Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
David vs Kenneth
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 21 PUs; Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Malta 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 carrier moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 1 armour moved from Yugoslavia to Northern Italy 2 armour moved from Bessarabia to Rostov Italians take Rostov from Russians Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun, 1 bomber and 1 infantry AA fire in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits, 0,50 expected hits 1 aaGun owned by the British and 1 bomber owned by the British lost in Malta Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 17 Casualties for British: 1 aaGun, 1 bomber and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Malta to Southern Italy 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 1 aaGun and 6 infantry moved from Romania to Eastern Poland 2 aaGuns moved from Bessarabia to Ukraine 1 artillery and 6 infantry moved from Bessarabia to Eastern Poland Place Units - Italians 2 infantry placed in Southern Italy 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1,33 British : 0,17 AA fire in Malta : : -0,17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 bombers moved from Slovakia Hungary to Normandy Bordeaux 2 bombers moved from Germany to Normandy Bordeaux 9 infantry moved from Finland to Karelia 1 bomber moved from Germany to Karelia 2 bombers moved from Ukraine to Russia 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Belarus 3 armour moved from Poland to Belarus 6 armour moved from Eastern Poland to Western Ukraine 3 armour moved from Bessarabia to Bryansk 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 2 artilleries and 2 infantry moved from Ukraine to Bryansk Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Normandy Bordeaux Germans attack with 4 bombers, 3 infantry and 3 mech_infantrys British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 bombers, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 5/10 hits, 3,67 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/8 hits, 3,00 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux 1 mech_infantry owned by the Germans retreated to Holland Belgium Americans win with 2 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry and 2 mech_infantrys Casualties for Americans: 1 infantry Casualties for British: 3 infantry and 1 mech_infantry Battle in Karelia Germans attack with 1 bomber and 9 infantry Russians defend with 5 infantry Germans roll dice for 1 bomber and 9 infantry in Karelia, round 2 : 3/10 hits, 2,17 expected hits Russians roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans roll dice for 1 bomber and 8 infantry in Karelia, round 3 : 2/9 hits, 2,00 expected hits Russians roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry Battle in Baltic States Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Bryansk Germans attack with 3 armour, 2 artilleries and 2 infantry Russians defend with 4 armour, 1 artillery and 5 infantry Germans roll dice for 3 armour, 2 artilleries and 2 infantry in Bryansk, round 2 : 0/7 hits, 2,83 expected hits Russians roll dice for 4 armour, 1 artillery and 5 infantry in Bryansk, round 2 : 3/10 hits, 4,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 3 armour and 1 artillery in Bryansk, round 3 : 1/4 hits, 1,83 expected hits Russians roll dice for 4 armour, 1 artillery and 5 infantry in Bryansk, round 3 : 6/10 hits, 4,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 armour owned by the Germans lost in Bryansk Russians win with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -29 Casualties for Germans: 3 armour, 2 artilleries and 2 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 6 armour Russians defend with 1 infantry Germans roll dice for 6 armour in Western Ukraine, round 2 : 4/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 4 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 armour and 2 infantry in Belarus, round 2 : 1/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Karelia to Finland 3 artilleries moved from Western Germany to Holland Belgium 4 bombers moved from Normandy Bordeaux to Western Germany 1 aaGun and 1 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Belarus 2 bombers moved from Russia to Eastern Poland Place Units - Germans 3 infantry placed in Southern France 6 mech_infantrys placed in Western Germany 3 armour placed in Ukraine Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : -1,67 Americans : 2,00 Russians : 0,67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Bryansk to Russia Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 3 infantry placed in Novgorod 5 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 46 PUs; Germans buy 2 aaGuns, 3 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Normandy Bordeaux to Southern France 1 armour moved from France to Southern France 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 105 Sea Zone to 110 Sea Zone 1 carrier moved from 105 Sea Zone to 110 Sea Zone 2 fighters moved from 105 Sea Zone to 110 Sea Zone 1 cruiser moved from 105 Sea Zone to 110 Sea Zone 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 87 Sea Zone to 82 Sea Zone 1 cruiser moved from 87 Sea Zone to 82 Sea Zone 1 infantry moved from French West Africa to French Central Africa Germans take French Central Africa from French 1 artillery moved from French West Africa to Gold Coast Germans take Gold Coast from British 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 7 infantry moved from Western Ukraine to Eastern Poland 7 infantry moved from Ukraine to Rostov 3 infantry moved from Western Ukraine to Ukraine 4 armour moved from Ukraine to Rostov 2 artilleries moved from Poland to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 armour moved from Poland to Eastern Poland 2 fighters moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Bessarabia to Rostov 1 bomber moved from Bessarabia to 114 Sea Zone 1 tactical_bomber moved from Bessarabia to Rostov 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Ukraine to Ukraine 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour moved from Ukraine to Rostov 1 armour moved from Rostov to Volgograd Germans take Volgograd from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 110 Sea Zone Germans attack with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 carriers, 2 cruisers, 4 fighters and 2 transports in 110 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 114 Sea Zone Germans attack with 1 bomber and 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 125 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Non Combat Move - Germans 1 bomber moved from 114 Sea Zone to Eastern Poland Place Units - Germans 1 aaGun placed in France 1 aaGun placed in Normandy Bordeaux 2 infantry placed in Normandy Bordeaux 2 infantry placed in France 1 armour and 2 infantry placed in Ukraine 2 armour placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2,67 British : -0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Shantung to Chahar 3 mech_infantrys moved from Kiangsu to Hopei 1 bomber moved from Kwangsi to Chahar 1 bomber moved from Kwangsi to Hopei 1 armour moved from Yunnan to French Indo China Japanese take French Indo China from UK_Pacific 1 armour moved from French Indo China to Shan State 1 armour moved from Kweichow to Shan State 2 mech_infantrys moved from Kweichow to Shan State 1 artillery moved from Yunnan to Burma 2 fighters moved from Kwangsi to Burma 2 tactical_bombers moved from Kwangsi to Burma 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 2 armour moved from Sakha to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 armour moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Manchuria Combat - Japanese Battle in Shan State Japanese attack with 2 armour and 2 mech_infantrys British defend with 2 infantry and 1 mech_infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 armour and 1 mech_infantry in Shan State, round 3 : 1/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 infantry and 1 mech_infantry Battle in Chahar Japanese attack with 1 bomber and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Chahar, round 2 : 2/4 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Hopei, round 2 : 2/4 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 2 bombers Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 bombers in Guam, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 bombers in Guam, round 3 : 1/2 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Guam Japanese roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Guam, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Guam, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Guam, round 5 : 1/1 hits, 0,17 expected hits 1 artillery owned by the Japanese lost in Guam Americans win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Battle in Burma Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 infantry; Chinese defend with 1 fighter Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 2 : 0/5 hits, 2,67 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 1,00 expected hits 1 artillery owned by the Japanese lost in Burma Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 3 : 2/4 hits, 2,33 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 fighter Casualties for Chinese: 1 fighter Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter and 2 tactical_bombers moved from Burma to Kwangsi 1 bomber moved from Chahar to Kwangsi 1 bomber moved from Hopei to Kwangsi 1 fighter moved from Jehol to Japan 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 5 transports moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 1 armour and 2 mech_infantrys placed in Kiangsu 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : 1,00 Chinese : 0,33 UK_Pacific : 0,67 Japanese : -1,83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries moved from Tambov to Rostov 2 mech_infantrys moved from Russia to Rostov 2 fighters moved from Novgorod to Rostov 1 tactical_bomber moved from Novgorod to Rostov 2 artilleries moved from Tambov to Volgograd 12 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Volgograd 1 infantry moved from Bryansk to Rostov 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Russians Battle in Volgograd Russians attack with 2 artilleries and 1 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 4 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour, 7 infantry and 2 tactical_bombers; Italians defend with 2 armour Russians roll dice for 4 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/22 hits, 6,17 expected hits Italians roll dice for 6 armour, 7 infantry and 2 tactical_bombers in Rostov, round 2 : 7/15 hits, 6,33 expected hits 7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov Russians roll dice for 4 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 4/15 hits, 5,00 expected hits Italians roll dice for 6 armour, 3 infantry and 2 tactical_bombers in Rostov, round 3 : 5/11 hits, 5,00 expected hits 5 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Italians lost in Rostov Russians roll dice for 4 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 4 : 1/10 hits, 4,00 expected hits Italians roll dice for 5 armour and 2 tactical_bombers in Rostov, round 4 : 3/7 hits, 3,50 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in Rostov, round 5 : 4/7 hits, 3,00 expected hits Italians roll dice for 4 armour and 2 tactical_bombers in Rostov, round 5 : 5/6 hits, 3,00 expected hits 1 tactical_bomber owned by the Russians, 4 artilleries owned by the Russians and 4 armour owned by the Germans lost in Rostov retreated to Rostov Italians win with 2 tactical_bombers remaining. Battle score for attacker is -17 Casualties for Russians: 4 artilleries, 13 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Germans: 4 armour and 7 infantry Casualties for Italians: 2 armour Non Combat Move - Russians 2 fighters moved from Rostov to Bryansk 2 aaGuns moved from Tambov to Bryansk 5 armour and 12 infantry moved from Russia to Bryansk 1 artillery and 8 infantry moved from Belarus to Bryansk 1 infantry moved from Baltic States to Belarus 4 infantry moved from Baltic States to Novgorod 2 infantry moved from Novgorod to Karelia 2 aaGuns moved from Vologda to Russia 5 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Shensi to Suiyuyan Place Units - Russians 3 infantry placed in Novgorod 3 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0,50 Italians : 2,17 Russians : -5,17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 bomber moved from Guam to 21 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 3 transports moved from 4 Sea Zone to 9 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from 112 Sea Zone to Denmark 1 transport moved from 9 Sea Zone to 10 Sea Zone 2 carriers moved from 4 Sea Zone to 8 Sea Zone 4 fighters moved from 4 Sea Zone to 8 Sea Zone Combat - Americans Battle in Norway Battle in Denmark Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 21 Sea Zone to Queensland 1 artillery moved from 4 Sea Zone to Soviet Far East 1 armour moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 cruiser moved from 4 Sea Zone to 8 Sea Zone 2 fighters moved from 8 Sea Zone to 4 Sea Zone EDIT: 1 carrier moved from 8 Sea Zone to 4 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 1 transport moved from 110 Sea Zone to 105 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 armour and 2 fighters placed in Normandy Bordeaux 1 cruiser, 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Chinese undo move 1. 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 bomber moved from Guam to 21 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia 1 artillery moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 3 transports moved from 4 Sea Zone to 9 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 3 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from 112 Sea Zone to Denmark 1 transport moved from 9 Sea Zone to 10 Sea Zone 2 carriers moved from 4 Sea Zone to 8 Sea Zone 4 fighters moved from 4 Sea Zone to 8 Sea Zone Combat - Americans Battle in Norway Battle in Denmark Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 21 Sea Zone to Queensland 1 artillery moved from 4 Sea Zone to Soviet Far East 1 armour moved from 4 Sea Zone to Soviet Far East 2 infantry moved from 4 Sea Zone to Soviet Far East 1 cruiser moved from 4 Sea Zone to 8 Sea Zone 2 fighters moved from 8 Sea Zone to 4 Sea Zone EDIT: 1 carrier moved from 8 Sea Zone to 4 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 1 transport moved from 110 Sea Zone to 105 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 armour and 2 fighters placed in Normandy Bordeaux 1 cruiser, 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Chinese undo move 1. 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 cruiser, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Finland 3 armour moved from Egypt to Iraq 1 armour moved from Syria to Iraq 2 fighters and 2 tactical_bombers moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 4 armour, 2 fighters and 2 tactical_bombers Italians defend with 3 artilleries and 1 factory_minor British roll dice for 4 armour, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 6/8 hits, 4,33 expected hits Italians roll dice for 3 artilleries in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 artilleries owned by the Italians and 1 armour owned by the British lost in Iraq British win, taking Iraq from Italians with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Casualties for Italians: 3 artilleries Battle in Finland British attack with 1 fighter Germans defend with 1 bomber British roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 bomber in Finland, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Germans lost in Finland British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Non Combat Move - British 1 fighter moved from Finland to Norway 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 105 Sea Zone 3 transports moved from 105 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 1 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 aaGun moved from 105 Sea Zone to Normandy Bordeaux 1 armour moved from 105 Sea Zone to Normandy Bordeaux 1 aaGun and 1 transport moved from 110 Sea Zone to 105 Sea Zone 1 aaGun moved from 105 Sea Zone to Normandy Bordeaux 2 armour and 2 artilleries moved from Alexandria to Egypt 2 tactical_bombers moved from Iraq to Eastern Persia 2 fighters moved from Iraq to Eastern Persia Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser, 1 destroyer and 1 transport placed in 98 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 5 infantry Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Burma: 1 armour, 1 fighter and 10 infantry EDIT: Removing units owned by British from India: 1 armour, 1 fighter and 10 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery EDIT: Removing units owned by British from Ethiopia: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : 1,67 Italians : 0,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Greece to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 3 fighters and 6 infantry British defend with 2 aaGuns, 2 armour, 1 artillery and 1 infantry; Americans defend with 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry AA fire in Normandy Bordeaux : 1/4 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 2,67 expected hits Americans roll dice for 2 aaGuns, 5 armour, 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 4,83 expected hits 2 aaGuns owned by the British, 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1,83 expected hits Americans roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 7/9 hits, 4,50 expected hits 1 armour owned by the Americans, 1 bomber owned by the Italians, 1 artillery owned by the British, 2 fighters owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win with 4 armour and 2 fighters remaining. Battle score for attacker is -34 Casualties for Italians: 1 bomber, 3 fighters and 6 infantry Casualties for Americans: 1 armour and 1 infantry Casualties for British: 2 aaGuns, 1 artillery and 1 infantry Non Combat Move - Italians 2 aaGuns, 1 artillery and 7 infantry moved from Northern Italy to Southern France Place Units - Italians 1 transport placed in 95 Sea Zone 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1,50 Americans : 2,67 AA fire in Normandy Bordeaux : : 0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 infantry and 7 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 3 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Chahar to Anhwe 3 armour moved from Shantung to Anhwe 1 bomber moved from Philippines to 45 Sea Zone 1 bomber moved from Philippines to Anhwe 1 mech_infantry moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Anhwe 3 fighters moved from Kiangsu to Kiangsi 8 armour moved from Kiangsu to Kiangsi 2 tactical_bombers moved from Kiangsu to Kiangsi Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/6 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Kiangsi Japanese attack with 8 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 4 infantry Japanese roll dice for 8 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 9/14 hits, 7,00 expected hits Chinese roll dice for 1 artillery and 4 infantry in Kiangsi, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 8 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery and 4 infantry Non Combat Move - Japanese 3 fighters moved from Kiangsi to 6 Sea Zone 3 tactical_bombers moved from Kiangsu to Japan 1 aaGun moved from Kiangsu to Kiangsi 2 tactical_bombers moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 bomber moved from Anhwe to Kiangsu 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 2 carriers, 2 cruisers and 4 fighters moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from 45 Sea Zone to Japan Place Units - Japanese 7 submarines placed in 6 Sea Zone 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 4,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 16 Sea Zone to 4 Sea Zone 2 artilleries moved from 4 Sea Zone to Soviet Far East 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 bomber moved from United Kingdom to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in Soviet Far East Battle in 92 Sea Zone Americans attack with 2 fighters and 2 submarines Italians defend with 1 carrier Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 carrier owned by the Italians lost in 92 Sea Zone Americans win, taking Soviet Far East from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 16 Casualties for Italians: 1 carrier Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to Gibraltar 2 fighters moved from 101 Sea Zone to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 4 Sea Zone 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Southern France to Gibraltar Place Units - Americans 3 transports placed in 101 Sea Zone 3 armour, 3 infantry and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 1,33 AA fire in Southern France : : -0,17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese 2 artilleries and 7 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 2 artilleries, 1 fighter and 7 infantry Japanese defend with 1 aaGun and 8 armour AA fire in Kiangsi : 0/1 hits, 0,17 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Kiangsi, round 2 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 aaGun and 8 armour in Kiangsi, round 2 : 2/8 hits, 4,00 expected hits 3 armour owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 3 : 3/8 hits, 2,33 expected hits Japanese roll dice for 5 armour in Kiangsi, round 3 : 1/5 hits, 2,50 expected hits 3 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kiangsi, round 4 : 3/7 hits, 2,17 expected hits Japanese roll dice for 2 armour in Kiangsi, round 4 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 41 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 aaGun and 8 armour Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangtung 1 infantry moved from Kweichow to Hunan Place Units - Chinese 1 artillery and 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
AA fire in Kiangsi : : -0,17 Chinese : 2,83 Japanese : -3,50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 16 Sea Zone to 4 Sea Zone 2 artilleries moved from 4 Sea Zone to Soviet Far East 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 3 infantry moved from 4 Sea Zone to Soviet Far East 1 bomber moved from United Kingdom to Southern France Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in Soviet Far East Battle in 92 Sea Zone Americans attack with 2 fighters and 2 submarines Italians defend with 1 carrier Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 carrier owned by the Italians lost in 92 Sea Zone Americans win, taking Soviet Far East from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 16 Casualties for Italians: 1 carrier Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to Gibraltar 2 fighters moved from 101 Sea Zone to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 4 Sea Zone 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Southern France to Gibraltar Place Units - Americans 3 transports placed in 101 Sea Zone 3 armour, 3 infantry and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese 2 artilleries and 7 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 2 artilleries, 1 fighter and 7 infantry Japanese defend with 1 aaGun and 8 armour AA fire in Kiangsi : 0/1 hits, 0,17 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Kiangsi, round 2 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 aaGun and 8 armour in Kiangsi, round 2 : 2/8 hits, 4,00 expected hits 3 armour owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 3 : 3/8 hits, 2,33 expected hits Japanese roll dice for 5 armour in Kiangsi, round 3 : 1/5 hits, 2,50 expected hits 3 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kiangsi, round 4 : 3/7 hits, 2,17 expected hits Japanese roll dice for 2 armour in Kiangsi, round 4 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 41 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 aaGun and 8 armour Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangtung 1 infantry moved from Kweichow to Hunan Place Units - Chinese 1 artillery and 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Combat Move - British 3 armour moved from Yunnan to Anhwe 2 fighters and 1 tactical_bomber moved from Shan State to Anhwe 1 infantry moved from Union of South Africa to South West Africa British take South West Africa from Italians 1 infantry moved from Union of South Africa to South West Africa 1 armour moved from Morocco to Algeria 3 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 2 infantry moved from Egypt to 81 Sea Zone 3 artilleries, 1 fighter and 6 infantry moved from Egypt to Alexandria 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria Combat - British Battle in Algeria British attack with 1 armour, 2 fighters and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 2 fighters and 3 infantry in Algeria, round 2 : 3/6 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Italians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Alexandria British attack with 3 artilleries, 1 fighter and 8 infantry Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 3 artilleries, 1 fighter and 8 infantry in Alexandria, round 2 : 3/12 hits, 3,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/8 hits, 2,83 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 3 artilleries, 1 fighter and 6 infantry in Alexandria, round 3 : 3/10 hits, 3,00 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/5 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 3 artilleries, 1 fighter and 4 infantry in Alexandria, round 4 : 2/8 hits, 2,67 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 15 Casualties for British: 5 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Battle in Anhwe British attack with 3 armour, 2 fighters and 1 tactical_bomber Japanese defend with 3 armour British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 3 armour in Anhwe, round 2 : 1/3 hits, 1,50 expected hits 2 armour owned by the Japanese and 1 armour owned by the British lost in Anhwe British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Anhwe British win, taking Anhwe from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 armour Casualties for Japanese: 3 armour Non Combat Move - British 2 fighters moved from Anhwe to Kiangsi 1 tactical_bomber moved from Anhwe to Kiangsi 2 infantry moved from Kwangsi to Kwangtung 4 mech_infantrys moved from Shan State to Kwangsi 4 mech_infantrys moved from Malaya to Yunnan 1 fighter moved from India to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from India to Burma 2 transports moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from Brazil to British Guiana 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Alexandria to Egypt 2 fighters moved from Algeria to 91 Sea Zone Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4 British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 3 infantry placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Units Change Ownership Some Units in India change ownership: 2 mech_infantrys Some Units in Kwangtung change ownership: 3 infantry
Combat Hit Differential Summary :
AA fire in Kiangsi : : -0,17 British : -3,33 Italians : -0,17 Americans : 1,33 AA fire in Southern France : : -0,17 Chinese : 2,83 Japanese : -3,50
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 bomber moved from Dutch New Guinea to Celebes 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from Celebes to Java Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 bomber moved from Dutch New Guinea to Celebes 1 battleship moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 bomber moved from Celebes to Java Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 3 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 91 Sea Zone 3 artilleries and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Denmark 1 bomber moved from Western Germany to Denmark 1 bomber moved from Western Germany to 98 Sea Zone 1 bomber moved from Eastern Poland to 98 Sea Zone 1 bomber moved from Eastern Poland to 98 Sea Zone 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 4 armour moved from Belarus to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 armour, 1 artillery, 2 infantry and 2 transports 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 30 Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 2 transports Battle in Novgorod Germans attack with 5 armour, 3 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 5 armour, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 6/9 hits, 3,17 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys British defend with 2 armour; Americans defend with 2 armour, 1 factory_minor, 2 fighters and 1 harbour Germans roll dice for 3 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 4/10 hits, 3,17 expected hits Americans roll dice for 4 armour and 2 fighters in Normandy Bordeaux, round 2 : 4/6 hits, 3,33 expected hits 3 infantry owned by the Germans, 2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2,33 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 : 1/2 hits, 1,33 expected hits 1 artillery owned by the Germans and 2 fighters owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry Casualties for Americans: 2 armour and 2 fighters Casualties for British: 2 armour Battle in Bryansk Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 1 bomber and 4 mech_infantrys Americans defend with 1 armour and 1 infantry Germans roll dice for 1 bomber and 4 mech_infantrys in Denmark, round 2 : 1/5 hits, 1,33 expected hits Americans roll dice for 1 armour and 1 infantry in Denmark, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Denmark Germans roll dice for 1 bomber and 2 mech_infantrys in Denmark, round 3 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 armour in Denmark, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 armour and 1 infantry Battle in 98 Sea Zone Germans attack with 3 bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 0/3 hits, 2,00 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 3 bombers in 98 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Germans 1 bomber moved from 98 Sea Zone to Bessarabia 1 bomber moved from 98 Sea Zone to Greece 1 bomber moved from 91 Sea Zone to Southern France 1 bomber moved from Normandy Bordeaux to Eastern Poland 1 bomber moved from Denmark to Western Germany 4 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Western Ukraine to Ukraine Place Units - Germans 3 infantry placed in France 3 armour placed in Ukraine 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,6,2,5,5,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1,17 British : -0,67 Americans : 1,00 Russians : 0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 3x factory_minor; Remaining resources: 22 PUs; Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 cruiser, 1 destroyer and 1 transport Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 27 Casualties for British: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece 1 bomber moved from 98 Sea Zone to Greece 1 aaGun, 1 artillery and 12 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 2 infantry placed in Southern France 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : -0,83