good luck1
270BC Anti-Whack Roman-dawgz
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TripleA Turn Summary: Egypt round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - Egypt 1 axeman and 2 spearmen moved from Jerusalem to Sidon 1 axeman and 2 spearmen moved from Jerusalem to Damascus 5 spearmen moved from Pharan to Jerusalem 3 axemen and 3 spearmen moved from Memphis to Pharan Purchase Units - Egypt Egypt buy 2 archers, 2 axemen, 1 chariot and 5 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Sidon Egypt attack with 1 axeman and 2 spearmen Seleucid defend with 1 peltasts Egypt roll dice for 1 axeman and 2 spearmen in Sidon, round 2 : 0/3 hits, 0.67 expected hits Seleucid roll dice for 1 peltasts in Sidon, round 2 : 1/1 hits, 0.17 expected hits 1 spearman owned by the Egypt lost in Sidon Egypt roll dice for 1 axeman and 1 spearman in Sidon, round 3 : 1/2 hits, 0.50 expected hits Seleucid roll dice for 1 peltasts in Sidon, round 3 : 1/1 hits, 0.17 expected hits 1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Sidon Egypt win, taking Sidon from Seleucid with 1 axeman remaining. Battle score for attacker is -4 Casualties for Egypt: 2 spearmen Casualties for Seleucid: 1 peltasts Battle in Damascus Egypt attack with 1 axeman and 2 spearmen Seleucid defend with 1 peltasts Egypt roll dice for 1 axeman and 2 spearmen in Damascus, round 2 : 2/3 hits, 0.67 expected hits Seleucid roll dice for 1 peltasts in Damascus, round 2 : 1/1 hits, 0.17 expected hits 1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Damascus Egypt win, taking Damascus from Seleucid with 1 axeman and 1 spearman remaining. Battle score for attacker is -1 Casualties for Egypt: 1 spearman Casualties for Seleucid: 1 peltasts Non Combat Move - Egypt Place Units - Egypt 1 archer, 2 axemen, 1 chariot and 4 spearmen placed in Jerusalem 1 archer and 1 spearman placed in Alexandria Egypt undo move 1. Egypt undo move 1. 2 axemen and 5 spearmen placed in Jerusalem 2 archers and 1 chariot placed in Alexandria Turn Complete - Egypt Egypt collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Egypt : 1.17 Seleucid : 2.50
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TripleA Turn Summary: Seleucid round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - Seleucid 2 hoplites and 1 peltasts moved from Antioch to Edessa 2 hoplites, 1 legionaire and 2 peltastss moved from Antioch to Emesa 2 hoplites, 1 legionaire and 2 peltastss moved from Antioch to Damascus 4 cataphracts, 18 hoplites, 59 legionaires and 14 peltastss moved from Antioch to Sidon Purchase Units - Seleucid Seleucid buy 9 legionaires and 7 peltastss; Remaining resources: 0 PUs; Combat - Seleucid Battle in Damascus Seleucid attack with 2 hoplites, 1 legionaire and 2 peltastss Egypt defend with 1 axeman and 1 spearman Seleucid roll dice for 2 hoplites, 1 legionaire and 2 peltastss in Damascus, round 2 : 0/5 hits, 1.33 expected hits Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 2 : 0/2 hits, 0.50 expected hits Seleucid roll dice for 2 hoplites, 1 legionaire and 2 peltastss in Damascus, round 3 : 0/5 hits, 1.33 expected hits Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 3 : 0/2 hits, 0.50 expected hits Seleucid roll dice for 2 hoplites, 1 legionaire and 2 peltastss in Damascus, round 4 : 4/5 hits, 1.33 expected hits Egypt roll dice for 1 axeman and 1 spearman in Damascus, round 4 : 0/2 hits, 0.50 expected hits 1 axeman owned by the Egypt and 1 spearman owned by the Egypt lost in Damascus Seleucid win, taking Damascus from Egypt with 2 hoplites, 1 legionaire and 2 peltastss remaining. Battle score for attacker is 6 Casualties for Egypt: 1 axeman and 1 spearman Battle in Edessa Seleucid attack with 2 hoplites and 1 peltasts Parthia defend with 1 spearman Seleucid roll dice for 2 hoplites and 1 peltasts in Edessa, round 2 : 1/3 hits, 0.83 expected hits Parthia roll dice for 1 spearman in Edessa, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Parthia lost in Edessa Seleucid win, taking Edessa from Parthia with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 3 Casualties for Parthia: 1 spearman Battle in Emesa Seleucid attack with 2 hoplites, 1 legionaire and 2 peltastss Parthia defend with 2 cavalrys and 1 spearman Seleucid roll dice for 2 hoplites, 1 legionaire and 2 peltastss in Emesa, round 2 : 1/5 hits, 1.33 expected hits Parthia roll dice for 2 cavalrys and 1 spearman in Emesa, round 2 : 0/3 hits, 0.67 expected hits 1 cavalry owned by the Parthia lost in Emesa Seleucid roll dice for 2 hoplites, 1 legionaire and 2 peltastss in Emesa, round 3 : 2/5 hits, 1.33 expected hits Parthia roll dice for 1 cavalry and 1 spearman in Emesa, round 3 : 1/2 hits, 0.50 expected hits 1 spearman owned by the Parthia, 1 peltasts owned by the Seleucid and 1 cavalry owned by the Parthia lost in Emesa Seleucid win, taking Emesa from Parthia with 2 hoplites, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 9 Casualties for Parthia: 2 cavalrys and 1 spearman Casualties for Seleucid: 1 peltasts Battle in Sidon Seleucid attack with 4 cataphracts, 18 hoplites, 59 legionaires and 14 peltastss Egypt defend with 1 axeman Seleucid roll dice for 4 cataphracts, 18 hoplites, 59 legionaires and 14 peltastss in Sidon, round 2 : 29/95 hits, 30.67 expected hits Egypt roll dice for 1 axeman in Sidon, round 2 : 1/1 hits, 0.17 expected hits 1 axeman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon Seleucid win, taking Sidon from Egypt with 4 cataphracts, 18 hoplites, 59 legionaires and 13 peltastss remaining. Battle score for attacker is 1 Casualties for Seleucid: 1 peltasts Casualties for Egypt: 1 axeman Non Combat Move - Seleucid Place Units - Seleucid 5 peltastss placed in Tarsus 9 legionaires and 2 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Egypt : -0.67 Parthia : -0.50 Seleucid : -1.17
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TripleA Turn Summary: Parthia round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - Parthia 4 spearmen moved from Palmyra to Damascus 3 spearmen moved from Palmyra to Emesa 1 archer moved from Palmyra to Emesa 3 spearmen moved from Amida to Edessa 3 horsearchers moved from Palmyra to Damascus 3 horsearchers moved from Palmyra to Emesa 3 horsearchers moved from Palmyra to Edessa 10 archers and 8 spearmen moved from Amida to Melitene 5 cavalrys moved from Satala to Artaxata 6 cavalrys moved from Satala to Trapezus 1 cavalry moved from Satala to Artaxata 1 cavalry moved from Satala to Trapezus 2 cavalrys moved from Satala to Melitene 7 horsearchers moved from Satala to Artaxata 7 horsearchers moved from Satala to Trapezus 4 cataphracts moved from Satala to Artaxata 4 cataphracts moved from Satala to Trapezus 1 cataphract moved from Satala to Melitene 1 horsearcher moved from Seleucia to Melitene 4 horsearchers moved from Palmyra to Melitene 2 cataphracts, 6 cavalrys and 5 spearmen moved from Seleucia to Hatra 1 archer and 4 spearmen moved from Babylon to Teredon 5 cavalrys moved from Persepolis to Teredon Purchase Units - Parthia Parthia buy 4 cataphracts, 2 cavalrys, 2 horsearchers and 9 spearmen; Remaining resources: 0 PUs; Combat - Parthia Battle in Trapezus Parthia attack with 4 cataphracts, 7 cavalrys and 7 horsearchers Neutral defend with 2 archers and 4 spearmen Parthia roll dice for 4 cataphracts, 7 cavalrys and 7 horsearchers in Trapezus, round 2 : 7/18 hits, 6.67 expected hits Neutral roll dice for 2 archers and 4 spearmen in Trapezus, round 2 : 2/6 hits, 2.33 expected hits 4 spearmen owned by the Neutral, 2 archers owned by the Neutral and 2 cavalrys owned by the Parthia lost in Trapezus Parthia loses 0 PUs for violating Trapezuss neutrality. Parthia win, taking Trapezus from Neutral with 4 cataphracts, 5 cavalrys and 7 horsearchers remaining. Battle score for attacker is 12 Casualties for Parthia: 2 cavalrys Casualties for Neutral: 2 archers and 4 spearmen Battle in Artaxata Parthia attack with 4 cataphracts, 6 cavalrys and 7 horsearchers Neutral defend with 3 cavalrys and 2 spearmen Parthia roll dice for 4 cataphracts, 6 cavalrys and 7 horsearchers in Artaxata, round 2 : 5/17 hits, 6.33 expected hits Neutral roll dice for 3 cavalrys and 2 spearmen in Artaxata, round 2 : 2/5 hits, 1.17 expected hits 3 cavalrys owned by the Neutral, 2 spearmen owned by the Neutral and 2 cavalrys owned by the Parthia lost in Artaxata Parthia loses 0 PUs for violating Artaxatas neutrality. Parthia win, taking Artaxata from Neutral with 4 cataphracts, 4 cavalrys and 7 horsearchers remaining. Battle score for attacker is 10 Casualties for Parthia: 2 cavalrys Casualties for Neutral: 3 cavalrys and 2 spearmen Battle in Damascus Parthia attack with 3 horsearchers and 4 spearmen Seleucid defend with 2 hoplites, 1 legionaire and 2 peltastss Parthia roll dice for 3 horsearchers and 4 spearmen in Damascus, round 2 : 1/7 hits, 1.67 expected hits Seleucid roll dice for 2 hoplites, 1 legionaire and 2 peltastss in Damascus, round 2 : 4/5 hits, 1.67 expected hits 4 spearmen owned by the Parthia and 1 peltasts owned by the Seleucid lost in Damascus 3 horsearchers owned by the Parthia retreated to Palmyra Seleucid win with 2 hoplites, 1 legionaire and 1 peltasts remaining. Battle score for attacker is -10 Casualties for Parthia: 4 spearmen Casualties for Seleucid: 1 peltasts Battle in Teredon Parthia attack with 1 archer, 5 cavalrys and 4 spearmen Neutral defend with 4 spearmen Parthia roll dice for 1 archer, 5 cavalrys and 4 spearmen in Teredon, round 2 : 2/10 hits, 2.50 expected hits Neutral roll dice for 4 spearmen in Teredon, round 2 : 0/4 hits, 1.33 expected hits 2 spearmen owned by the Neutral lost in Teredon Parthia roll dice for 1 archer, 5 cavalrys and 4 spearmen in Teredon, round 3 : 2/10 hits, 2.50 expected hits Neutral roll dice for 2 spearmen in Teredon, round 3 : 0/2 hits, 0.67 expected hits 2 spearmen owned by the Neutral lost in Teredon Parthia loses 0 PUs for violating Teredons neutrality. Parthia win, taking Teredon from Neutral with 1 archer, 5 cavalrys and 4 spearmen remaining. Battle score for attacker is 12 Casualties for Neutral: 4 spearmen Battle in Melitene Parthia attack with 10 archers, 1 cataphract, 2 cavalrys, 5 horsearchers and 8 spearmen Neutral defend with 2 archers and 3 spearmen Parthia roll dice for 10 archers, 1 cataphract, 2 cavalrys, 5 horsearchers and 8 spearmen in Melitene, round 2 : 7/26 hits, 5.83 expected hits Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 2 : 3/5 hits, 2.00 expected hits 3 spearmen owned by the Parthia, 3 spearmen owned by the Neutral and 2 archers owned by the Neutral lost in Melitene Parthia loses 0 PUs for violating Melitenes neutrality. Parthia win, taking Melitene from Neutral with 10 archers, 1 cataphract, 2 cavalrys, 5 horsearchers and 5 spearmen remaining. Battle score for attacker is 8 Casualties for Parthia: 3 spearmen Casualties for Neutral: 2 archers and 3 spearmen Battle in Edessa Parthia attack with 3 horsearchers and 3 spearmen Seleucid defend with 2 hoplites and 1 peltasts Parthia roll dice for 3 horsearchers and 3 spearmen in Edessa, round 2 : 0/6 hits, 1.50 expected hits Seleucid roll dice for 2 hoplites and 1 peltasts in Edessa, round 2 : 1/3 hits, 1.17 expected hits 1 spearman owned by the Parthia lost in Edessa Parthia roll dice for 3 horsearchers and 2 spearmen in Edessa, round 3 : 1/5 hits, 1.33 expected hits Seleucid roll dice for 2 hoplites and 1 peltasts in Edessa, round 3 : 2/3 hits, 1.17 expected hits 2 spearmen owned by the Parthia and 1 peltasts owned by the Seleucid lost in Edessa Parthia roll dice for 3 horsearchers in Edessa, round 4 : 1/3 hits, 1.00 expected hits Seleucid roll dice for 2 hoplites in Edessa, round 4 : 1/2 hits, 1.00 expected hits 1 horsearcher owned by the Parthia and 1 hoplite owned by the Seleucid lost in Edessa Parthia roll dice for 2 horsearchers in Edessa, round 5 : 1/2 hits, 0.67 expected hits Seleucid roll dice for 1 hoplite in Edessa, round 5 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Edessa Parthia win, taking Edessa from Seleucid with 2 horsearchers remaining. Battle score for attacker is -3 Casualties for Parthia: 1 horsearcher and 3 spearmen Casualties for Seleucid: 2 hoplites and 1 peltasts Battle in Emesa Parthia attack with 1 archer, 3 horsearchers and 3 spearmen Seleucid defend with 2 hoplites, 1 legionaire and 1 peltasts Parthia roll dice for 1 archer, 3 horsearchers and 3 spearmen in Emesa, round 2 : 1/7 hits, 1.67 expected hits Seleucid roll dice for 2 hoplites, 1 legionaire and 1 peltasts in Emesa, round 2 : 0/4 hits, 1.50 expected hits 1 peltasts owned by the Seleucid lost in Emesa Parthia roll dice for 1 archer, 3 horsearchers and 3 spearmen in Emesa, round 3 : 2/7 hits, 1.67 expected hits Seleucid roll dice for 2 hoplites and 1 legionaire in Emesa, round 3 : 0/3 hits, 1.33 expected hits 1 legionaire owned by the Seleucid and 1 hoplite owned by the Seleucid lost in Emesa Parthia roll dice for 1 archer, 3 horsearchers and 3 spearmen in Emesa, round 4 : 1/7 hits, 1.67 expected hits Seleucid roll dice for 1 hoplite in Emesa, round 4 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid and 1 spearman owned by the Parthia lost in Emesa Parthia win, taking Emesa from Seleucid with 1 archer, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 13 Casualties for Seleucid: 2 hoplites, 1 legionaire and 1 peltasts Casualties for Parthia: 1 spearman Non Combat Move - Parthia Place Units - Parthia 4 cataphracts, 2 cavalrys, 2 horsearchers and 2 spearmen placed in Seleucia 7 spearmen placed in Persepolis Turn Complete - Parthia Parthia collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Neutral : -0.50 Parthia : -4.00 Seleucid : 0.17
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TripleA Turn Summary: Numidia round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - Numidia 4 spearmen moved from Leptis Magna to Berenice 1 archer and 2 spearmen moved from Igilgili to SZ 16 1 archer, 3 biremes and 2 spearmen moved from SZ 16 to SZ 17 1 archer and 2 spearmen moved from SZ 17 to Barcino 1 cavalry and 3 swordmen moved from Tarraco to Barcino 3 cavalrys moved from Valentia to Barcino 3 spearmen moved from Valentia to Tarraco Purchase Units - Numidia Numidia buy 4 archers and 4 cavalrys; Remaining resources: 1 PUs; Combat - Numidia Battle in Barcino Numidia attack with 1 archer, 4 cavalrys, 2 spearmen and 3 swordmen Neutral defend with 1 axeman, 1 cavalry and 3 swordmen Numidia roll dice for 1 archer, 4 cavalrys, 2 spearmen and 3 swordmen in Barcino, round 2 : 1/10 hits, 2.83 expected hits Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 2 : 1/5 hits, 1.33 expected hits 1 axeman owned by the Neutral and 1 spearman owned by the Numidia lost in Barcino Numidia roll dice for 1 archer, 4 cavalrys, 1 spearman and 3 swordmen in Barcino, round 3 : 4/9 hits, 2.67 expected hits Neutral roll dice for 1 cavalry and 3 swordmen in Barcino, round 3 : 1/4 hits, 1.17 expected hits 1 cavalry owned by the Neutral, 3 swordmen owned by the Neutral and 1 spearman owned by the Numidia lost in Barcino Numidia loses 0 PUs for violating Barcinos neutrality. Numidia win, taking Barcino from Neutral with 1 archer, 4 cavalrys and 3 swordmen remaining. Battle score for attacker is 13 Casualties for Numidia: 2 spearmen Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen Non Combat Move - Numidia Place Units - Numidia 3 cavalrys placed in Valentia 4 archers placed in Leptis Magna 1 cavalry placed in Igilgili Turning on Edit Mode EDIT: Removing units owned by Numidia from SZ 17: 1 bireme EDIT: Adding units owned by Numidia to SZ 29: 1 bireme EDIT: Turning off Edit Mode Turn Complete - Numidia Numidia collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Neutral : -0.50 Numidia : -0.50
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@Whackamatt carthige
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TripleA Turn Summary: Carthage round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Carthage 3 hoplites, 8 spearmen and 10 swordmen moved from Lilybaeum to Messana 6 hoplites, 1 spearman, 41 swordmen and 2 warelephants moved from Syracuse to Messana 7 hoplites moved from Thapsus to SZ 36 10 hoplites moved from Carthago to SZ 36 5 biremes, 17 hoplites and 6 triremes moved from SZ 36 to SZ 33 17 hoplites moved from SZ 33 to Lilybaeum 3 swordmen moved from Burdigala to Logdunum 1 swordman moved from Augustoritum to Logdunum 3 cavalrys moved from Augustoritum to Logdunum 6 cavalrys moved from Burdigala to Alesia 1 cavalry moved from Augustoritum to Alesia 3 cavalrys moved from Tolosa to Logdunum 2 cavalrys moved from Augustoritum to Alesia Purchase Units - Carthage Carthage buy 1 bireme, 1 city, 10 swordmen and 2 triremes; Remaining resources: 4 PUs; Combat - Carthage Battle in Alesia Carthage attack with 9 cavalrys Neutral defend with 3 barbarians and 2 swordmen Carthage roll dice for 9 cavalrys in Alesia, round 2 : 3/9 hits, 3.00 expected hits Neutral roll dice for 3 barbarians and 2 swordmen in Alesia, round 2 : 3/5 hits, 1.67 expected hits 3 cavalrys owned by the Carthage, 1 barbarian owned by the Neutral and 2 swordmen owned by the Neutral lost in Alesia Carthage roll dice for 6 cavalrys in Alesia, round 3 : 0/6 hits, 2.00 expected hits Neutral roll dice for 2 barbarians in Alesia, round 3 : 0/2 hits, 0.67 expected hits Carthage roll dice for 6 cavalrys in Alesia, round 4 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 barbarians in Alesia, round 4 : 0/2 hits, 0.67 expected hits 2 barbarians owned by the Neutral lost in Alesia Carthage loses 0 PUs for violating Alesias neutrality. Carthage win, taking Alesia from Neutral with 6 cavalrys remaining. Battle score for attacker is 11 Casualties for Carthage: 3 cavalrys Casualties for Neutral: 3 barbarians and 2 swordmen Battle in Logdunum Carthage attack with 6 cavalrys and 4 swordmen Neutral defend with 3 axemen, 2 barbarians and 1 swordman Carthage roll dice for 6 cavalrys and 4 swordmen in Logdunum, round 2 : 1/10 hits, 3.33 expected hits Neutral roll dice for 3 axemen, 2 barbarians and 1 swordman in Logdunum, round 2 : 1/6 hits, 1.50 expected hits 1 cavalry owned by the Carthage and 1 axeman owned by the Neutral lost in Logdunum Carthage roll dice for 5 cavalrys and 4 swordmen in Logdunum, round 3 : 2/9 hits, 3.00 expected hits Neutral roll dice for 2 axemen, 2 barbarians and 1 swordman in Logdunum, round 3 : 1/5 hits, 1.33 expected hits 1 cavalry owned by the Carthage and 2 axemen owned by the Neutral lost in Logdunum Carthage roll dice for 4 cavalrys and 4 swordmen in Logdunum, round 4 : 5/8 hits, 2.67 expected hits Neutral roll dice for 2 barbarians and 1 swordman in Logdunum, round 4 : 1/3 hits, 1.00 expected hits 1 cavalry owned by the Carthage, 2 barbarians owned by the Neutral and 1 swordman owned by the Neutral lost in Logdunum Carthage loses 0 PUs for violating Logdunums neutrality. Carthage win, taking Logdunum from Neutral with 3 cavalrys and 4 swordmen remaining. Battle score for attacker is 11 Casualties for Carthage: 3 cavalrys Casualties for Neutral: 3 axemen, 2 barbarians and 1 swordman Battle in Messana Carthage attack with 9 hoplites, 9 spearmen, 51 swordmen and 2 warelephants RomanRepublic defend with 3 cavalrys, 1 city, 5 forts, 11 legionaires, 4 onagers and 37 velitess Carthage roll dice for 9 hoplites, 9 spearmen, 51 swordmen and 2 warelephants in Messana, round 2 : 18/71 hits, 22.83 expected hits Units damaged: 5 forts owned by the RomanRepublic RomanRepublic roll dice for 3 cavalrys, 5 forts, 11 legionaires, 4 onagers and 37 velitess in Messana, round 2 : 19/60 hits, 21.83 expected hits Units damaged: 2 warelephants owned by the Carthage 10 velitess owned by the RomanRepublic, 3 cavalrys owned by the RomanRepublic, 8 swordmen owned by the Carthage and 9 spearmen owned by the Carthage lost in Messana Carthage roll dice for 9 hoplites, 43 swordmen and 2 warelephants in Messana, round 3 : 14/54 hits, 18.67 expected hits RomanRepublic roll dice for 5 forts, 11 legionaires, 4 onagers and 27 velitess in Messana, round 3 : 20/47 hits, 18.00 expected hits 14 velitess owned by the RomanRepublic and 20 swordmen owned by the Carthage lost in Messana Carthage roll dice for 9 hoplites, 23 swordmen and 2 warelephants in Messana, round 4 : 14/34 hits, 12.00 expected hits RomanRepublic roll dice for 5 forts, 11 legionaires, 4 onagers and 13 velitess in Messana, round 4 : 19/33 hits, 13.33 expected hits 13 velitess owned by the RomanRepublic, 19 swordmen owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Messana Carthage roll dice for 9 hoplites, 4 swordmen and 2 warelephants in Messana, round 5 : 4/15 hits, 5.67 expected hits RomanRepublic roll dice for 5 forts, 10 legionaires and 4 onagers in Messana, round 5 : 6/19 hits, 8.67 expected hits 2 hoplites owned by the Carthage, 4 swordmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Messana Carthage roll dice for 7 hoplites and 2 warelephants in Messana, round 6 : 5/9 hits, 3.67 expected hits RomanRepublic roll dice for 5 forts, 6 legionaires and 4 onagers in Messana, round 6 : 10/15 hits, 7.33 expected hits 7 hoplites owned by the Carthage, 5 legionaires owned by the RomanRepublic and 2 warelephants owned by the Carthage lost in Messana RomanRepublic win with 5 forts, 1 legionaire and 4 onagers remaining. Battle score for attacker is -141 Casualties for Carthage: 9 hoplites, 9 spearmen, 51 swordmen and 2 warelephants Casualties for RomanRepublic: 3 cavalrys, 10 legionaires and 37 velitess Non Combat Move - Carthage Place Units - Carthage 1 city placed in Lilybaeum 10 swordmen placed in Carthago 1 bireme and 2 triremes placed in SZ 36 Turn Complete - Carthage Carthage collect 95 PUs; end with 99 PUs 5 units repaired.
Combat Hit Differential Summary :
Carthage : -9.83 Neutral : -0.83 RomanRepublic : 4.83
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TripleA Turn Summary: RomanRepublic round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - RomanRepublic 1 legionaire moved from Messana to Syracuse RomanRepublic take Syracuse from Carthage 9 velitess moved from Roma to SZ 28 1 bireme, 4 triremes and 9 velitess moved from SZ 28 to SZ 34 9 velitess moved from SZ 34 to Messana 1 bireme moved from SZ 25 to SZ 28 8 velitess moved from Patavium to Senio Purchase Units - RomanRepublic RomanRepublic buy 1 fort, 1 legionaire and 22 velitess; Remaining resources: 0 PUs; Combat - RomanRepublic Non Combat Move - RomanRepublic Place Units - RomanRepublic 1 fort and 3 velitess placed in Messana 1 legionaire and 3 velitess placed in Salonae 9 velitess placed in Roma 7 velitess placed in Patavium Turn Complete - RomanRepublic RomanRepublic collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: GreekCityStates round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Turn Complete - GreekCityStates
Combat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Macedonia 3 peltastss moved from Corinth to SZ 50 1 peltasts moved from Corinth to SZ 50 2 peltastss moved from Athens to SZ 50 3 peltastss and 1 trireme moved from SZ 50 to SZ 44 3 peltastss moved from SZ 44 to Croton Macedonia take Croton from RomanRepublic 3 peltastss and 1 trireme moved from SZ 50 to SZ 45 3 peltastss moved from SZ 45 to Tarentum Macedonia take Tarentum from RomanRepublic 3 hoplites and 3 swordmen moved from Dodona to Pella 6 peltastss moved from Thessalonica to Pella 6 peltastss moved from Larissa to Thessalonica 2 hoplites moved from Halicarnassus to Attalia 4 hoplites and 2 peltastss moved from Athens to SZ 68 4 hoplites and 2 peltastss moved from SZ 68 to Halicarnassus 1 peltasts moved from Pella to Sardica Macedonia take Sardica from RomanRepublic Purchase Units - Macedonia Macedonia buy 10 hoplites and 6 peltastss; Remaining resources: 1 PUs; Combat - Macedonia Non Combat Move - Macedonia Place Units - Macedonia 6 hoplites placed in Thessalonica 4 hoplites and 2 peltastss placed in Larissa 4 peltastss placed in Corinth Turn Complete - Macedonia Macedonia collect 74 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Egypt 3 axemen and 3 spearmen moved from Pharan to Jerusalem 2 archers and 1 chariot moved from Alexandria to Paraetonium 1 chariot moved from Paraetonium to Siwa Purchase Units - Egypt Egypt buy 8 chariots; Remaining resources: 1 PUs; Non Combat Move - Egypt Place Units - Egypt 8 chariots placed in Jerusalem Turn Complete - Egypt Egypt collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Seleucid round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Seleucid 9 legionaires and 2 peltastss moved from Antioch to Tarsus 4 cataphracts moved from Sidon to Tarsus 2 hoplites and 1 legionaire moved from Damascus to Antioch 18 hoplites, 59 legionaires and 12 peltastss moved from Sidon to Antioch Purchase Units - Seleucid Seleucid buy 5 hoplites, 4 legionaires and 7 peltastss; Remaining resources: 0 PUs; Non Combat Move - Seleucid 2 triremes moved from SZ 59 to SZ 60 Place Units - Seleucid 5 hoplites placed in Tarsus 4 legionaires and 7 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Parthia round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Parthia 2 spearmen moved from Emesa to Damascus 1 cavalry moved from Hatra to Damascus 4 cataphracts, 4 cavalrys and 7 horsearchers moved from Artaxata to Armavira 4 cataphracts, 5 cavalrys and 7 horsearchers moved from Trapezus to Phasis 9 archers, 1 cataphract, 2 cavalrys, 5 horsearchers and 5 spearmen moved from Melitene to Sinope 2 horsearchers moved from Edessa to Phasis 3 horsearchers moved from Emesa to Sinope 1 spearman moved from Hatra to Edessa 1 spearman moved from Hatra to Emesa 1 archer moved from Emesa to Hatra 3 horsearchers moved from Palmyra to Hatra 1 archer, 5 cavalrys and 4 spearmen moved from Teredon to Vologesia 7 spearmen moved from Persepolis to Babylon 4 cataphracts, 2 cavalrys, 2 horsearchers and 2 spearmen moved from Seleucia to Hatra Purchase Units - Parthia Parthia buy 9 archers, 2 cataphracts, 2 cavalrys, 1 city, 2 horsearchers and 2 spearmen; Remaining resources: 0 PUs; Combat - Parthia Battle in Phasis Parthia attack with 4 cataphracts, 5 cavalrys and 9 horsearchers Neutral defend with 2 archers, 1 cavalry and 3 spearmen Parthia roll dice for 4 cataphracts, 5 cavalrys and 9 horsearchers in Phasis, round 2 : 7/18 hits, 6.67 expected hits Neutral roll dice for 2 archers, 1 cavalry and 3 spearmen in Phasis, round 2 : 2/6 hits, 2.17 expected hits 1 cavalry owned by the Neutral, 3 spearmen owned by the Neutral, 2 archers owned by the Neutral and 2 cavalrys owned by the Parthia lost in Phasis Parthia loses 0 PUs for violating Phasiss neutrality. Parthia win, taking Phasis from Neutral with 4 cataphracts, 3 cavalrys and 9 horsearchers remaining. Battle score for attacker is 13 Casualties for Parthia: 2 cavalrys Casualties for Neutral: 2 archers, 1 cavalry and 3 spearmen Battle in Armavira Parthia attack with 4 cataphracts, 4 cavalrys and 7 horsearchers Neutral defend with 1 archer and 7 spearmen Parthia roll dice for 4 cataphracts, 4 cavalrys and 7 horsearchers in Armavira, round 2 : 8/15 hits, 5.67 expected hits Neutral roll dice for 1 archer and 7 spearmen in Armavira, round 2 : 3/8 hits, 2.83 expected hits 7 spearmen owned by the Neutral, 1 archer owned by the Neutral and 3 cavalrys owned by the Parthia lost in Armavira Parthia loses 0 PUs for violating Armaviras neutrality. Parthia win, taking Armavira from Neutral with 4 cataphracts, 1 cavalry and 7 horsearchers remaining. Battle score for attacker is 13 Casualties for Parthia: 3 cavalrys Casualties for Neutral: 1 archer and 7 spearmen Battle in Damascus Parthia attack with 1 cavalry and 2 spearmen Seleucid defend with 1 peltasts Parthia roll dice for 1 cavalry and 2 spearmen in Damascus, round 2 : 1/3 hits, 0.67 expected hits Seleucid roll dice for 1 peltasts in Damascus, round 2 : 1/1 hits, 0.17 expected hits 1 peltasts owned by the Seleucid and 1 cavalry owned by the Parthia lost in Damascus Parthia win, taking Damascus from Seleucid with 2 spearmen remaining. Battle score for attacker is -2 Casualties for Parthia: 1 cavalry Casualties for Seleucid: 1 peltasts Battle in Vologesia Parthia attack with 1 archer, 5 cavalrys and 4 spearmen Neutral defend with 3 spearmen Parthia roll dice for 1 archer, 5 cavalrys and 4 spearmen in Vologesia, round 2 : 4/10 hits, 2.50 expected hits Neutral roll dice for 3 spearmen in Vologesia, round 2 : 1/3 hits, 1.00 expected hits 1 spearman owned by the Parthia and 3 spearmen owned by the Neutral lost in Vologesia Parthia loses 0 PUs for violating Vologesias neutrality. Parthia win, taking Vologesia from Neutral with 1 archer, 5 cavalrys and 3 spearmen remaining. Battle score for attacker is 6 Casualties for Parthia: 1 spearman Casualties for Neutral: 3 spearmen Battle in Sinope Parthia attack with 9 archers, 1 cataphract, 2 cavalrys, 8 horsearchers and 5 spearmen Neutral defend with 3 archers, 1 axeman and 5 spearmen Parthia roll dice for 9 archers, 1 cataphract, 2 cavalrys, 8 horsearchers and 5 spearmen in Sinope, round 2 : 5/25 hits, 6.17 expected hits Neutral roll dice for 3 archers, 1 axeman and 5 spearmen in Sinope, round 2 : 4/9 hits, 3.33 expected hits 4 spearmen owned by the Parthia, 1 axeman owned by the Neutral and 4 spearmen owned by the Neutral lost in Sinope Parthia roll dice for 9 archers, 1 cataphract, 2 cavalrys, 8 horsearchers and 1 spearman in Sinope, round 3 : 5/21 hits, 5.50 expected hits Neutral roll dice for 3 archers and 1 spearman in Sinope, round 3 : 0/4 hits, 1.83 expected hits 1 spearman owned by the Neutral and 3 archers owned by the Neutral lost in Sinope Parthia loses 0 PUs for violating Sinopes neutrality. Parthia win, taking Sinope from Neutral with 9 archers, 1 cataphract, 2 cavalrys, 8 horsearchers and 1 spearman remaining. Battle score for attacker is 18 Casualties for Parthia: 4 spearmen Casualties for Neutral: 3 archers, 1 axeman and 5 spearmen Non Combat Move - Parthia Place Units - Parthia 1 city placed in Hatra 9 archers and 1 spearman placed in Seleucia Parthia undo move 2. 9 archers and 1 cataphract placed in Seleucia 1 cataphract, 2 cavalrys, 2 horsearchers and 2 spearmen placed in Persepolis Turn Complete - Parthia Parthia collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Neutral : -1.17 Parthia : 2.83 Seleucid : 0.83
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TripleA Turn Summary: Numidia round 9
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 9 Combat Move - Numidia 3 cavalrys moved from Valentia to Barcino 3 spearmen moved from Tarraco to Barcino 1 archer, 4 cavalrys and 3 swordmen moved from Barcino to Narbo 2 biremes moved from SZ 17 to SZ 18 1 bireme moved from SZ 29 to SZ 18 4 archers moved from Leptis Magna to Berenice 1 cavalry moved from Igilgili to Capsa Purchase Units - Numidia Numidia buy 1 cavalry, 1 city and 4 swordmen; Remaining resources: 3 PUs; Combat - Numidia Battle in Narbo Numidia attack with 1 archer, 4 cavalrys and 3 swordmen Neutral defend with 1 cavalry and 2 swordmen Numidia roll dice for 1 archer, 4 cavalrys and 3 swordmen in Narbo, round 2 : 1/8 hits, 2.50 expected hits Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 2 : 0/3 hits, 0.83 expected hits 1 cavalry owned by the Neutral lost in Narbo Numidia roll dice for 1 archer, 4 cavalrys and 3 swordmen in Narbo, round 3 : 3/8 hits, 2.50 expected hits Neutral roll dice for 2 swordmen in Narbo, round 3 : 0/2 hits, 0.67 expected hits 2 swordmen owned by the Neutral lost in Narbo Numidia loses 0 PUs for violating Narbos neutrality. Numidia win, taking Narbo from Neutral with 1 archer, 4 cavalrys and 3 swordmen remaining. Battle score for attacker is 12 Casualties for Neutral: 1 cavalry and 2 swordmen Non Combat Move - Numidia Place Units - Numidia 1 city placed in Barcino 4 swordmen placed in Leptis Magna 1 cavalry placed in Valentia Turn Complete - Numidia Numidia collect 40 PUs; end with 43 PUs
Combat Hit Differential Summary :
Neutral : -1.50 Numidia : -1.00
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TripleA Turn Summary: Carthage round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Carthage 7 swordmen moved from Carthago to SZ 36 1 bireme, 7 swordmen and 2 triremes moved from SZ 36 to SZ 33 5 biremes and 6 triremes moved from SZ 33 to SZ 34 7 swordmen moved from SZ 33 to Lilybaeum 3 hoplites moved from Lilybaeum to Syracuse 3 cavalrys and 4 swordmen moved from Logdunum to Stabula 6 cavalrys moved from Alesia to Stabula Purchase Units - Carthage Carthage buy 2 biremes, 5 hoplites, 4 spearmen, 3 swordmen and 3 triremes; Remaining resources: 0 PUs; Combat - Carthage Battle in SZ 34 Carthage attack with 5 biremes and 6 triremes RomanRepublic defend with 6 biremes and 5 triremes Carthage roll dice for 5 biremes and 6 triremes in SZ 34, round 2 : 1/11 hits, 3.83 expected hits RomanRepublic roll dice for 6 biremes and 5 triremes in SZ 34, round 2 : 1/11 hits, 3.67 expected hits 1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 34 Carthage roll dice for 4 biremes and 6 triremes in SZ 34, round 3 : 6/10 hits, 3.67 expected hits RomanRepublic roll dice for 5 biremes and 5 triremes in SZ 34, round 3 : 7/10 hits, 3.33 expected hits 3 triremes owned by the Carthage, 4 biremes owned by the Carthage, 1 trireme owned by the RomanRepublic and 5 biremes owned by the RomanRepublic lost in SZ 34 Carthage roll dice for 3 triremes in SZ 34, round 4 : 1/3 hits, 1.50 expected hits RomanRepublic roll dice for 4 triremes in SZ 34, round 4 : 1/4 hits, 1.33 expected hits 1 trireme owned by the Carthage and 1 trireme owned by the RomanRepublic lost in SZ 34 Carthage roll dice for 2 triremes in SZ 34, round 5 : 1/2 hits, 1.00 expected hits RomanRepublic roll dice for 3 triremes in SZ 34, round 5 : 1/3 hits, 1.00 expected hits 1 trireme owned by the Carthage and 1 trireme owned by the RomanRepublic lost in SZ 34 Carthage roll dice for 1 trireme in SZ 34, round 6 : 1/1 hits, 0.50 expected hits RomanRepublic roll dice for 2 triremes in SZ 34, round 6 : 0/2 hits, 0.67 expected hits 1 trireme owned by the RomanRepublic lost in SZ 34 Carthage roll dice for 1 trireme in SZ 34, round 7 : 1/1 hits, 0.50 expected hits RomanRepublic roll dice for 1 trireme in SZ 34, round 7 : 1/1 hits, 0.33 expected hits 1 trireme owned by the Carthage and 1 trireme owned by the RomanRepublic lost in SZ 34 RomanRepublic win with no units remaining. Battle score for attacker is -5 Casualties for Carthage: 5 biremes and 6 triremes Casualties for RomanRepublic: 6 biremes and 5 triremes Battle in Syracuse Carthage attack with 3 hoplites RomanRepublic defend with 1 legionaire Carthage roll dice for 3 hoplites in Syracuse, round 2 : 2/3 hits, 1.00 expected hits RomanRepublic roll dice for 1 legionaire in Syracuse, round 2 : 1/1 hits, 0.33 expected hits 1 hoplite owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Syracuse Carthage win, taking Syracuse from RomanRepublic with 2 hoplites remaining. Battle score for attacker is -1 Casualties for Carthage: 1 hoplite Casualties for RomanRepublic: 1 legionaire Battle in Stabula Carthage attack with 9 cavalrys and 4 swordmen Neutral defend with 2 axemen and 1 barbarian Carthage roll dice for 9 cavalrys and 4 swordmen in Stabula, round 2 : 1/13 hits, 4.33 expected hits Neutral roll dice for 2 axemen and 1 barbarian in Stabula, round 2 : 0/3 hits, 0.67 expected hits 1 axeman owned by the Neutral lost in Stabula Carthage roll dice for 9 cavalrys and 4 swordmen in Stabula, round 3 : 5/13 hits, 4.33 expected hits Neutral roll dice for 1 axeman and 1 barbarian in Stabula, round 3 : 0/2 hits, 0.50 expected hits 1 axeman owned by the Neutral and 1 barbarian owned by the Neutral lost in Stabula Carthage loses 0 PUs for violating Stabulas neutrality. Carthage win, taking Stabula from Neutral with 9 cavalrys and 4 swordmen remaining. Battle score for attacker is 11 Casualties for Neutral: 2 axemen and 1 barbarian Non Combat Move - Carthage Place Units - Carthage 2 biremes and 3 triremes placed in SZ 32 5 hoplites placed in Lilybaeum 4 spearmen and 1 swordman placed in Carthago Carthage undo move 1. 2 biremes and 3 triremes placed in SZ 36 2 swordmen placed in Carthago Turn Complete - Carthage Carthage collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Carthage : -1.67 Neutral : -1.17 RomanRepublic : 1.33
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TripleA Turn Summary: RomanRepublic round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - RomanRepublic 1 ballista, 19 cavalrys, 8 legionaires and 3 velitess moved from Salonae to Pella 2 cavalrys moved from Salonae to Pella 8 velitess moved from Senio to Salonae 7 velitess moved from Patavium to Senio 2 velitess moved from Roma to Capua 3 velitess moved from Roma to Salapia 1 velites moved from Roma to Capua Purchase Units - RomanRepublic RomanRepublic buy 1 legionaire and 23 velitess; Remaining resources: 0 PUs; Combat - RomanRepublic Battle in Pella RomanRepublic attack with 1 ballista, 21 cavalrys, 8 legionaires and 3 velitess Macedonia defend with 21 hoplites, 9 peltastss and 6 swordmen RomanRepublic roll dice for 1 ballista, 21 cavalrys, 8 legionaires and 3 velitess in Pella, round 2 : 11/33 hits, 11.00 expected hits Macedonia roll dice for 21 hoplites, 9 peltastss and 6 swordmen in Pella, round 2 : 18/36 hits, 14.00 expected hits 2 swordmen owned by the Macedonia, 3 velitess owned by the RomanRepublic, 15 cavalrys owned by the RomanRepublic and 9 peltastss owned by the Macedonia lost in Pella RomanRepublic roll dice for 1 ballista, 6 cavalrys and 8 legionaires in Pella, round 3 : 3/15 hits, 5.50 expected hits Macedonia roll dice for 21 hoplites and 4 swordmen in Pella, round 3 : 11/25 hits, 11.83 expected hits 3 swordmen owned by the Macedonia, 6 cavalrys owned by the RomanRepublic and 5 legionaires owned by the RomanRepublic lost in Pella RomanRepublic roll dice for 1 ballista and 3 legionaires in Pella, round 4 : 2/4 hits, 1.83 expected hits Macedonia roll dice for 21 hoplites and 1 swordman in Pella, round 4 : 11/22 hits, 10.83 expected hits 1 swordman owned by the Macedonia, 1 hoplite owned by the Macedonia, 1 ballista owned by the RomanRepublic and 3 legionaires owned by the RomanRepublic lost in Pella Macedonia win with 20 hoplites remaining. Battle score for attacker is -83 Casualties for RomanRepublic: 1 ballista, 21 cavalrys, 8 legionaires and 3 velitess Casualties for Macedonia: 1 hoplite, 9 peltastss and 6 swordmen Non Combat Move - RomanRepublic Place Units - RomanRepublic 4 velitess placed in Salonae 1 legionaire and 8 velitess placed in Roma 8 velitess placed in Patavium 3 velitess placed in Messana Turn Complete - RomanRepublic RomanRepublic collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
RomanRepublic : -2.33 Macedonia : 3.33
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TripleA Turn Summary: Macedonia round 10
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10 Combat Move - Macedonia 20 hoplites moved from Pella to Salonae 1 peltasts moved from Sardica to Salonae 1 trireme moved from SZ 44 to SZ 50 1 trireme moved from SZ 45 to SZ 50 4 hoplites and 2 peltastss moved from Halicarnassus to Attalia 2 hoplites moved from Attalia to Tarsus 3 triremes moved from SZ 68 to SZ 69 3 hoplites moved from Larissa to SZ 69 3 hoplites moved from Thessalonica to SZ 69 3 hoplites moved from Thessalonica to SZ 69 1 bireme moved from SZ 68 to SZ 69 1 hoplite moved from Larissa to SZ 69 10 hoplites moved from SZ 69 to Sardis 2 peltastss moved from Larissa to Delphi 6 peltastss moved from Thessalonica to Pella Purchase Units - Macedonia Macedonia buy 10 cavalrys, 1 city, 6 peltastss and 2 swordmen; Remaining resources: 0 PUs; Combat - Macedonia Battle in Salonae Macedonia attack with 20 hoplites and 1 peltasts RomanRepublic defend with 1 city and 12 velitess Macedonia roll dice for 20 hoplites and 1 peltasts in Salonae, round 2 : 8/21 hits, 6.83 expected hits RomanRepublic roll dice for 12 velitess in Salonae, round 2 : 2/12 hits, 4.00 expected hits 1 hoplite owned by the Macedonia, 8 velitess owned by the RomanRepublic and 1 peltasts owned by the Macedonia lost in Salonae Macedonia roll dice for 19 hoplites in Salonae, round 3 : 6/19 hits, 6.33 expected hits RomanRepublic roll dice for 4 velitess in Salonae, round 3 : 2/4 hits, 1.33 expected hits 2 hoplites owned by the Macedonia and 4 velitess owned by the RomanRepublic lost in Salonae Macedonia win, taking Salonae from RomanRepublic with 17 hoplites remaining. Battle score for attacker is 19 Casualties for Macedonia: 3 hoplites and 1 peltasts Casualties for RomanRepublic: 12 velitess Non Combat Move - Macedonia Place Units - Macedonia 1 city placed in Halicarnassus 2 swordmen placed in Corinth 6 peltastss placed in Thessalonica 6 cavalrys placed in Larissa 4 cavalrys placed in Sparta Turn Complete - Macedonia Macedonia collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
RomanRepublic : -1.33 Macedonia : 0.83
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@Whackamatt i QUIT this game
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@dawgoneit your set up my friend.