axis-dominion vs simon (allies+10) bm3

  • '19 '17 '16

    I don’t think I’ve ever had any success with a G4 Sea Lion. Looks like I must have been doing it wrong. Seems much stronger than I can recall.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Romania
            1 bomber moved from Southern Italy to Gibraltar
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in Crete
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Tunisia
            1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 armour, 2 artilleries and 4 infantry moved from Alexandria to Tobruk
            1 armour moved from Greece to Romania
            2 infantry moved from Yugoslavia to Romania
            2 aaGuns, 2 artilleries and 1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Greece to Bulgaria
            1 fighter moved from Southern Italy to Tunisia
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
            1 fighter placed in Southern Italy
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            3 fighters moved from India to Iraq
    
        Combat - ANZAC
            Battle in Iraq
                ANZAC attack with 3 fighters and 2 infantry
                Neutral_Axis defend with 2 infantry
                    ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 0/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 4 : 3/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                ANZAC win, taking Iraq from Neutral_Axis with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Iraq to Persia
            1 infantry moved from Burma to India
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Neutral_Axis : -1.33
    

    Savegame


  • good timing, just got back from my kid’s soccer game.

    gonna have scramble orders for you soon.


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            4 armour, 6 artilleries, 10 infantry and 1 marine moved from Scotland to United Kingdom
            10 transports moved from 111 Sea Zone to 112 Sea Zone
            10 artilleries moved from Western Germany to 112 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            2 marines moved from Western Germany to 112 Sea Zone
            7 infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            10 artilleries, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 110 Sea Zone
            10 artilleries, 10 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 fighters moved from 111 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            4 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
    

    Savegame


  • scramble in 110?

  • '19 '17 '16

    You’re not even risking planes against my AA Guns? Ouch.

    No scramble.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            4 armour, 6 artilleries, 10 infantry and 1 marine moved from Scotland to United Kingdom
            10 transports moved from 111 Sea Zone to 112 Sea Zone
            10 artilleries moved from Western Germany to 112 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            2 marines moved from Western Germany to 112 Sea Zone
            7 infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            10 artilleries, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 110 Sea Zone
            10 artilleries, 10 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 fighters moved from 111 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            4 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 4 armour, 16 artilleries, 20 infantry and 3 marines
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 21 infantry; French defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 4 armour, 16 artilleries, 20 infantry and 3 marines in United Kingdom, round 2 : 13/43 hits, 14.17 expected hits
                    British roll dice for 5 aaGuns, 3 fighters and 23 infantry in United Kingdom, round 2 : 9/26 hits, 9.67 expected hits
                    5 aaGuns owned by the British, 9 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 16 artilleries, 11 infantry and 3 marines in United Kingdom, round 3 : 12/34 hits, 11.83 expected hits
                    British roll dice for 3 fighters and 15 infantry in United Kingdom, round 3 : 8/18 hits, 7.00 expected hits
                    8 infantry owned by the Germans and 12 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 4 armour, 16 artilleries, 3 infantry and 3 marines in United Kingdom, round 4 : 8/26 hits, 9.17 expected hits
                    British roll dice for 3 fighters and 3 infantry in United Kingdom, round 4 : 3/6 hits, 3.00 expected hits
                    3 infantry owned by the Germans, 3 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
                Germans captures 34PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 4 armour, 16 artilleries and 3 marines remaining. Battle score for attacker is 64
                Casualties for Germans: 20 infantry
                Casualties for British: 5 aaGuns, 3 fighters and 21 infantry
                Casualties for French: 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Neutral_Axis
            4 armour moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 aaGuns and 2 infantry moved from Slovakia Hungary to Poland
            1 mech_infantry moved from Poland to Germany
            1 armour moved from Poland to Germany
            1 mech_infantry moved from Slovakia Hungary to Germany
            2 bombers moved from Western Germany to Germany
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Poland to Germany
            1 infantry moved from Germany to Poland
            1 aaGun moved from Poland to Germany
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            1 carrier and 1 destroyer placed in 113 Sea Zone
            1 fighter placed in 113 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 87 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    British : 0.33
    

    Savegame


  • @simon33 said in axis-dominion vs simon (allies+10) bm3:

    You’re not even risking planes against my AA Guns? Ouch.

    No scramble.

    yah I only lost my inf, for a score of 64. not bad

  • '19 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 6 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
            5 artilleries and 8 infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery and 14 infantry moved from Belarus to Baltic States
            1 armour and 1 mech_infantry moved from Novgorod to Finland
            2 aaGuns, 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Novgorod to Baltic States
            3 artilleries moved from Ukraine to Bessarabia
            4 infantry moved from Bryansk to Ukraine
            4 infantry moved from Russia to Bryansk
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Kweichow to Shensi
            2 bombers moved from Anhwe to Shensi
            1 fighter moved from 41 Sea Zone to 72 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 marine moved from 35 Sea Zone to Philippines
            1 marine moved from Borneo to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 cruiser and 1 marine moved from 43 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 72 Sea Zone
                Japanese attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 72 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in New Guinea
            Battle in Guam
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
            1 fighter moved from 72 Sea Zone to 75 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 75 Sea Zone
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            1 fighter moved from 42 Sea Zone to 75 Sea Zone
            1 fighter moved from 37 Sea Zone to 75 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
            2 destroyers moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsi to Chahar
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Anhwe
            1 artillery moved from Hunan to Yunnan
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 55 Sea Zone to Java
            1 armour moved from Kwangtung to Yunnan
            3 tactical_bombers moved from Kwangsi to Anhwe
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 bombers moved from Shensi to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Kweichow to Shensi
            2 bombers moved from Anhwe to Shensi
            1 fighter moved from 41 Sea Zone to 72 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from French Indo China to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 marine moved from 35 Sea Zone to Philippines
            1 marine moved from Borneo to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
            1 cruiser and 1 marine moved from 43 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 72 Sea Zone
                Japanese attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 72 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in New Guinea
            Battle in Guam
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
            1 fighter moved from 72 Sea Zone to 75 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 75 Sea Zone
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            1 fighter moved from 42 Sea Zone to 75 Sea Zone
            1 fighter moved from 37 Sea Zone to 75 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
            2 destroyers moved from 42 Sea Zone to 46 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Kiangsi to Chahar
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Anhwe
            1 artillery moved from Hunan to Yunnan
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 55 Sea Zone to Java
            1 armour moved from Kwangtung to Yunnan
            3 tactical_bombers moved from Kwangsi to Anhwe
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 bombers moved from Shensi to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.33
    Japanese : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            2 marines moved from Central United States to 101 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 27 Sea Zone
            3 fighters moved from Hawaiian Islands to New Zealand
            1 bomber moved from Western United States to New Zealand
            1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
            1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour, 3 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            5 bombers moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            1 bomber, 2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 99 Sea Zone
            10 artilleries and 10 infantry moved from India to Burma
            1 armour moved from India to Burma
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Burma
                British attack with 1 armour, 10 artilleries and 10 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 10 artilleries and 10 infantry in Burma, round 2 : 4/21 hits, 7.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 armour, 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour and 1 tactical_bomber moved from Egypt to Belgian Congo
            1 artillery and 4 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Belgian Congo
            1 fighter moved from 99 Sea Zone to 81 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to 81 Sea Zone
            1 fighter moved from Egypt to Iraq
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 aaGun moved from India to Burma
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -3.17
    Chinese : 1.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Tunisia to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
    
        Non Combat Move - Italians
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Bulgaria to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 fighter moved from Southern Italy to Romania
            1 fighter moved from Tunisia to Southern Italy
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 artilleries and 3 infantry moved from Tobruk to Libya
            1 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Algeria to Libya
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 27 Sea Zone
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 infantry moved from India to Burma
            3 fighters moved from Persia to Iraq
    
        Place Units - ANZAC
            1 factory_minor placed in Iraq
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; 
            Germans buy 10 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from Germany to 115 Sea Zone
            1 fighter moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            2 tactical_bombers moved from Western Germany to 115 Sea Zone
    

    Savegame


  • scramble ?


  • also, I’m going to exchange 1 inf and 2 mechs for a fig and will put 1 ipc back in the bank

  • '19 '17 '16

    Ok.

    No scramble. If your sub hits, lose my sub. I guess same if only 1 hit any which way.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 101 PUs; 
            Germans buy 10 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from Germany to 115 Sea Zone
            1 fighter moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            2 tactical_bombers moved from Western Germany to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser and 1 submarine
    
        Non Combat Move - Germans
            2 fighters moved from 115 Sea Zone to 114 Sea Zone
            4 armour moved from United Kingdom to 110 Sea Zone
            6 artilleries moved from United Kingdom to 110 Sea Zone
            4 armour, 6 artilleries and 10 transports moved from 110 Sea Zone to 114 Sea Zone
            4 armour and 6 artilleries moved from 114 Sea Zone to Poland
            3 aaGuns moved from Germany to Poland
            1 mech_infantry moved from Southern France to Yugoslavia
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            1 battleship moved from 110 Sea Zone to 114 Sea Zone
            1 carrier moved from 110 Sea Zone to 113 Sea Zone
            2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from 115 Sea Zone to Western Germany
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 armour moved from Germany to Romania
            2 infantry and 2 mech_infantrys moved from Germany to Poland
    
        Place Units - Germans
            10 armour placed in Germany
            3 infantry placed in France
            3 infantry placed in United Kingdom
            1 infantry and 5 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Changing PUs for Germans from 0 to 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Savegame

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