Wiz (X) vs Sov (L) G1 BM3 2020

  • '20 '19

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Algeria
            1 infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            1 infantry moved from Tunisia to Libya
            1 armour moved from Tunisia to Libya
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            3 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 0.33
    

    Savegame

  • '20 '19

    @Sovietishcat urghh…sorry about that :face_with_rolling_eyes:

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : 0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Southern Italy to Baltic States
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 bomber moved from Southern Italy to Baltic States
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Eastern Poland to Belarus
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Southern Italy to Baltic States
            1 fighter and 1 tactical_bomber moved from Romania to Belarus
            1 bomber moved from Southern Italy to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Baltic States, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Karelia to Finland
            4 infantry moved from Karelia to Novgorod
            2 infantry moved from Finland to Norway
            2 aaGuns, 5 artilleries and 19 infantry moved from Bessarabia to Ukraine
            11 armour moved from Eastern Poland to Ukraine
            12 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun and 2 artilleries moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Poland to Eastern Poland
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Baltic States to Germany
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            2 bombers and 7 infantry placed in Western Germany
            1 submarine placed in 113 Sea Zone
            Germans undo move 1.
            2 bombers and 5 infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            13 infantry moved from Bryansk to Tambov
            6 infantry moved from Bryansk to Tambov
            7 artilleries moved from Bryansk to Tambov
            2 artilleries moved from Russia to Tambov
            1 aaGun moved from Bryansk to Tambov
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            2 infantry moved from Bryansk to Tambov
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            6 infantry moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            11 infantry moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            1 artillery and 2 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour and 1 mech_infantry moved from Shan State to India
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 bombers moved from French Indo China to India
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            3 fighters and 3 tactical_bombers moved from French Indo China to India
            1 artillery and 3 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour and 1 mech_infantry moved from Shan State to India
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 bombers moved from French Indo China to India
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            3 fighters and 3 tactical_bombers moved from French Indo China to India
            1 artillery and 3 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 7/12 hits, 5.83 expected hits
                    UK_Pacific roll dice for 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the British lost in India
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            3 fighters moved from India to Yunnan
            3 tactical_bombers moved from India to Yunnan
            1 aaGun and 2 infantry moved from Hunan to Kweichow
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 artillery and 2 infantry moved from Kwangsi to Hunan
            1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone
            2 bombers moved from India to French Indo China
            2 artilleries and 2 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            2 mech_infantrys placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : -1.33
    Japanese : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 4 infantry and 2 marines moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 marines and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            1 artillery, 4 infantry and 2 marines moved from 94 Sea Zone to Tunisia
            1 fighter moved from Gibraltar to Tunisia
            1 fighter moved from 94 Sea Zone to Tunisia
            1 armour moved from 94 Sea Zone to Tunisia
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 marines
                Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 marines in Tunisia, round 2 : 2/10 hits, 3,33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Tunisia to 94 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 airfield placed in Algeria
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            12 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser moved from 92 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 mech_infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            4 artilleries and 4 infantry moved from West India to India
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from Egypt to 94 Sea Zone
            1 fighter moved from Trans-Jordan to Algeria
            1 tactical_bomber moved from Belgian Congo to Egypt
            1 infantry moved from Persia to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            2 infantry moved from Trans-Jordan to Egypt
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 carrier and 2 fighters moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Egypt to Algeria
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from 94 Sea Zone to Algeria
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - British
            Battle in Crete
                British attack with 1 armour and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                    British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Iraq
                British attack with 2 artilleries and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 1/6 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 0/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries and 1 infantry in Iraq, round 4 : 2/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in India
                British attack with 4 artilleries and 4 infantry
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    British roll dice for 4 artilleries and 4 infantry in India, round 2 : 1/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in India, round 2 : 2/4 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    British roll dice for 4 artilleries and 2 infantry in India, round 3 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in India, round 3 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 4 artilleries and 1 infantry in India, round 4 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 4 artilleries remaining. Battle score for attacker is 4
                Casualties for British: 4 infantry
                Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            3 aaGuns and 9 infantry moved from West India to Eastern Persia
            3 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 94 Sea Zone to Tunisia
    
        Place Units - British
            3 submarines placed in 81 Sea Zone
            1 armour placed in Union of South Africa
            1 mech_infantry placed in Union of South Africa
            British undo move 3.
            1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -2,17
    Americans : -0,33
    Chinese : 0,17
    Neutral_Axis : 0,67
    Japanese : 0,50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 marine moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Southern Italy to Crete
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 marine moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Southern Italy to Crete
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 99 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 submarine and 1 transport
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 13
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser and 1 transport
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Crete
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 armour in Crete, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Crete
                Italians win, taking Crete from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Cyprus
    
        Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 bomber moved from Crete to Southern Italy
            3 mech_infantrys moved from Romania to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.67
    Russians : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 fighter moved from Queensland to Hawaiian Islands
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery and 1 infantry moved from Baltic States to Belarus
            4 infantry moved from Novgorod to Belarus
            4 mech_infantrys moved from Ukraine to Volgograd
            2 bombers moved from Germany to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Poland to Belarus
            2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
            1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to Volgograd
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery and 1 infantry moved from Baltic States to Belarus
            4 infantry moved from Novgorod to Belarus
            4 mech_infantrys moved from Ukraine to Volgograd
            2 bombers moved from Germany to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Poland to Belarus
            2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
            1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to Volgograd
            1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Volgograd
                Germans attack with 3 bombers and 4 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 4 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                    Germans roll dice for 3 bombers and 1 mech_infantry in Volgograd, round 3 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Belarus, round 2 : 4/10 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 11 armour, 5 artilleries, 20 infantry and 7 mech_infantrys moved from Ukraine to Rostov
            3 bombers moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            3 mech_infantrys moved from Western Ukraine to Rostov
            1 artillery moved from Western Ukraine to Ukraine
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun and 2 infantry moved from Finland to Norway
            1 infantry moved from Western Germany to Northern Italy
            8 mech_infantrys moved from Eastern Poland to Ukraine
            1 submarine moved from 124 Sea Zone to 123 Sea Zone
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 submarine moved from 123 Sea Zone to 122 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 1 infantry placed in France
            1 fighter placed in Western Germany
            4 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
            Germans undo move 5.
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 1.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Novosibirsk to Vologda
            2 aaGuns, 9 artilleries and 28 infantry moved from Tambov to Russia
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -2,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 4 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 bomber moved from French Indo China to India
            1 bomber moved from French Indo China to Shensi
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 4 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 bomber moved from French Indo China to India
            1 bomber moved from French Indo China to Shensi
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in India
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 4 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits, 4.67 expected hits
                    UK_Pacific roll dice for 4 artilleries in India, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 artilleries owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for British: 4 artilleries
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 artilleries moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to Yunnan
            1 bomber moved from India to French Indo China
            1 bomber moved from Shensi to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            2 mech_infantrys moved from French Indo China to Kweichow
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : -0.67
    UK_Pacific : 0.67
    Japanese : 1.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 4 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 bomber moved from French Indo China to India
            1 bomber moved from French Indo China to Shensi
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in India
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 4 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits, 4.67 expected hits
                    UK_Pacific roll dice for 4 artilleries in India, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 artilleries owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for British: 4 artilleries
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 artilleries moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to Yunnan
            1 bomber moved from India to French Indo China
            1 bomber moved from Shensi to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            2 mech_infantrys moved from French Indo China to Kweichow
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : -0.67
    UK_Pacific : 0.67
    Japanese : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            3 fighters moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/1 hits, 0,17 expected hits
                    1 tactical_bomber owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Caroline Islands, round 2 : 3/8 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 45 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 45 Sea Zone to 33 Sea Zone
            3 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from 10 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery, 1 infantry and 2 marines moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 marines and 3 transports moved from 94 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 marines moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer and 1 submarine moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 armour and 3 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 submarines moved from 81 Sea Zone to 99 Sea Zone
            1 cruiser moved from 94 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            1 fighter moved from Tunisia to 99 Sea Zone
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    British roll dice for 3 submarines in 99 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    2 cruisers owned by the Italians and 1 cruiser owned by the British lost in 99 Sea Zone
                    British roll dice for 3 submarines in 99 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for British: 1 cruiser and 1 submarine
                Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Syria
            1 artillery and 1 infantry moved from Iraq to Syria
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Eastern Persia to West India
            3 aaGuns and 7 infantry moved from Eastern Persia to Persia
            1 infantry moved from Eastern Persia to Persia
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            2 carriers and 1 fighter moved from 94 Sea Zone to 91 Sea Zone
            1 cruiser moved from 94 Sea Zone to 91 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 armour moved from Morocco to Tunisia
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 submarine placed in 81 Sea Zone
            2 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,17
    Italians : -0,33
    Americans : 2,83
    AA fire in Caroline Islands : : 0,83
    Japanese : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 armour and 1 infantry moved from Tobruk to Libya
            1 bomber moved from Southern Italy to Libya
    

    Savegame

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