Makalakalane (ax) vs Enigma (al)


  • @Enigma Norge ku jeg godt ha gået for, men jeg har smidt for mange fly efter Kina. Men altså havde den engelske flåde ved Italien nu ramt hvad de burde ha ramt, så havde du jo haft væsentligt færre fly at gøre godt med. Jeg er bare ringe til at være Rusland. Længere er den ikke.


  • @Makalakalane Du kunne godt have forventet at ramme to tyske fly mere ved Taranto, hvis du var moderat uheldig. Til gengæld har Italien haft et skidt spil, hvor de franske skibe ramte to ved Sydfrankrig og der røg to fighters ved Alexandria. Men jeg mener ikke Rusland kan tillade sig at være eventyrlystne, nå Tyskland går all in. Men lad os nu se. Jeg har to gange tabt til Raimo, hvor jeg havde spillet mig frem til et solidt overtag mod Rusland. Første gang for et år siden i et frygteligt slag, hvor jeg gik på Rusland med 90+ % vinderchance og Rusland vandt med over 20 enheder tilbage!! Og for en uge siden, hvor en vinderchance på 70% røg samme vej - Rusland overlevede med to fighters og game over. Og Japan er jo under pres nu, så det er ikke sikkert, at et nederlag for Rusland betyder at alliancen taber…


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from 43 Sea Zone to Java
            1 tactical_bomber moved from 43 Sea Zone to Java
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from French Indo China to Shan State
            2 mech_infantrys moved from Kwangsi to Shan State
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Shan State
            2 infantry moved from 37 Sea Zone to Shan State
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            5 fighters moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Kweichow
            2 tactical_bombers moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Shan State
            1 bomber moved from Japan to Kweichow
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Kweichow
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 1,67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                    Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Shan State, round 2 : 10/18 hits, 8,17 expected hits
                    UK_Pacific roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Shan State, round 2 : 5/8 hits, 2,83 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British, 3 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
    
        Non Combat Move - Japanese
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            2 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 destroyer moved from 44 Sea Zone to 34 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Java to 37 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
            2 bombers moved from Shan State to Kiangsu
            3 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Kweichow to Kiangsu
            1 armour moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Chahar
            1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Chahar
            6 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            2 armour and 1 mech_infantry placed in Kiangsu
            1 armour and 1 mech_infantry placed in Shantung
            3 infantry placed in Kwangtung
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Chinese : -0,33
    UK_Pacific : 1,83
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from United Kingdom to France
            1 fighter moved from 55 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports in 42 Sea Zone, round 2 : 10/12 hits, 5,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    2 transports owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
    
        Non Combat Move - Americans
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 3 submarines moved from 15 Sea Zone to 6 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            1 destroyer and 4 transports placed in 101 Sea Zone
            4 armour and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0,17
    Americans : 3,50
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from United Kingdom to France
            1 fighter moved from 55 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports in 42 Sea Zone, round 2 : 10/12 hits, 5,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    2 transports owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
    
        Non Combat Move - Americans
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 3 submarines moved from 15 Sea Zone to 6 Sea Zone
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            1 destroyer and 4 transports placed in 101 Sea Zone
            4 armour and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 infantry moved from Yunnan to Shan State
            2 fighters moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            6 infantry moved from India to Burma
            1 artillery moved from 81 Sea Zone to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            3 mech_infantrys moved from Persia to Trans-Jordan
            1 fighter moved from Egypt to Iraq
            1 armour moved from French Equatorial Africa to Egypt
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 86 Sea Zone
    
        Place Units - British
            1 fighter placed in Iraq
            2 fighters placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,1,3,3,1,6,2,3,4,6,2,2,6,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 armour
    

    Combat Hit Differential Summary :

    British : 1,00
    AA fire in France : : -0,17
    Americans : 3,50
    Chinese : 0,00
    Japanese : -1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Germany to Bryansk
            2 armour and 2 artilleries moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Bryansk
                Italians attack with 2 armour, 2 artilleries and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 1 bomber in Bryansk, round 2 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
                Italians win, taking Gibraltar from British, taking Bryansk from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Western Ukraine to Bryansk
            1 bomber moved from Bryansk to Novgorod
            1 mech_infantry moved from Northern Italy to Romania
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 armour moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Germany to Bryansk
            2 armour and 2 artilleries moved from Western Ukraine to Bryansk
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Bryansk
                Italians attack with 2 armour, 2 artilleries and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 1 bomber in Bryansk, round 2 : 3/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
                Italians win, taking Gibraltar from British, taking Bryansk from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Western Ukraine to Bryansk
            1 bomber moved from Bryansk to Novgorod
            1 mech_infantry moved from Northern Italy to Romania
            1 destroyer moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
            1 armour moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 97 Sea Zone: 2 destroyers, 1 submarine and 1 transport
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer, 1 submarine and 1 transport
            EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Russians : 0,67
    

    Savegame


  • @Enigma Jeg redigerede lige ved Italien - husk at spille det seneste gamesave.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 41 Sea Zone
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
            1 carrier moved from 55 Sea Zone to 42 Sea Zone
            2 fighters moved from Yunnan to 42 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 41 Sea Zone
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
            1 carrier moved from 55 Sea Zone to 42 Sea Zone
            2 fighters moved from Yunnan to 42 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 56 PUs; 
            Germans buy 2 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
                EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun
                EDIT: Removing units owned by Italians from 95 Sea Zone: 2 destroyers, 1 submarine and 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 2 destroyers, 1 submarine and 1 transport
                EDIT: Turning off Edit Mode
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Belarus to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Eastern Poland to Smolensk
            1 tactical_bomber moved from Eastern Poland to Smolensk
            3 bombers moved from Western Germany to Smolensk
            2 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Smolensk to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            3 bombers moved from Smolensk to Novgorod
            1 armour moved from Novgorod to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 aaGuns, 8 armour, 11 artilleries, 13 infantry and 9 mech_infantrys moved from Belarus to Bryansk
            2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Eastern Poland to Bessarabia
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Bryansk
            4 tactical_bombers moved from Western Germany to Bryansk
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Albania
            1 infantry moved from Greece to Albania
            1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from 97 Sea Zone to Western Germany
    
        Place Units - Germans
            1 armour and 2 tactical_bombers placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 armour and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,33
    

    Savegame


  • @Enigma Jeg havde redigeret efter Italiens tur og du fik ikke spillet det seneste savegame. Så jeg redigerede lige igen, men det havde ingen indflydelse på Anzacs og Frankrigs tur.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            5 armour and 4 infantry moved from Ukraine to Bessarabia
            2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Vyborg
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Vyborg, round 2 : 0/8 hits, 2,67 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                    Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Vyborg, round 3 : 4/7 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Bessarabia
                Russians attack with 5 armour and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour and 4 infantry in Bessarabia, round 2 : 3/9 hits, 3,17 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 5 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from India to Yunnan
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Archangel to Vologda
    
        Place Units - Russians
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : -0,33
    Russians : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 armour moved from Kwangsi to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 bomber moved from Japan to 6 Sea Zone
            3 bombers moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Chahar to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 armour moved from Shantung to Kweichow
            1 armour moved from Chahar to Kansu
                  Japanese take Suiyuyan from Chinese
                  Japanese take Kansu from Chinese
            7 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 38 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 4 bombers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 3 submarines
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 4 bombers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Americans: 1 destroyer and 3 submarines
            Battle in Shan State
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 7 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 artillery and 3 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 7 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 3/16 hits, 7,33 expected hits
                    Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 armour, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 3 : 8/14 hits, 7,00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 7 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 1 artillery and 3 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            4 bombers moved from 6 Sea Zone to Kwangsi
            2 battleships, 3 carriers, 2 cruisers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            7 fighters and 4 tactical_bombers moved from Kweichow to Kwangsi
            3 infantry moved from Kwangtung to Kwangsi
            2 armour moved from Kiangsu to Kwangsi
            1 infantry moved from Chahar to Hopei
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buyant-Uhaa
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            2 armour and 1 mech_infantry placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Americans : -0,83
    Chinese : 0,00
    UK_Pacific : -0,33
    Japanese : -0,83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to France
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 mech_infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Borneo
            Battle in Sumatra
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malaya
            Battle in Gibraltar
                Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Malaya from Japanese, taking Gibraltar from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 36 Sea Zone
                Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers and 5 fighters in 36 Sea Zone, round 2 : 6/13 hits, 6,33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 5/14 hits, 7,17 expected hits
                Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
                    1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters in 36 Sea Zone, round 3 : 7/12 hits, 6,00 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 5/11 hits, 6,17 expected hits
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 5 fighters in 36 Sea Zone, round 4 : 8/11 hits, 5,67 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 36 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits
                    2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 105
                Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            1 fighter moved from 36 Sea Zone to Yunnan
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            3 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 cruiser placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    AA fire in France : : -0,17
    Americans : 4,33
    Japanese : -3,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            4 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to France
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 mech_infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Borneo
            Battle in Sumatra
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malaya
            Battle in Gibraltar
                Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/5 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Malaya from Japanese, taking Gibraltar from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 36 Sea Zone
                Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers and 5 fighters in 36 Sea Zone, round 2 : 6/13 hits, 6,33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 5/14 hits, 7,17 expected hits
                Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
                    1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters in 36 Sea Zone, round 3 : 7/12 hits, 6,00 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 5/11 hits, 6,17 expected hits
                    3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
                    Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 5 fighters in 36 Sea Zone, round 4 : 8/11 hits, 5,67 expected hits
                    Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 36 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits
                    2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Japanese with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 105
                Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
    
        Non Combat Move - Americans
            1 fighter moved from 36 Sea Zone to Yunnan
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            3 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 cruiser placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            4 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            2 artilleries moved from 96 Sea Zone to Tobruk
            2 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            2 armour moved from Egypt to Tobruk
            1 tactical_bomber moved from Egypt to Tobruk
            1 bomber moved from Egypt to Tobruk
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            2 fighters moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            2 armour moved from India to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
            Battle in Tobruk
                British attack with 2 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 2 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/10 hits, 4,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                    British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/7 hits, 3,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 3 : 0/3 hits, 1,17 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
            Battle in Shan State
                British attack with 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits, 3,17 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            3 infantry moved from Burma to Yunnan
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            2 fighters moved from Iraq to Egypt
            1 fighter moved from Persia to Egypt
            1 tactical_bomber moved from Tobruk to Egypt
            1 bomber moved from Tobruk to Egypt
            1 fighter moved from Persia to India
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            3 mech_infantrys moved from Trans-Jordan to Egypt
    
        Place Units - British
            2 transports placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : 0,50
    AA fire in France : : -0,17
    Americans : 4,33
    Chinese : -0,50
    Japanese : -3,83
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Bryansk to Ukraine
            1 bomber moved from Novgorod to Ukraine
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 armour moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
            1 armour moved from Bryansk to Samara
                  Italians take Samara from Russians
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Ukraine
                Italians attack with 1 artillery and 1 bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 armour moved from Southern Italy to Yugoslavia
            4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 35 Sea Zone
                ANZAC attack with 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking Celebes from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
    
        Non Combat Move - ANZAC
            2 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
            3 submarines moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : -0,33
    

    Savegame

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