1941 Academy Edition - Advantages



  • NATIONAL ADVANTAGES

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    GERMANY

    Wolf Packs -Round #0
    German Submarines first strike @4 or less when 2 or more are present
    Atlantic Wall - Round #3
    The support bonus for defending Infantry in Paris is now up to 6 units defending @4
    Tiger Tanks - Round #5
    Each German tank may absorb 1 hit of damage from any hits scored by enemy infantry units
    V2 Rockets - Round #7
    Each German controlled city may launch rockets (equal to their city point value) on any enemy city 3 spaces away (must pass defence systems, 1 die for each rocket that passes)
    Jet Fighters - Round #9
    All combat values for German fighters are increased by 1

    UNITED KINGDOM

    JAPAN

    ITALY

    SOVIET UNION

    UNITED STATES

    War Economy -Round #2
    All bonus income from American controlled cities are now doubled
    Essex Class Carriers - Round #3
    All combat and capacity values of American aircraft carriers are increased by 1
    Marines - Round #5
    All American infantry landing during an amphibious assault or airborne assault now attack @3
    Super Fortresses - Round #7
    Each American strategic bomber now rolls @4 or less during carpet bombing, and 4 dice during strategic bombing
    Atom Bomb - Round #10
    America chooses one enemy major city territory to drop an Atom bomb (may not be a capital city) and all units there are immediately removed from the board, and that city territory becomes unplayable for the rest of the game.


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