 fighters moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine
                British defend with 2 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine in Egypt, round 2 : 3/6 hits, 2.83 expected hits
                    British roll dice for 2 armour and 3 infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 2 bombers and 1 marine remaining. Battle score for attacker is 14
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 2 armour and 3 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Southern Italy
            1 aaGun moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
            1 fighter moved from Holland Belgium to Western Germany
            2 bombers moved from Egypt to Cyprus
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 infantry moved from France to Western Germany
            3 infantry moved from France to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : -0.33
    Americans : 0.33
    

    Savegame

  • '19 '17 '16

    Wow. Wasn’t expecting to be getting Egypt. I was really only thinking about maybe, possibly, getting the Med Island objective.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Politics - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:

    Wow. Wasn’t expecting to be getting Egypt. I was really only thinking about maybe, possibly, getting the Med Island objective.

    I guess I miscalculated

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