@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Dutchman vs Pejon_88 BM3
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Novgorod to Finland 2 mech_infantrys moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 1 infantry moved from Turkey to Greece Russians take Greece from Italians 2 fighters moved from Novgorod to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 artillery and 2 infantry moved from Romania to Slovakia Hungary 1 artillery moved from Romania to Slovakia Hungary 5 armour and 9 mech_infantrys moved from Romania to Bulgaria 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu 1 fighter and 1 tactical_bomber moved from Russia to Kansu 1 mech_infantry moved from Novosibirsk to Kansu Combat - Russians Battle in Yugoslavia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/6 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 fighters Russians roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 2 fighters in Finland, round 2 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 fighters owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 1 infantry Casualties for Germans: 2 fighters Battle in Bulgaria Russians attack with 5 armour and 9 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour and 9 mech_infantrys in Bulgaria, round 2 : 5/14 hits, 4,00 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Italians with 5 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters moved from Yugoslavia to Romania 2 infantry moved from Romania to Bulgaria 1 artillery and 2 infantry moved from Bessarabia to Romania 2 aaGuns and 16 infantry moved from Kazakhstan to Sikang 2 mech_infantrys moved from Volgograd to Sikang 1 mech_infantry moved from Russia to Urals 1 infantry moved from Kazakhstan to Novosibirsk 1 armour moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Kansu to Sikang 1 armour and 2 mech_infantrys moved from Ukraine to Romania 1 fighter and 1 tactical_bomber moved from Finland to Novgorod Place Units - Russians 2 armour and 1 mech_infantry placed in Novgorod 2 bombers placed in Russia 3 mech_infantrys placed in Ukraine 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 47 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -1,00 Italians : -0,67 Russians : 4,17 Japanese : -0,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 armour and 4 artilleries moved from Japan to 6 Sea Zone 7 infantry moved from Japan to 6 Sea Zone 1 armour, 4 artilleries, 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 7 infantry, 6 submarines, 4 tactical_bombers and 6 transports moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 armour, 4 artilleries and 7 infantry moved from 33 Sea Zone to Caroline Islands 3 carriers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 3 tactical_bombers moved from Japan to 33 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 mech_infantrys moved from Szechwan to Kansu 1 mech_infantry moved from Shensi to Kansu 3 bombers moved from Yunnan to Kansu 1 infantry moved from Afghanistan to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Szechwan to Burma 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Caroline Islands Battle in 80 Sea Zone Japanese attack with 2 submarines British defend with 1 destroyer and 2 transports Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone 2 transports owned by the British lost in 80 Sea Zone Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese win, taking Caroline Islands from Americans, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer and 2 transports Battle in Kansu Japanese attack with 3 bombers and 3 mech_infantrys Russians defend with 1 armour and 3 mech_infantrys Japanese roll dice for 3 bombers and 3 mech_infantrys in Kansu, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 1 armour and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1.50 expected hits 3 mech_infantrys owned by the Russians lost in Kansu Japanese roll dice for 3 bombers and 3 mech_infantrys in Kansu, round 3 : 3/6 hits, 2.50 expected hits Chinese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 armour and 3 mech_infantrys Casualties for Japanese: 1 mech_infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Evenkiyskiy Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 3 bombers moved from Kansu to Yunnan Place Units - Japanese 3 infantry placed in India 2 fighters placed in Japan 5 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 76 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : -0.33 Chinese : -1.00 Russians : -0.33 Japanese : 2.67
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 5 artilleries, 2 bombers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Spain to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Gibraltar to Southern France 1 bomber moved from Queensland to 21 Sea Zone 8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 8 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 4 fighters and 3 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern France, round 2 : 2/8 hits, 3,00 expected hits Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 7 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 8 carriers, 2 destroyers, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 21 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland Place Units - Americans 2 bombers and 2 fighters placed in Western United States 1 submarine placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 4 artilleries and 6 infantry placed in Central United States Americans undo move 4. 3 artilleries and 5 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Americans undo move 4. Americans undo move 4. 2 artilleries and 4 infantry placed in Central United States 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0,83 Americans : -1,67 Japanese : 0,67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter and 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 5 artilleries, 2 bombers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Spain to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Gibraltar to Southern France 1 bomber moved from Queensland to 21 Sea Zone 8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 8 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 4 fighters and 3 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern France, round 2 : 2/8 hits, 3,00 expected hits Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 7 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 8 carriers, 2 destroyers, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 21 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland Place Units - Americans 2 bombers and 2 fighters placed in Western United States 1 submarine placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 4 artilleries and 6 infantry placed in Central United States Americans undo move 4. 3 artilleries and 5 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Americans undo move 4. Americans undo move 4. 2 artilleries and 4 infantry placed in Central United States 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter and 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 1 fighter moved from Spain to France 3 fighters moved from United Kingdom to France 1 armour, 6 artilleries, 7 infantry and 4 mech_infantrys moved from Eastern Persia to West India 1 fighter moved from Persia to West India 1 carrier, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 carrier, 1 cruiser and 3 destroyers Japanese defend with 1 submarine British roll dice for 1 carrier, 1 cruiser and 3 destroyers in 80 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 carrier, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in France British attack with 2 artilleries, 4 fighters and 3 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry British roll dice for 2 artilleries, 4 fighters and 3 infantry in France, round 2 : 1/9 hits, 3,50 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in France British roll dice for 2 artilleries, 4 fighters and 3 infantry in France, round 3 : 5/9 hits, 3,50 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans, taking Normandy Bordeaux from British, taking Southern France from Americans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in West India British attack with 1 armour, 6 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 6 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys in West India, round 2 : 7/19 hits, 5,83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking West India from Japanese with 1 armour, 6 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 artilleries moved from Persia to Eastern Persia 1 artillery moved from Iraq to Persia 2 mech_infantrys moved from Iraq to Eastern Persia 2 armour moved from Egypt to Iraq 4 fighters moved from France to Spain 1 fighter moved from West India to Eastern Persia 2 infantry moved from Spain to Normandy Bordeaux Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom British undo move 3. 1 carrier placed in 109 Sea Zone 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,50 British : 0,67 Americans : -1,67 Chinese : -0,67 Japanese : 1,50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Italians Turn Complete - Italians Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Turkey to Greece 2 infantry moved from Eastern Persia to West India Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Germans 2 infantry moved from Sweden to Finland 3 bombers moved from Sweden to Finland 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Sweden to Slovakia Hungary 2 mech_infantrys moved from Southern Italy to Southern France 4 infantry moved from Albania to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Sweden to Yugoslavia 1 bomber moved from Sweden to Finland 1 artillery moved from Western Germany to France 1 armour moved from Western Germany to France 10 mech_infantrys moved from Western Germany to France 3 armour moved from Northern Italy to Southern France 1 armour moved from Southern Italy to Southern France 1 armour moved from Southern Italy to France 2 mech_infantrys moved from Northern Italy to Southern France 2 mech_infantrys moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Southern France 4 mech_infantrys moved from Northern Italy to France Combat - Germans Battle in Yugoslavia Germans attack with 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Yugoslavia, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 4 bombers and 2 infantry Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 4 bombers and 2 infantry in Finland, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 3/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians, 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Finland retreated to Finland Russians win with 1 armour remaining. Battle score for attacker is -10 Casualties for Germans: 1 bomber and 2 infantry Casualties for Russians: 2 mech_infantrys Battle in France Germans attack with 2 armour, 1 artillery and 14 mech_infantrys British defend with 2 artilleries and 2 infantry; French defend with 1 airfield and 1 factory_minor Germans roll dice for 2 armour, 1 artillery and 14 mech_infantrys in France, round 2 : 2/17 hits, 3.83 expected hits French roll dice for 2 artilleries and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in France Germans roll dice for 2 armour, 1 artillery and 12 mech_infantrys in France, round 3 : 2/15 hits, 3.50 expected hits French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in France Germans destroys 18PUs while taking French capital Germans win, taking France from French with 2 armour, 1 artillery and 12 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 artilleries and 2 infantry Battle in Southern France Germans attack with 4 armour and 7 mech_infantrys French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 3 infantry Germans roll dice for 4 armour and 7 mech_infantrys in Southern France, round 2 : 2/11 hits, 3.17 expected hits French roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 4 armour and 6 mech_infantrys in Southern France, round 3 : 3/10 hits, 3.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from French with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Slovakia Hungary Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 artillery and 1 bomber in Slovakia Hungary, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary retreated to Slovakia Hungary Russians win with 2 artilleries remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Slovakia Hungary to Western Germany 1 bomber moved from Yugoslavia to Western Germany 3 bombers moved from Finland to Western Germany Place Units - Germans 1 artillery, 2 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 31 PUs; end with 36 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -6.00 French : -1.00 Russians : 3.17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 10 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Slovakia Hungary to Greater Southern Germany Russians take Greater Southern Germany from Germans 1 infantry moved from Greece to Albania Russians take Albania from Italians 2 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 mech_infantry moved from Sikang to Kansu 1 mech_infantry moved from Sikang to Kansu 2 bombers moved from Russia to Kansu 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 10 infantry moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Sweden Russians take Sweden from Germans 2 fighters moved from Romania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Novgorod to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Kansu Russians attack with 2 bombers and 2 mech_infantrys Japanese defend with 2 mech_infantrys Russians roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 3 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 1 mech_infantry Battle in Szechwan Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/12 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Sikang to Shensi 1 aaGun moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Szechwan to Sikang 6 infantry moved from Sikang to Shensi 1 armour moved from Kazakhstan to Tsinghai 2 bombers moved from Kansu to Russia 1 mech_infantry moved from Volgograd to Tsinghai 3 aaGuns, 1 armour, 15 artilleries, 21 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary 5 armour and 9 mech_infantrys moved from Bulgaria to Slovakia Hungary 3 mech_infantrys moved from Ukraine to Romania 3 fighters and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 submarine moved from 81 Sea Zone to 97 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Novgorod Russians undo move 1. 1 artillery and 2 infantry placed in Novgorod 3 armour placed in Ukraine 3 armour placed in Volgograd 4 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 57 PUs; end with 57 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 62 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 66 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 68 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 1,17 Japanese : -0,33
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 armour, 4 artilleries, 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 infantry, 6 submarines, 7 tactical_bombers and 6 transports moved from 33 Sea Zone to 54 Sea Zone 1 armour, 4 artilleries and 7 infantry moved from 54 Sea Zone to Queensland
Combat Hit Differential Summary :
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Do you want to scramble in SZ 33
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Yes both fighters please.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 armour, 4 artilleries, 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 infantry, 6 submarines, 7 tactical_bombers and 6 transports moved from 33 Sea Zone to 54 Sea Zone 1 armour, 4 artilleries and 7 infantry moved from 54 Sea Zone to Queensland Combat - Japanese Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 6 submarines, 7 tactical_bombers and 6 transports Americans defend with 1 battleship, 8 carriers, 2 destroyers, 8 fighters and 1 tactical_bomber; ANZAC defend with 4 fighters Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 tactical_bombers and 6 transports in 54 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits Units damaged: 6 carriers owned by the Americans Americans roll dice for 1 battleship, 8 carriers, 2 destroyers, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 12/24 hits, 12.50 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese 1 destroyer owned by the Americans, 3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 5 submarines in 54 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 7 tactical_bombers and 6 transports in 54 Sea Zone, round 3 : 7/15 hits, 8.17 expected hits Americans roll dice for 1 battleship, 8 carriers, 1 destroyer, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 13/23 hits, 12.17 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 7 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 4 fighters, 4 tactical_bombers and 6 transports in 54 Sea Zone, round 4 : 7/9 hits, 5.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 12/15 hits, 9.50 expected hits 4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 transport owned by the Japanese, 4 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland 5 transports owned by the Japanese retreated to 46 Sea Zone Americans win with 1 battleship and 7 fighters remaining. Battle score for attacker is -113 Casualties for Japanese: 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 6 submarines, 7 tactical_bombers and 1 transport Casualties for Americans: 8 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for ANZAC: 4 fighters 7 fighters owned by the Americans forced to land in Queensland Non Combat Move - Japanese 3 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 2 artilleries and 3 bombers moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Hunan 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 5 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to Caroline Islands Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in Shantung 2 artilleries, 1 fighter and 1 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2.83 Japanese : 0.33
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to Yunnan 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat Hit Differential Summary :
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Do you want to scramble in SZ6?
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Yes. Please scramble.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to Yunnan 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Romania to Northern Italy 1 bomber moved from Romania to Southern Italy Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 armour, 3 artilleries, 6 infantry and 5 transports 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 5 transports owned by the Japanese and 1 armour owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 71 Casualties for Japanese: 1 armour, 3 artilleries, 6 infantry and 5 transports Battle in 6 Sea Zone Americans attack with 4 bombers Japanese defend with 2 destroyers, 1 fighter and 2 transports Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 1/4 hits, 2,67 expected hits Japanese roll dice for 2 destroyers, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -32 Casualties for Americans: 4 bombers Casualties for Japanese: 2 destroyers Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 bomber moved from Southern Italy to Malta 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 4 fighters moved from Gibraltar to Spain 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 16 Sea Zone to Midway 1 fighter moved from 46 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 91 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Place Units - Americans 3 carriers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 2 transports placed in 10 Sea Zone 2 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Southern Italy : : -0,17 Americans : -2,17 AA fire in Northern Italy : : 0,83 Japanese : 2,00
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to Yunnan 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Romania to Northern Italy 1 bomber moved from Romania to Southern Italy Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 armour, 3 artilleries, 6 infantry and 5 transports 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 5 transports owned by the Japanese and 1 armour owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 71 Casualties for Japanese: 1 armour, 3 artilleries, 6 infantry and 5 transports Battle in 6 Sea Zone Americans attack with 4 bombers Japanese defend with 2 destroyers, 1 fighter and 2 transports Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 1/4 hits, 2,67 expected hits Japanese roll dice for 2 destroyers, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -32 Casualties for Americans: 4 bombers Casualties for Japanese: 2 destroyers Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 bomber moved from Southern Italy to Malta 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 4 fighters moved from Gibraltar to Spain 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 16 Sea Zone to Midway 1 fighter moved from 46 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 91 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Place Units - Americans 3 carriers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 2 transports placed in 10 Sea Zone 2 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 46 PUs; British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 6 artilleries, 6 infantry and 4 mech_infantrys moved from West India to India 2 mech_infantrys moved from Eastern Persia to India 1 armour moved from Persia to Afghanistan British take Afghanistan from Japanese Combat - British Battle in India British attack with 1 armour, 6 artilleries, 6 infantry and 6 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 armour, 6 artilleries, 6 infantry and 6 mech_infantrys in India, round 2 : 6/19 hits, 5,50 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 armour, 6 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 3 artilleries moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 1 artillery moved from Persia to Eastern Persia 2 armour moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 carrier, 1 cruiser and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Eastern Persia to 81 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 carrier moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from Normandy Bordeaux to Spain Place Units - British 2 fighters placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,50 AA fire in Southern Italy : : -0,17 Americans : -2,17 AA fire in Northern Italy : : 0,83 Chinese : 0,33 Japanese : 1,67