• TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 7 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour moved from Ukraine to Volgograd
            1 infantry moved from Sikang to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            3 mech_infantrys moved from Finland to Norway
            2 mech_infantrys moved from Finland to Norway
            1 armour moved from Finland to Norway
            4 infantry moved from Baltic States to Poland
            6 armour and 3 infantry moved from Eastern Poland to Poland
            3 armour moved from Romania to Poland
            3 mech_infantrys moved from Romania to Poland
            3 fighters moved from Romania to Poland
            3 tactical_bombers moved from Romania to Poland
            1 bomber moved from Romania to Poland
            4 artilleries and 1 infantry moved from Romania to Slovakia Hungary
    
        Combat - Russians
            Battle in Poland
                Russians attack with 9 armour, 1 bomber, 3 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers
                Germans defend with 14 armour and 8 infantry
                    Russians roll dice for 9 armour, 1 bomber, 3 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers in Poland, round 2 : 9/26 hits, 10,33 expected hits
                    Germans roll dice for 14 armour and 8 infantry in Poland, round 2 : 9/22 hits, 9,67 expected hits
                    2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 8 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
                    Russians roll dice for 9 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Poland, round 3 : 6/17 hits, 8,83 expected hits
                    Germans roll dice for 13 armour in Poland, round 3 : 7/13 hits, 6,50 expected hits
                    1 mech_infantry owned by the Russians, 6 armour owned by the Russians and 6 armour owned by the Germans lost in Poland
                    Russians roll dice for 3 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Poland, round 4 : 8/10 hits, 5,67 expected hits
                    Germans roll dice for 7 armour in Poland, round 4 : 6/7 hits, 3,50 expected hits
                    2 tactical_bombers owned by the Russians, 3 armour owned by the Russians, 1 bomber owned by the Russians and 7 armour owned by the Germans lost in Poland
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for Russians: 9 armour, 1 bomber, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
                Casualties for Germans: 14 armour and 8 infantry
            Battle in Volgograd
                Russians attack with 3 armour
                Japanese defend with 1 armour and 1 factory_minor
                    Russians roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Japanese lost in Volgograd
                Russians win, taking Volgograd from Japanese with 2 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 armour
            Battle in Slovakia Hungary
                Russians attack with 4 artilleries and 1 infantry
                Italians defend with 1 armour and 2 artilleries
                    Russians roll dice for 4 artilleries and 1 infantry in Slovakia Hungary, round 2 : 4/5 hits, 1,67 expected hits
                    Germans roll dice for 1 armour and 2 artilleries in Slovakia Hungary, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 4 artilleries remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 2 artilleries
    
        Non Combat Move - Russians
            2 fighters moved from Poland to Novgorod
            1 fighter moved from Poland to Romania
            1 tactical_bomber moved from Poland to Romania
            4 armour moved from Finland to Novgorod
            3 infantry moved from Novgorod to Baltic States
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Romania
            1 armour and 2 mech_infantrys placed in Russia
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    Russians : -0,00
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 battleships moved from 43 Sea Zone to 44 Sea Zone
            2 cruisers moved from 43 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            2 armour moved from Manchuria to Korea
            1 armour moved from Manchuria to Korea
            2 armour moved from Jehol to Anhwe
            5 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Kiangsu to Anhwe
            2 fighters moved from Kiangsu to Japan
            2 fighters moved from Japan to Korea
            11 fighters moved from Kiangsu to Anhwe
            1 armour moved from Timguska to Kansu
            2 armour moved from Evenkiyskiy to Kansu
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Celebes
                Japanese attack with 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Korea
                Japanese attack with 3 armour and 2 fighters
                ANZAC defend with 3 infantry
                    Japanese roll dice for 3 armour and 2 fighters in Korea, round 2 : 2/5 hits, 2,50 expected hits
                    ANZAC roll dice for 3 infantry in Korea, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Korea
                    Japanese roll dice for 2 armour and 2 fighters in Korea, round 3 : 1/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Korea
                Japanese win, taking Korea from ANZAC with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for ANZAC: 3 infantry
            Battle in Kansu
                Japanese attack with 3 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour in Kansu, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 armour, 2 bombers, 11 fighters and 5 infantry
                British defend with 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys
                    Japanese roll dice for 2 armour, 2 bombers, 11 fighters and 5 infantry in Anhwe, round 2 : 8/20 hits, 8,67 expected hits
                    Chinese roll dice for 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys in Anhwe, round 2 : 1/16 hits, 5,67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 7 infantry owned by the British lost in Anhwe
                    Japanese roll dice for 2 armour, 2 bombers, 11 fighters and 4 infantry in Anhwe, round 3 : 5/19 hits, 8,50 expected hits
                    Chinese roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Anhwe, round 3 : 4/8 hits, 3,00 expected hits
                    4 infantry owned by the Japanese and 5 mech_infantrys owned by the British lost in Anhwe
                    Japanese roll dice for 2 armour, 2 bombers and 11 fighters in Anhwe, round 4 : 9/15 hits, 7,83 expected hits
                    Chinese roll dice for 2 armour and 1 artillery in Anhwe, round 4 : 0/3 hits, 1,33 expected hits
                    1 artillery owned by the British and 2 armour owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 armour, 2 bombers and 11 fighters remaining. Battle score for attacker is 46
                Casualties for Japanese: 5 infantry
                Casualties for British: 2 armour, 1 artillery, 7 infantry and 6 mech_infantrys
    
        Non Combat Move - Japanese
            11 fighters moved from Anhwe to Kiangsu
            2 bombers moved from Anhwe to Japan
            2 fighters moved from Korea to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            3 infantry placed in Kiangsu
            3 infantry placed in Manchuria
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,2,6,4,2,3,4,4,2,4,6,6,5,4,6,6,6
            Japanese collect 27 PUs (12 lost to blockades); end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    ANZAC : -0,33
    Chinese : -5,33
    Japanese : -3,67
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 bomber, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 armour moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            4 fighters moved from 110 Sea Zone to Southern France
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Southern France
                Americans attack with 4 armour, 1 artillery, 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 4 armour, 1 artillery, 4 fighters and 2 infantry in Southern France, round 2 : 6/11 hits, 4,83 expected hits
                    Germans roll dice for 4 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 4 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to 110 Sea Zone
            2 fighters moved from Southern France to Normandy Bordeaux
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 107 Sea Zone
            4 transports moved from 110 Sea Zone to 103 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 107 Sea Zone to 109 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            1 artillery moved from Siberia to Amur
            1 tactical_bomber moved from Soviet Far East to Amur
            3 armour moved from Soviet Far East to Amur
            1 transport moved from 4 Sea Zone to 9 Sea Zone
            3 infantry moved from Soviet Far East to 4 Sea Zone
            3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
            3 infantry moved from 5 Sea Zone to Amur
            2 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            2 armour moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 transport moved from 110 Sea Zone to 103 Sea Zone
    
        Place Units - Americans
            3 armour placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            3 armour, 1 bomber and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 1,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Suiyuyan to Kansu
            5 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 artillery and 6 infantry
                Japanese defend with 3 armour
                    Chinese roll dice for 1 artillery and 6 infantry in Kansu, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 3 armour in Kansu, round 2 : 1/3 hits, 1,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 artillery and 5 infantry in Kansu, round 3 : 3/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 armour in Kansu, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 15
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 armour
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 bomber, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 armour moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            4 fighters moved from 110 Sea Zone to Southern France
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in Southern France
                Americans attack with 4 armour, 1 artillery, 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 4 armour, 1 artillery, 4 fighters and 2 infantry in Southern France, round 2 : 6/11 hits, 4,83 expected hits
                    Germans roll dice for 4 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 4 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to 110 Sea Zone
            2 fighters moved from Southern France to Normandy Bordeaux
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 107 Sea Zone
            4 transports moved from 110 Sea Zone to 103 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 107 Sea Zone to 109 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            1 artillery moved from Siberia to Amur
            1 tactical_bomber moved from Soviet Far East to Amur
            3 armour moved from Soviet Far East to Amur
            1 transport moved from 4 Sea Zone to 9 Sea Zone
            3 infantry moved from Soviet Far East to 4 Sea Zone
            3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
            3 infantry moved from 5 Sea Zone to Amur
            2 armour moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            2 armour moved from 4 Sea Zone to Soviet Far East
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 transport moved from 110 Sea Zone to 103 Sea Zone
    
        Place Units - Americans
            3 armour placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            3 armour, 1 bomber and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Suiyuyan to Kansu
            5 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 artillery and 6 infantry
                Japanese defend with 3 armour
                    Chinese roll dice for 1 artillery and 6 infantry in Kansu, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 3 armour in Kansu, round 2 : 1/3 hits, 1,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 artillery and 5 infantry in Kansu, round 3 : 3/6 hits, 1,33 expected hits
                    Japanese roll dice for 2 armour in Kansu, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 15
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 armour
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 battleship and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters moved from 97 Sea Zone to Albania
            2 infantry moved from Greece to Albania
            1 infantry moved from Greece to Bulgaria
            1 armour moved from Greece to Bulgaria
            2 mech_infantrys moved from Yunnan to Anhwe
            2 armour moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            2 fighters moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Kiangsi to Anhwe
    
        Combat - British
            Battle in Bulgaria
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                British win, taking Bulgaria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anhwe
                British attack with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 armour
                    British roll dice for 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/8 hits, 3,17 expected hits
                    Japanese roll dice for 2 armour in Anhwe, round 2 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 armour
            Battle in Albania
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Albania, round 2 : 3/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 battleship, 2 cruisers, 1 destroyer and 7 transports moved from 99 Sea Zone to 97 Sea Zone
            3 infantry moved from Greece to Albania
            2 armour moved from Greece to Albania
            3 artilleries moved from Greece to Albania
            2 fighters moved from Albania to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            5 artilleries moved from United Kingdom to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            5 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
            5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 infantry moved from Normandy Bordeaux to Southern France
            1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Anhwe to Kiangsi
            2 fighters moved from Anhwe to Kiangsi
    
        Place Units - British
            1 battleship placed in 109 Sea Zone
            3 artilleries and 2 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Greece
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in Kwangtung change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,83
    Italians : -0,67
    Americans : 1,17
    Chinese : 1,17
    Japanese : -2,50
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 103 Sea Zone
    
        Combat - Italians
            Battle in 103 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 3 artilleries, 3 infantry and 8 transports
                    3 infantry owned by the Americans, 3 artilleries owned by the Americans and 8 transports owned by the Americans lost in 103 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 77
                Casualties for Americans: 3 artilleries, 3 infantry and 8 transports
    
        Non Combat Move - Italians
            1 bomber moved from 103 Sea Zone to Holland Belgium
            1 aaGun moved from Southern Italy to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,4,1,6
            Italians collect 7 PUs (2 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 battleship and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Amur to Buryatia
                  Russians take Buryatia from Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            2 transports moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - ANZAC
            1 battleship and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 battleship and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Amur to Buryatia
                  Russians take Buryatia from Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            2 transports moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - ANZAC
            1 battleship and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 1 factory_major; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            3 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
            1 tactical_bomber moved from Poland to France
            6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 armour moved from Greater Southern Germany to France
            2 infantry moved from Slovakia Hungary to Yugoslavia
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 1 factory_major; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            3 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
            1 tactical_bomber moved from Poland to France
            6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 armour moved from Greater Southern Germany to France
            2 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    2 submarines owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                 retreated to 111 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -14
                Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/6 hits, 3.67 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 submarine owned by the Germans, 2 tactical_bombers owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for Germans: 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
                Casualties for French: 1 cruiser and 1 fighter
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 2/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 3/13 hits, 4.17 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 1/1 hits, 0.17 expected hits
                    1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 5/16 hits, 5.33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 1 mech_infantry in France, round 3 : 3/12 hits, 4.67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3.00 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the British lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 1 infantry and 1 mech_infantry in France, round 4 : 4/10 hits, 4.17 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2.00 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour and 3 artilleries remaining. Battle score for attacker is 17
                Casualties for Germans: 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 1 armour and 3 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 3 : 0/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 4 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            1 fighter moved from Yugoslavia to Southern Italy
    
        Place Units - Germans
            1 factory_major placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
            Germans collect 40 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : -11.33
    British : 0.50
    AA fire in France : : 0.83
    French : -1.67
    Neutral_Allies : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            1 infantry moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Poland to Romania
            1 armour moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Romania
            3 infantry moved from Poland to Slovakia Hungary
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Poland to France
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            2 bombers moved from Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to France
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            6 infantry moved from Greater Southern Germany to Slovakia Hungary
            2 artilleries moved from Greater Southern Germany to Slovakia Hungary
            3 artilleries moved from Germany to Slovakia Hungary
            8 infantry moved from Germany to Poland
            3 infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            1 infantry moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Poland to Romania
            1 armour moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Romania
            3 infantry moved from Poland to Slovakia Hungary
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Poland to France
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            2 bombers moved from Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to France
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            6 infantry moved from Greater Southern Germany to Slovakia Hungary
            2 artilleries moved from Greater Southern Germany to Slovakia Hungary
            3 artilleries moved from Germany to Slovakia Hungary
            8 infantry moved from Germany to Poland
            3 infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            1 infantry moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Poland to Romania
            1 armour moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Romania
            3 infantry moved from Poland to Slovakia Hungary
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Poland to France
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            2 bombers moved from Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to France
            1 fighter moved from Holland Belgium to France
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            6 infantry moved from Greater Southern Germany to Slovakia Hungary
            2 artilleries moved from Greater Southern Germany to Slovakia Hungary
            3 artilleries moved from Germany to Slovakia Hungary
            8 infantry moved from Germany to Poland
            3 infantry moved from Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 6/9 hits, 5,50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 106 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 infantry and 4 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 2/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in France, round 2 : 5/16 hits, 6,17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 3 : 3/12 hits, 5,33 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3,00 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the British lost in France
                    Germans roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in France, round 4 : 5/8 hits, 4,00 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 1/4 hits, 2,00 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 fighter moved from France to Western Germany
            1 tactical_bomber moved from France to Western Germany
            3 tactical_bombers moved from 111 Sea Zone to Western Germany
            2 bombers moved from 111 Sea Zone to Western Germany
            3 fighters moved from 111 Sea Zone to Western Germany
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
    
        Place Units - Germans
            1 bomber and 3 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    British : 0,17
    French : -1,00
    AA fire in France : : 1,50
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            2 infantry moved from Buryatia to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Baltic States to Belarus
            6 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Novgorod to Russia
            1 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 artillery moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            2 aaGuns moved from Novgorod to Belarus
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by British to 111 Sea Zone: 1 battleship
            EDIT: Changing unit hit damage for these British owned units to: battleship = 1
            EDIT: Removing units owned by British from Scotland: 1 fighter
            EDIT: Turning off Edit Mode
            Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 armour moved from Volgograd to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Bessarabia
            1 infantry moved from Belarus to Eastern Poland
            6 infantry moved from Novgorod to Baltic States
            1 artillery moved from Novgorod to Baltic States
            3 infantry moved from Vyborg to Karelia
            1 infantry moved from Archangel to Novgorod
            1 armour moved from Russia to Ukraine
            1 mech_infantry moved from Russia to Ukraine
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            2 infantry moved from Caucasus to Rostov
            1 fighter moved from Novgorod to Baltic States
            6 infantry moved from Buryatia to Amur
            6 infantry moved from Sakha to Amur
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Sakha to Amur
            2 aaGuns moved from Russia to Bryansk
            2 aaGuns moved from Novgorod to Baltic States
    
        Place Units - Russians
            1 fighter placed in Novgorod
            3 infantry placed in Ukraine
            1 armour placed in Novgorod
            1 armour placed in Novgorod
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Japanese
            2 fighters moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
            3 infantry moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            1 cruiser moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from Manchuria to Amur
            3 infantry moved from Korea to Amur
            1 fighter moved from Korea to Amur
            1 infantry moved from Korea to Amur
            1 artillery moved from Manchuria to Amur
            6 infantry moved from Manchuria to Amur
            2 tactical_bombers moved from Japan to Amur
            1 fighter moved from Okinawa to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
            2 fighters moved from 6 Sea Zone to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
            2 fighters moved from Japan to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 armour moved from 5 Sea Zone to Amur
            1 battleship moved from 19 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/10 hits, 4,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 3,00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Amur
                Japanese attack with 1 armour, 1 artillery, 6 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    AA fire in Amur : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 2 : 10/26 hits, 9,00 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 7/18 hits, 6,00 expected hits
                    7 infantry owned by the Japanese, 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 3 : 10/19 hits, 7,83 expected hits
                    Russians roll dice for 8 infantry in Amur, round 3 : 3/8 hits, 2,67 expected hits
                    3 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 6 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 10 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
            1 fighter moved from Amur to Manchuria
            2 tactical_bombers moved from Amur to Jehol
            1 fighter moved from Amur to Manchuria
            3 fighters moved from Amur to Jehol
            2 tactical_bombers moved from Amur to Manchuria
            1 fighter moved from Amur to Jehol
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -1,00
    Chinese : 0,00
    Russians : 1,33
    Japanese : 3,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser and 1 factory_minor; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 infantry moved from Jehol to Chahar
            1 artillery moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            3 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to Kiangsi
            6 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Chahar
            1 artillery moved from Manchuria to Jehol
            2 fighters moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
            4 infantry moved from Korea to Manchuria
            2 bombers moved from Japan to Yunnan
            2 fighters moved from Japan to Kwangsi
            2 tactical_bombers moved from Japan to Kwangsi
            1 fighter moved from Formosa to Hunan
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 33 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 cruiser moved from 20 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Hunan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 aaGun moved from Manchuria to Jehol
            1 armour moved from 36 Sea Zone to Kwangsi
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 cruiser placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 3,67
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Central United States to Midway
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from Philippines to Guam
            1 fighter moved from Hawaiian Islands to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            3 mech_infantrys moved from Central United States to Western United States
            1 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Eastern United States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            Americans undo move 1.
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 bomber placed in Western United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

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