• 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Kan poste problemet her. Får ofte svar i løpet av kort tid

    https://www.axisandallies.org/forums/category/28/triplea-support


  • “Failed to post game to forum”


  • @bjartl said in oysteilo (Axis) vs. bjartl BM3:

    “Failed to post game to forum”

    Ok har vel ikke akkurat så mye å bidra med utover det som er obvious


  • TripleA Manual Gamesave Post: Chinese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Chinese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - Americans
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to Western United States
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 submarine and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 bomber placed in Western United States
            1 carrier and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Politics - British
    
        Combat Move - British
            1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Ethiopia
    
        Non Combat Move - British
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to Egypt
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 bomber moved from Quebec to United Kingdom
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            1 aaGun, 1 armour and 1 infantry placed in Egypt
            1 factory_minor placed in Persia
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese : 0,83
    Japanese : 0,67
    

    Savegame


  • @bjartl Fikk fikset det, men måtte gjøre det om igjen et par ganger. Er uansett bare kina som gjør noen småslag.


  • @bjartl Oki!


  • @oysteilo tror jeg glemte å legge India-flyene i Persia. Fikser du før du kjører i gang?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
            2 fighters moved from Southern Italy to Egypt
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                British defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry; ANZAC defend with 2 infantry
                    AA fire in Egypt : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4,50 expected hits
                    British roll dice for 1 aaGun, 2 armour, 1 artillery, 1 fighter and 6 infantry in Egypt, round 2 : 2/10 hits, 4,00 expected hits
                    2 infantry owned by the ANZAC, 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 3/10 hits, 4,17 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 3 : 2/8 hits, 3,33 expected hits
                    3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 5/8 hits, 3,67 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 4 : 4/5 hits, 2,33 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 aaGun, 2 armour, 1 artillery, 1 fighter and 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Greece
            1 armour moved from Yugoslavia to Eastern Poland
            2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,17
    British : -2,00
    AA fire in Egypt : : -0,50
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 bomber moved from Normandy Bordeaux to 125 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            3 armour and 3 infantry moved from Romania to Bessarabia
            2 infantry moved from Romania to Bessarabia
            6 artilleries and 2 infantry moved from Poland to Baltic States
            5 artilleries and 20 infantry moved from Eastern Poland to Baltic States
            7 armour and 9 mech_infantrys moved from Germany to Baltic States
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Bessarabia
                Germans attack with 3 armour and 5 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 5 infantry in Bessarabia, round 2 : 2/8 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 7 armour, 11 artilleries, 22 infantry and 9 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 7 armour, 11 artilleries, 22 infantry and 9 mech_infantrys in Baltic States, round 2 : 11/49 hits, 14,17 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 7 armour, 11 artilleries, 22 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Baltic States
            1 armour and 2 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Western Germany to Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            2 infantry moved from Western Germany to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 aaGun and 1 infantry moved from Normandy Bordeaux to France
            2 bombers moved from 125 Sea Zone to Western Germany
            1 submarine moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -3,17
    Russians : 1,50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    det er vel en hvis sannsynlighet for at Japan skal angripe, ikke helt sikkert, men. dersom det skjer så til info: Dersom du da angriper ubåten i 101 med usa så kan ikke transportere flytte non combat. Du kan laste på soldater og angripe f.eks west africa og morocco, men du kan ikke sette soldater i gibraltar eller brasil. Dersom du ignorer ubåten i 101, da har du alle frihetsgrader, men da har ubåten convoy selvfølgelig

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i vanlig versjon vil soviet nå få maks 32 penger (antar burytia ikke er aktuelt), mens du i denne versjonen kan få 39 penger

    du får 2 penger per område Soviet holder: amur, arkhangelsk og Persia (alliert) dersom de tilhørende sjøsonene ikke har et “axis warship”. Siden Japan erklærte krig på Soviet får man også en bonus på 2 for hvert område. Altså, Russland får +4 for Persia (sz 80) og +3 for ingen allierte i opprinnelig soviet land


  • @oysteilo pussig regel. hva er det som hindrer det hvis jeg lykkes med å ta knekken på den?


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Belarus to Eastern Poland
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun; Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 3/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
            4 aaGuns, 2 armour, 3 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Bryansk
            1 infantry moved from Central Mongolia to Suiyuyan
            2 infantry moved from Tsagaan Olom to Suiyuyan
            6 infantry moved from Yakut S.S.R. to Dzavhan
    
        Place Units - Russians
            2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour, 2 artilleries and 3 infantry placed in Russia
            Russians undo move 2.
            Russians undo move 2.
            1 armour and 2 infantry placed in Ukraine
            2 artilleries and 4 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 3 mech_infantrys
            EDIT: Adding units owned by Russians to Archangel: 3 mech_infantrys
            EDIT: Removing units owned by Russians from Bryansk: 1 armour
            EDIT: Adding units owned by Russians to Archangel: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,83
    Russians : 6,00
    

    Savegame


  • @bjartl spinnville terninger denne runden.


  • @bjartl said in oysteilo (Axis) vs. bjartl BM3:

    @oysteilo pussig regel. hva er det som hindrer det hvis jeg lykkes med å ta knekken på den?

    Hva er pussig? (Mye er pussig)


  • @oysteilo Jo, forsåvidt enig i det, men hvilken regel er det som gir dette utslaget? Det er vel neppe en egen regel akkurat på dette?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Russia

    3 PUs if Russia is at war with European Axis, and there are no non-Russian Allied units in any originally Russian territory.
    3 PUs for each originally German, Italian, or Pro-Axis neutral territory that Russia controls in mainland Europe. (This modifies Russia’s “Spread of Communism” objective).
    2 PUs for each of the following Lend-Lease lanes that is “open” (i.e., the specified Sea Zone has no enemy warships and the specified territory is Allied controlled) when Russia is at war with European Axis beginning Round 3: (1) sz 125, Archangel ; (2) sz 80, Persia; (3) sz 5, Amur (This modifies Russia’s “Lend Lease” objective). If Japan and Russia are not at war, then Japan can’t block the NO by putting a warship in sz 5.
    An additional 2 PUs per each “open” Lend-Lease lane, when Russia is at war with European Axis, if Japan has also declared war on Russia.

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