Makalakalane (ax) vs Enigma (al)


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 3 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            11 armour, 11 artilleries, 1 fighter, 13 infantry, 17 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
            3 bombers and 2 tactical_bombers moved from Novgorod to Russia
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 infantry moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 11 armour, 11 artilleries, 3 bombers, 2 fighters, 14 infantry, 17 mech_infantrys and 7 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 40 infantry
                    AA fire in Russia : 1/12 hits, 2,00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 14 infantry, 17 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 18/64 hits, 23,33 expected hits
                    Russians roll dice for 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry in Russia, round 2 : 15/45 hits, 15,33 expected hits
                    14 infantry owned by the Russians, 14 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 23/49 hits, 20,83 expected hits
                    Russians roll dice for 4 artilleries, 1 fighter and 26 infantry in Russia, round 3 : 9/31 hits, 10,67 expected hits
                    23 infantry owned by the Russians, 3 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 8 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 13/40 hits, 18,33 expected hits
                    Russians roll dice for 4 artilleries, 1 fighter and 3 infantry in Russia, round 4 : 4/8 hits, 3,00 expected hits
                    3 infantry owned by the Russians, 1 fighter owned by the Russians, 4 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
                Germans captures 29PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 11 armour, 4 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Germans: 7 artilleries, 1 fighter, 14 infantry and 7 mech_infantrys
                Casualties for Russians: 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Russia to Novgorod
            5 tactical_bombers moved from Russia to Novgorod
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to France
            3 bombers moved from Russia to Novgorod
            1 fighter moved from Bryansk to Baltic States
            2 tactical_bombers moved from Russia to Rostov
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 armour moved from Eastern Poland to Germany
            3 mech_infantrys moved from Eastern Poland to Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            2 infantry and 1 mech_infantry placed in Novgorod
            3 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 2.
            3 infantry placed in Novgorod
            1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia: 1 infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            2 infantry placed in Western Germany
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 92 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -1,00
    Germans : -8,50
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; 
            Germans buy 3 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            11 armour, 11 artilleries, 1 fighter, 13 infantry, 17 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
            3 bombers and 2 tactical_bombers moved from Novgorod to Russia
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 infantry moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 11 armour, 11 artilleries, 3 bombers, 2 fighters, 14 infantry, 17 mech_infantrys and 7 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 40 infantry
                    AA fire in Russia : 1/12 hits, 2,00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 14 infantry, 17 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 18/64 hits, 23,33 expected hits
                    Russians roll dice for 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry in Russia, round 2 : 15/45 hits, 15,33 expected hits
                    14 infantry owned by the Russians, 14 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 23/49 hits, 20,83 expected hits
                    Russians roll dice for 4 artilleries, 1 fighter and 26 infantry in Russia, round 3 : 9/31 hits, 10,67 expected hits
                    23 infantry owned by the Russians, 3 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 11 armour, 8 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 13/40 hits, 18,33 expected hits
                    Russians roll dice for 4 artilleries, 1 fighter and 3 infantry in Russia, round 4 : 4/8 hits, 3,00 expected hits
                    3 infantry owned by the Russians, 1 fighter owned by the Russians, 4 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
                Germans captures 29PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 11 armour, 4 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 58
                Casualties for Germans: 7 artilleries, 1 fighter, 14 infantry and 7 mech_infantrys
                Casualties for Russians: 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Russia to Novgorod
            5 tactical_bombers moved from Russia to Novgorod
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to France
            3 bombers moved from Russia to Novgorod
            1 fighter moved from Bryansk to Baltic States
            2 tactical_bombers moved from Russia to Rostov
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 armour moved from Eastern Poland to Germany
            3 mech_infantrys moved from Eastern Poland to Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            2 infantry and 1 mech_infantry placed in Novgorod
            3 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 2.
            3 infantry placed in Novgorod
            1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia: 1 infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            2 infantry placed in Western Germany
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 92 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
            EDIT: Adding units owned by Germans to Russia: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -1,00
    Germans : -8,50
    Russians : -1,00
    

    Savegame


  • @Enigma OBS - spil seneste gamesave - og se så lige de lortetal for Tyskland - igen. Alliancen sidder totalt på heldet! :-(


  • @Enigma Godt, at jeg gik så massivt ind, at en ellers katastrofal 1. runde ikke blev afgørende.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            5 armour moved from Bessarabia to Western Ukraine
                  Russians take Western Ukraine from Italians
            5 armour moved from Western Ukraine to Ukraine
            4 infantry moved from Bessarabia to Ukraine
            1 armour moved from Vyborg to Karelia
                  Russians take Karelia from Germans
            1 armour moved from Karelia to Finland
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Vyborg to Finland
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 5 armour and 4 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 5 armour and 4 infantry in Ukraine, round 2 : 4/9 hits, 3,17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 5 armour and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Finland
                Russians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,50
    

    Savegame


  • @Enigma jeg tvivler på at Tyskland kan stoppes nu, hvor de slet ik blir presset fra øst og har 115 IPC i næste runde. De ka købe 19 Tanks og så er det slut med at holde Normandiet eller andre lande.


  • @Makalakalane Det bliver et langt spil, men intet er afgjort. Tyskland står næsten alene.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to 43 Sea Zone
            4 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kansu to Sikang
                  Japanese take Tsinghai from Chinese
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Shantung to Kweichow
            1 armour moved from Shantung to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            2 armour moved from Kiangsu to Kweichow
            1 artillery moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 3 armour and 2 mech_infantrys
                Chinese defend with 4 infantry
                    Japanese roll dice for 3 armour and 2 mech_infantrys in Kweichow, round 2 : 2/5 hits, 1,83 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 3 armour and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 2 armour in Kweichow, round 4 : 0/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 armour in Kweichow, round 5 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 armour and 2 mech_infantrys
                Casualties for Chinese: 4 infantry
            Battle in 36 Sea Zone
                Japanese attack with 4 bombers, 1 carrier, 3 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers
                British defend with 1 battleship; Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 bombers, 1 carrier, 3 destroyers, 6 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 10/18 hits, 10,00 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 3 battleships, 2 carriers, 3 cruisers, 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 7/13 hits, 7,17 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
                    Japanese roll dice for 4 bombers, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 3 : 8/14 hits, 8,50 expected hits
                    Americans roll dice for 3 battleships and 3 fighters in 36 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the ANZAC, 2 bombers owned by the Japanese, 1 fighter owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans lost in 36 Sea Zone
                Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 74
                Casualties for Japanese: 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
                Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
                Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                Casualties for British: 1 battleship
            Battle in Hunan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 43 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to Kwangsi
            3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Shantung to Anhwe
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Chinese : 2,67
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            3 armour, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone
            2 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            3 fighters moved from 110 Sea Zone to France
            1 tactical_bomber moved from 110 Sea Zone to France
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in France
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2,83 expected hits
                    Germans roll dice for 4 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3,33 expected hits
                    3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in France
                 retreated to France
                Germans win, taking Normandy Bordeaux from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is -24
                Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            2 fighters moved from France to 110 Sea Zone
            1 destroyer moved from 103 Sea Zone to 110 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            1 armour moved from Malaya to Yunnan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 destroyers, 2 fighters and 1 submarine placed in 10 Sea Zone
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Hunan
            2 artilleries moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 4 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,67
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            3 armour, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone
            2 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            3 fighters moved from 110 Sea Zone to France
            1 tactical_bomber moved from 110 Sea Zone to France
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in France
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2,83 expected hits
                    Germans roll dice for 4 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3,33 expected hits
                    3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in France
                 retreated to France
                Germans win, taking Normandy Bordeaux from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is -24
                Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            2 fighters moved from France to 110 Sea Zone
            1 destroyer moved from 103 Sea Zone to 110 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            1 armour moved from Malaya to Yunnan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 destroyers, 2 fighters and 1 submarine placed in 10 Sea Zone
            6 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Hunan
            2 artilleries moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 4 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 armour and 1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 armour and 1 mech_infantry moved from Libya to Tunisia
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 infantry moved from 80 Sea Zone to Persia
            1 fighter moved from India to Iraq
            1 mech_infantry moved from India to Eastern Persia
            2 infantry moved from Shan State to Yunnan
            2 artilleries moved from Tobruk to Alexandria
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            1 infantry moved from 80 Sea Zone to Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from United Kingdom to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Egypt to Tunisia
    
        Place Units - British
            1 fighter and 5 infantry placed in United Kingdom
            2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 0,17
    Chinese : -1,67
    Japanese : -1,50
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 16:20:09
    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 armour moved from Samara to Vologda
                  Italians take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Italians take Urals from Russians
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            4 infantry and 2 mech_infantrys moved from Northern Italy to France
            2 armour moved from Yugoslavia to France
            1 aaGun moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Italians take Novosibirsk from Russians
            1 armour moved from Samara to Vologda
                  Italians take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Italians take Urals from Russians
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            4 infantry and 2 mech_infantrys moved from Northern Italy to France
            2 armour moved from Yugoslavia to France
            1 aaGun moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 aaGun
            EDIT: Adding units owned by Italians to Caucasus: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            2 destroyers moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            2 destroyers moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 17:17:01
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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 18:05:32
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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 19:20:12
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  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 113 PUs; 
            Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 artilleries and 3 infantry moved from France to Normandy Bordeaux
            5 armour, 2 fighters and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            3 bombers moved from Novgorod to Normandy Bordeaux
            2 tactical_bombers moved from Rostov to Ukraine
            6 armour moved from Russia to Ukraine
            3 armour moved from Russia to Ukraine
            6 mech_infantrys moved from Russia to Ukraine
            1 armour moved from Novgorod to Finland
                  Germans take Karelia from Russians
            1 armour moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery moved from Novgorod to 115 Sea Zone
            1 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 armour moved from 115 Sea Zone to Finland
            1 artillery moved from 115 Sea Zone to Finland
            1 fighter and 5 tactical_bombers moved from Novgorod to Finland
            2 mech_infantrys moved from Russia to Ukraine
            2 infantry moved from Novgorod to Archangel
            1 armour moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 5 tactical_bombers
                Russians defend with 2 armour, 2 artilleries and 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 5 tactical_bombers in Finland, round 2 : 4/11 hits, 5,33 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Finland, round 2 : 3/5 hits, 2,00 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 2 armour, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 2 armour, 2 artilleries and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 9 armour, 8 mech_infantrys and 2 tactical_bombers
                Russians defend with 5 armour, 1 factory_minor and 4 infantry
                    Germans roll dice for 9 armour, 8 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 11/19 hits, 7,17 expected hits
                    Russians roll dice for 5 armour and 4 infantry in Ukraine, round 2 : 3/9 hits, 3,83 expected hits
                    4 infantry owned by the Russians, 5 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 9 armour, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 5 armour and 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 5 armour, 4 artilleries, 3 bombers, 2 fighters, 3 infantry and 7 mech_infantrys
                British defend with 2 fighters and 6 infantry; Americans defend with 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
                    Germans roll dice for 5 armour, 4 artilleries, 3 bombers, 2 fighters, 3 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 10/24 hits, 9,17 expected hits
                    Americans roll dice for 4 armour, 1 artillery, 2 fighters, 13 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 9/22 hits, 8,67 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans, 7 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 10/15 hits, 7,17 expected hits
                    Americans roll dice for 4 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 6/12 hits, 5,33 expected hits
                    3 artilleries owned by the Germans, 1 armour owned by the Germans, 4 armour owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans, 3 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 4 armour, 3 bombers and 2 fighters in Normandy Bordeaux, round 4 : 1/9 hits, 5,00 expected hits
                    Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 2/2 hits, 1,33 expected hits
                    2 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 3 bombers and 2 fighters in Normandy Bordeaux, round 5 : 6/7 hits, 4,00 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 5 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 18
                Casualties for Germans: 4 armour, 4 artilleries, 3 infantry and 7 mech_infantrys
                Casualties for Americans: 4 armour, 1 artillery, 7 infantry and 2 mech_infantrys
                Casualties for British: 2 fighters and 6 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Normandy Bordeaux to 97 Sea Zone
            3 bombers moved from Normandy Bordeaux to France
            2 infantry moved from Western Germany to France
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Baltic States to Western Germany
            5 tactical_bombers moved from Finland to Western Germany
            1 fighter moved from Finland to Western Germany
            2 tactical_bombers moved from Ukraine to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            2 aaGuns, 1 armour, 4 artilleries and 1 mech_infantry moved from Russia to Tambov
            1 armour moved from Tambov to Volgograd
            1 mech_infantry moved from Tambov to Volgograd
            3 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 2 infantry placed in France
            5 armour and 5 mech_infantrys placed in Western Germany
            1 bomber, 1 fighter and 3 infantry placed in Germany
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,00
    Americans : 2,00
    Russians : -0,17
    

    Savegame

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