Scramble to N-B, H-B, and/or Romania?
Wiz (X) vs Sov (L) G1 BM3 2020
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 3 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 0.33
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@Sovietishcat urghh…sorry about that :face_with_rolling_eyes:
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,67
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 fighter and 1 tactical_bomber moved from Romania to Belarus 1 bomber moved from Southern Italy to Baltic States
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 fighter and 1 tactical_bomber moved from Romania to Belarus 1 bomber moved from Southern Italy to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Baltic States, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Karelia to Finland 4 infantry moved from Karelia to Novgorod 2 infantry moved from Finland to Norway 2 aaGuns, 5 artilleries and 19 infantry moved from Bessarabia to Ukraine 11 armour moved from Eastern Poland to Ukraine 12 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun and 2 artilleries moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Poland to Eastern Poland 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Baltic States to Germany 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone Place Units - Germans 2 bombers and 7 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Germans undo move 1. 2 bombers and 5 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 13 infantry moved from Bryansk to Tambov 6 infantry moved from Bryansk to Tambov 7 artilleries moved from Bryansk to Tambov 2 artilleries moved from Russia to Tambov 1 aaGun moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Russia 2 infantry moved from Bryansk to Tambov 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 6 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 11 infantry moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,83
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour and 1 mech_infantry moved from Shan State to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 3 fighters and 3 tactical_bombers moved from French Indo China to India 1 artillery and 3 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour and 1 mech_infantry moved from Shan State to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 3 fighters and 3 tactical_bombers moved from French Indo China to India 1 artillery and 3 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 7/12 hits, 5.83 expected hits UK_Pacific roll dice for 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 3 fighters moved from India to Yunnan 3 tactical_bombers moved from India to Yunnan 1 aaGun and 2 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from Kwangsi to Hunan 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone 2 bombers moved from India to French Indo China 2 artilleries and 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 2 mech_infantrys placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : -1.33 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 marines and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 4 infantry and 2 marines moved from 94 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 fighter moved from 94 Sea Zone to Tunisia 1 armour moved from 94 Sea Zone to Tunisia Combat - Americans Battle in Tunisia Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 marines Italians defend with 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 marines in Tunisia, round 2 : 2/10 hits, 3,33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 94 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Algeria 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 12 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 4 artilleries and 4 infantry moved from West India to India 1 carrier moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone 1 fighter moved from Trans-Jordan to Algeria 1 tactical_bomber moved from Belgian Congo to Egypt 1 infantry moved from Persia to Iraq 2 artilleries moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Egypt 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 carrier and 2 fighters moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Egypt to Algeria 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Algeria 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq Combat - British Battle in Crete British attack with 1 armour and 1 infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Iraq British attack with 2 artilleries and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 1/6 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 0/5 hits, 1,50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 1 infantry in Iraq, round 4 : 2/3 hits, 1,00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in India British attack with 4 artilleries and 4 infantry Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 4 artilleries and 4 infantry in India, round 2 : 1/8 hits, 2,67 expected hits Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in India, round 2 : 2/4 hits, 1,50 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India British roll dice for 4 artilleries and 2 infantry in India, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in India, round 3 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 4 artilleries and 1 infantry in India, round 4 : 2/5 hits, 1,67 expected hits Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 4 artilleries remaining. Battle score for attacker is 4 Casualties for British: 4 infantry Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - British 3 aaGuns and 9 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Tunisia Place Units - British 3 submarines placed in 81 Sea Zone 1 armour placed in Union of South Africa 1 mech_infantry placed in Union of South Africa British undo move 3. 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 1,00 British : -2,17 Americans : -0,33 Chinese : 0,17 Neutral_Axis : 0,67 Japanese : 0,50
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Crete 2 fighters moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Crete 2 fighters moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 submarine and 1 transport British defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 1 transport Battle in 97 Sea Zone Italians attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Crete Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Crete, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Cyprus Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from Crete to Southern Italy 3 mech_infantrys moved from Romania to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 armour and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67 Russians : -0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 fighter moved from Queensland to Hawaiian Islands 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by ANZAC to Egypt: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 1 infantry moved from Baltic States to Belarus 4 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Germany to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Belarus 2 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to Volgograd 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 1 infantry moved from Baltic States to Belarus 4 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Germany to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Belarus 2 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to Volgograd 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Volgograd Germans attack with 3 bombers and 4 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 bombers and 4 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 3 bombers and 1 mech_infantry in Volgograd, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Belarus, round 2 : 4/10 hits, 2.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 11 armour, 5 artilleries, 20 infantry and 7 mech_infantrys moved from Ukraine to Rostov 3 bombers moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun and 2 infantry moved from Finland to Norway 1 infantry moved from Western Germany to Northern Italy 8 mech_infantrys moved from Eastern Poland to Ukraine 1 submarine moved from 124 Sea Zone to 123 Sea Zone 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 submarine moved from 123 Sea Zone to 122 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 1 infantry placed in France 1 fighter placed in Western Germany 4 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Germans undo move 5. 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : 1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 infantry moved from Novosibirsk to Vologda 2 aaGuns, 9 artilleries and 28 infantry moved from Tambov to Russia Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -2,00
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to Shensi
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to Shensi Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in India Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 4 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits, 4.67 expected hits UK_Pacific roll dice for 4 artilleries in India, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for British: 4 artilleries Battle in Shensi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 artilleries moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Hunan to Kweichow 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from India to Yunnan 1 bomber moved from India to French Indo China 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 mech_infantrys moved from French Indo China to Kweichow Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.67 UK_Pacific : 0.67 Japanese : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to Shensi Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in India Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 4 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits, 4.67 expected hits UK_Pacific roll dice for 4 artilleries in India, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for British: 4 artilleries Battle in Shensi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 artilleries moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Hunan to Kweichow 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from India to Yunnan 1 bomber moved from India to French Indo China 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 mech_infantrys moved from French Indo China to Kweichow Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.67 UK_Pacific : 0.67 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 3 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/1 hits, 0,17 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Caroline Islands, round 2 : 3/8 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in 45 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 45 Sea Zone to 33 Sea Zone 3 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 armour, 1 artillery, 1 infantry and 2 marines moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 marines and 3 transports moved from 94 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 marines moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour and 3 infantry placed in Central United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 14 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 81 Sea Zone to 99 Sea Zone 1 cruiser moved from 94 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 fighter moved from Tunisia to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 3 submarines in 99 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 2 cruisers owned by the Italians and 1 cruiser owned by the British lost in 99 Sea Zone British roll dice for 3 submarines in 99 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 cruiser and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from Iraq to Syria 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 infantry moved from Eastern Persia to West India 3 aaGuns and 7 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 carriers and 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,17 Italians : -0,33 Americans : 2,83 AA fire in Caroline Islands : : 0,83 Japanese : 0,00
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone 1 armour and 1 infantry moved from Tobruk to Libya 1 bomber moved from Southern Italy to Libya