Wiz (X) vs Sov (L) G1 BM3 2020

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Ukraine to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 cruiser and 2 transports
                    Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    2 transports owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 26
                Casualties for British: 1 cruiser and 2 transports
            Battle in Southern France
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,4,6,5
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.50
    Americans : -0.33
    

    Savegame

  • '20 '19

    @Sovietishcat Wow…thats some bad dice on the convoy! :joy: :joy:

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
    
        Combat - French
            Battle in 110 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    French roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - French
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0,17
    French : 0,17
    

    Savegame

  • '19

    @wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:

    @Sovietishcat Wow…thats some bad dice on the convoy! :joy: :joy:

    @wizmark ah those louzy subs…

  • '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            4 fighters and 3 tactical_bombers moved from France to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
            2 bombers moved from France to Trans-Jordan
            1 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan
            5 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Caucasus to Rostov
            2 bombers moved from Ukraine to Rostov
            4 armour moved from Iraq to Syria
                  Germans take Syria from French
            4 armour moved from Syria to Trans-Jordan
    

    Savegame

  • '20 '19

    @Sovietishcat scramble the channel?

  • '19

    @wizmark no scramble!

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            4 fighters and 3 tactical_bombers moved from France to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
            2 bombers moved from France to Trans-Jordan
            1 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan
            5 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Caucasus to Rostov
            2 bombers moved from Ukraine to Rostov
            4 armour moved from Iraq to Syria
                  Germans take Syria from French
            4 armour moved from Syria to Trans-Jordan
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 5 fighters, 1 submarine and 4 tactical_bombers
                French defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 110 Sea Zone
                Germans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 5 armour, 2 bombers, 2 fighters, 13 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans roll dice for 5 armour, 2 bombers, 2 fighters, 13 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 9/24 hits, 8.33 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.00 expected hits
                    1 tactical_bomber owned by the British, 1 artillery owned by the British, 5 mech_infantrys owned by the Germans, 6 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                5 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Iraq
                British win with 1 fighter remaining. Battle score for attacker is 19
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 fighters moved from Trans-Jordan to Iraq
            2 bombers moved from Trans-Jordan to Iraq
            2 tactical_bombers moved from Trans-Jordan to Iraq
            2 bombers moved from Rostov to Western Germany
            5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            3 mech_infantrys moved from France to Germany
            8 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            2 armour moved from Belarus to Eastern Poland
            7 mech_infantrys moved from Belarus to Eastern Poland
            1 mech_infantry moved from Archangel to Novgorod
            1 artillery and 3 infantry moved from Finland to Karelia
            1 infantry moved from Ukraine to Western Ukraine
            2 aaGuns, 8 artilleries and 24 infantry moved from Ukraine to Bessarabia
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Iraq
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 armour and 5 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 1.00
    French : -0.33
    Russians : -0.33
    

    Savegame

  • '20 '19

    @Sovietishcat Left you the fighter in T-J but if you want to swao it for a different unit feel free

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Belarus
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Kazakhstan to Caucasus
            1 armour, 20 infantry and 1 mech_infantry moved from Volgograd to Rostov
            15 artilleries and 41 infantry moved from Bryansk to Ukraine
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Ukraine
                Russians attack with 15 artilleries and 41 infantry
                Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 15 artilleries and 41 infantry in Ukraine, round 2 : 20/56 hits, 14,33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Italians and 3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 15 artilleries and 39 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 3 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 armour, 20 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 20 infantry and 1 mech_infantry in Rostov, round 2 : 6/22 hits, 4,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Volgograd to Rostov
            1 aaGun moved from Volgograd to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Russia
            3 armour and 3 mech_infantrys moved from Bryansk to Ukraine
            1 armour and 3 mech_infantrys moved from Russia to Ukraine
            4 aaGuns moved from Bryansk to Ukraine
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Kazakhstan to Novosibirsk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 artillery, 1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 10,17
    

    Savegame

  • '19

    @wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:

    @Sovietishcat Left you the fighter in T-J but if you want to swao it for a different unit feel free

    @wizmark Thanks :blush:

  • '20 '19

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 artillery moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            2 mech_infantrys moved from Szechwan to Sikang
            1 bomber moved from Szechwan to Sikang
            2 tactical_bombers moved from Kweichow to Sikang
            2 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 19 Sea Zone to 22 Sea Zone
            1 bomber moved from Japan to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
            1 fighter moved from Japan to Okinawa
            4 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            4 submarines moved from 42 Sea Zone to 35 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 artillery moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
            2 mech_infantrys moved from Szechwan to Sikang
            1 bomber moved from Szechwan to Sikang
            2 tactical_bombers moved from Kweichow to Sikang
            2 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 19 Sea Zone to 22 Sea Zone
            1 bomber moved from Japan to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
            1 fighter moved from Japan to Okinawa
            4 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            4 submarines moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 5 fighters, 5 submarines and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win with 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Okinawa
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Okinawa, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Okinawa, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Okinawa
                Japanese win, taking Okinawa from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Trans-Jordan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 fighter
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 fighter
            Battle in Sikang
                Japanese attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 bomber and 2 tactical_bombers moved from Sikang to Shensi
            1 infantry moved from Shensi to Szechwan
            1 aaGun and 1 mech_infantry moved from Szechwan to Shensi
            3 mech_infantrys moved from Yunnan to Shensi
            1 mech_infantry moved from Kweichow to Chahar
            4 artilleries and 3 mech_infantrys moved from Kweichow to Shensi
            2 mech_infantrys moved from Kwangtung to Yunnan
            3 mech_infantrys moved from Eastern Persia to Iraq
            3 mech_infantrys moved from India to Eastern Persia
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            3 marines moved from Java to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
            1 fighter moved from Okinawa to Manchuria
            1 tactical_bomber moved from 35 Sea Zone to Manchuria
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 3 marines moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from 22 Sea Zone to Japan
            1 artillery moved from Japan to 6 Sea Zone
            3 marines moved from 35 Sea Zone to Philippines
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            3 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 20 Sea Zone
            2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in India
            1 armour and 2 mech_infantrys placed in Manchuria
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
            Japanese collect 70 PUs (1 lost to blockades); end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -1.00
    ANZAC : 0.67
    Chinese : -0.67
    Japanese : 2.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            3 submarines moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            8 fighters moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from Western United States to Caroline Islands
            3 bombers moved from Hawaiian Islands to Caroline Islands
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 5 carriers, 1 cruiser, 5 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea Zone
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 92 Sea Zone to Egypt
            1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            8 fighters moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 cruiser, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from Algeria to Trans-Jordan
            5 fighters moved from Gibraltar to Egypt
            1 fighter moved from 92 Sea Zone to Egypt
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Trans-Jordan
                British attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 2/6 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            4 fighters moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 cruiser placed in 106 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
            British collect 26 PUs (4 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -0,50
    Americans : 0,67
    Chinese : -0,33
    Japanese : -0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            2 fighters moved from Southern Italy to Trans-Jordan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            2 fighters moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                British defend with 1 artillery
                    Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 4/7 hits, 3.00 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 fighter owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -6
                Casualties for Italians: 1 fighter
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 armour moved from Northern Italy to Slovakia Hungary
            1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 3 infantry moved from Southern France to Northern Italy
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,4,5,3,6,6
            Italians collect 11 PUs (5 lost to blockades); end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 2 armour, 1 artillery, 2 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 mech_infantrys moved from Novgorod to Belarus
            2 bombers moved from Western Germany to Belarus
            4 fighters and 4 tactical_bombers moved from Western Germany to 98 Sea Zone
            2 bombers moved from Iraq to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            2 mech_infantrys moved from Iraq to Caucasus
    

    Savegame

  • '20 '19

    @Sovietishcat scramble sz 98?

  • '19

    @wizmark no thx

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