• 2023 '22

    TripleA Manual Gamesave Post: Russians round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 10 armour, 5 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            11 armour, 9 artilleries and 7 mech_infantrys moved from Germany to Greater Southern Germany
            4 armour and 1 mech_infantry moved from Poland to Greater Southern Germany
            6 armour moved from Romania to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 bomber, 2 fighters and 1 tactical_bomber moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 armour moved from Novosibirsk to Olgiy
                  Russians take Olgiy from Japanese
    
        Combat - Russians
            Battle in Northern Italy
                Russians attack with 6 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 6 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/11 hits, 5,50 expected hits
                    Italians roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 2 : 4/4 hits, 1,50 expected hits
                    1 infantry owned by the Russians, 3 mech_infantrys owned by the Italians and 3 armour owned by the Russians lost in Northern Italy
                    Russians roll dice for 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Northern Italy, round 3 : 3/7 hits, 3,83 expected hits
                    Italians roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Italians lost in Northern Italy
                Russians win, taking Northern Italy from Italians with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Russians: 4 armour and 1 infantry
                Casualties for Italians: 1 armour and 3 mech_infantrys
            Battle in Greater Southern Germany
                Russians attack with 15 armour, 9 artilleries and 8 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 15 armour, 9 artilleries and 8 mech_infantrys in Greater Southern Germany, round 2 : 13/32 hits, 13,17 expected hits
                    Italians roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Italians with 15 armour, 9 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            3 armour moved from Volgograd to Tsinghai
            3 armour moved from Ukraine to Volgograd
            5 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
            7 armour moved from Russia to Novosibirsk
            3 armour moved from Novgorod to Smolensk
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 bomber moved from Northern Italy to Volgograd
            1 tactical_bomber moved from Northern Italy to Turkey
            1 fighter moved from Northern Italy to Turkey
            1 fighter moved from Northern Italy to Turkey
    
        Place Units - Russians
            3 armour placed in Volgograd
            4 armour, 5 bombers and 1 fighter placed in Russia
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 64 PUs; end with 64 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 69 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 71 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 73 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 102 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Poland: 2 bombers
            EDIT: Adding units owned by Russians to Russia: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 2,67
    Russians : -3,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 19 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 4 mech_infantrys moved from Kweichow to Yunnan
            1 armour and 2 artilleries moved from Hunan to Yunnan
            1 artillery, 2 bombers and 3 mech_infantrys moved from French Indo China to Yunnan
            6 submarines moved from 35 Sea Zone to 6 Sea Zone
            5 fighters moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 5 fighters and 6 submarines
                Americans defend with 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 transports
                    Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 5 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 transports in 6 Sea Zone, round 2 : 3/11 hits, 5.67 expected hits
                    3 submarines owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 5 fighters in 6 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 transports in 6 Sea Zone, round 3 : 8/11 hits, 5.67 expected hits
                    5 fighters owned by the Japanese, 1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 3 carriers, 1 destroyer, 5 fighters and 4 transports remaining. Battle score for attacker is -78
                Casualties for Japanese: 5 fighters and 6 submarines
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 3 armour, 3 artilleries, 2 bombers and 7 mech_infantrys
                British defend with 1 armour, 6 artilleries, 5 infantry and 8 mech_infantrys; Russians defend with 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 3 armour, 3 artilleries, 2 bombers and 7 mech_infantrys in Yunnan, round 2 : 7/15 hits, 5.50 expected hits
                    Chinese roll dice for 1 armour, 6 artilleries, 1 fighter, 5 infantry, 8 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 9/22 hits, 8.00 expected hits
                    2 artilleries owned by the Japanese, 7 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 5 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 3 armour, 1 artillery and 2 bombers in Yunnan, round 3 : 1/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 armour, 6 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/15 hits, 5.67 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 3 armour owned by the Japanese lost in Yunnan
                Chinese win with 1 armour, 6 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -55
                Casualties for Japanese: 3 armour, 3 artilleries, 2 bombers and 7 mech_infantrys
                Casualties for British: 5 infantry and 3 mech_infantrys
                5 fighters owned by the Americans forced to land in Korea
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Shantung
            10 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
            Japanese collect 46 PUs (4 lost to blockades); end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 4.33
    Japanese : -3.67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 factory_minor, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Iwo Jima to Japan
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from France to Switzerland
                  Americans take Switzerland from Germans
            1 infantry moved from France to Western Germany
                  Americans take Western Germany from Germans
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Japan
                    AA fire in Japan : 2/2 hits, 0,33 expected hits
                2 bombers killed by AA
                Bombing raid in Japan causes 0 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Tsinghai to Korea
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 11 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from Eastern United States to Midway
            6 fighters moved from Sumatra to Yunnan
            3 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 mech_infantrys moved from Spain to 91 Sea Zone
            2 artilleries, 1 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 1 infantry and 2 mech_infantrys moved from 101 Sea Zone to Eastern United States
            1 mech_infantry moved from Spain to Normandy Bordeaux
    
        Place Units - Americans
            4 bombers and 4 infantry placed in Western United States
            1 factory_minor and 1 harbour placed in Korea
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : 1,67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            2 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 factory_minor, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Iwo Jima to Japan
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from France to Switzerland
                  Americans take Switzerland from Germans
            1 infantry moved from France to Western Germany
                  Americans take Western Germany from Germans
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Japan
                    AA fire in Japan : 2/2 hits, 0,33 expected hits
                2 bombers killed by AA
                Bombing raid in Japan causes 0 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Tsinghai to Korea
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 11 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 bombers moved from Eastern United States to Midway
            6 fighters moved from Sumatra to Yunnan
            3 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 mech_infantrys moved from Spain to 91 Sea Zone
            2 artilleries, 1 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 1 infantry and 2 mech_infantrys moved from 101 Sea Zone to Eastern United States
            1 mech_infantry moved from Spain to Normandy Bordeaux
    
        Place Units - Americans
            4 bombers and 4 infantry placed in Western United States
            1 factory_minor and 1 harbour placed in Korea
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            2 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major, 2x airfield; Remaining resources: 37 PUs; 
            British buy 2 artilleries, 2 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            6 artilleries and 5 mech_infantrys moved from Yunnan to French Indo China
            1 armour and 2 mech_infantrys moved from Burma to Malaya
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to French Indo China
            2 armour and 2 mech_infantrys moved from Shan State to Malaya
            1 fighter moved from India to Malaya
            4 infantry moved from Holland Belgium to 110 Sea Zone
            4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from France to Norway
            4 fighters moved from France to Norway
    
        Combat - British
            Battle in French Indo China
                British attack with 1 armour, 6 artilleries and 5 mech_infantrys
                Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
                    British roll dice for 1 armour, 6 artilleries and 5 mech_infantrys in French Indo China, round 2 : 3/12 hits, 4,17 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 6 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Battle in Norway
                British attack with 6 fighters and 4 infantry
                Germans defend with 1 infantry
                    British roll dice for 6 fighters and 4 infantry in Norway, round 2 : 7/10 hits, 3,67 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 6 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Malaya
                British attack with 3 armour, 1 fighter and 4 mech_infantrys
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 3 armour, 1 fighter and 4 mech_infantrys in Malaya, round 2 : 4/8 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Shan State to Yunnan
            5 mech_infantrys moved from India to Yunnan
            1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            3 mech_infantrys moved from West India to Burma
            3 mech_infantrys moved from Eastern Persia to India
            3 armour moved from Persia to West India
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from 79 Sea Zone to West India
            3 armour moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            6 fighters moved from Norway to Western Germany
            2 fighters moved from Slovakia Hungary to Western Germany
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            2 transports placed in 80 Sea Zone
            1 infantry placed in Persia
            1 artillery placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 3,50
    AA fire in Japan : : 1,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 3 PUs; end with 3 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 46 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 submarine
                    ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Paulau Island from Japanese with 1 destroyer remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Marianas
            1 fighter moved from Sumatra to Kwangsi
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : 0,67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 46 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 submarine
                    ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Paulau Island from Japanese with 1 destroyer remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Marianas
            1 fighter moved from Sumatra to Kwangsi
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - French
            French buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Burma to Shan State
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - French
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
    
        Turn Complete - French
            French collect 20 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : 0,67
    

    Savegame


  • @Pejon_88 I’m sorry for not responding sooner! I have been very busy and I forgot about our game. That is victory for you is it not? You played a very good game.

  • 2023 '22

    Do not worry about it. Yes, I believe so. If you enjoy this game you should take a look at the League. There are a lot of different ranked players so everyone can play competitively. Good luck!

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