Wiz (X) vs Sov (L) G1 BM3 2020

  • '20 '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 armour and 1 infantry moved from Tobruk to Libya
            1 bomber moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 2 submarines
                    Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                    Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for British: 2 submarines
            Battle in Libya
                Italians attack with 1 armour, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Libya from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Libya to Southern Italy
            3 fighters moved from 99 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            3 mech_infantrys moved from Ukraine to Caucasus
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -0.50
    Americans : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Marianas
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 aaGun and 1 artillery moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,67
    Japanese : 0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 bomber moved from Rostov to Vologda
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 artillery and 2 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Rostov to Volgograd
            1 fighter moved from Rostov to Volgograd
            1 bomber moved from Rostov to Volgograd
            1 bomber moved from Rostov to Vologda
            1 armour moved from Belarus to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 bomber moved from Rostov to Vologda
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 artillery and 2 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Rostov to Volgograd
            1 fighter moved from Rostov to Volgograd
            1 bomber moved from Rostov to Volgograd
            1 bomber moved from Rostov to Vologda
            1 armour moved from Belarus to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            1 bomber moved from Volgograd to Novgorod
            1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
            11 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 122 Sea Zone to 120 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            8 mech_infantrys moved from Ukraine to Volgograd
            1 armour moved from Belarus to Rostov
            4 infantry moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to France
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            1 fighter placed in Western Germany
            1 artillery and 1 infantry placed in France
            1 infantry placed in Normandy Bordeaux
            5 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 aaGun
            EDIT: Adding units owned by Germans to Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Urals
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Vologda
            30 infantry moved from Russia to Tambov
            15 artilleries moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 15 artilleries and 30 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 15 artilleries and 30 infantry in Tambov, round 2 : 10/45 hits, 12,50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 15 artilleries and 29 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            2 aaGuns and 14 infantry moved from Novosibirsk to Samara
            8 infantry moved from Russia to Samara
            2 aaGuns and 12 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 armour and 1 mech_infantry moved from Russia to Samara
    
        Place Units - Russians
            2 armour, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -0,83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            2 artilleries and 1 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Yunnan to West India
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            2 artilleries and 1 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Yunnan to West India
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Ceylon
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in West India
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from West India to India
            1 marine moved from Japan to 6 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 marine, 4 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            3 marines moved from French Indo China to 36 Sea Zone
            2 artilleries moved from French Indo China to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry, 3 marines, 1 submarine and 4 transports moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries, 2 infantry and 3 marines moved from 35 Sea Zone to Philippines
            2 fighters moved from French Indo China to 35 Sea Zone
            1 fighter moved from Yunnan to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            2 bombers moved from French Indo China to Philippines
            1 fighter and 2 tactical_bombers moved from Yunnan to Philippines
            1 fighter moved from Japan to Philippines
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery moved from Shensi to Kweichow
    
        Place Units - Japanese
            2 fighters and 3 infantry placed in Japan
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in India
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    UK_Pacific : 0.67
    Japanese : -0.83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Southern France
            1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Okinawa
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Java
            Battle in Okinawa
            Battle in Guam
            Battle in Celebes
            Battle in Southern France
            Battle in 120 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 submarine in 120 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 120 Sea Zone
                Americans win, taking Java from Japanese, taking Okinawa from Japanese, taking Guam from Japanese, taking Celebes from Japanese, taking Southern France from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            4 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            1 carrier and 2 destroyers moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns, 2 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
            2 marines moved from Morocco to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 93 Sea Zone
            2 aaGuns and 2 marines moved from 93 Sea Zone to Southern France
            2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
            1 armour and 3 infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 bombers placed in Eastern United States
            3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone
            7 infantry moved from Persia to Iraq
            1 armour moved from Tunisia to Libya
            1 fighter moved from Algeria to Libya
            3 fighters moved from Gibraltar to Southern France
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            2 carriers moved from 91 Sea Zone to 93 Sea Zone
                  British take 93 Sea Zone from Italians
            1 fighter moved from 91 Sea Zone to Southern France
            2 fighters moved from United Kingdom to Southern France
            2 fighters moved from Algeria to Southern France
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Persia to Iraq
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 8 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 8 infantry in Iraq, round 2 : 2/8 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Germans with 7 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Libya
                British attack with 1 armour and 1 fighter
                Italians defend with 1 armour
                    British roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Libya to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
            3 aaGuns moved from Persia to Iraq
            1 armour moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 armour and 2 infantry placed in Egypt
            2 fighters placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eire: 1 mech_infantry
            EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 1,17
    Italians : 0,17
    Americans : -0,67
    AA fire in Normandy Bordeaux : : -0,17
    Chinese : 0,17
    Japanese : 1,50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Persia
                  Italians take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Persia
                  Italians take Persia from British
            1 armour moved from Persia to Northwest Persia
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber moved from Bryansk to Ukraine
            2 artilleries moved from Southern Italy to Northern Italy
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Egypt
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 fighter moved from Caroline Islands to Queensland
            1 aaGun moved from South Australia to Queensland
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 5 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Nenetsia to Smolensk
            2 bombers moved from Novgorod to Smolensk
            11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
            1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 artillery and 1 infantry moved from Belarus to Smolensk
    

    Savegame

  • '20 '19

    @Sovietishcat scramble sz 110?

  • '19

    @wizmark no scramble

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 5 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Nenetsia to Smolensk
            2 bombers moved from Novgorod to Smolensk
            11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
            1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 artillery and 1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iraq
                Germans attack with 11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns and 7 infantry
                    AA fire in Iraq : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 11/25 hits, 9.50 expected hits
                    British roll dice for 3 aaGuns and 7 infantry in Iraq, round 2 : 5/7 hits, 2.33 expected hits
                    3 aaGuns owned by the British, 5 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 11 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 3 aaGuns and 7 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 aaGun and 5 infantry moved from Western Germany to France
            2 bombers, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to France
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Volgograd to Caucasus
            8 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
            2 bombers moved from Smolensk to Ukraine
            1 aaGun, 7 artilleries and 20 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Nenetsia to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Poland to Belarus
            1 artillery and 3 infantry moved from Norway to Finland
            3 mech_infantrys moved from Germany to France
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 artillery and 2 infantry placed in France
            3 infantry placed in Ukraine
            8 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 2.67
    Americans : -0.33
    AA fire in Iraq : : -0.67
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 infantry moved from Samara to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 armour, 20 infantry and 1 mech_infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            15 artilleries and 42 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            3 armour, 1 infantry and 3 mech_infantrys moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 armour, 15 artilleries, 43 infantry and 3 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 armour, 15 artilleries, 43 infantry and 3 mech_infantrys in Bryansk, round 2 : 18/64 hits, 16,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 3 armour, 15 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/8 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/8 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            2 aaGuns moved from Samara to Volgograd
            3 aaGuns moved from Tambov to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 armour, 3 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : -1,00
    Russians : 2,17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 destroyers, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 mech_infantrys moved from India to Eastern Persia
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            2 artilleries moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Philippines to Guam
            1 bomber moved from Philippines to Sikang
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            4 marines moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 42 Sea Zone
            4 marines moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            2 fighters moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Java
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 destroyers, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 mech_infantrys moved from India to Eastern Persia
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            2 artilleries moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Philippines to Guam
            1 bomber moved from Philippines to Sikang
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            4 marines moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 42 Sea Zone
            4 marines moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            2 fighters moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Java
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships and 2 cruisers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 2 cruisers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 3 fighters, 4 marines and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 3 fighters, 4 marines and 2 tactical_bombers in Java, round 2 : 2/9 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 3 fighters, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 marine
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 4.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Guam
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 artillery moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 submarine moved from 79 Sea Zone to 72 Sea Zone
            1 bomber moved from Sikang to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Kweichow
            3 mech_infantrys moved from French Indo China to Kweichow
            3 mech_infantrys moved from Kwangtung to Yunnan
            2 tactical_bombers moved from Philippines to Kweichow
            1 fighter moved from 21 Sea Zone to Philippines
            2 fighters moved from Philippines to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            3 transports moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from Java to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            2 tactical_bombers moved from Celebes to 42 Sea Zone
            4 fighters moved from Celebes to 42 Sea Zone
            6 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Guam to Japan
            2 infantry moved from Korea to Manchuria
            2 mech_infantrys moved from Kweichow to Szechwan
            1 aaGun moved from Kweichow to Szechwan
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 20 Sea Zone
            2 mech_infantrys placed in Kwangtung
            1 factory_minor placed in Manchuria
            3 artilleries placed in Japan
            3 mech_infantrys placed in India
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Chinese : -0.33
    Japanese : -4.17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 4 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer and 1 submarine moved from 120 Sea Zone to 116 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            3 bombers moved from Eastern United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 aaGuns, 2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            2 marines moved from Southern France to 93 Sea Zone
            2 aaGuns, 1 armour, 2 artilleries, 1 carrier, 2 cruisers, 4 infantry, 2 marines and 5 transports moved from 93 Sea Zone to 92 Sea Zone
            1 armour, 2 artilleries and 2 marines moved from 92 Sea Zone to Morocco
            2 aaGuns and 4 infantry moved from 92 Sea Zone to Morocco
    
        Place Units - Americans
            4 infantry placed in Central United States
            Americans undo move 1.
            2 infantry placed in Central United States
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 bombers placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            3 submarines placed in 93 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
            Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 93 Sea Zone to 99 Sea Zone
                  British take 99 Sea Zone from Italians
    
        Combat - British
            Battle in Crete
                British attack with 1 armour and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Crete
                    British roll dice for 1 armour and 1 infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Cyprus
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 marine
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 marine in Cyprus, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            2 carriers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            3 fighters moved from Southern France to Gibraltar
            3 fighters moved from Southern France to Algeria
            2 fighters moved from Southern France to 92 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            4 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Trans-Jordan
            1 fighter moved from 93 Sea Zone to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 marine placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
            British collect 28 PUs (2 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : -1,67
    Americans : -0,67
    Chinese : 1,17
    Japanese : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Ukraine to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
    

    Savegame

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