Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Makalakalane (ax) vs Enigma (al)
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from United Kingdom to France 1 fighter moved from 55 Sea Zone to 41 Sea Zone 1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 55 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports Japanese defend with 1 destroyer, 1 submarine and 2 transports Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports in 42 Sea Zone, round 2 : 10/12 hits, 5,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 transports owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 28 Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports Non Combat Move - Americans 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 3 submarines moved from 15 Sea Zone to 6 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom Place Units - Americans 1 destroyer and 4 transports placed in 101 Sea Zone 4 armour and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 3 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 2 infantry moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 2 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 6 infantry moved from India to Burma 1 artillery moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 armour moved from French Equatorial Africa to Egypt 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 86 Sea Zone Place Units - British 1 fighter placed in Iraq 2 fighters placed in Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,1,3,3,1,6,2,3,4,6,2,2,6,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
British : 1,00 AA fire in France : : -0,17 Americans : 3,50 Chinese : 0,00 Japanese : -1,17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Germany to Bryansk 2 armour and 2 artilleries moved from Western Ukraine to Bryansk Combat - Italians Battle in Gibraltar Battle in Bryansk Italians attack with 2 armour, 2 artilleries and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 1 bomber in Bryansk, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk Italians win, taking Gibraltar from British, taking Bryansk from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Western Ukraine to Bryansk 1 bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Northern Italy to Romania 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 armour moved from Southern Italy to Yugoslavia Place Units - Italians 1 transport placed in 95 Sea Zone 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0,67 Russians : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Germany to Bryansk 2 armour and 2 artilleries moved from Western Ukraine to Bryansk Combat - Italians Battle in Gibraltar Battle in Bryansk Italians attack with 2 armour, 2 artilleries and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 1 bomber in Bryansk, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk Italians win, taking Gibraltar from British, taking Bryansk from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Western Ukraine to Bryansk 1 bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Northern Italy to Romania 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 armour moved from Southern Italy to Yugoslavia Place Units - Italians 1 transport placed in 95 Sea Zone 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 2 destroyers, 1 submarine and 1 transport EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Removing units owned by Italians from Bryansk: 1 aaGun EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 Russians : 0,67
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@Enigma Jeg redigerede lige ved Italien - husk at spille det seneste gamesave.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from Northern Territory to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 cruiser moved from 55 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 41 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from Yunnan to 42 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : 0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from Northern Territory to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 cruiser moved from 55 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 41 Sea Zone 1 destroyer moved from 55 Sea Zone to 38 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from Yunnan to 42 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : 0,33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 56 PUs; Germans buy 2 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 aaGun EDIT: Adding units owned by Italians to Western Ukraine: 1 aaGun EDIT: Removing units owned by Italians from 95 Sea Zone: 2 destroyers, 1 submarine and 1 transport EDIT: Adding units owned by Italians to 97 Sea Zone: 2 destroyers, 1 submarine and 1 transport EDIT: Turning off Edit Mode 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 infantry moved from Belarus to Smolensk 1 fighter moved from Eastern Poland to Smolensk 1 tactical_bomber moved from Eastern Poland to Smolensk 3 bombers moved from Western Germany to Smolensk 2 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 2 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Smolensk Germans attack with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 3,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Smolensk to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 3 bombers moved from Smolensk to Novgorod 1 armour moved from Novgorod to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 aaGuns, 8 armour, 11 artilleries, 13 infantry and 9 mech_infantrys moved from Belarus to Bryansk 2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Eastern Poland to Bessarabia 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Bryansk 4 tactical_bombers moved from Western Germany to Bryansk 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 infantry moved from Greece to Albania 1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Western Germany Place Units - Germans 1 armour and 2 tactical_bombers placed in Novgorod 1 artillery and 2 infantry placed in France 1 armour and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,33
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@Enigma Jeg havde redigeret efter Italiens tur og du fik ikke spillet det seneste savegame. Så jeg redigerede lige igen, men det havde ingen indflydelse på Anzacs og Frankrigs tur.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 5 armour and 4 infantry moved from Ukraine to Bessarabia 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Vyborg Combat - Russians Battle in Vyborg Russians attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Vyborg, round 2 : 0/8 hits, 2,67 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vyborg Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Vyborg, round 3 : 4/7 hits, 2,50 expected hits Germans roll dice for 2 infantry in Vyborg, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Bessarabia Russians attack with 5 armour and 4 infantry Germans defend with 1 infantry Russians roll dice for 5 armour and 4 infantry in Bessarabia, round 2 : 3/9 hits, 3,17 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 5 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from India to Yunnan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Archangel to Vologda Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,33 Russians : -1,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 armour moved from Kwangsi to Shan State 1 fighter moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to 6 Sea Zone 3 bombers moved from Kiangsu to 6 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Shantung to Kweichow 1 armour moved from Chahar to Kansu Japanese take Suiyuyan from Chinese Japanese take Kansu from Chinese 7 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 38 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 6 Sea Zone Japanese attack with 4 bombers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 3 submarines Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 4 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 4 bombers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Americans: 1 destroyer and 3 submarines Battle in Shan State Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 1 armour, 7 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers Chinese defend with 1 artillery and 3 infantry; Russians defend with 2 infantry Japanese roll dice for 1 armour, 7 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 3/16 hits, 7,33 expected hits Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 3 : 8/14 hits, 7,00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 7 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Chinese: 1 artillery and 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 4 bombers moved from 6 Sea Zone to Kwangsi 2 battleships, 3 carriers, 2 cruisers and 1 transport moved from 37 Sea Zone to 36 Sea Zone 7 fighters and 4 tactical_bombers moved from Kweichow to Kwangsi 3 infantry moved from Kwangtung to Kwangsi 2 armour moved from Kiangsu to Kwangsi 1 infantry moved from Chahar to Hopei 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buyant-Uhaa 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 1,33 Americans : -0,83 Chinese : 0,00 UK_Pacific : -0,33 Japanese : -0,83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to France 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Borneo Battle in Sumatra Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Malaya Battle in Gibraltar Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Malaya from Japanese, taking Gibraltar from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 36 Sea Zone Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers and 5 fighters in 36 Sea Zone, round 2 : 6/13 hits, 6,33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 5/14 hits, 7,17 expected hits Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans 1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters in 36 Sea Zone, round 3 : 7/12 hits, 6,00 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 5/11 hits, 6,17 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 5 fighters in 36 Sea Zone, round 4 : 8/11 hits, 5,67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 36 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits 2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 105 Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports Non Combat Move - Americans 1 fighter moved from 36 Sea Zone to Yunnan 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from France to United Kingdom Place Units - Americans 1 carrier and 1 cruiser placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0,33 AA fire in France : : -0,17 Americans : 4,33 Japanese : -3,00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -1,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to France 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Borneo Battle in Sumatra Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Malaya Battle in Gibraltar Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/5 hits, 2,33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Malaya from Japanese, taking Gibraltar from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 36 Sea Zone Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers and 5 fighters in 36 Sea Zone, round 2 : 6/13 hits, 6,33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 5/14 hits, 7,17 expected hits Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans 1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters in 36 Sea Zone, round 3 : 7/12 hits, 6,00 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 5/11 hits, 6,17 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 5 fighters in 36 Sea Zone, round 4 : 8/11 hits, 5,67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 36 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits 2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 105 Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports Non Combat Move - Americans 1 fighter moved from 36 Sea Zone to Yunnan 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from France to United Kingdom Place Units - Americans 1 carrier and 1 cruiser placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 armour and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries moved from 96 Sea Zone to Tobruk 2 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 armour moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 bomber moved from Egypt to Tobruk 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 2 fighters moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 armour moved from India to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Battle in Tobruk British attack with 2 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry British roll dice for 2 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/10 hits, 4,00 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/7 hits, 3,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 3 : 0/3 hits, 1,17 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Germans: 1 artillery and 1 infantry Casualties for Italians: 1 armour, 1 artillery and 2 infantry Battle in Shan State British attack with 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits, 3,17 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 2 fighters moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 3 infantry moved from Burma to Yunnan 1 battleship moved from 42 Sea Zone to 36 Sea Zone 2 fighters moved from Iraq to Egypt 1 fighter moved from Persia to Egypt 1 tactical_bomber moved from Tobruk to Egypt 1 bomber moved from Tobruk to Egypt 1 fighter moved from Persia to India 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Trans-Jordan to Egypt Place Units - British 2 transports placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 factory_minor placed in Egypt Turn Complete - British British collect 38 PUs; end with 39 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0,67 British : 0,50 AA fire in France : : -0,17 Americans : 4,33 Chinese : -0,50 Japanese : -3,83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Bryansk to Ukraine 1 bomber moved from Novgorod to Ukraine 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians 1 armour moved from Bryansk to Samara Italians take Samara from Russians Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Ukraine Italians attack with 1 artillery and 1 bomber Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 1 armour moved from Southern Italy to Yugoslavia 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Western Ukraine to Eastern Poland 1 aaGun moved from Bryansk to Rostov Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,00 Russians : 0,67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Celebes Battle in 35 Sea Zone ANZAC attack with 2 fighters and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Celebes from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 3 submarines moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Celebes Battle in 35 Sea Zone ANZAC attack with 2 fighters and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Celebes from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 3 submarines moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : -0,33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; Germans buy 3 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Finland Germans take Finland from Russians 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 11 armour, 11 artilleries, 1 fighter, 13 infantry, 17 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 3 bombers and 2 tactical_bombers moved from Novgorod to Russia 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 1 infantry moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 11 armour, 11 artilleries, 3 bombers, 2 fighters, 14 infantry, 17 mech_infantrys and 7 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 40 infantry AA fire in Russia : 1/12 hits, 2,00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 14 infantry, 17 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 18/64 hits, 23,33 expected hits Russians roll dice for 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry in Russia, round 2 : 15/45 hits, 15,33 expected hits 14 infantry owned by the Russians, 14 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 23/49 hits, 20,83 expected hits Russians roll dice for 4 artilleries, 1 fighter and 26 infantry in Russia, round 3 : 9/31 hits, 10,67 expected hits 23 infantry owned by the Russians, 3 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 11 armour, 8 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 13/40 hits, 18,33 expected hits Russians roll dice for 4 artilleries, 1 fighter and 3 infantry in Russia, round 4 : 4/8 hits, 3,00 expected hits 3 infantry owned by the Russians, 1 fighter owned by the Russians, 4 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 11 armour, 4 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Germans: 7 artilleries, 1 fighter, 14 infantry and 7 mech_infantrys Casualties for Russians: 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry Non Combat Move - Germans 1 fighter moved from Russia to Novgorod 5 tactical_bombers moved from Russia to Novgorod 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to France 3 bombers moved from Russia to Novgorod 1 fighter moved from Bryansk to Baltic States 2 tactical_bombers moved from Russia to Rostov 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 armour moved from Eastern Poland to Germany 3 mech_infantrys moved from Eastern Poland to Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 2 infantry and 1 mech_infantry placed in Novgorod 3 armour, 1 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 2. 3 infantry placed in Novgorod 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode Germans undo move 3. 2 infantry placed in Western Germany 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 63 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1,00 Germans : -8,50 Russians : -1,00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; Germans buy 3 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Finland Germans take Finland from Russians 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 11 armour, 11 artilleries, 1 fighter, 13 infantry, 17 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 3 bombers and 2 tactical_bombers moved from Novgorod to Russia 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 1 infantry moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 11 armour, 11 artilleries, 3 bombers, 2 fighters, 14 infantry, 17 mech_infantrys and 7 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 40 infantry AA fire in Russia : 1/12 hits, 2,00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 14 infantry, 17 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 18/64 hits, 23,33 expected hits Russians roll dice for 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry in Russia, round 2 : 15/45 hits, 15,33 expected hits 14 infantry owned by the Russians, 14 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 23/49 hits, 20,83 expected hits Russians roll dice for 4 artilleries, 1 fighter and 26 infantry in Russia, round 3 : 9/31 hits, 10,67 expected hits 23 infantry owned by the Russians, 3 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 11 armour, 8 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 13/40 hits, 18,33 expected hits Russians roll dice for 4 artilleries, 1 fighter and 3 infantry in Russia, round 4 : 4/8 hits, 3,00 expected hits 3 infantry owned by the Russians, 1 fighter owned by the Russians, 4 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 11 armour, 4 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 58 Casualties for Germans: 7 artilleries, 1 fighter, 14 infantry and 7 mech_infantrys Casualties for Russians: 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry Non Combat Move - Germans 1 fighter moved from Russia to Novgorod 5 tactical_bombers moved from Russia to Novgorod 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to France 3 bombers moved from Russia to Novgorod 1 fighter moved from Bryansk to Baltic States 2 tactical_bombers moved from Russia to Rostov 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 armour moved from Eastern Poland to Germany 3 mech_infantrys moved from Eastern Poland to Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 2 infantry and 1 mech_infantry placed in Novgorod 3 armour, 1 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 2. 3 infantry placed in Novgorod 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode Germans undo move 3. 2 infantry placed in Western Germany 1 infantry placed in Novgorod Turn Complete - Germans Germans collect 63 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns EDIT: Adding units owned by Germans to Russia: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -1,00 Germans : -8,50 Russians : -1,00
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@Enigma OBS - spil seneste gamesave - og se så lige de lortetal for Tyskland - igen. Alliancen sidder totalt på heldet! :-(