Headline: J1 Sinks Peace Talks.
No scramble from the frying pan to the fire.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
3 armour and 3 fighters moved from Ukraine to Rostov
3 artilleries, 3 infantry and 2 marines moved from Morocco to 92 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 3 infantry and 2 marines
British defend with 1 airfield, 1 harbour and 2 infantry; Americans defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 3 artilleries, 3 infantry and 2 marines in Gibraltar, round 2 : 2/8 hits, 2,67 expected hits
British roll dice for 4 infantry in Gibraltar, round 2 : 4/4 hits, 1,33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries and 2 marines in Gibraltar, round 3 : 1/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 2 marines remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 2 infantry
Casualties for British: 2 infantry
Battle in Rostov
Italians attack with 3 armour, 3 fighters and 1 mech_infantry
Russians defend with 1 aaGun and 3 infantry
AA fire in Rostov : 1/3 hits, 0,50 expected hits
1 fighter owned by the Italians lost in Rostov
Italians roll dice for 3 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/6 hits, 2,67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Russians lost in Rostov
Italians roll dice for 3 armour, 2 fighters and 1 mech_infantry in Rostov, round 3 : 3/6 hits, 2,67 expected hits
Russians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 artillery and 2 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Libya to Algeria
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from Rostov to Greece
2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern France to France
Place Units - Italians
1 bomber placed in Southern Italy
1 submarine placed in 93 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -3,33
British : 1,67
AA fire in Rostov : : 0,50
Russians : -1,00
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 marines
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns
Tunisia : 1 flag
Romania : 2 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 4 infantry
Rostov : 1 flag, 3 armour
Bessarabia : 1 flag
93 Sea Zone : 1 submarine
Crete : 1 flag
Greece : 1 flag, 2 fighters
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 49 / 64
Russians : 27 / 37
Japanese : 60 / 75
Americans : 52 / 72
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 19 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 63 Sea Zone to New Zealand
1 carrier and 1 fighter moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Queensland to 63 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
63 Sea Zone : 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 2 transports
Egypt : 4 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 27 / 37
Japanese : 60 / 75
Americans : 52 / 72
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 19 / 33
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 armour and 16 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 bomber moved from Western Germany to Western Ukraine
1 bomber and 1 fighter moved from Ukraine to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 armour and 16 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 bomber moved from Western Germany to Western Ukraine
1 bomber and 1 fighter moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 armour and 16 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 8 armour and 16 mech_infantrys in Volgograd, round 2 : 9/24 hits, 6,67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 15 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
2 bombers moved from Western Ukraine to Novgorod
2 bombers moved from Archangel to Novgorod
1 fighter moved from Western Ukraine to Greece
2 aaGuns, 10 artilleries and 24 infantry moved from Ukraine to Bessarabia
4 infantry moved from Yugoslavia to Romania
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Algeria to Gibraltar
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Jehol to Philippines
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 aaGun and 3 infantry moved from France to Southern France
2 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Novgorod
1 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 infantry placed in France
2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 2,33
Russians : -0,67
Territory Summary for Germans :
Philippines : 1 bomber
Gibraltar : 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 aaGun and 5 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 4 infantry
Germany : 2 armour, 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 2 aaGuns, 10 artilleries and 24 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 infantry
Volgograd : 1 flag, 8 armour, 1 factory_minor and 15 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 6 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 fighter
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 80
Russians : 19 / 37
Japanese : 60 / 75
Americans : 52 / 72
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 19 / 33
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 armour and 16 mech_infantrys moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 bomber moved from Western Germany to Western Ukraine
1 bomber and 1 fighter moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 armour and 16 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 8 armour and 16 mech_infantrys in Volgograd, round 2 : 9/24 hits, 6,67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 15 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
2 bombers moved from Western Ukraine to Novgorod
2 bombers moved from Archangel to Novgorod
1 fighter moved from Western Ukraine to Greece
2 aaGuns, 10 artilleries and 24 infantry moved from Ukraine to Bessarabia
4 infantry moved from Yugoslavia to Romania
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Algeria to Gibraltar
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Jehol to Philippines
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 aaGun and 3 infantry moved from France to Southern France
2 infantry moved from Northern Italy to Southern France
1 aaGun and 2 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Novgorod
1 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 infantry placed in France
2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Adding units owned by Germans to Japan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,33
Russians : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Smolensk
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
13 artilleries and 42 infantry moved from Bryansk to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Smolensk
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
13 artilleries and 42 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 4 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 5 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 13 artilleries and 42 infantry
Italians defend with 3 armour
Russians roll dice for 13 artilleries and 42 infantry in Rostov, round 2 : 14/55 hits, 13.50 expected hits
Italians roll dice for 3 armour in Rostov, round 2 : 3/3 hits, 1.50 expected hits
3 infantry owned by the Russians and 3 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 13 artilleries and 39 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Italians: 3 armour
Non Combat Move - Russians
5 infantry moved from Samara to Russia
2 infantry moved from Kazakhstan to Samara
1 aaGun moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 1.50
Russians : -0.33
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Kazakhstan : 1 infantry
Bryansk : 1 aaGun and 4 infantry
Rostov : 1 aaGun, 13 artilleries and 39 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 3 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Smolensk : 2 infantry
Samara : 2 infantry
Production/PUs Summary :
Germans : 52 / 80
Russians : 26 / 33
Japanese : 60 / 75
Americans : 52 / 72
Chinese : 8 / 8
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 17 / 33
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
1 bomber moved from Shan State to Hopei
1 bomber moved from French Indo China to Hopei
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
1 bomber moved from Shan State to Hopei
1 bomber moved from French Indo China to Hopei
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 0/4 hits, 1,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from India to West India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 carrier and 1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 fighter and 3 tactical_bombers moved from French Indo China to India
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to French Indo China
1 marine moved from New Guinea to 46 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Hopei to Burma
Place Units - Japanese
3 mech_infantrys placed in India
3 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
2 bombers and 2 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,33
Japanese : -1,67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun and 8 infantry
Yunnan : 1 flag, 4 artilleries and 3 infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 2 bombers
India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 1 marine
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 infantry and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 carrier, 2 fighters and 2 transports
35 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 3 fighters, 8 submarines, 3 tactical_bombers and 1 transport
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
West India : 1 flag, 1 armour, 2 artilleries and 5 infantry
79 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 52 / 80
Russians : 26 / 33
Japanese : 64 / 77
Americans : 52 / 72
Chinese : 6 / 8
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 33
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 bombers, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
1 bomber moved from Shan State to Hopei
1 bomber moved from French Indo China to Hopei
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 0/4 hits, 1,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from India to West India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 carrier and 1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 fighter and 3 tactical_bombers moved from French Indo China to India
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to French Indo China
1 marine moved from New Guinea to 46 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Hopei to Burma
Place Units - Japanese
3 mech_infantrys placed in India
3 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
2 bombers and 2 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 4 artilleries
EDIT: Adding units owned by Japanese to Szechwan: 4 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys moved from Central America to 89 Sea Zone
1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 10 submarines and 4 transports moved from 89 Sea Zone to 103 Sea Zone
8 submarines moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Iceland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 2 marines moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers, 2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Queensland : 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 3 transports
10 Sea Zone : 2 carriers, 2 destroyers and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 2 fighters
United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber
Brazil : 1 flag
103 Sea Zone : 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 18 submarines and 4 transports
Production/PUs Summary :
Germans : 52 / 80
Russians : 26 / 33
Japanese : 64 / 77
Americans : 52 / 72
Chinese : 6 / 8
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 33
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
3 infantry moved from Shensi to Hopei
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
3 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -2.00
Japanese : 0.67
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Kansu : 1 fighter
Chahar : 1 infantry
Production/PUs Summary :
Germans : 52 / 80
Russians : 26 / 33
Japanese : 63 / 77
Americans : 52 / 72
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 33
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun and 5 infantry; Remaining resources: 13 PUs;
Combat Move - British
2 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from Egypt to Caucasus
1 fighter and 2 tactical_bombers moved from Persia to Caucasus
@Misterblue sorry going to change my USA NCM…navy is going to 91
@666 No worries. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys moved from Central America to 89 Sea Zone
1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 10 submarines and 4 transports moved from 89 Sea Zone to 103 Sea Zone
8 submarines moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Iceland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 2 marines moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers, 2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
3 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 aaGun and 5 infantry; Remaining resources: 13 PUs;
Combat Move - British
2 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from Egypt to Caucasus
1 fighter and 2 tactical_bombers moved from Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber, 1 fighter and 2 tactical_bombers moved from Caucasus to Persia
1 mech_infantry moved from Iraq to Persia
1 cruiser and 1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
2 transports moved from 71 Sea Zone to 70 Sea Zone
1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 transports moved from 70 Sea Zone to 68 Sea Zone
1 fighter moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Persia
1 aaGun and 2 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 103 Sea Zone: 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 18 submarines and 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 18 submarines and 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 68 Sea Zone: 2 transports
EDIT: Adding units owned by British to 83 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 2 fighters
EDIT: Adding units owned by Americans to British Guiana: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : 0.33
Chinese : -2.00
Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Kansu : 1 fighter
Chahar : 1 infantry
Queensland : 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 3 transports
10 Sea Zone : 2 carriers, 2 destroyers and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Belgian Congo : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 14 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 2 fighters
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Rhodesia : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 2 mech_infantrys
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 cruiser and 1 transport
83 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
91 Sea Zone : 1 aaGun, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 18 submarines and 4 transports
Production/PUs Summary :
Germans : 50 / 80
Russians : 28 / 33
Japanese : 63 / 77
Americans : 52 / 72
Chinese : 7 / 9
British : 33 / 46
UK_Pacific : 0 / 0
Italians : 17 / 33
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 bombers moved from Southern Italy to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 bombers moved from Southern Italy to Kazakhstan
Combat - Italians
Battle in Kazakhstan
Italians attack with 2 bombers
Russians defend with 1 infantry
Italians roll dice for 2 bombers in Kazakhstan, round 2 : 2/2 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Kazakhstan
Italians win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Szechwan
1 armour moved from Algeria to Libya
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Greece to Southern Italy
2 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
3 fighters placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0,67
Russians : 0,67
Territory Summary for Italians :
Szechwan : 1 bomber
Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 airfield
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 2 aaGuns
Tunisia : 1 flag
Romania : 2 mech_infantrys
Northern Italy : 1 factory_major
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour and 4 infantry
Bessarabia : 1 flag, 2 infantry and 1 mech_infantry
Crete : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer, 1 submarine and 1 transport
92 Sea Zone : 2 transports
98 Sea Zone : 1 battleship and 2 cruisers
Production/PUs Summary :
Germans : 50 / 80
Russians : 28 / 33
Japanese : 63 / 77
Americans : 52 / 72
Chinese : 7 / 9
British : 33 / 46
UK_Pacific : 0 / 0
Italians : 17 / 30
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Hawaiian Islands : 1 artillery, 2 fighters, 2 infantry and 1 marine
26 Sea Zone : 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 2 transports
62 Sea Zone : 1 destroyer
Egypt : 4 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 50 / 80
Russians : 28 / 33
Japanese : 63 / 77
Americans : 52 / 72
Chinese : 7 / 9
British : 33 / 46
UK_Pacific : 0 / 0
Italians : 17 / 30
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0