axis-dominion vs oysteilo (allies+12) bm3

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Brazil to 86 Sea Zone
            3 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to French West Africa
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Gibraltar to Morocco
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in French West Africa
                Americans attack with 1 bomber and 2 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 1/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking Java from Japanese, taking French West Africa from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Russians loiter and taunt
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine in Morocco, round 2 : 2/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from New South Wales to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from French West Africa to Gibraltar
            1 fighter moved from Morocco to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Burma to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to 99 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 bomber moved from Persia to Shan State
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Yunnan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 battleship and 1 cruiser moved from 72 Sea Zone to 77 Sea Zone
            1 destroyer moved from 77 Sea Zone to 76 Sea Zone
            1 fighter moved from 99 Sea Zone to Egypt
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Malta to 91 Sea Zone
            1 tactical_bomber moved from Malta to Egypt
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Syria to Iraq
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Persia to Northwest Persia
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,3,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 1 infantry
            EDIT: Adding units owned by British to Tanganyika Territory: 1 armour and 1 infantry
            EDIT: Removing units owned by British from Belgian Congo: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : 0,50
    Chinese : 0,17
    Neutral_Axis : 0,33
    Japanese : -1,33
    

    Savegame


  • @axis-dominion said in axis-dominion vs oysteilo (allies+12) bm3:

    @oysteilo said in axis-dominion vs oysteilo (allies+12) bm3:

    @axis-dominion said in axis-dominion vs oysteilo (allies+12) bm3:

    @oysteilo said in axis-dominion vs oysteilo (allies+12) bm3:

    @axis-dominion nah, i dont care

    lol ok, this should be fun then

    Yes, question is…, is a 70:30 advantage for me good enough here for you? We will see if you take it or not

    what do you mean by “70:30” advantage? I am calculating like 97% odds on Bryansk

    good to go, yes 97-100% on WINNING, but i gues the result of +40 tuv is the average result. You are still winning with +10 TUV, is that good enough?


  • @oysteilo said in axis-dominion vs oysteilo (allies+12) bm3:

    @axis-dominion said in axis-dominion vs oysteilo (allies+12) bm3:

    @oysteilo said in axis-dominion vs oysteilo (allies+12) bm3:

    @axis-dominion said in axis-dominion vs oysteilo (allies+12) bm3:

    @oysteilo said in axis-dominion vs oysteilo (allies+12) bm3:

    @axis-dominion nah, i dont care

    lol ok, this should be fun then

    Yes, question is…, is a 70:30 advantage for me good enough here for you? We will see if you take it or not

    what do you mean by “70:30” advantage? I am calculating like 97% odds on Bryansk

    good to go, yes 97-100% on WINNING, but i gues the result of +40 tuv is the average result. You are still winning with +10 TUV, is that good enough?

    yes I believe so, plus I always have the option to retreat :)


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            2 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Romania to Bessarabia
            2 aaGuns, 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Algeria to Tunisia
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -0.67
    

    Savegame


  • hold on a sec


  • @axis-dominion i dont know why i think i can hit on defense. Duuh


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            2 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Romania to Bessarabia
            2 aaGuns, 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Algeria to Tunisia
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -0.67
    

    Savegame


  • use latest,. thanks


  • @oysteilo said in axis-dominion vs oysteilo (allies+12) bm3:

    @axis-dominion i dont know why i think i can hit on defense. Duuh

    yes, 2 fewer guys for a counter :)

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to Queensland
            1 fighter moved from New South Wales to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Burma to Tsinghai
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    

    Savegame


  • about to attack all in.

    want to specify OOL, or go round by round?


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 10 infantry, 2 marines, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Rostov to Bryansk
            10 armour, 5 artilleries, 19 infantry and 12 mech_infantrys moved from Ukraine to Bryansk
            3 artilleries, 2 bombers, 2 fighters, 5 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Poland to Bryansk
            1 tactical_bomber moved from Greece to Bryansk
            4 bombers moved from Western Germany to Bryansk
            2 tactical_bombers moved from Romania to Bryansk
    

    Savegame


  • there’s the combat move FYI


  • never mind, I got screwed over. went from a 40% avg tuv with 99% odds, to a -88 tuv in actuality.

    gg


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 10 infantry, 2 marines, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 5 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Rostov to Bryansk
            10 armour, 5 artilleries, 19 infantry and 12 mech_infantrys moved from Ukraine to Bryansk
            3 artilleries, 2 bombers, 2 fighters, 5 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Poland to Bryansk
            1 tactical_bomber moved from Greece to Bryansk
            4 bombers moved from Western Germany to Bryansk
            2 tactical_bombers moved from Romania to Bryansk
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery and 6 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 1/7 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 10 armour, 8 artilleries, 6 bombers, 4 fighters, 24 infantry, 20 mech_infantrys and 5 tactical_bombers
                Russians defend with 4 aaGuns, 3 artilleries, 2 fighters, 59 infantry and 1 tactical_bomber
                    AA fire in Bryansk : 5/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in Bryansk
                    Germans roll dice for 10 armour, 8 artilleries, 6 bombers, 2 fighters, 24 infantry, 20 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 20/72 hits, 22.67 expected hits
                    Russians roll dice for 4 aaGuns, 3 artilleries, 2 fighters, 59 infantry and 1 tactical_bomber in Bryansk, round 2 : 20/65 hits, 22.50 expected hits
                    16 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk
                    Germans roll dice for 10 armour, 8 artilleries, 6 bombers, 2 fighters, 4 infantry, 20 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 14/52 hits, 19.33 expected hits
                    Russians roll dice for 3 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber in Bryansk, round 3 : 16/49 hits, 17.17 expected hits
                    14 infantry owned by the Russians, 4 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 10 armour, 8 artilleries, 6 bombers, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 20/36 hits, 16.67 expected hits
                    Russians roll dice for 3 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber in Bryansk, round 4 : 15/35 hits, 12.50 expected hits
                    20 infantry owned by the Russians, 7 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 10 armour, 1 artillery, 6 bombers, 2 fighters and 2 tactical_bombers in Bryansk, round 5 : 10/21 hits, 11.67 expected hits
                    Russians roll dice for 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Bryansk, round 5 : 10/15 hits, 5.83 expected hits
                    9 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 9 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour, 6 bombers, 2 fighters and 2 tactical_bombers in Bryansk, round 6 : 10/11 hits, 6.83 expected hits
                    Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 6 : 4/5 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Russians, 2 fighters owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                Germans win with 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is -88
                Casualties for Germans: 10 armour, 8 artilleries, 4 fighters, 24 infantry, 20 mech_infantrys and 4 tactical_bombers
                Casualties for Russians: 4 aaGuns, 3 artilleries, 2 fighters, 59 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Germans : -3.83
    AA fire in Bryansk : : 3.00
    Russians : 6.50
    

    Savegame


  • sorry, I meant 40 avg tuv to -88 actual

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    omg… by a lot


  • @oysteilo said in axis-dominion vs oysteilo (allies+12) bm3:

    omg… by a lot

    yah after I saw the aaa, I was too blinded with anger to even consider a retreat. I just clicked the buttons in rage haha

    it happens, life is too short to dwell on such things. congrats on your gift from Marti the mother goddess of madness


  • Karl does the same shit to me, gives me impossibly good odds I can’t resist, then I get fucked lol


  • @axis-dominion i will look at it in some details later. Dont want to give you 1000 knieves in hart on this. but I think it raises som questions though

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