Misterblue (axis) vs 666 bm3 20L


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Rostov
            3 armour and 3 fighters moved from Ukraine to Rostov
            3 artilleries, 3 infantry and 2 marines moved from Morocco to 92 Sea Zone
            3 artilleries, 3 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 3 artilleries, 3 infantry and 2 marines
                British defend with 1 airfield, 1 harbour and 2 infantry; Americans defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 3 artilleries, 3 infantry and 2 marines in Gibraltar, round 2 : 2/8 hits, 2,67 expected hits
                    British roll dice for 4 infantry in Gibraltar, round 2 : 4/4 hits, 1,33 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 2 artilleries and 2 marines in Gibraltar, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 artilleries and 2 marines remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Rostov
                Italians attack with 3 armour, 3 fighters and 1 mech_infantry
                Russians defend with 1 aaGun and 3 infantry
                    AA fire in Rostov : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Italians lost in Rostov
                    Italians roll dice for 3 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/6 hits, 2,67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the Russians lost in Rostov
                    Italians roll dice for 3 armour, 2 fighters and 1 mech_infantry in Rostov, round 3 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 fighter and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Libya to Algeria
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 fighters moved from Rostov to Greece
            2 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Southern France to France
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            1 submarine placed in 93 Sea Zone
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,33
    British : 1,67
    AA fire in Rostov : : 0,50
    Russians : -1,00
    

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 marines
    Cyprus : 1 flag
    Malta : 1 flag
    Morocco : 1 flag
    Algeria : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 2 aaGuns
    Tunisia : 1 flag
    Romania : 2 infantry and 1 mech_infantry
    Northern Italy : 1 factory_major and 2 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 4 infantry
    Rostov : 1 flag, 3 armour
    Bessarabia : 1 flag
    93 Sea Zone : 1 submarine
    Crete : 1 flag
    Greece : 1 flag, 2 fighters
    92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
    

    Production/PUs Summary :

    Germans : 49 / 64
    Russians : 27 / 37
    Japanese : 60 / 75
    Americans : 52 / 72
    Chinese : 8 / 8
    British : 33 / 33
    UK_Pacific : 2 / 0
    Italians : 19 / 33
    ANZAC : 10 / 15
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 54 Sea Zone to 63 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 63 Sea Zone to New Zealand
            1 carrier and 1 fighter moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from Queensland to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
    New Zealand : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    63 Sea Zone : 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 2 transports
    Egypt : 4 infantry
    United Kingdom : 2 infantry
    

    Production/PUs Summary :

    Germans : 49 / 64
    Russians : 27 / 37
    Japanese : 60 / 75
    Americans : 52 / 72
    Chinese : 8 / 8
    British : 33 / 33
    UK_Pacific : 2 / 0
    Italians : 19 / 33
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            8 armour and 16 mech_infantrys moved from Ukraine to Volgograd
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber and 1 fighter moved from Ukraine to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            8 armour and 16 mech_infantrys moved from Ukraine to Volgograd
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber and 1 fighter moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 8 armour and 16 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 8 armour and 16 mech_infantrys in Volgograd, round 2 : 9/24 hits, 6,67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 armour and 15 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            2 bombers moved from Western Ukraine to Novgorod
            2 bombers moved from Archangel to Novgorod
            1 fighter moved from Western Ukraine to Greece
            2 aaGuns, 10 artilleries and 24 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Yugoslavia to Romania
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters and 2 tactical_bombers moved from Algeria to Gibraltar
            2 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Jehol to Philippines
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 aaGun and 3 infantry moved from France to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 aaGun and 2 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Russians : -0,67
    

    Territory Summary for Germans :

    Philippines : 1 bomber
    Gibraltar : 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Southern France : 1 aaGun and 5 infantry
    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
    Western Germany : 1 airfield, 1 factory_major and 1 harbour
    Romania : 4 infantry
    Germany : 2 armour, 1 factory_major and 6 mech_infantrys
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 3 infantry
    Eastern Poland : 1 flag, 2 mech_infantrys
    Bessarabia : 2 aaGuns, 10 artilleries and 24 infantry
    Ukraine : 1 flag, 1 factory_minor and 1 infantry
    Western Ukraine : 1 flag, 2 infantry
    Volgograd : 1 flag, 8 armour, 1 factory_minor and 15 mech_infantrys
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 6 infantry
    Caucasus : 1 flag, 1 mech_infantry
    Smolensk : 1 flag, 1 mech_infantry
    125 Sea Zone : 1 flag, 1 submarine
    113 Sea Zone : 1 destroyer
    Bulgaria : 1 flag
    Greece : 1 fighter
    92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
    Yugoslavia : 1 flag
    Finland : 1 flag
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 57 / 80
    Russians : 19 / 37
    Japanese : 60 / 75
    Americans : 52 / 72
    Chinese : 8 / 8
    British : 33 / 33
    UK_Pacific : 2 / 0
    Italians : 19 / 33
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            8 armour and 16 mech_infantrys moved from Ukraine to Volgograd
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber and 1 fighter moved from Ukraine to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 8 armour and 16 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 8 armour and 16 mech_infantrys in Volgograd, round 2 : 9/24 hits, 6,67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 8 armour and 15 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            2 bombers moved from Western Ukraine to Novgorod
            2 bombers moved from Archangel to Novgorod
            1 fighter moved from Western Ukraine to Greece
            2 aaGuns, 10 artilleries and 24 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Yugoslavia to Romania
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 104 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters and 2 tactical_bombers moved from Algeria to Gibraltar
            2 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Jehol to Philippines
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 aaGun and 3 infantry moved from France to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 aaGun and 2 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Philippines: 1 bomber
            EDIT: Adding units owned by Germans to Japan: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Russians : -0,67
    

    Savegame


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            13 artilleries and 42 infantry moved from Bryansk to Rostov
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            13 artilleries and 42 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 5 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 13 artilleries and 42 infantry
                Italians defend with 3 armour
                    Russians roll dice for 13 artilleries and 42 infantry in Rostov, round 2 : 14/55 hits, 13.50 expected hits
                    Italians roll dice for 3 armour in Rostov, round 2 : 3/3 hits, 1.50 expected hits
                    3 infantry owned by the Russians and 3 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 13 artilleries and 39 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
                Casualties for Italians: 3 armour
    
        Non Combat Move - Russians
            5 infantry moved from Samara to Russia
            2 infantry moved from Kazakhstan to Samara
            1 aaGun moved from Bryansk to Rostov
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Smolensk to Russia
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 1.50
    Russians : -0.33
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Kazakhstan : 1 infantry
    Bryansk : 1 aaGun and 4 infantry
    Rostov : 1 aaGun, 13 artilleries and 39 infantry
    Russia : 1 aaGun, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
    Tambov : 3 infantry
    Ukraine : 1 factory_minor and 2 infantry
    Western Ukraine : 2 infantry
    Smolensk : 2 infantry
    Samara : 2 infantry
    

    Production/PUs Summary :

    Germans : 52 / 80
    Russians : 26 / 33
    Japanese : 60 / 75
    Americans : 52 / 72
    Chinese : 8 / 8
    British : 33 / 33
    UK_Pacific : 2 / 0
    Italians : 17 / 33
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Hopei
            1 bomber moved from Shan State to Hopei
            1 bomber moved from French Indo China to Hopei
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Hopei
            1 bomber moved from Shan State to Hopei
            1 bomber moved from French Indo China to Hopei
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 0/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 armour, 1 artillery and 2 infantry moved from India to West India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
            1 artillery and 2 infantry moved from 79 Sea Zone to West India
            1 carrier and 1 fighter moved from 39 Sea Zone to 79 Sea Zone
            1 fighter moved from 37 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to India
            1 fighter moved from 37 Sea Zone to India
            1 fighter and 3 tactical_bombers moved from French Indo China to India
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to French Indo China
            1 marine moved from New Guinea to 46 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 46 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from 46 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from French Indo China to Hunan
            1 mech_infantry moved from Jehol to Chahar
            2 infantry moved from Manchuria to Jehol
            3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from Hopei to Burma
    
        Place Units - Japanese
            3 mech_infantrys placed in India
            3 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in French Indo China
            2 bombers and 2 infantry placed in Japan
            1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,33
    Japanese : -1,67
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
    Jehol : 1 flag, 2 infantry
    Manchuria : 1 flag, 1 aaGun and 8 infantry
    Yunnan : 1 flag, 4 artilleries and 3 infantry
    Hunan : 1 flag, 1 mech_infantry
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 mech_infantry
    Chahar : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag
    Shan State : 1 flag, 1 infantry
    Burma : 1 flag, 2 bombers
    India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    New Guinea : 1 flag
    Philippines : 1 flag, 1 airfield, 1 harbour and 1 marine
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 infantry and 2 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    37 Sea Zone : 1 carrier, 2 fighters and 2 transports
    35 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 3 fighters, 8 submarines, 3 tactical_bombers and 1 transport
    6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    West India : 1 flag, 1 armour, 2 artilleries and 5 infantry
    79 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 52 / 80
    Russians : 26 / 33
    Japanese : 64 / 77
    Americans : 52 / 72
    Chinese : 6 / 8
    British : 33 / 33
    UK_Pacific : 0 / 0
    Italians : 17 / 33
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 bombers, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Chahar to Hopei
            1 bomber moved from Shan State to Hopei
            1 bomber moved from French Indo China to Hopei
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 0/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 armour, 1 artillery and 2 infantry moved from India to West India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
            1 artillery and 2 infantry moved from 79 Sea Zone to West India
            1 carrier and 1 fighter moved from 39 Sea Zone to 79 Sea Zone
            1 fighter moved from 37 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to India
            1 fighter moved from 37 Sea Zone to India
            1 fighter and 3 tactical_bombers moved from French Indo China to India
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to French Indo China
            1 marine moved from New Guinea to 46 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 46 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from 46 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from French Indo China to Hunan
            1 mech_infantry moved from Jehol to Chahar
            2 infantry moved from Manchuria to Jehol
            3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from Hopei to Burma
    
        Place Units - Japanese
            3 mech_infantrys placed in India
            3 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in French Indo China
            2 bombers and 2 infantry placed in Japan
            1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 4 artilleries
            EDIT: Adding units owned by Japanese to Szechwan: 4 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,33
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys moved from Central America to 89 Sea Zone
            1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 10 submarines and 4 transports moved from 89 Sea Zone to 103 Sea Zone
            8 submarines moved from 101 Sea Zone to 103 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 fighters moved from Eastern United States to Iceland
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 2 marines moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers, 2 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Queensland : 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 3 transports
    10 Sea Zone : 2 carriers, 2 destroyers and 4 submarines
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 2 fighters
    United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber
    Brazil : 1 flag
    103 Sea Zone : 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 18 submarines and 4 transports
    

    Production/PUs Summary :

    Germans : 52 / 80
    Russians : 26 / 33
    Japanese : 64 / 77
    Americans : 52 / 72
    Chinese : 6 / 8
    British : 33 / 33
    UK_Pacific : 0 / 0
    Italians : 17 / 33
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            3 infantry moved from Shensi to Hopei
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            3 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    Japanese : 0.67
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Suiyuyan : 1 infantry
    Kweichow : 1 infantry
    Kansu : 1 fighter
    Chahar : 1 infantry
    

    Production/PUs Summary :

    Germans : 52 / 80
    Russians : 26 / 33
    Japanese : 63 / 77
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 33 / 33
    UK_Pacific : 0 / 0
    Italians : 17 / 33
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 aaGun and 5 infantry; Remaining resources: 13 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Iraq to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 fighter and 2 tactical_bombers moved from Persia to Caucasus
    

    Savegame


  • @Misterblue sorry going to change my USA NCM…navy is going to 91


  • @666 No worries. :)


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys moved from Central America to 89 Sea Zone
            1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 10 submarines and 4 transports moved from 89 Sea Zone to 103 Sea Zone
            8 submarines moved from 101 Sea Zone to 103 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 fighters moved from Eastern United States to Iceland
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 2 marines moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 carriers, 2 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            3 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 aaGun and 5 infantry; Remaining resources: 13 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Iraq to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 fighter and 2 tactical_bombers moved from Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 2 tactical_bombers moved from Caucasus to Persia
            1 mech_infantry moved from Iraq to Persia
            1 cruiser and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            2 transports moved from 71 Sea Zone to 70 Sea Zone
            1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 transports moved from 70 Sea Zone to 68 Sea Zone
            1 fighter moved from Egypt to Persia
            1 fighter moved from Egypt to Persia
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            1 aaGun and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 103 Sea Zone: 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 18 submarines and 4 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 18 submarines and 4 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 68 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 83 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iceland: 2 fighters
            EDIT: Adding units owned by Americans to British Guiana: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.33
    Chinese : -2.00
    Japanese : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 infantry
    Suiyuyan : 1 infantry
    Kweichow : 1 infantry
    Kansu : 1 fighter
    Chahar : 1 infantry
    Queensland : 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 3 transports
    10 Sea Zone : 2 carriers, 2 destroyers and 4 submarines
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Belgian Congo : 1 artillery
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 14 infantry and 2 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    British Guiana : 2 fighters
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
    Rhodesia : 2 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Caucasus : 2 mech_infantrys
    106 Sea Zone : 1 flag
    Iraq : 1 flag
    Eastern Persia : 1 flag
    71 Sea Zone : 1 cruiser and 1 transport
    83 Sea Zone : 2 transports
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
    91 Sea Zone : 1 aaGun, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 18 submarines and 4 transports
    

    Production/PUs Summary :

    Germans : 50 / 80
    Russians : 28 / 33
    Japanese : 63 / 77
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 33 / 46
    UK_Pacific : 0 / 0
    Italians : 17 / 33
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 bombers moved from Southern Italy to Kazakhstan
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 bombers moved from Southern Italy to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 2 bombers
                Russians defend with 1 infantry
                    Italians roll dice for 2 bombers in Kazakhstan, round 2 : 2/2 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Kazakhstan
                Italians win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Kazakhstan to Szechwan
            1 armour moved from Algeria to Libya
            1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Greece to Southern Italy
            2 infantry and 1 mech_infantry moved from Romania to Bessarabia
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            3 fighters placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Russians : 0,67
    

    Territory Summary for Italians :

    Szechwan : 1 bomber
    Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry
    Cyprus : 1 flag
    Malta : 1 flag
    Morocco : 1 flag
    Algeria : 1 flag, 1 airfield
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 2 aaGuns
    Tunisia : 1 flag
    Romania : 2 mech_infantrys
    Northern Italy : 1 factory_major
    Libya : 1 armour
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour and 4 infantry
    Bessarabia : 1 flag, 2 infantry and 1 mech_infantry
    Crete : 1 flag
    Greece : 1 flag
    97 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    92 Sea Zone : 2 transports
    98 Sea Zone : 1 battleship and 2 cruisers
    

    Production/PUs Summary :

    Germans : 50 / 80
    Russians : 28 / 33
    Japanese : 63 / 77
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 33 / 46
    UK_Pacific : 0 / 0
    Italians : 17 / 30
    ANZAC : 10 / 18
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Queensland to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    Hawaiian Islands : 1 artillery, 2 fighters, 2 infantry and 1 marine
    26 Sea Zone : 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 2 transports
    62 Sea Zone : 1 destroyer
    Egypt : 4 infantry
    United Kingdom : 2 infantry
    

    Production/PUs Summary :

    Germans : 50 / 80
    Russians : 28 / 33
    Japanese : 63 / 77
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 33 / 46
    UK_Pacific : 0 / 0
    Italians : 17 / 30
    ANZAC : 10 / 13
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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