Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Whack Allies WAW vs dawg Axis #?
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 4 Transports moved from 51 Sea Zone to 48 Sea Zone 4 Infantrys moved from Greece to 51 Sea Zone 4 Infantrys and 2 Transports moved from 51 Sea Zone to 55 Sea Zone 4 Infantrys moved from 55 Sea Zone to Palestine 1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to Palestine 1 Infantry moved from New Valley to Lower Egypt 1 Infantry moved from Nubia to Lower Egypt 2 Fighters moved from 51 Sea Zone to Lower Egypt 1 Infantry moved from Kufra to Tobruk 1 Infantry moved from Kufra to New Valley 1 Artillery moved from Tuscany to 46 Sea Zone 1 Artillery and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete Italians take Crete from British 2 Transports moved from 48 Sea Zone to 46 Sea Zone 4 Infantrys moved from Campania to 48 Sea Zone 4 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 4 Infantrys moved from 51 Sea Zone to Crete 1 Battleship and 3 Destroyers moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Darfur to French Equatorial Africa 1 Infantry moved from Kufra to Darfur 1 Infantry moved from Hun to Kufra 3 Artillerys, 1 Elite, 14 Infantrys and 2 Tanks moved from N.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 4 Infantrys moved from N.Tunisia to S.Algeria 1 Artillery moved from Tuscany to Rome 5 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 1 Elite, 1 HeavyTank, 11 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Palestine Italians attack with 1 Adv.Fighter, 1 Fighter and 4 Infantrys British defend with 1 Factory and 2 Tanks Italians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Palestine, round 2 : 0/6 hits, 1.50 expected hits British roll dice for 2 Tanks in Palestine, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 Adv.Fighter, 1 Fighter and 4 Infantrys in Palestine, round 3 : 0/6 hits, 1.50 expected hits British roll dice for 2 Tanks in Palestine, round 3 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Palestine Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Palestine, round 4 : 2/4 hits, 1.17 expected hits British roll dice for 2 Tanks in Palestine, round 4 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 Infantrys Casualties for British: 2 Tanks Battle in Lower Egypt Italians attack with 2 Fighters and 2 Infantrys British defend with 3 Fighters Italians roll dice for 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 3 Fighters in Lower Egypt, round 2 : 1/3 hits, 1.50 expected hits 2 Fighters owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt Italians roll dice for 2 Fighters and 1 Infantry in Lower Egypt, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 Fighter in Lower Egypt, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 22 Casualties for Italians: 1 Infantry Casualties for British: 3 Fighters Battle in E.Morocco Italians attack with 3 Artillerys, 1 Elite, 14 Infantrys, 4 Mech.Infs and 2 Tanks British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Factory, 13 Infantrys and 4 Tanks Italians roll dice for 3 Artillerys, 1 Elite, 14 Infantrys, 4 Mech.Infs and 2 Tanks in E.Morocco, round 2 : 9/24 hits, 7.17 expected hits French roll dice for 1 Artillery, 1 Fighter, 13 Infantrys and 4 Tanks in E.Morocco, round 2 : 6/19 hits, 7.17 expected hits 9 Infantrys owned by the French and 6 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 3 Artillerys, 1 Elite, 8 Infantrys, 4 Mech.Infs and 2 Tanks in E.Morocco, round 3 : 5/18 hits, 6.17 expected hits French roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 4 Tanks in E.Morocco, round 3 : 4/10 hits, 4.17 expected hits 1 Artillery owned by the French, 4 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 4 Mech.Infs and 2 Tanks in E.Morocco, round 4 : 8/14 hits, 5.17 expected hits French roll dice for 1 Fighter and 4 Tanks in E.Morocco, round 4 : 3/5 hits, 2.50 expected hits 1 Fighter owned by the British, 4 Tanks owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 3 Artillerys, 1 Elite, 1 Infantry, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 32 Casualties for Italians: 13 Infantrys Casualties for French: 1 Artillery, 13 Infantrys and 4 Tanks Casualties for British: 1 Fighter Battle in French Equatorial Africa Italians attack with 1 Infantry British defend with 1 Infantry; French defend with 1 Factory Italians roll dice for 1 Infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in French Equatorial Africa French win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in S.Algeria Italians attack with 4 Infantrys British defend with 1 Infantry Italians roll dice for 4 Infantrys in S.Algeria, round 2 : 1/4 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in S.Algeria Italians win, taking S.Algeria from French with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in 56 Sea Zone Italians attack with 1 Battleship and 3 Destroyers British defend with 2 Cruisers and 2 Transports Italians roll dice for 1 Battleship and 3 Destroyers in 56 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 2 Cruisers and 2 Transports in 56 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the Italians 2 Transports owned by the British lost in 56 Sea Zone Italians roll dice for 1 Battleship and 3 Destroyers in 56 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 2 Cruisers in 56 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 2 Destroyers owned by the Italians and 2 Cruisers owned by the British lost in 56 Sea Zone Italians win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 20 Casualties for British: 2 Cruisers and 2 Transports Casualties for Italians: 2 Destroyers Non Combat Move - Italians 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Carrier moved from 51 Sea Zone to 55 Sea Zone 1 Fighter moved from Lower Egypt to 55 Sea Zone 1 Adv.Fighter moved from Palestine to 55 Sea Zone 1 Fighter moved from Palestine to 51 Sea Zone Place Units - Italians 4 Mech.Infs placed in Tunis 1 Elite, 1 HeavyTank and 1 Tank placed in Hun 4 Infantrys placed in Greece 3 Infantrys placed in Campania 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians : 4.33 British : -1.33 French : 0.50
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Fighter, 2 Infantrys and 1 Tank moved from Syria to Palestine 1 Infantry and 1 Tank moved from Cape Verde to 33 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 33 Sea Zone to 38 Sea Zone 1 Infantry and 1 Tank moved from 38 Sea Zone to Angola 1 Transport moved from 33 Sea Zone to 32 Sea Zone 1 Destroyer moved from 33 Sea Zone to 38 Sea Zone Purchase Units - French French buy 1 Bunker, 1 Elite and 5 Infantrys; Remaining resources: 4 PUs; Combat - French Battle in Palestine French attack with 1 Fighter, 2 Infantrys and 1 Tank Italians defend with 1 Factory and 2 Infantrys French roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Palestine, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Palestine French roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Palestine, round 3 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Palestine French win, taking Palestine from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Angola French attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry French roll dice for 1 Infantry and 1 Tank in Angola, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry and 1 Tank in Angola, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola French loses 0 PUs for violating Angolas neutrality. French win, taking Angola from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French 1 Fighter moved from Palestine to Syria Place Units - French 1 Bunker placed in W.Morocco 2 Infantrys placed in Syria 3 Infantrys placed in French Equatorial Africa 1 Elite placed in French Guiana Turn Complete - French French collect 19 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Italians : -1.00 French : 0.33
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Artillery and 1 Infantry moved from Kamchatka to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Kolyma 1 ArmoredCar moved from Tokyo to 85 Sea Zone 1 ArmoredCar and 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone 1 ArmoredCar moved from 75 Sea Zone to Kolyma 1 Transport moved from 75 Sea Zone to 85 Sea Zone 2 ArmoredCars moved from Tokyo to 85 Sea Zone 2 ArmoredCars and 1 Transport moved from 85 Sea Zone to 75 Sea Zone 2 ArmoredCars moved from 75 Sea Zone to Okhotsk 1 Transport moved from 75 Sea Zone to 85 Sea Zone 1 ArmoredCar moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone 1 ArmoredCar and 1 Infantry moved from 75 Sea Zone to Ayan 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 1 Artillery moved from Vladivostok to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Elite moved from Tokyo to 84 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 75 Sea Zone to Ayan 1 B.Transport moved from 75 Sea Zone to 84 Sea Zone 1 Elite moved from Tokyo to 84 Sea Zone 1 B.Transport and 1 Elite moved from 84 Sea Zone to 75 Sea Zone 2 Artillerys moved from Vladivostok to 75 Sea Zone 1 Elite, 1 Infantry and 1 Marine moved from Vladivostok to 75 Sea Zone 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine moved from 75 Sea Zone to Ayan 1 Artillery, 1 Elite and 2 Infantrys moved from N.Buryat Mongolia to Irkutsk 1 Submarine moved from 76 Sea Zone to 72 Sea Zone 3 Destroyers moved from 85 Sea Zone to 72 Sea Zone 1 Bomber moved from Heilungchiang to 72 Sea Zone 2 Fighters moved from Heilungchiang to Irkutsk 2 Fighters moved from 102 Sea Zone to 72 Sea Zone 1 Battleship and 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys and 2 Marines moved from Hollandia to 108 Sea Zone 2 Artillerys, 2 Marines and 4 Transports moved from 108 Sea Zone to 107 Sea Zone 1 Artillery and 3 Elites moved from Davao to 107 Sea Zone 3 Artillerys, 3 Elites, 2 Marines and 4 Transports moved from 107 Sea Zone to 111 Sea Zone 3 Artillerys, 3 Elites and 2 Marines moved from 111 Sea Zone to Soembawa 1 Artillery and 1 Elite moved from West Borneo to 110 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from 111 Sea Zone to Soembawa Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 Destroyer, 4 Elites, 4 Infantrys, 3 Marines, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kolyma Yamamoto attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys Russians defend with 3 ArmoredCars Yamamoto roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Kolyma, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 3 ArmoredCars in Kolyma, round 2 : 0/3 hits, 0.50 expected hits 1 ArmoredCar owned by the Russians lost in Kolyma Yamamoto roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Kolyma, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 ArmoredCars in Kolyma, round 3 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians lost in Kolyma Yamamoto roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Kolyma, round 4 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 ArmoredCar in Kolyma, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Kolyma Yamamoto win, taking Kolyma from Russians with 1 ArmoredCar, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 3 ArmoredCars Battle in Ayan Yamamoto attack with 1 ArmoredCar, 3 Artillerys, 3 Elites, 3 Infantrys and 1 Marine Russians defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar, 3 Artillerys, 3 Elites, 3 Infantrys and 1 Marine in Ayan, round 2 : 6/11 hits, 3.83 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Yamamoto win, taking Ayan from Russians with 1 ArmoredCar, 3 Artillerys, 3 Elites, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Okhotsk Yamamoto attack with 2 ArmoredCars Russians defend with 1 Mech.Inf Yamamoto roll dice for 2 ArmoredCars in Okhotsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Mech.Inf in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 ArmoredCars in Okhotsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Mech.Inf in Okhotsk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Okhotsk Yamamoto roll dice for 1 ArmoredCar in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Mech.Inf in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Mech.Inf in Okhotsk, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar in Okhotsk, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Mech.Inf in Okhotsk, round 6 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Okhotsk Yamamoto win, taking Okhotsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 ArmoredCar Casualties for Russians: 1 Mech.Inf Battle in Irkutsk Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys Russians defend with 1 AAGun, 3 Artillerys, 1 Bomber, 1 Elite and 1 Infantry AA fire in Irkutsk : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in Irkutsk Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Irkutsk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 3 Artillerys, 1 Bomber, 1 Elite and 1 Infantry in Irkutsk, round 2 : 0/6 hits, 1.83 expected hits 1 Infantry owned by the Russians lost in Irkutsk Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Irkutsk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 Artillerys, 1 Bomber and 1 Elite in Irkutsk, round 3 : 1/5 hits, 1.50 expected hits 1 Elite owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Irkutsk Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Irkutsk, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Artillerys and 1 Bomber in Irkutsk, round 4 : 0/3 hits, 0.83 expected hits 1 Bomber owned by the Russians lost in Irkutsk Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Irkutsk, round 5 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Artillerys in Irkutsk, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Irkutsk Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Fighter in Irkutsk, round 6 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Irkutsk, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Fighter owned by the Yamamoto lost in Irkutsk Yamamoto win, taking Irkutsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Fighters and 2 Infantrys Casualties for Russians: 3 Artillerys, 1 Bomber, 1 Elite and 1 Infantry Battle in 111 Sea Zone Yamamoto attack with 1 Battleship, 1 Destroyer and 5 Transports Anzac defend with 2 Submarines Anzac roll dice for 2 Submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Destroyer and 5 Transports in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Anzac lost in 111 Sea Zone Anzac roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Destroyer and 5 Transports in 111 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone Yamamoto win with 1 Battleship and 5 Transports remaining. Battle score for attacker is 6 Casualties for Anzac: 2 Submarines Casualties for Yamamoto: 1 Destroyer Battle in Soembawa Yamamoto attack with 4 Artillerys, 4 Elites and 2 Marines British defend with 2 Infantrys; Dutch defend with 1 Artillery Yamamoto roll dice for 4 Artillerys, 4 Elites and 2 Marines in Soembawa, round 2 : 4/10 hits, 4.33 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 2 : 3/3 hits, 1.00 expected hits 1 Artillery owned by the Dutch, 2 Elites owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the British lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 3 Artillerys, 2 Elites and 2 Marines remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery and 2 Elites Casualties for Dutch: 1 Artillery Casualties for British: 2 Infantrys Battle in 72 Sea Zone Yamamoto attack with 1 Bomber, 3 Destroyers, 2 Fighters and 1 Submarine British defend with 1 Destroyer; Americans defend with 1 ArmoredCar, 1 Cruiser, 1 Destroyer, 2 T.Boats and 1 Transport Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber, 3 Destroyers and 2 Fighters in 72 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 Cruiser, 2 Destroyers, 2 T.Boats and 1 Transport in 72 Sea Zone, round 2 : 1/6 hits, 1.67 expected hits 1 Submarine owned by the Yamamoto, 1 Transport owned by the Americans and 1 T.Boat owned by the Americans lost in 72 Sea Zone Yamamoto roll dice for 1 Bomber, 3 Destroyers and 2 Fighters in 72 Sea Zone, round 3 : 0/6 hits, 2.33 expected hits Americans roll dice for 1 Cruiser, 2 Destroyers and 1 T.Boat in 72 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone Yamamoto roll dice for 1 Bomber, 2 Destroyers and 2 Fighters in 72 Sea Zone, round 4 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 Cruiser, 2 Destroyers and 1 T.Boat in 72 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits 1 Destroyer owned by the Americans, 1 Destroyer owned by the British and 1 T.Boat owned by the Americans lost in 72 Sea Zone Yamamoto roll dice for 1 Bomber, 2 Destroyers and 2 Fighters in 72 Sea Zone, round 5 : 0/5 hits, 2.00 expected hits Americans roll dice for 1 Cruiser in 72 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Yamamoto lost in 72 Sea Zone Yamamoto roll dice for 1 Bomber, 2 Destroyers and 1 Fighter in 72 Sea Zone, round 6 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Cruiser in 72 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in 72 Sea Zone Yamamoto win with 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 19 Casualties for Yamamoto: 2 Destroyers, 1 Fighter and 1 Submarine Casualties for Americans: 1 ArmoredCar, 1 Cruiser, 1 Destroyer, 2 T.Boats and 1 Transport Casualties for British: 1 Destroyer Non Combat Move - Yamamoto 1 Carrier moved from 102 Sea Zone to 76 Sea Zone 1 Fighter moved from 72 Sea Zone to 76 Sea Zone 1 Bomber moved from 72 Sea Zone to Koryakia 1 Submarine moved from 102 Sea Zone to 95 Sea Zone 1 Submarine moved from 102 Sea Zone to 109 Sea Zone 4 Destroyers and 2 Submarines moved from 102 Sea Zone to 76 Sea Zone Place Units - Yamamoto 3 Elites placed in West Borneo 1 Elite and 3 Marines placed in Davao 4 Artillerys and 4 Infantrys placed in Tokyo 1 Destroyer, 2 S.Submarines and 1 Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Irkutsk : : 0.67 Yamamoto : -7.00 Americans : -1.33 Anzac : 1.00 Russians : -4.17 Dutch : 2.00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 2 ArmoredCars moved from Ningsia to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Szechwan 3 Infantrys moved from Chahar to Shantung 2 ArmoredCars moved from Suiyuan to Shantung 1 Infantry moved from Chahar to Shantung 1 Infantry moved from Chahar to Shansi 3 ArmoredCars moved from Ningsia to Shensi 1 ArmoredCar moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Shensi 1 ArmoredCar moved from Gobi Altai to Shensi 2 Tanks moved from Hsining to Ningsia 2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Chinese Battle in Shantung Chinese attack with 2 ArmoredCars and 4 Infantrys Hisaichi defend with 1 Elite and 2 Infantrys Chinese roll dice for 2 ArmoredCars and 4 Infantrys in Shantung, round 2 : 1/6 hits, 1.33 expected hits Hisaichi roll dice for 1 Elite and 2 Infantrys in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 2 ArmoredCars and 3 Infantrys in Shantung, round 3 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Elite and 1 Infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shantung, round 4 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Elite in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 3 Infantrys remaining. Battle score for attacker is -3 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Casualties for Hisaichi: 1 Elite and 2 Infantrys Battle in Hupeh Chinese attack with 3 ArmoredCars and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Infantry Chinese roll dice for 3 ArmoredCars and 1 Infantry in Hupeh, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hupeh Chinese roll dice for 3 ArmoredCars and 1 Infantry in Hupeh, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 ArmoredCars and 1 Infantry in Hupeh, round 4 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 ArmoredCars and 1 Infantry in Hupeh, round 5 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 3 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Chahar to Suiyuan Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Artillerys, 2 Elites, 1 Infantry and 1 L.Fighter placed in Hsining Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Chinese : -3.00
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Infantry moved from Chita to N.Buryat Mongolia 1 Infantry moved from Chita to N.Buryat Mongolia 1 Infantry moved from Chita to N.Buryat Mongolia 1 Infantry moved from Chita to S.Buryat Mongolia 1 Infantry moved from Peking to Chahar Hisaichi take Chahar from Chinese 2 Tanks moved from N.Thailand to Yunnan 2 ArmoredCars and 1 Tank moved from Anhwei to Hupeh 1 Tank moved from Kweichow to Hupeh 1 Infantry moved from Kweichow to Yunnan 2 Infantrys moved from Malaya to 110 Sea Zone 1 Artillery and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 4 Infantrys moved from 111 Sea Zone to Soembawa 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Bomber moved from Bangkok to Yunnan 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita 1 Artillery and 5 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung 1 Marine moved from Peking to Shantung 1 Elite moved from Peking to Chahar 4 Infantrys moved from Peking to Chahar 2 Infantrys moved from Peking to Chahar Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 4 Artillerys, 10 Infantrys, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 ArmoredCars and 2 Tanks Chinese defend with 3 ArmoredCars and 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Hupeh, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 3 ArmoredCars and 1 Infantry in Hupeh, round 2 : 2/4 hits, 0.83 expected hits 2 ArmoredCars owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hupeh Hisaichi roll dice for 2 Tanks in Hupeh, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 ArmoredCars and 1 Infantry in Hupeh, round 3 : 1/3 hits, 0.67 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 4 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Tank remaining. Battle score for attacker is 1 Casualties for Hisaichi: 2 ArmoredCars and 1 Tank Casualties for Chinese: 3 ArmoredCars and 1 Infantry Battle in Yunnan Hisaichi attack with 1 Bomber, 1 Infantry and 2 Tanks British defend with 3 Infantrys Hisaichi roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Yunnan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 3 Infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Yunnan, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 Infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Yunnan, round 4 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Shantung Hisaichi attack with 1 Artillery, 5 Infantrys and 1 Marine Chinese defend with 3 Infantrys Hisaichi roll dice for 1 Artillery, 5 Infantrys and 1 Marine in Shantung, round 2 : 2/7 hits, 1.83 expected hits Chinese roll dice for 3 Infantrys in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung Hisaichi roll dice for 1 Artillery, 4 Infantrys and 1 Marine in Shantung, round 3 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 3 Infantrys Non Combat Move - Hisaichi 4 ArmoredCars moved from Hong Kong to Hunan 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Bomber moved from Yunnan to Bangkok Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 8 Infantrys placed in Changchun 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking 3 ArmoredCars placed in Heilungchiang 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Hong Kong Hisaichi undo move 2. 1 Infantry placed in Hong Kong 7 Infantrys placed in Changchun Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 112 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67 Chinese : -1.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Artillery and 1 Infantry moved from Java to Lombok 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 6 Infantrys moved from Hyderabad to Calcutta 5 Infantrys moved from Madras to Hyderabad 3 Submarines moved from 18 Sea Zone to 21 Sea Zone 2 Mot.Infs moved from Belgian Congo to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 3 Infantrys moved from Iraq to Syria 2 ArmoredCars moved from S.Saudi Arabia to N.Saudi Arabia 2 ArmoredCars moved from N.Saudi Arabia to Lower Egypt 1 Infantry and 6 Tanks moved from Mersa Matruh to New Valley 2 Artillerys and 8 Infantrys moved from Mersa Matruh to Kufra 3 Infantrys moved from Mozambique to Kenya 2 Transports moved from 62 Sea Zone to 64 Sea Zone Purchase Units - British British buy 4 ArmoredCars, 1 Elite, 20 Infantrys, 2 S.Submarines, 4 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Darfur British attack with 1 Infantry and 2 Mot.Infs Italians defend with 1 Infantry British roll dice for 1 Infantry and 2 Mot.Infs in Darfur, round 2 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Infantry and 2 Mot.Infs remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in New Valley British attack with 1 Infantry and 6 Tanks Italians defend with 1 Infantry British roll dice for 1 Infantry and 6 Tanks in New Valley, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley British win, taking New Valley from Italians with 6 Tanks remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Kufra British attack with 2 Artillerys and 8 Infantrys Italians defend with 1 Infantry British roll dice for 2 Artillerys and 8 Infantrys in Kufra, round 2 : 2/10 hits, 2.33 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra British win, taking Kufra from Italians with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Lower Egypt British attack with 2 ArmoredCars Italians defend with 1 Infantry British roll dice for 2 ArmoredCars in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from Cairo to Syria 1 AAGun moved from Belgian Congo to French Equatorial Africa 2 Infantrys moved from Central America to Colombia 2 Infantrys moved from Northeast USA to South Central USA 1 Tank moved from Bolivia to Bahia 2 Infantrys moved from W.Iran to Iraq Place Units - British 4 T.Boats placed in 21 Sea Zone 2 S.Submarines placed in 18 Sea Zone 6 Infantrys placed in Cairo 2 ArmoredCars placed in N.Saudi Arabia 2 ArmoredCars and 1 Tank placed in W.Iran 2 Infantrys placed in S.Saudi Arabia 1 Elite and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Cape Town 1 Infantry placed in Bombay Turn Complete - British British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
British : -0.67 Italians : 1.67
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Fighters moved from Broome to Soembawa 1 Artillery and 1 Tank moved from West Papua to 114 Sea Zone 2 Marines moved from Port Moresby to 114 Sea Zone 1 Artillery, 2 Marines, 1 Tank and 2 Transports moved from 114 Sea Zone to 67 Sea Zone 1 Artillery, 2 Marines and 1 Tank moved from 67 Sea Zone to Soembawa 1 Fighter moved from Merauke to Soembawa 2 Elites moved from Townsville to 113 Sea Zone 1 Elite moved from Merauke to 113 Sea Zone 1 Cruiser, 3 Elites and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 3 Elites moved from 67 Sea Zone to Soembawa 4 Elites moved from Merauke to 113 Sea Zone 4 Elites and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Elites moved from 67 Sea Zone to Soembawa 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Tanimbar 1 Infantry moved from West Papua to Hollandia Dutch take Hollandia from Yamamoto 3 Elites and 2 Infantrys moved from West Papua to Merauke 1 Elite moved from Port Moresby to West Papua 1 Carrier and 1 Destroyer moved from 114 Sea Zone to 113 Sea Zone Purchase Units - Anzac Anzac buy 2 Cruisers and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Soembawa Anzac attack with 1 Artillery, 7 Elites, 3 Fighters, 2 Marines and 1 Tank Hisaichi defend with 1 Artillery and 4 Infantrys; Yamamoto defend with 3 Artillerys, 2 Elites and 2 Marines Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 7 Elites, 3 Fighters, 2 Marines and 1 Tank in Soembawa, round 2 : 5/14 hits, 5.33 expected hits Yamamoto roll dice for 4 Artillerys, 2 Elites, 4 Infantrys and 2 Marines in Soembawa, round 2 : 3/12 hits, 4.00 expected hits 3 Elites owned by the Anzac, 1 Elite owned by the Yamamoto and 4 Infantrys owned by the Hisaichi lost in Soembawa Anzac roll dice for 1 Artillery, 4 Elites, 3 Fighters, 2 Marines and 1 Tank in Soembawa, round 3 : 6/11 hits, 4.33 expected hits Yamamoto roll dice for 4 Artillerys, 1 Elite and 2 Marines in Soembawa, round 3 : 3/7 hits, 2.33 expected hits 3 Elites owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 1 Artillery owned by the Hisaichi lost in Soembawa Anzac roll dice for 1 Artillery, 1 Elite, 3 Fighters, 2 Marines and 1 Tank in Soembawa, round 4 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 1 Marine in Soembawa, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Anzac and 1 Marine owned by the Yamamoto lost in Soembawa Anzac win, taking Soembawa from Yamamoto with 1 Artillery, 3 Fighters, 2 Marines and 1 Tank remaining. Battle score for attacker is 17 Casualties for Anzac: 7 Elites Casualties for Hisaichi: 1 Artillery and 4 Infantrys Casualties for Yamamoto: 3 Artillerys, 2 Elites and 2 Marines Non Combat Move - Anzac 2 Fighters moved from Soembawa to 113 Sea Zone 1 Fighter moved from Soembawa to Flores Place Units - Anzac 2 Cruisers placed in 67 Sea Zone 3 Infantrys placed in Broome 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.33 Anzac : 1.50
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 1 Bunker and 4 Infantrys; Remaining resources: 3 PUs; Non Combat Move - Dutch Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 AAGun moved from West Papua to Port Moresby 2 Infantrys moved from Lombok to Soembawa 1 Infantry moved from Java to Lombok 1 Infantry moved from Sumatra to Java 1 Infantry moved from Java to Lombok 1 Infantry moved from Flores to Soembawa Place Units - Dutch 1 Bunker placed in Tanimbar 2 Infantrys placed in Java 2 Infantrys placed in Sumatra Turn Complete - Dutch Dutch collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to East Prussia 1 Fighter moved from Oulu to East Prussia 2 ArmoredCars, 1 Elite, 13 Infantrys and 1 Tank moved from Oulu to Vyborg 2 Artillerys and 1 Infantry moved from Tampere to Oulu 1 Artillery and 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in East Prussia Finns attack with 1 Artillery, 1 Elite and 1 Fighter Russians defend with 2 Infantrys and 1 Tank Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in East Prussia, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys and 1 Tank in East Prussia, round 2 : 2/3 hits, 1.17 expected hits 1 Elite owned by the Finns and 1 Artillery owned by the Finns lost in East Prussia Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -7 Casualties for Finns: 1 Artillery and 1 Elite 1 Fighter owned by the Finns retreated Non Combat Move - Finns 1 Fighter moved from East Prussia to Vyborg Place Units - Finns 2 Elites, 3 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -1.17 Russians : 0.83
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 2 Infantrys moved from Kiev to Minsk 1 Fighter moved from Vinnytsia to Minsk 2 Tanks moved from Vinnytsia to Minsk 1 Elite, 1 Infantry and 6 Tanks moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 Fighter, 2 Infantrys and 2 Tanks Russians defend with 1 Infantry and 1 Tank Romanians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Minsk, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Minsk, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Russians: 1 Infantry and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Minsk to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Tanks placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians : -1.33 Russians : -1.33
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from Burma to S.Thailand 3 Infantrys moved from Bangkok to Malaya Purchase Units - Thai Thai buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Malaya 1 Elite and 1 Infantry placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 14 ArmoredCars moved from Bahia to 32 Sea Zone 1 ArmoredCar and 1 Tank moved from Salvador to 35 Sea Zone 2 ArmoredCars and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 2 ArmoredCars moved from 34 Sea Zone to Canarians 2 ArmoredCars and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 2 ArmoredCars moved from 34 Sea Zone to Canarians 6 ArmoredCars and 3 Transports moved from 32 Sea Zone to 34 Sea Zone 6 ArmoredCars moved from 34 Sea Zone to Rio de Oro 4 ArmoredCars and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 4 ArmoredCars moved from 36 Sea Zone to Liberia 1 ArmoredCar, 1 Tank and 1 Transport moved from 35 Sea Zone to 38 Sea Zone 1 ArmoredCar and 1 Tank moved from 38 Sea Zone to Spanish Guinea 1 Fighter moved from Bahia to Mauritania 2 Battleships moved from 35 Sea Zone to 34 Sea Zone 1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone 3 ArmoredCars and 2 Tanks moved from S.Chile to Rio De Janeiro 1 Artillery and 1 Tank moved from Argentina to Rio De Janeiro 4 ArmoredCars and 1 Tank moved from Rio De Janeiro to Bahia 2 ArmoredCars and 1 Tank moved from Salvador to Bahia 3 S.Submarines moved from 26 Sea Zone to 34 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Artillery moved from Rongelap to 103 Sea Zone 1 Cruiser, 4 Infantrys and 3 S.Submarines moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ulithi 1 Infantry moved from 102 Sea Zone to Ponape 1 Infantry moved from 102 Sea Zone to Truk 1 Infantry moved from 102 Sea Zone to Woleai 1 Artillery and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Artillery moved from 102 Sea Zone to Ponape 2 Fighters moved from 103 Sea Zone to 109 Sea Zone 2 Fighters moved from 103 Sea Zone to 95 Sea Zone 1 Destroyer moved from 103 Sea Zone to 109 Sea Zone 1 Destroyer moved from 103 Sea Zone to 95 Sea Zone 1 ArmoredCar and 1 Elite moved from Johnston to 91 Sea Zone 1 ArmoredCar, 1 Elite and 2 S.Submarines moved from 91 Sea Zone to 95 Sea Zone 1 ArmoredCar and 1 Elite moved from 95 Sea Zone to Minamitori 1 Destroyer moved from 103 Sea Zone to 102 Sea Zone 2 Submarines moved from 103 Sea Zone to 95 Sea Zone 1 Carrier moved from 103 Sea Zone to 95 Sea Zone 1 Carrier moved from 103 Sea Zone to 102 Sea Zone 1 Submarine moved from 103 Sea Zone to 95 Sea Zone 1 Submarine moved from 103 Sea Zone to 95 Sea Zone 1 S.Bomber moved from Johnston to 112 Sea Zone 1 S.Bomber moved from Pearl Harbor to Java 1 B.Transport moved from 91 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys moved from Johnston to 98 Sea Zone 1 B.Transport and 4 Infantrys moved from 98 Sea Zone to 117 Sea Zone Purchase Units - Americans Americans buy 1 Cruiser, 1 Destroyer, 3 Fighters, 4 Marines, 1 S.Bomber, 3 S.Submarines and 1 Transport; Remaining resources: 2 PUs; Combat - Americans Battle in 109 Sea Zone Americans attack with 1 Destroyer and 2 Fighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 2 Fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 2 Fighters in 109 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 109 Sea Zone Americans win with 2 Fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 1 Submarine Battle in 102 Sea Zone Americans attack with 1 Carrier, 1 Cruiser, 1 Destroyer, 3 S.Submarines and 1 Transport Yamamoto defend with 1 Submarine Americans roll dice for 3 S.Submarines in 102 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 102 Sea Zone Americans win with 1 Carrier, 1 Cruiser, 1 Destroyer, 3 S.Submarines and 1 Transport remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 1 Carrier, 1 Destroyer, 2 Fighters, 2 S.Submarines and 4 Submarines Yamamoto defend with 1 Submarine Americans roll dice for 2 S.Submarines and 4 Submarines in 95 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 95 Sea Zone Americans win with 1 Carrier, 1 Destroyer, 2 Fighters, 2 S.Submarines and 4 Submarines remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Truk Battle in Ponape Battle in Canarians Americans attack with 4 ArmoredCars Neutral defend with 1 Infantry Americans roll dice for 1 Battleship in Canarians, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Truk from Yamamoto, taking Ponape from Yamamoto, taking Canarians from Neutral with 3 ArmoredCars remaining. Battle score for attacker is -2 Casualties for Americans: 1 ArmoredCar Casualties for Neutral: 1 Infantry Battle in Minamitori Americans attack with 1 ArmoredCar and 1 Elite Yamamoto defend with 1 Infantry Americans roll dice for 1 ArmoredCar and 1 Elite in Minamitori, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 ArmoredCar and 1 Elite in Minamitori, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 ArmoredCar and 1 Elite remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Ulithi Battle in 112 Sea Zone Americans attack with 1 S.Bomber Hisaichi defend with 1 Submarine Americans roll dice for 1 S.Bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 Submarine owned by the Hisaichi lost in 112 Sea Zone Americans win, taking Ulithi from Yamamoto with 1 S.Bomber remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in Woleai Battle in Spanish Guinea Americans attack with 1 ArmoredCar and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar and 1 Tank in Spanish Guinea, round 2 : 2/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Spanish Guinea Americans loses 0 PUs for violating Spanish Guineas neutrality. Americans win, taking Woleai from Yamamoto, taking Spanish Guinea from Neutral with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Liberia Americans attack with 4 ArmoredCars Neutral defend with 1 Infantry Americans roll dice for 4 ArmoredCars in Liberia, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Liberia Americans loses 0 PUs for violating Liberias neutrality. Americans win, taking Liberia from Neutral with 3 ArmoredCars remaining. Battle score for attacker is -2 Casualties for Americans: 1 ArmoredCar Casualties for Neutral: 1 Infantry Battle in Rio de Oro Americans attack with 6 ArmoredCars Neutral defend with 3 Infantrys Americans roll dice for 1 Battleship in Rio de Oro, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 6 ArmoredCars in Rio de Oro, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio de Oro Americans roll dice for 5 ArmoredCars in Rio de Oro, round 3 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 5 ArmoredCars in Rio de Oro, round 4 : 0/5 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Americans lost in Rio de Oro Americans roll dice for 4 ArmoredCars in Rio de Oro, round 5 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 4 ArmoredCars remaining. Battle score for attacker is -2 Casualties for Americans: 2 ArmoredCars Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 2 Fighters moved from 109 Sea Zone to 102 Sea Zone 1 S.Bomber moved from 112 Sea Zone to Java Place Units - Americans 2 Marines placed in Salvador 2 Marines placed in Bahia 1 Cruiser, 1 Destroyer and 1 Transport placed in 83 Sea Zone 3 S.Submarines placed in 91 Sea Zone 3 Fighters placed in Alaska 1 S.Bomber placed in San Francisco Turn Complete - Americans Americans collect 129 PUs; end with 131 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : -1.00 Americans : -3.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans AA fire in Donetsk : 0/3 hits, 0.50 expected hits 1 Infantry moved from Lithuania to Latvia Germans take Latvia from Russians 2 ArmoredCars, 8 Artillerys, 2 Elites and 15 Infantrys moved from Oulu to Vyborg 1 Infantry moved from Brest to Kiev 5 ArmoredCars, 8 Infantrys and 3 Tanks moved from Krakow to Vinnytsia 3 Infantrys moved from Brest to East Prussia 1 Bomber and 2 Stukas moved from Vinnytsia to 54 Sea Zone 1 Tank moved from Bohemia to Vinnytsia 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to East Prussia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 2 Infantrys moved from Pomerania to 23 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 2 Infantrys moved from 24 Sea Zone to Vyborg 2 Artillerys moved from Picardy to Belgium 3 Infantrys moved from Paris to Picardy 3 Infantrys moved from Picardy to Belgium 1 Infantry moved from Belgium to Netherlands 1 Infantry moved from Belgium to Netherlands 3 Infantrys moved from Rhine to Netherlands 4 Infantrys moved from Rhine to Belgium 2 Infantrys moved from Belgium to Picardy 2 Infantrys moved from Paris to Picardy 2 Infantrys moved from Paris to Normandy 2 Infantrys moved from Normandy to Brittany 1 Infantry moved from Paris to Picardy 2 Infantrys moved from Normandy to Picardy 4 Infantrys moved from Picardy to Belgium 2 Infantrys moved from Belgium to Netherlands 4 Infantrys moved from Netherlands to Hamburg 3 Infantrys moved from Berlin to Brandenburg 4 Infantrys moved from Brandenburg to Silesia 5 Infantrys moved from Bohemia to Krakow 1 Destroyer moved from 51 Sea Zone to 56 Sea Zone Purchase Units - Germans Germans buy 28 Infantrys and 6 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in East Prussia Germans attack with 2 Artillerys and 5 Infantrys Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys and 5 Infantrys in East Prussia, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 2 Infantrys and 1 Tank in East Prussia, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in East Prussia Germans roll dice for 2 Artillerys and 5 Infantrys in East Prussia, round 3 : 0/7 hits, 1.83 expected hits Russians roll dice for 1 Tank in East Prussia, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Artillerys and 5 Infantrys in East Prussia, round 4 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 Tank in East Prussia, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys and 1 Tank Casualties for Germans: 1 Infantry Battle in 54 Sea Zone Germans attack with 1 Bomber and 2 Stukas Russians defend with 1 Destroyer, 1 Submarine and 1 Transport Germans roll dice for 1 Bomber and 2 Stukas in 54 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 54 Sea Zone Germans roll dice for 1 Bomber and 2 Stukas in 54 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 Destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 54 Sea Zone Germans win with 1 Bomber and 2 Stukas remaining. Battle score for attacker is 21 Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport Non Combat Move - Germans AA fire in Donetsk : 1/3 hits, 0.50 expected hits 1 Stuka lost in Donetsk 1 Bomber and 2 Stukas moved from 54 Sea Zone to Vinnytsia 4 Infantrys moved from Warsaw to Brest Place Units - Germans 6 Submarines placed in 22 Sea Zone 4 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 5 Infantrys placed in Bohemia 3 Infantrys placed in Normandy 13 Infantrys placed in Berlin Turn Complete - Germans Germans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : -2.00 AA fire in Donetsk : : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Tank moved from Georgia to Donetsk 5 Tanks moved from Stalingrad to Donetsk 2 Infantrys moved from Georgia to Rostov 10 Infantrys moved from Kursk to Donetsk 5 Infantrys moved from Yaroslavl to Kursk 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Estonia to Leningrad 10 Infantrys moved from Moscow to Yaroslavl 2 ArmoredCars moved from Khobdo to Irkutsk 1 Infantry moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Sverdlovsk to Perm Purchase Units - Russians Russians buy 32 Infantrys and 5 Mot.Infs; Remaining resources: 2 PUs; Combat - Russians Battle in Irkutsk Russians attack with 2 ArmoredCars and 1 Infantry Yamamoto defend with 1 AAGun, 1 Artillery and 1 Elite Russians roll dice for 2 ArmoredCars and 1 Infantry in Irkutsk, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Irkutsk, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Irkutsk Russians win, taking Irkutsk from Yamamoto with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Artillery and 1 Elite Non Combat Move - Russians Place Units - Russians 6 Infantrys placed in Sibirsky 2 Infantrys placed in Khobdo 4 Infantrys placed in Leningrad 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 1 Infantry placed in Georgia 5 Mot.Infs placed in Sverdlovsk Turn Complete - Russians Russians collect 81 PUs; end with 83 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Russians : 1.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 1 unit repaired. 1 Transport moved from 51 Sea Zone to 48 Sea Zone 2 Transports moved from 55 Sea Zone to 51 Sea Zone 1 Artillery moved from Crete to 51 Sea Zone 5 Infantrys moved from Crete to 51 Sea Zone 2 Infantrys moved from Greece to 51 Sea Zone 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 55 Sea Zone to 56 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Hun 2 Fighters moved from 51 Sea Zone to Hun 1 Infantry moved from Tobruk to El Agheila 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 Artillery moved from 51 Sea Zone to Tobruk 1 Infantry moved from 51 Sea Zone to Mersa Matruh Italians take Mersa Matruh from British 5 Infantrys moved from 51 Sea Zone to Tobruk 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 3 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from 51 Sea Zone to Tobruk 1 Infantry moved from Rome to Campania 4 Mech.Infs moved from Tunis to Hun 3 Infantrys moved from S.Algeria to E.Morocco 1 Elite and 1 Infantry moved from E.Morocco to W.Morocco 1 Artillery moved from E.Morocco to W.Morocco Purchase Units - Italians Italians buy 1 Bunker, 2 HeavyTanks, 10 Infantrys, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in W.Morocco Italians attack with 1 Artillery, 1 Elite and 1 Infantry French defend with 1 Bunker Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in W.Morocco, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in W.Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in W.Morocco Italians roll dice for 1 Artillery and 1 Elite in W.Morocco, round 3 : 2/2 hits, 0.83 expected hits French roll dice for 1 Bunker in W.Morocco, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Italians and 1 Bunker owned by the French lost in W.Morocco Italians win, taking W.Morocco from French with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 Elite and 1 Infantry Casualties for French: 1 Bunker Non Combat Move - Italians Place Units - Italians 1 Bunker, 1 HeavyTank, 1 Infantry and 1 Tank placed in Hun 1 HeavyTank, 1 Infantry and 2 Tanks placed in E.Morocco 4 Infantrys placed in Greece 4 Infantrys placed in Tunis 2 Submarines placed in 43 Sea Zone Turn Complete - Italians Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : 1.17 French : 1.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 2 Infantrys and 1 Tank moved from Palestine to Syria 3 Infantrys moved from French Equatorial Africa to Darfur 1 Tank moved from Angola to French Equatorial Africa 1 Infantry moved from Angola to Belgian Congo 1 Destroyer and 1 Transport moved from 38 Sea Zone to 36 Sea Zone 1 Elite and 1 Tank moved from French Guiana to 32 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 33 Sea Zone 1 Elite and 1 Tank moved from 33 Sea Zone to Cape Verde Purchase Units - French French buy 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - French Non Combat Move - French Place Units - French 1 Bunker and 2 Infantrys placed in Syria 3 Infantrys placed in French Equatorial Africa 1 Tank placed in French Guiana Turn Complete - French French collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 unit repaired. 1 ArmoredCar moved from Kolyma to Bulun Yamamoto take Bulun from Russians 1 ArmoredCar moved from Bulun to Khatanga Yamamoto take Khatanga from Russians 2 Artillerys and 2 Infantrys moved from Kolyma to Zhigansk Yamamoto take Zhigansk from Russians 1 ArmoredCar moved from Okhotsk to Yakutsk Yamamoto take Yakutsk from Russians 1 ArmoredCar moved from Yakutsk to Olyokminsk Yamamoto take Olyokminsk from Russians 1 ArmoredCar, 3 Artillerys, 3 Elites, 3 Infantrys and 1 Marine moved from Ayan to N.Buryat Mongolia 2 Transports moved from 111 Sea Zone to 107 Sea Zone 1 Elite and 3 Marines moved from Davao to 107 Sea Zone 1 Elite, 3 Marines and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 111 Sea Zone to 110 Sea Zone 3 Elites moved from West Borneo to 110 Sea Zone 3 Elites and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 4 Elites and 3 Marines moved from 111 Sea Zone to Flores 1 Transport moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer moved from 72 Sea Zone to 86 Sea Zone 1 Carrier, 4 Destroyers, 1 Fighter and 2 Submarines moved from 76 Sea Zone to 95 Sea Zone 1 Submarine moved from 85 Sea Zone to 101 Sea Zone 1 Destroyer and 2 S.Submarines moved from 85 Sea Zone to 95 Sea Zone 3 B.Transports moved from 75 Sea Zone to 84 Sea Zone 4 Artillerys and 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Artillerys, 3 B.Transports and 4 Infantrys moved from 84 Sea Zone to 75 Sea Zone 4 Artillerys and 4 Infantrys moved from 75 Sea Zone to Okhotsk Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 2 Destroyers, 1 Factory, 4 Infantrys and 5 Marines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 4 Elites and 3 Marines Anzac defend with 1 Fighter and 6 Infantrys Yamamoto roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 4 Elites and 3 Marines in Flores, round 2 : 2/7 hits, 2.83 expected hits Dutch roll dice for 1 Fighter and 6 Infantrys in Flores, round 2 : 2/7 hits, 2.50 expected hits 3 Infantrys owned by the Anzac and 2 Elites owned by the Yamamoto lost in Flores Yamamoto roll dice for 2 Elites and 3 Marines in Flores, round 3 : 2/5 hits, 2.17 expected hits Dutch roll dice for 1 Fighter and 3 Infantrys in Flores, round 3 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the Anzac and 1 Elite owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Elite and 3 Marines in Flores, round 4 : 3/4 hits, 1.83 expected hits Dutch roll dice for 1 Fighter and 1 Infantry in Flores, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Flores Yamamoto win, taking Flores from Dutch with 3 Marines remaining. Battle score for attacker is 8 Casualties for Yamamoto: 4 Elites Casualties for Anzac: 1 Fighter and 6 Infantrys Battle in 95 Sea Zone Yamamoto attack with 1 Carrier, 5 Destroyers, 1 Fighter, 2 S.Submarines and 2 Submarines Americans defend with 1 Carrier, 1 Destroyer, 2 Fighters, 2 S.Submarines and 4 Submarines Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 95 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 2 S.Submarines and 4 Submarines in 95 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Carrier, 5 Destroyers and 1 Fighter in 95 Sea Zone, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 95 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 4 Submarines owned by the Americans, 2 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto and 2 Destroyers owned by the Yamamoto lost in 95 Sea Zone Yamamoto roll dice for 2 S.Submarines in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 S.Submarines in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 3 Destroyers and 1 Fighter in 95 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 95 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 2 Destroyers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 95 Sea Zone Yamamoto roll dice for 2 S.Submarines in 95 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 S.Submarines in 95 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Fighters in 95 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 95 Sea Zone Yamamoto roll dice for 2 S.Submarines in 95 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 Fighters in 95 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits 1 S.Submarine owned by the Yamamoto lost in 95 Sea Zone Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits 1 S.Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 95 Sea Zone Americans win with 2 Fighters remaining. Battle score for attacker is -26 Casualties for Yamamoto: 1 Carrier, 5 Destroyers, 1 Fighter, 2 S.Submarines and 2 Submarines Casualties for Americans: 1 Carrier, 1 Destroyer, 2 S.Submarines and 4 Submarines 2 Fighters owned by the Americans forced to land in Rongelap Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Americans from Rongelap: 2 Fighters EDIT: Adding units owned by Americans to Minamitori: 2 Fighters EDIT: Turning off Edit Mode 1 T.Boat and 3 Transports moved from 75 Sea Zone to 85 Sea Zone Place Units - Yamamoto 2 Destroyers placed in 85 Sea Zone 1 Factory placed in Manila 3 Marines placed in West Borneo 2 ArmoredCars and 2 Marines placed in Davao Yamamoto undo move 4. 2 Infantrys and 2 Marines placed in Davao 6 ArmoredCars and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Yamamoto : -0.50 Americans : 0.00 Dutch : -0.83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from Shansi to Anhwei Chinese take Anhwei from Hisaichi 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Hisaichi 3 ArmoredCars moved from Shensi to Yunnan 1 Infantry moved from Shensi to Hupeh 2 Tanks moved from Ningsia to Hupeh 4 ArmoredCars moved from Gobi Altai to Shensi 2 Artillerys and 2 Infantrys moved from E.Qinghai to Ningsia 1 L.Fighter moved from Hsining to Yunnan 2 Artillerys, 2 Elites and 1 Infantry moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites and 2 Marines; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Infantry and 2 Tanks Hisaichi defend with 1 Tank Chinese roll dice for 1 Infantry and 2 Tanks in Hupeh, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 2 Tanks remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Yunnan Chinese attack with 3 ArmoredCars and 1 L.Fighter Hisaichi defend with 2 Tanks Chinese roll dice for 3 ArmoredCars and 1 L.Fighter in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Yunnan, round 2 : 2/2 hits, 1.00 expected hits 2 ArmoredCars owned by the Chinese lost in Yunnan Chinese roll dice for 1 ArmoredCar and 1 L.Fighter in Yunnan, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Tanks in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Chinese lost in Yunnan retreated to Yunnan Hisaichi win with 2 Tanks remaining. Battle score for attacker is -12 Casualties for Chinese: 3 ArmoredCars Non Combat Move - Chinese 1 L.Fighter moved from Yunnan to Shensi 1 AAGun moved from Suiyuan to Shensi Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Artillerys, 2 Elites and 2 Marines placed in Hsining Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50 Chinese : -2.50
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TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from Chahar to Suiyuan Hisaichi take Suiyuan from Chinese 1 Infantry moved from Chahar to Shansi Hisaichi take Shansi from Chinese 2 Infantrys moved from Shantung to Anhwei 3 ArmoredCars moved from Hunan to Hupeh 1 ArmoredCar moved from Hunan to Hupeh 1 Tank moved from Yunnan to Szechwan Hisaichi take Szechwan from Chinese 1 Tank moved from Szechwan to Lanchow Hisaichi take Lanchow from Chinese 1 Artillery moved from N.French Indochina to Kweichow 1 Tank moved from Yunnan to Kweichow 1 Infantry moved from N.French Indochina to Yunnan 1 ArmoredCar moved from Peking to Anhwei 1 Elite and 5 Infantrys moved from Chahar to Shansi 1 Infantry and 1 Tank moved from Hong Kong to 92 Sea Zone 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 111 Sea Zone 2 Artillerys, 1 Infantry, 2 Marines and 1 Tank moved from 111 Sea Zone to Soembawa 1 Bomber moved from Bangkok to Soembawa 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Submarine moved from 111 Sea Zone to 108 Sea Zone 1 S.Submarine moved from 111 Sea Zone to 112 Sea Zone 1 Infantry moved from S.Buryat Mongolia to Ulan Bator Hisaichi take Ulan Bator from Russians 1 Artillery and 2 Infantrys moved from Chita to S.Buryat Mongolia 3 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia 3 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia 7 Infantrys moved from Changchun to 84 Sea Zone 1 B.Transport, 6 Infantrys and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 6 Infantrys moved from 111 Sea Zone to Soembawa 1 Artillery and 1 Infantry moved from Peking to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa 1 Artillery and 1 Marine moved from Shantung to 84 Sea Zone 2 Infantrys moved from Shantung to Anhwei 1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 111 Sea Zone 1 Artillery and 1 Marine moved from 111 Sea Zone to Soembawa 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina 2 ArmoredCars, 1 Artillery and 1 Infantry moved from Hong Kong to Kwangtung 2 ArmoredCars moved from Kwangtung to Hunan 1 Carrier moved from 76 Sea Zone to 85 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 13 Infantrys, 2 Marines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 4 ArmoredCars Chinese defend with 2 Tanks Hisaichi roll dice for 4 ArmoredCars in Hupeh, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 2 Tanks Battle in Anhwei Hisaichi attack with 1 ArmoredCar and 4 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 4 Infantrys in Anhwei, round 2 : 0/5 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 4 Infantrys in Anhwei, round 3 : 1/5 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Soembawa Hisaichi attack with 4 Artillerys, 1 Bomber, 8 Infantrys, 3 Marines and 1 Tank Anzac defend with 1 Artillery, 2 Marines and 1 Tank; Dutch defend with 3 Infantrys Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 8 Infantrys, 3 Marines and 1 Tank in Soembawa, round 2 : 6/17 hits, 6.00 expected hits Dutch roll dice for 1 Artillery, 3 Infantrys, 2 Marines and 1 Tank in Soembawa, round 2 : 2/7 hits, 2.50 expected hits 1 Artillery owned by the Anzac, 2 Marines owned by the Anzac, 3 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Soembawa Hisaichi roll dice for 4 Artillerys, 1 Bomber, 6 Infantrys, 3 Marines and 1 Tank in Soembawa, round 3 : 6/15 hits, 5.67 expected hits Dutch roll dice for 1 Tank in Soembawa, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 4 Artillerys, 1 Bomber, 6 Infantrys, 3 Marines and 1 Tank remaining. Battle score for attacker is 19 Casualties for Hisaichi: 2 Infantrys Casualties for Anzac: 1 Artillery, 2 Marines and 1 Tank Casualties for Dutch: 3 Infantrys Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Tank in Kweichow, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Kweichow, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Soembawa to Mindoro Place Units - Hisaichi 1 Transport placed in 92 Sea Zone Hisaichi undo move 1. 1 Transport placed in 84 Sea Zone 2 Artillerys and 2 Marines placed in Banjarmasin 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank placed in Hong Kong 1 ArmoredCar, 1 Infantry and 1 Tank placed in Peking 3 Infantrys placed in Heilungchiang 1 Artillery and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33 Chinese : -1.33 Dutch : -1.00
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Adv.Fighter, 1 Battleship, 2 Carriers, 5 Destroyers, 3 Fighters, 9 Submarines, 10 T.Boats and 1 Transport moved from 21 Sea Zone to 22 Sea Zone 2 S.Submarines moved from 18 Sea Zone to 22 Sea Zone 1 Bomber and 1 Fighter moved from Dover to 22 Sea Zone 2 Infantrys moved from Cape Town to South Africa 3 Infantrys moved from Kenya to Equatoria 1 Artillery and 2 Infantrys moved from Kufra to El Agheila 1 Artillery and 5 Infantrys moved from Kufra to Tobruk 6 Tanks moved from New Valley to Tobruk 2 Mot.Infs moved from Darfur to Tobruk 10 Infantrys moved from Cairo to Lower Egypt 1 ArmoredCar moved from Lower Egypt to Mersa Matruh 2 Adv.Fighters moved from Syria to Mersa Matruh 1 Infantry moved from Darfur to Kufra 2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia 4 ArmoredCars moved from N.Saudi Arabia to Lower Egypt 2 Infantrys moved from Iraq to Palestine 2 ArmoredCars and 1 Tank moved from W.Iran to Palestine 3 Infantrys moved from Syria to Palestine 10 Infantrys moved from Assam to Yunnan 5 Infantrys moved from Bihar to Assam 6 Infantrys moved from Calcutta to Assam 1 Elite and 4 Infantrys moved from Delhi to Bihar 2 Transports moved from 64 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys moved from 60 Sea Zone to Assam 1 Infantry moved from Madras to Hyderabad 5 Infantrys moved from Hyderabad to Calcutta 2 Infantrys moved from South Central USA to E.Mexico 2 Infantrys moved from Colombia to Amazon Purchase Units - British British buy 12 Infantrys and 17 Tanks; Remaining resources: 0 PUs; Combat - British Battle in El Agheila British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in El Agheila, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in El Agheila British win, taking El Agheila from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Tobruk British attack with 1 Artillery, 5 Infantrys, 2 Mot.Infs and 6 Tanks Italians defend with 2 Artillerys and 8 Infantrys British roll dice for 1 Artillery, 5 Infantrys, 2 Mot.Infs and 6 Tanks in Tobruk, round 2 : 4/14 hits, 4.67 expected hits Italians roll dice for 2 Artillerys and 8 Infantrys in Tobruk, round 2 : 4/10 hits, 3.33 expected hits 4 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Tobruk British roll dice for 1 Artillery, 1 Infantry, 2 Mot.Infs and 6 Tanks in Tobruk, round 3 : 5/10 hits, 4.00 expected hits Italians roll dice for 2 Artillerys and 4 Infantrys in Tobruk, round 3 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the Italians, 4 Infantrys owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Tobruk British roll dice for 2 Mot.Infs and 6 Tanks in Tobruk, round 4 : 3/8 hits, 3.33 expected hits Italians roll dice for 1 Artillery in Tobruk, round 4 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the British and 1 Artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 Mot.Inf and 6 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Artillery, 5 Infantrys and 1 Mot.Inf Casualties for Italians: 2 Artillerys and 8 Infantrys Battle in Yunnan British attack with 10 Infantrys Hisaichi defend with 1 Infantry British roll dice for 10 Infantrys in Yunnan, round 2 : 5/10 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 9 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Mersa Matruh British attack with 2 Adv.Fighters and 1 ArmoredCar Italians defend with 2 Infantrys British roll dice for 2 Adv.Fighters and 1 ArmoredCar in Mersa Matruh, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 2 Adv.Fighters and 1 ArmoredCar in Mersa Matruh, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh British win with 2 Adv.Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for British: 1 ArmoredCar Battle in 22 Sea Zone British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 5 Destroyers, 4 Fighters, 2 S.Submarines, 9 Submarines, 10 T.Boats and 1 Transport Germans defend with 2 Battleships, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 18 Submarines and 2 T.Boats; Finns defend with 1 Destroyer British roll dice for 2 S.Submarines and 9 Submarines in 22 Sea Zone, round 2 : 2/11 hits, 4.00 expected hits Units damaged: 2 Battleships owned by the Germans Germans roll dice for 18 Submarines in 22 Sea Zone, round 2 : 6/18 hits, 6.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 2 Carriers, 5 Destroyers, 4 Fighters, 10 T.Boats and 1 Transport in 22 Sea Zone, round 2 : 6/24 hits, 8.50 expected hits Germans roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 4 Destroyers, 1 Fighter and 2 T.Boats in 22 Sea Zone, round 2 : 4/11 hits, 4.50 expected hits 4 Submarines owned by the Germans, 2 Carriers owned by the British, 1 Transport owned by the British, 6 T.Boats owned by the British and 2 T.Boats owned by the Germans lost in 22 Sea Zone British roll dice for 2 S.Submarines and 9 Submarines in 22 Sea Zone, round 3 : 7/11 hits, 4.00 expected hits Germans roll dice for 14 Submarines in 22 Sea Zone, round 3 : 3/14 hits, 4.67 expected hits British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 5 Destroyers, 4 Fighters and 4 T.Boats in 22 Sea Zone, round 3 : 7/16 hits, 6.17 expected hits Germans roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 4 Destroyers and 1 Fighter in 22 Sea Zone, round 3 : 4/9 hits, 4.17 expected hits 14 Submarines owned by the Germans, 3 Submarines owned by the British and 4 T.Boats owned by the British lost in 22 Sea Zone British roll dice for 2 S.Submarines and 6 Submarines in 22 Sea Zone, round 4 : 2/8 hits, 3.00 expected hits British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 5 Destroyers and 4 Fighters in 22 Sea Zone, round 4 : 4/12 hits, 4.83 expected hits Germans roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 4 Destroyers and 1 Fighter in 22 Sea Zone, round 4 : 4/9 hits, 4.17 expected hits 1 Fighter owned by the Germans, 2 Destroyers owned by the Germans, 4 Submarines owned by the British, 1 Cruiser owned by the Germans, 1 Carrier owned by the Germans and 1 Destroyer owned by the Finns lost in 22 Sea Zone British roll dice for 2 S.Submarines and 2 Submarines in 22 Sea Zone, round 5 : 3/4 hits, 1.67 expected hits Germans roll dice for 2 Battleships and 1 Destroyer in 22 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits 1 Destroyer owned by the Germans, 2 Submarines owned by the British and 2 Battleships owned by the Germans lost in 22 Sea Zone British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 5 Destroyers, 4 Fighters and 2 S.Submarines remaining. Battle score for attacker is 87 Casualties for British: 2 Carriers, 9 Submarines, 10 T.Boats and 1 Transport Casualties for Germans: 2 Battleships, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 18 Submarines and 2 T.Boats Casualties for Finns: 1 Destroyer Non Combat Move - British 4 Fighters moved from 22 Sea Zone to Dover 1 Adv.Fighter and 1 Bomber moved from 22 Sea Zone to Dover 1 AAGun moved from Iraq to Palestine 1 AAGun moved from French Equatorial Africa to Darfur 2 Adv.Fighters moved from Mersa Matruh to Lower Egypt Place Units - British 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 6 Tanks placed in Cairo 2 Tanks placed in Palestine 2 Tanks placed in N.Saudi Arabia 2 Tanks placed in S.Saudi Arabia 3 Tanks placed in W.Iran 2 Tanks placed in Cape Town Turn Complete - British British collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -2.50 British : 3.67 Italians : 1.33 Hisaichi : 0.67