Misterblue (axis) vs 666 bm3 20L


  • @666 I got distracted while doing my ncm. :)


  • @Misterblue said in Misterblue (axis) vs 666 bm3 20L:

    @666 I got distracted while doing my ncm. :)

    good!


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 marines, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland
            2 fighters moved from 28 Sea Zone to 54 Sea Zone
            1 fighter moved from 25 Sea Zone to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 10 Sea Zone
            2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
            1 marine moved from Central America to 64 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 transports moved from 64 Sea Zone to 10 Sea Zone
            1 marine moved from 10 Sea Zone to Western United States
            1 bomber moved from Gibraltar to Western United States
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 fighters and 5 submarines placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.83
    Japanese : 0.67
    

    Territory Summary for Americans :

    Queensland : 1 artillery, 3 infantry and 2 marines
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 marine and 3 mech_infantrys
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    10 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines and 5 transports
    54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 1 fighter, 2 infantry and 1 tactical_bomber
    Morocco : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    Brazil : 1 flag
    

    Production/PUs Summary :

    Germans : 48 / 63
    Russians : 30 / 37
    Japanese : 62 / 75
    Americans : 52 / 72
    Chinese : 5 / 8
    British : 33 / 37
    UK_Pacific : 3 / 0
    Italians : 16 / 21
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Shensi to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.33
    Japanese : 0.33
    

    Territory Summary for Chinese :

    Yunnan : 5 infantry
    Kweichow : 1 artillery and 1 infantry
    Kansu : 1 fighter and 2 infantry
    Burma : 5 infantry
    

    Production/PUs Summary :

    Germans : 48 / 63
    Russians : 30 / 37
    Japanese : 60 / 75
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 33 / 37
    UK_Pacific : 3 / 0
    Italians : 16 / 21
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 bomber moved from Persia to India
            2 infantry moved from Burma to India
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 25 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 marines, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland
            2 fighters moved from 28 Sea Zone to 54 Sea Zone
            1 fighter moved from 25 Sea Zone to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 10 Sea Zone
            2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
            1 marine moved from Central America to 64 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 transports moved from 64 Sea Zone to 10 Sea Zone
            1 marine moved from 10 Sea Zone to Western United States
            1 bomber moved from Gibraltar to Western United States
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 fighters and 5 submarines placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 bomber moved from Persia to India
            2 infantry moved from Burma to India
    
        Combat - British
            Battle in India
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from India to Persia
            1 artillery and 2 infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Egypt to Persia
            1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun moved from Burma to India
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,5,6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : -2.83
    Chinese : 2.33
    Japanese : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 5 infantry
    Kweichow : 1 artillery and 1 infantry
    Kansu : 1 fighter and 2 infantry
    Burma : 1 aaGun and 9 infantry
    India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    Queensland : 1 artillery, 3 infantry and 2 marines
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 marine and 3 mech_infantrys
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    10 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines and 5 transports
    54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    West India : 1 infantry
    Belgian Congo : 2 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 5 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
    Morocco : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    French Equatorial Africa : 1 armour, 1 artillery and 2 infantry
    Tobruk : 1 flag
    Libya : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    104 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag
    Iraq : 1 flag, 1 armour and 1 mech_infantry
    Eastern Persia : 1 flag
    81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    82 Sea Zone : 2 transports
    Brazil : 1 flag
    Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
    91 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 48 / 63
    Russians : 30 / 37
    Japanese : 57 / 75
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 34 / 34
    UK_Pacific : 6 / 9
    Italians : 15 / 21
    ANZAC : 10 / 18
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
            3 fighters moved from Southern Italy to Rostov
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 bomber moved from Southern Italy to Libya
            2 artilleries and 3 infantry moved from Algeria to Morocco
            2 transports moved from 97 Sea Zone to 93 Sea Zone
            2 artilleries, 4 infantry and 2 marines moved from Southern France to 93 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 2 marines and 3 transports moved from 93 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry and 2 marines moved from 92 Sea Zone to Morocco
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
            3 fighters moved from Southern Italy to Rostov
            1 armour and 1 mech_infantry moved from Algeria to Libya
            1 bomber moved from Southern Italy to Libya
            2 artilleries and 3 infantry moved from Algeria to Morocco
            2 transports moved from 97 Sea Zone to 93 Sea Zone
            2 artilleries, 4 infantry and 2 marines moved from Southern France to 93 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 2 marines and 3 transports moved from 93 Sea Zone to 92 Sea Zone
            2 artilleries, 4 infantry and 2 marines moved from 92 Sea Zone to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 4 artilleries, 7 infantry and 2 marines
                British defend with 1 aaGun; Americans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 4 artilleries, 7 infantry and 2 marines in Morocco, round 2 : 7/13 hits, 3,83 expected hits
                    French roll dice for 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits, 1,83 expected hits
                    1 aaGun owned by the British, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from French with 4 artilleries, 5 infantry and 2 marines remaining. Battle score for attacker is 19
                Casualties for Italians: 2 infantry
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Rostov
                Italians attack with 1 armour, 3 fighters and 2 mech_infantrys
                Russians defend with 3 infantry
                    Italians roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Rostov, round 2 : 0/6 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 3/3 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Rostov
                 retreated to Rostov
                Russians win with 3 infantry remaining. Battle score for attacker is -14
                Casualties for Italians: 1 armour and 2 mech_infantrys
            Battle in Libya
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Rostov to Ukraine
            1 bomber moved from Libya to Southern Italy
            3 armour moved from Bessarabia to Ukraine
            1 mech_infantry moved from Yugoslavia to Bessarabia
            4 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 airfield placed in Algeria
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : -0,33
    French : 0,17
    Russians : 2,00
    

    Territory Summary for Italians :

    Cyprus : 1 flag
    Malta : 1 flag
    Morocco : 1 flag, 4 artilleries, 5 infantry and 2 marines
    Algeria : 1 flag, 1 airfield
    Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Northern Italy : 1 aaGun, 1 factory_major and 1 mech_infantry
    Libya : 1 armour and 1 mech_infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
    Bessarabia : 1 flag, 1 mech_infantry
    Ukraine : 3 armour and 3 fighters
    Crete : 1 flag
    Greece : 1 flag
    92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
    Yugoslavia : 2 infantry
    

    Production/PUs Summary :

    Germans : 48 / 63
    Russians : 30 / 37
    Japanese : 57 / 75
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 33 / 34
    UK_Pacific : 6 / 9
    Italians : 17 / 27
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            2 submarines and 2 transports moved from 52 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    54 Sea Zone : 1 cruiser, 1 fighter, 2 submarines and 2 transports
    62 Sea Zone : 1 carrier and 1 fighter
    Egypt : 4 infantry
    United Kingdom : 2 infantry
    

    Production/PUs Summary :

    Germans : 48 / 63
    Russians : 30 / 37
    Japanese : 57 / 75
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 33 / 34
    UK_Pacific : 6 / 9
    Italians : 17 / 27
    ANZAC : 10 / 15
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Ukraine to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 bomber moved from Algeria to Rostov
            2 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone
            1 fighter moved from Western Germany to Western Ukraine
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 104 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Ukraine to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 bomber moved from Algeria to Rostov
            2 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone
            1 fighter moved from Western Germany to Western Ukraine
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 104 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 6 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 7 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery and 1 bomber in Rostov, round 3 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans lost in Rostov
                 retreated to Rostov
                Russians win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novgorod to Jehol
            1 aaGun and 7 infantry moved from Karelia to Novgorod
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Rostov to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Germany to Eastern Poland
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 carrier, 3 infantry and 2 transports moved from 110 Sea Zone to 104 Sea Zone
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Algeria
            4 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Western Germany to Northern Italy
            1 aaGun and 3 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 mech_infantrys placed in Germany
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,33
    British : -0,33
    Russians : 1,00
    

    Territory Summary for Germans :

    Jehol : 1 bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Algeria : 2 fighters and 2 tactical_bombers
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
    Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
    Germany : 1 factory_major and 2 mech_infantrys
    Northern Italy : 2 infantry
    Belarus : 1 flag, 1 artillery
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 1 mech_infantry
    Ukraine : 1 flag, 2 aaGuns, 8 armour, 10 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 26 infantry and 17 mech_infantrys
    Western Ukraine : 1 flag, 1 infantry
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
    125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    104 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports
    Bulgaria : 1 flag
    109 Sea Zone : 1 submarine
    Yugoslavia : 1 flag, 4 infantry
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 64
    Russians : 26 / 37
    Japanese : 57 / 75
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 33 / 34
    UK_Pacific : 6 / 9
    Italians : 17 / 27
    ANZAC : 10 / 15
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Archangel
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Archangel
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter moved from Belarus to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            5 infantry moved from Vologda to Samara
            3 infantry moved from Volgograd to Kazakhstan
            9 infantry moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Kazakhstan : 3 infantry
    Bryansk : 3 aaGuns, 2 armour, 13 artilleries, 1 fighter, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
    Rostov : 1 aaGun and 3 infantry
    Archangel : 1 infantry
    Russia : 1 airfield, 1 factory_major, 1 fighter and 9 infantry
    Tambov : 3 infantry
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor and 3 infantry
    Samara : 5 infantry
    

    Production/PUs Summary :

    Germans : 49 / 64
    Russians : 29 / 37
    Japanese : 57 / 75
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 33 / 34
    UK_Pacific : 6 / 9
    Italians : 17 / 27
    ANZAC : 10 / 15
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from 39 Sea Zone to India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 armour moved from Shan State to 38 Sea Zone
            1 armour and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 armour moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
            1 bomber moved from Shan State to West India
            2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Shan State to Burma
            3 fighters and 3 tactical_bombers moved from French Indo China to Burma
            1 bomber moved from French Indo China to Burma
            3 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsi to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 marine moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 3 infantry moved from 39 Sea Zone to India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 armour moved from Shan State to 38 Sea Zone
            1 armour and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 armour moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
            1 bomber moved from Shan State to West India
            2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Shan State to Burma
            3 fighters and 3 tactical_bombers moved from French Indo China to Burma
            1 bomber moved from French Indo China to Burma
            3 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsi to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 marine moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 4 artilleries, 2 infantry and 2 mech_infantrys
                Chinese defend with 5 infantry
                    Japanese roll dice for 4 artilleries, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/8 hits, 2,67 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 4 artilleries and 1 mech_infantry in Yunnan, round 3 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 5 infantry
            Battle in Burma
                Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
                British defend with 1 aaGun and 4 infantry; Chinese defend with 5 infantry
                    AA fire in Burma : 2/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 5/12 hits, 5,67 expected hits
                    UK_Pacific roll dice for 1 aaGun and 9 infantry in Burma, round 2 : 3/9 hits, 3,00 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the Chinese lost in Burma
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers in Burma, round 3 : 5/9 hits, 4,83 expected hits
                    UK_Pacific roll dice for 5 infantry in Burma, round 3 : 1/5 hits, 1,67 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 4 infantry
                Casualties for Chinese: 5 infantry
            Battle in West India
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in West India, round 2 : 1/3 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in India, round 2 : 3/5 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the British lost in India
                Japanese destroys 9PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 aaGun and 2 infantry
    
        Non Combat Move - Japanese
            1 carrier, 1 cruiser and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 3 carriers, 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from Japan to 46 Sea Zone
            1 battleship and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone
            1 bomber moved from West India to Shan State
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 1 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Korea to Jehol
            9 infantry moved from Korea to Manchuria
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 fighters moved from Burma to 37 Sea Zone
            1 bomber, 1 fighter and 3 tactical_bombers moved from Burma to French Indo China
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            2 infantry placed in Malaya
            3 infantry placed in French Indo China
            4 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : 1,50
    Chinese : 0,67
    UK_Pacific : -1,67
    Japanese : 0,83
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 mech_infantry
    Manchuria : 1 flag, 1 aaGun and 10 infantry
    Yunnan : 1 flag, 4 artilleries and 1 mech_infantry
    Suiyuyan : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag
    Shan State : 1 flag, 1 bomber
    Burma : 1 flag, 1 artillery
    India : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag, 1 marine
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    46 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 3 tactical_bombers
    37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
    36 Sea Zone : 1 transport
    35 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 3 submarines
    39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
    6 Sea Zone : 4 destroyers and 2 submarines
    55 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 49 / 64
    Russians : 29 / 37
    Japanese : 62 / 75
    Americans : 52 / 72
    Chinese : 6 / 9
    British : 33 / 34
    UK_Pacific : 2 / 0
    Italians : 17 / 27
    ANZAC : 10 / 15
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 2 infantry and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            2 marines moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 54 Sea Zone to 63 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 63 Sea Zone to New Zealand
            5 fighters moved from 55 Sea Zone to 63 Sea Zone
            1 aaGun, 4 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 aaGun, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 10 submarines and 4 transports moved from 10 Sea Zone to 89 Sea Zone
            4 infantry, 1 marine and 3 mech_infantrys moved from 89 Sea Zone to Central America
            1 aaGun moved from 89 Sea Zone to Central America
            1 fighter moved from Western United States to 89 Sea Zone
            1 bomber and 1 fighter moved from Western United States to Eastern United States
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            2 infantry placed in Western United States
            8 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Japanese : 0.67
    

    Territory Summary for Americans :

    Queensland : 2 infantry
    New Zealand : 1 artillery, 1 infantry and 2 marines
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    10 Sea Zone : 1 destroyer and 1 transport
    63 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 2 transports
    54 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Central America : 1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
    Gibraltar : 2 infantry
    United Kingdom : 1 fighter and 1 tactical_bomber
    89 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 10 submarines and 4 transports
    101 Sea Zone : 8 submarines
    Brazil : 1 flag
    

    Production/PUs Summary :

    Germans : 49 / 64
    Russians : 29 / 37
    Japanese : 62 / 75
    Americans : 52 / 72
    Chinese : 6 / 9
    British : 33 / 34
    UK_Pacific : 2 / 0
    Italians : 17 / 27
    ANZAC : 10 / 15
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Suiyuyan
            1 artillery and 1 infantry moved from Kweichow to Hopei
    

    Savegame

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