L20 dawgoneit (L) vs AetV (X)


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 marines moved from Western Germany to 113 Sea Zone
            1 artillery and 2 marines moved from 113 Sea Zone to Norway
            2 fighters and 1 tactical_bomber moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
            1 bomber moved from Eastern Poland to Norway
            2 infantry moved from Ukraine to Bryansk
            1 bomber moved from Eastern Poland to Bryansk
            2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
            14 armour, 3 artilleries, 12 infantry and 8 mech_infantrys moved from Ukraine to Rostov
            2 fighters and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Eastern Poland to Norway
            1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 armour and 1 mech_infantry moved from Baltic States to Belarus
            2 artilleries and 5 mech_infantrys moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 marines and 2 tactical_bombers
                French defend with 1 fighter; Americans defend with 1 armour, 4 infantry and 1 mech_infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 marines and 2 tactical_bombers in Norway, round 2 : 7/10 hits, 5,17 expected hits
                    Americans roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in Norway, round 2 : 3/7 hits, 2,83 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans, 1 fighter owned by the French, 1 marine owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery, 1 fighter and 1 marine
                Casualties for Americans: 1 armour, 4 infantry and 1 mech_infantry
                Casualties for French: 1 fighter
            Battle in 96 Sea Zone
                Germans attack with 2 fighters and 3 tactical_bombers
                British defend with 1 cruiser, 1 destroyer and 2 transports
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                    2 transports owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser, 1 destroyer and 2 transports
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 4/6 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 14 armour, 3 artilleries, 12 infantry and 8 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 14 armour, 3 artilleries, 12 infantry and 8 mech_infantrys in Rostov, round 2 : 9/37 hits, 11,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 14 armour, 3 artilleries, 11 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour, 2 artilleries and 6 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 6 mech_infantrys in Belarus, round 2 : 2/9 hits, 2,50 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour, 2 artilleries and 5 mech_infantrys in Belarus, round 3 : 4/8 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Eastern Poland
            1 armour and 7 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Eastern Poland to Baltic States
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Romania to Bessarabia
            2 bombers moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
            1 artillery moved from Southern France to France
            1 aaGun moved from Ukraine to Western Ukraine
            1 fighter and 3 tactical_bombers moved from 96 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier and 1 transport placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Ukraine
            6 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Poland: 1 armour and 4 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 1 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            Germans undo move 2.
            1 artillery and 2 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 0,17
    Americans : 0,17
    Russians : 1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            2 armour and 2 mech_infantrys moved from Russia to Belarus
            2 fighters, 3 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Tambov
            1 artillery moved from Karelia to Novgorod
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 2 artilleries and 4 mech_infantrys
                    Russians roll dice for 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 5/10 hits, 3.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Belarus, round 2 : 2/7 hits, 2.50 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Belarus
                    Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 4/8 hits, 3.17 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Belarus, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 2 artilleries and 4 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            1 aaGun moved from Novgorod to Archangel
            2 aaGuns and 18 infantry moved from Siberia to Amur
            1 aaGun and 1 infantry moved from Russia to Tambov
            1 aaGun, 10 artilleries and 35 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from New Guinea to 46 Sea Zone
            1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 bomber moved from French Indo China to 21 Sea Zone
            1 bomber moved from French Indo China to 19 Sea Zone
            8 fighters moved from Japan to Korea
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour moved from India to Eastern Persia
                  Japanese take West India from UK_Pacific
                  Japanese take Eastern Persia from British
            2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 36 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 bomber moved from French Indo China to Tsinghai
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Solomon Islands
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
                Japanese attack with 8 fighters
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 8 fighters in Korea, round 2 : 2/8 hits, 4,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win with 7 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 bomber in Tsinghai, round 2 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese lost in Tsinghai
                Chinese win with 1 fighter remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            2 artilleries moved from Burma to Yunnan
            2 mech_infantrys moved from French Indo China to Hunan
            2 mech_infantrys moved from Malaya to Yunnan
            1 aaGun moved from Burma to India
            2 artilleries moved from India to West India
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            7 fighters moved from Korea to Japan
            1 bomber moved from 19 Sea Zone to Japan
            1 bomber moved from 21 Sea Zone to Japan
            1 fighter moved from French Indo China to Japan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Chahar
    
        Place Units - Japanese
            1 infantry placed in India
            1 submarine placed in 39 Sea Zone
            1 mech_infantry placed in India
            3 mech_infantrys placed in Malaya
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,5,2,1,4,4,2,6,5,2,4,5,1
            Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Chinese : 0,33
    Japanese : -2,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Korea
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
            2 fighters moved from 25 Sea Zone to Korea
            1 destroyer and 1 submarine moved from 25 Sea Zone to 23 Sea Zone
            1 carrier moved from 25 Sea Zone to 23 Sea Zone
            2 fighters moved from 10 Sea Zone to 23 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Korea
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            3 bombers moved from United Kingdom to Western United States
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Egypt to Eastern Persia
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @aequitas-et-veritas scramble in sz112?


  • @dawgoneit No, thank you.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Korea
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
            2 fighters moved from 25 Sea Zone to Korea
            1 destroyer and 1 submarine moved from 25 Sea Zone to 23 Sea Zone
            1 carrier moved from 25 Sea Zone to 23 Sea Zone
            2 fighters moved from 10 Sea Zone to 23 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Korea
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            3 bombers moved from United Kingdom to Western United States
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Egypt to Eastern Persia
    
        Combat - Americans
            Battle in Eastern Persia
                Americans attack with 1 fighter
                Japanese defend with 1 armour
                    Americans roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Eastern Persia
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Norway
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 marine
                    Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 marine
    
        Non Combat Move - Americans
            3 transports moved from 112 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Eastern Persia to Turkmenistan
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Korea
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Korea
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iwo Jima to Korea
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
            2 fighters moved from 25 Sea Zone to Korea
            1 destroyer and 1 submarine moved from 25 Sea Zone to 23 Sea Zone
            1 carrier moved from 25 Sea Zone to 23 Sea Zone
            2 fighters moved from 10 Sea Zone to 23 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Korea
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            3 bombers moved from United Kingdom to Western United States
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Egypt to Eastern Persia
    
        Combat - Americans
            Battle in Eastern Persia
                Americans attack with 1 fighter
                Japanese defend with 1 armour
                    Americans roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Eastern Persia
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Norway
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 marine
                    Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 marine
    
        Non Combat Move - Americans
            3 transports moved from 112 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Libya to Alexandria
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Eastern Persia to Turkmenistan
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Korea
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    
        Non Combat Move - British
            1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from Libya to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour and 1 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Alexandria to Egypt
            2 artilleries and 1 infantry moved from Tobruk to Alexandria
            1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Baltic States to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            2 fighters moved from Southern Italy to 112 Sea Zone
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 2 armour and 2 mech_infantrys
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
                1 armour owned by the Italians retreated to Eastern Poland
                Russians win with 2 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in 112 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 1 cruiser and 1 transport
                    Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone
                    1 transport owned by the Americans lost in 112 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 cruiser and 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 112 Sea Zone to Western Germany
            1 bomber moved from Belarus to Western Germany
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    Americans : 0,00
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 49 Sea Zone
            2 fighters moved from Paulau Island to Iwo Jima
            1 tactical_bomber moved from New South Wales to Queensland
            1 armour and 1 artillery moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in 49 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 2 destroyers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 49 Sea Zone
            2 fighters moved from Paulau Island to Iwo Jima
            1 tactical_bomber moved from New South Wales to Queensland
            1 armour and 1 artillery moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in 49 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 2 destroyers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iwo Jima: 2 fighters
            EDIT: Adding units owned by ANZAC to 23 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -1.00
    

    Savegame


  • @dawgoneit Am I allowed to skip France?


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 49 Sea Zone
            2 fighters moved from Paulau Island to Iwo Jima
            1 tactical_bomber moved from New South Wales to Queensland
            1 armour and 1 artillery moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in 49 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 destroyers in 49 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 49 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 2 destroyers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iwo Jima: 2 fighters
            EDIT: Adding units owned by ANZAC to 23 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -1.00
    

    Savegame


  • @aequitas-et-veritas said in L20 dawgoneit (L) vs AetV (X):

    @dawgoneit Am I allowed to skip France?

    sorry.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 bomber moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            1 armour and 6 mech_infantrys moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Belarus
            1 bomber moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Poland to Belarus
            1 artillery and 1 infantry moved from Rostov to Caucasus
            4 armour and 4 mech_infantrys moved from Rostov to Caucasus
            4 armour and 4 mech_infantrys moved from Rostov to Volgograd
            2 artilleries and 2 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Poland to Belarus
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 4/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Novgorod
                Germans attack with 1 armour, 2 bombers and 6 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 armour, 2 bombers and 6 mech_infantrys in Novgorod, round 2 : 3/9 hits, 2,83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 2 bombers and 5 mech_infantrys in Novgorod, round 3 : 4/8 hits, 2,67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 4 mech_infantrys
                Russians defend with 2 armour
                    Germans roll dice for 1 bomber and 4 mech_infantrys in Belarus, round 2 : 0/5 hits, 1,33 expected hits
                    Russians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1,00 expected hits
                    2 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 2 armour in Belarus, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 armour
            Battle in Caucasus
                Germans attack with 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Caucasus, round 2 : 2/14 hits, 4,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 4 armour and 4 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 4/8 hits, 2,67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer and 2 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Norway to Western Germany
            2 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone
            1 aaGun moved from Baltic States to Novgorod
            1 bomber moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Poland to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            6 armour moved from Rostov to Caucasus
            1 aaGun moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            5 infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            2 bombers moved from Novgorod to Eastern Poland
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Western Germany
            3 armour, 1 fighter and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 1,33
    Russians : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            3 infantry moved from Bryansk to Belarus
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Tambov
            1 fighter moved from Rostov to Tambov
            1 aaGun, 10 artilleries and 28 infantry moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Russia to Vologda
            1 aaGun, 1 artillery and 3 infantry moved from Russia to Tambov
    
        Place Units - Russians
            4 artilleries, 1 fighter and 5 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
            EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 18 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
    
        Non Combat Move - Japanese
            2 battleships, 5 carriers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from French Indo China to 6 Sea Zone
            4 fighters moved from Japan to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            2 fighters moved from French Indo China to Japan
            1 fighter moved from French Indo China to Japan
            1 infantry moved from Kweichow to Hunan
            2 mech_infantrys moved from Hunan to Shensi
            1 aaGun, 1 artillery and 8 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 artillery moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Szechwan
            2 mech_infantrys moved from Yunnan to Shensi
            3 mech_infantrys moved from Malaya to Yunnan
            1 infantry moved from India to West India
            1 aaGun moved from India to West India
            1 artillery moved from India to West India
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            4 artilleries placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 8 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 23 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 23 Sea Zone to 16 Sea Zone
            2 fighters moved from 23 Sea Zone to Korea
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            6 fighters moved from Western United States to Midway
            2 bombers, 7 fighters and 1 tactical_bomber moved from Korea to Japan
            3 bombers moved from Western United States to Korea
            1 fighter moved from Turkmenistan to Iraq
            1 fighter moved from United Kingdom to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tobruk
            3 transports moved from 104 Sea Zone to 102 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Air Battle in Japan
    

    Combat Hit Differential Summary :

    Savegame


  • @aequitas-et-veritas intercept in japan?

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