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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from New Zealand to Hawaiian Islands
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
2 aaGuns moved from New South Wales to South Australia
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
6 armour and 2 mech_infantrys moved from France to Germany
1 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
2 infantry moved from Finland to Norway
2 submarines moved from 106 Sea Zone to 123 Sea Zone
Place Units - Germans
10 artilleries placed in Germany
2 bombers placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
1 mech_infantry moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Yunnan
1 fighter moved from Russia to Yunnan
3 fighters moved from Russia to Szechwan
8 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Belarus
1 submarine moved from 124 Sea Zone to 117 Sea Zone
Place Units - Russians
1 bomber placed in Russia
3 infantry placed in Novgorod
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
3 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 marines moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Java
Battle in Guam
Battle in Celebes
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Midway from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 31 Sea Zone
3 fighters and 2 tactical_bombers moved from Marianas to Wake Island
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 aaGun and 4 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
2 bombers moved from Marshall Islands to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to Wake Island
3 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
Place Units - Japanese
1 harbour placed in Wake Island
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Japanese roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 25 Sea Zone to New Zealand
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
3 fighters and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -1.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Japanese roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 25 Sea Zone to New Zealand
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
3 fighters and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Alexandria
Combat - British
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Alexandria to Egypt
2 fighters moved from 92 Sea Zone to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
4 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Hunan to India
1 aaGun moved from Burma to Yunnan
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour moved from Eastern United States to Southeast Mexico
1 artillery and 2 infantry moved from Eastern United States to Central United States
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
British : 1.50
Italians : 0.33
Americans : -1.67
Chinese : 0.50
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 artillery and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Tobruk to Libya
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from British Somaliland to Italian Somaliland
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Hawaiian Islands to New Zealand
2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales
1 infantry moved from Shan State to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 submarines moved from 123 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 114 Sea Zone
4 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 4 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 5/6 hits, 3.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 fighters and 2 tactical_bombers moved from Western Germany to Syria
1 fighter moved from Western Germany to Syria
4 bombers and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
1 aaGun and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
10 artilleries moved from Germany to Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
1 bomber placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 bomber moved from Russia to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
17 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 aaGun and 2 infantry moved from Novgorod to Archangel
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Western Ukraine to Russia
1 artillery and 4 infantry moved from Russia to Bryansk
20 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
2 aaGuns moved from Amur to Manchuria
2 armour and 2 mech_infantrys moved from Szechwan to Kweichow
1 mech_infantry moved from Sikang to Kweichow
2 fighters moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Russia
1 tactical_bomber moved from Yunnan to Volgograd
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -1.67
Japanese : 0.67
fyi you could edit one of your subs in 111 or 124 quite safely, and thereby suck away one of my UK objectives, worth 3 ipc. I figured it’s been a while and you’re a tad rusty on all the objectives in bm3 :)
Thanks for the reminder a-d! I appreciate the edit. I will move one of those subs from 125 to 119. I forgot all about that one – trying to keep up with all of those in the Pacific is confusing enough for us old people hehehe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Philippines to New Guinea
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
4 fighters and 3 tactical_bombers moved from Wake Island to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Philippines to Korea
1 artillery and 2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
2 fighters moved from Kiangsi to Kwangsi
1 battleship moved from 31 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
2 fighters moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Chahar
2 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to Wake Island
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 46 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : 0.67
Chinese : -0.67
Russians : -0.33
Japanese : 4.00
I assumed no scramble in sz 26, but sometimes I’m not very smart and don’t see some of the subtleties of the game – let me know if that assumption was incorrect. :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from New Zealand to 41 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to Midway
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in Midway
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Midway, round 2 : 1/8 hits, 3.83 expected hits
Japanese roll dice for 1 marine in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking French West Africa from Neutral_Axis, taking Midway from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Brazil to French Guiana
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Central United States
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -2.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
2 artilleries moved from Yunnan to Hunan
1 artillery moved from Kweichow to Hunan
3 infantry moved from Yunnan to Hunan
3 artilleries and 5 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hunan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries and 5 infantry in Kwangsi, round 2 : 3/8 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from New Zealand to 41 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to Midway
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in Midway
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Midway, round 2 : 1/8 hits, 3.83 expected hits
Japanese roll dice for 1 marine in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking French West Africa from Neutral_Axis, taking Midway from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Brazil to French Guiana
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Central United States
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
2 artilleries moved from Yunnan to Hunan
1 artillery moved from Kweichow to Hunan
3 infantry moved from Yunnan to Hunan
3 artilleries and 5 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hunan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries and 5 infantry in Kwangsi, round 2 : 3/8 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
3 fighters moved from Gibraltar to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 4/8 hits, 4.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
2 transports owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 99 Sea Zone
British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Non Combat Move - British
1 battleship and 1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from 99 Sea Zone to West India
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
3 mech_infantrys moved from Yunnan to Kwangsi
1 aaGun and 2 infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from India to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
2 fighters moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from India to Burma
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 infantry and 1 tactical_bomber placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
British : -1.33
Italians : -0.33
Americans : -2.83
Chinese : 0.17
Japanese : 2.67
hold on a sec
gonna adjust some things, hold up