assumed no scramble in poland
axis-dominion vs Giallo (allies+18) bm3
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Let’s see for one or two rounds… sorry about the edits
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 3 armour moved from Rostov to Northwest Persia 1 infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians Combat - Italians Battle in Northwest Persia Italians attack with 3 armour, 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Greece 1 aaGun moved from Rostov to Caucasus 1 aaGun and 2 infantry moved from Ukraine to Rostov 2 artilleries and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Greece to Romania 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 3 infantry placed in Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 3 armour moved from Rostov to Northwest Persia 1 infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians Combat - Italians Battle in Northwest Persia Italians attack with 3 armour, 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Greece 1 aaGun moved from Rostov to Caucasus 1 aaGun and 2 infantry moved from Ukraine to Rostov 2 artilleries and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Greece to Romania 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 3 infantry placed in Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 1 aaGun EDIT: Adding units owned by Italians to Rostov: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from Java to India Non Combat Move - ANZAC Place Units - ANZAC 2 infantry and 1 mech_infantry placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from Java to India Non Combat Move - ANZAC Place Units - ANZAC 2 infantry and 1 mech_infantry placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 fighter moved from 91 Sea Zone to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Rostov to Russia 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 4 bombers moved from Western Germany to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 11 artilleries and 21 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in 109 Sea Zone Germans attack with 4 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers in 109 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 4 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 11 artilleries and 21 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 11 artilleries and 21 infantry in Volgograd, round 2 : 9/32 hits, 9.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 11 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia 4 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia 5 mech_infantrys moved from Rostov to Northwest Persia 7 armour moved from Rostov to Northwest Persia 7 mech_infantrys moved from Rostov to Volgograd 2 mech_infantrys moved from Bessarabia to Rostov 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 aaGun and 2 infantry moved from Norway to Finland 3 infantry moved from Karelia to Finland 4 bombers moved from 109 Sea Zone to Western Germany 1 bomber moved from Russia to Northwest Persia 2 armour moved from Greece to Romania 3 mech_infantrys moved from Yugoslavia to Romania 1 fighter moved from Western Germany to Yugoslavia 3 mech_infantrys moved from Western Germany to Poland 2 tactical_bombers moved from Yugoslavia to Greece 1 submarine moved from 125 Sea Zone to 124 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 destroyer and 2 submarines placed in 97 Sea Zone 3 infantry placed in Novgorod 3 fighters and 1 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 0.00 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 14 PUs; Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries and 35 infantry moved from Russia to Tambov 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Vologda 1 fighter moved from Samara to Kazakhstan 1 fighter moved from Samara to Novosibirsk 1 tactical_bomber moved from Samara to Vologda 7 artilleries and 12 infantry moved from Samara to Tambov 2 armour and 3 mech_infantrys moved from Samara to Russia 3 infantry moved from Russia to Tambov 35 infantry moved from Russia to Bryansk 2 infantry moved from Sikang to Szechwan Combat - Russians Battle in Bryansk Russians attack with 35 infantry Italians defend with 1 infantry Russians roll dice for 35 infantry in Bryansk, round 2 : 7/35 hits, 5,83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 35 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 10 artilleries and 50 infantry Italians defend with 1 infantry Russians roll dice for 10 artilleries and 50 infantry in Tambov, round 2 : 9/60 hits, 13,33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 10 artilleries and 50 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Novosibirsk to Russia 1 tactical_bomber moved from Vologda to Russia 2 aaGuns moved from Samara to Tambov 4 aaGuns moved from Russia to Bryansk Place Units - Russians 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : -0,67 Russians : -2,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 bomber, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 2 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Borneo 1 battleship moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan 1 bomber moved from French Indo China to Tsinghai 2 infantry moved from Kansu to Tsinghai 1 bomber moved from French Indo China to Yunnan 1 artillery moved from Kansu to Tsinghai 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Java Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/9 hits, 4.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Borneo Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 4/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Tsinghai Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Tsinghai, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone 2 carriers moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 aaGun and 3 infantry moved from Kansu to Shensi 1 bomber moved from Tsinghai to Chahar 1 armour moved from Evenkiyskiy to Kansu 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 bombers moved from Yunnan to French Indo China 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Suiyuyan 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 submarine placed in 6 Sea Zone 1 bomber and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 1.00 UK_Pacific : -0.67 Japanese : 2.17
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Suriname to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 109 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 109 Sea Zone to Gibraltar 3 carriers, 10 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Algeria to Morocco 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 fighters moved from 26 Sea Zone to Queensland Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 4 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : 0,00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Suriname to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 109 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 109 Sea Zone to Gibraltar 3 carriers, 10 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Algeria to Morocco 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 fighters moved from 26 Sea Zone to Queensland Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 4 fighters placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 aaGun, 1 artillery and 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 bomber, 2 infantry and 3 tactical_bombers; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Burma, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Burma to India 1 mech_infantry moved from West India to Persia 3 artilleries moved from Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Iraq 7 fighters and 1 tactical_bomber moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 armour and 5 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Gibraltar to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - British 3 tactical_bombers placed in Egypt 2 infantry placed in Persia 1 bomber placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 British collect 35 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,17 British : -0,67 Americans : 0,00 Chinese : -0,83 Japanese : -1,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Egypt 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in Crete Non Combat Move - Italians 1 bomber moved from Egypt to Southern Italy 2 aaGuns and 2 infantry moved from Rostov to Volgograd 3 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 3 infantry moved from Ukraine to Rostov 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Romania to Greece 1 infantry moved from Western Germany to Northern Italy Place Units - Italians 1 airfield placed in Northern Italy 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 2 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Volgograd to Kazakhstan 1 submarine moved from 113 Sea Zone to 109 Sea Zone 4 bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 109 Sea Zone Germans attack with 4 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 bombers in 109 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Americans with 4 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kazakhstan Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Archangel to Belarus 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 bomber moved from Persia to Volgograd 1 infantry moved from Western Germany to Northern Italy 3 fighters moved from Western Germany to Northern Italy 3 fighters and 1 tactical_bomber moved from Northwest Persia to Greece 2 fighters moved from Yugoslavia to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Libya to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy 4 bombers moved from 109 Sea Zone to Western Germany 2 mech_infantrys moved from Romania to Greece 1 armour moved from Romania to Greece 2 mech_infantrys moved from Western Germany to Northern Italy 1 armour and 1 mech_infantry moved from Romania to Northern Italy 2 infantry moved from France to Northern Italy 1 destroyer moved from 113 Sea Zone to 126 Sea Zone 3 mech_infantrys moved from Poland to Bessarabia Place Units - Germans 3 armour placed in Volgograd 3 infantry placed in Novgorod 1 destroyer placed in 97 Sea Zone 2 fighters placed in Yugoslavia 3 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Germans undo move 5. 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.83 AA fire in Persia : : -0.17 Americans : -0.33 Russians : -0.33
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 artilleries and 50 infantry moved from Tambov to Volgograd 7 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Rostov 2 infantry moved from Szechwan to Yunnan Combat - Russians Battle in Ukraine Russians attack with 3 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 7 infantry Germans defend with 1 aaGun; Italians defend with 3 infantry Russians roll dice for 7 infantry in Rostov, round 2 : 1/7 hits, 1,17 expected hits Italians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Rostov Russians roll dice for 4 infantry in Rostov, round 3 : 2/4 hits, 0,67 expected hits Italians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Rostov Russians roll dice for 4 infantry in Rostov, round 4 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 4 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 3 infantry Battle in Yunnan Russians attack with 2 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yunnan Russians roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 7 armour, 10 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 10 armour, 10 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 19 infantry, 17 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 3 armour, 2 infantry and 1 mech_infantry AA fire in Volgograd : 0/3 hits, 0,50 expected hits Russians roll dice for 7 armour, 10 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 18/75 hits, 19,33 expected hits
Combat Hit Differential Summary :
Italians : 1,33 AA fire in Volgograd : : -0,50 Russians : 0,67 Japanese : 0,00
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18 hits…
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max defense, except save the bomber, and take out germans first (e.g., take out German inf before Italian, etc.)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 artilleries and 50 infantry moved from Tambov to Volgograd 7 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Rostov 2 infantry moved from Szechwan to Yunnan Combat - Russians Battle in Ukraine Russians attack with 3 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 7 infantry Germans defend with 1 aaGun; Italians defend with 3 infantry Russians roll dice for 7 infantry in Rostov, round 2 : 1/7 hits, 1,17 expected hits Italians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Rostov Russians roll dice for 4 infantry in Rostov, round 3 : 2/4 hits, 0,67 expected hits Italians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Rostov Russians roll dice for 4 infantry in Rostov, round 4 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 4 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 3 infantry Battle in Yunnan Russians attack with 2 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yunnan Russians roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 7 armour, 10 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 10 armour, 10 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 19 infantry, 17 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 3 armour, 2 infantry and 1 mech_infantry AA fire in Volgograd : 0/3 hits, 0,50 expected hits Russians roll dice for 7 armour, 10 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 18/75 hits, 19,33 expected hits Germans roll dice for 4 aaGuns, 13 armour, 10 artilleries, 1 bomber, 1 fighter, 21 infantry, 18 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 16/65 hits, 24,17 expected hits 16 infantry owned by the Russians, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians and 14 infantry owned by the Germans lost in Volgograd Russians roll dice for 7 armour, 10 artilleries, 2 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 12/59 hits, 16,67 expected hits Germans roll dice for 13 armour, 10 artilleries, 1 bomber, 1 fighter, 7 infantry, 18 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 15/51 hits, 19,50 expected hits 15 infantry owned by the Russians, 1 bomber owned by the Germans, 5 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Volgograd Russians roll dice for 7 armour, 10 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 13/44 hits, 14,17 expected hits Germans roll dice for 13 armour, 10 artilleries, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 22/39 hits, 15,67 expected hits 3 mech_infantrys owned by the Russians, 19 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 12 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 7 armour, 10 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 13/22 hits, 9,17 expected hits Germans roll dice for 13 armour, 10 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 5 : 12/26 hits, 11,33 expected hits 2 mech_infantrys owned by the Russians, 10 artilleries owned by the Germans, 10 artilleries owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd 7 armour owned by the Russians retreated to Tambov Germans win with 11 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 10 artilleries, 50 infantry and 5 mech_infantrys Casualties for Germans: 2 aaGuns, 2 armour, 10 artilleries, 1 bomber, 19 infantry and 17 mech_infantrys Casualties for Italians: 2 aaGuns, 2 infantry and 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 7 infantry moved from Bryansk to Russia 3 infantry moved from Bryansk to Tambov 10 infantry moved from Bryansk to Russia Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -5,67 Italians : 1,33 AA fire in Volgograd : : -0,50 Russians : -1,33 Japanese : 0,00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 1 armour moved from Kansu to Szechwan 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from French Indo China to Szechwan 1 bomber moved from Chahar to Szechwan 3 artilleries and 2 infantry moved from Java to 42 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 42 Sea Zone to 46 Sea Zone 3 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to New Guinea 1 bomber moved from Japan to Szechwan Combat - Japanese Battle in New Guinea Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in New Guinea, round 2 : 3/9 hits, 4.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 4 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 4 bombers and 2 infantry in Szechwan, round 2 : 3/8 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 4 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from French Indo China to Yunnan 4 bombers moved from Szechwan to Yunnan 1 fighter moved from French Indo China to Yunnan 1 aaGun moved from Shensi to Szechwan 2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone 2 carriers moved from 42 Sea Zone to 46 Sea Zone 1 battleship and 2 cruisers moved from 42 Sea Zone to 46 Sea Zone 2 destroyers moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 2 carriers moved from 35 Sea Zone to 6 Sea Zone 2 carriers moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 infantry and 1 marine moved from Borneo to 43 Sea Zone 1 battleship, 2 carriers, 2 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : 2.00 Japanese : -2.00