• TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Szechwan to Shensi
            4 infantry moved from Tsinghai to Shensi
            1 artillery moved from Tsinghai to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Algeria to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Battle in Celebes
    
        Non Combat Move - Americans
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to 26 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Szechwan to Shensi
            4 infantry moved from Tsinghai to Shensi
            1 artillery moved from Tsinghai to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 armour and 1 mech_infantry moved from Syria to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tunisia
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Morocco to Tunisia
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Siam to Shan State
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Persia
            1 carrier placed in 81 Sea Zone
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1,3,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,3,3,2,5,1
            British collect 27 PUs (8 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    British : 0.67
    Italians : -0.33
    AA fire in Northern Italy : : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            1 armour moved from Tobruk to Libya
                  Italians take Libya from British
            1 armour moved from Libya to Tobruk
            1 fighter moved from Southern Italy to Bessarabia
            2 infantry moved from Romania to Bessarabia
            2 armour moved from Eastern Poland to Western Ukraine
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Malaya to India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            3 bombers moved from Western Germany to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            5 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/8 hits, 2,17 expected hits
                    Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 1,83 expected hits
                    Russians roll dice for 5 infantry in Novgorod, round 3 : 3/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 4 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 5 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 6 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 5 infantry
                Casualties for Russians: 5 infantry
            Battle in Ukraine
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/7 hits, 2,83 expected hits
                    Russians roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 2/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 4 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 6/9 hits, 5,33 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 4 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 4/9 hits, 5,33 expected hits
                    Americans roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 : 1/5 hits, 3,00 expected hits
                    1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 4 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 4 : 8/8 hits, 4,67 expected hits
                    Americans roll dice for 1 fighter and 5 transports in 91 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Americans, 5 infantry owned by the Americans, 1 fighter owned by the Americans, 2 artilleries owned by the Americans, 5 transports owned by the Americans and 2 mech_infantrys owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 4 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 128
                Casualties for Germans: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports
            Battle in Gibraltar
    
        Non Combat Move - Germans
            4 bombers moved from 91 Sea Zone to Southern France
            1 aaGun and 2 artilleries moved from France to Southern France
            3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
            2 armour moved from Poland to Western Ukraine
            10 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
            4 infantry moved from Greece to Bulgaria
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            2 submarines moved from 119 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 infantry and 9 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    Americans : -1,83
    Russians : -0,33
    

    Savegame


  • En anden gang skal du huske at læsse alle dine enheder af transporterne:)


  • Hov - fik svaret dig direkte pr mail. Jeg har været ude hele dagen siden kl 15, så har først været hjemme og se situationen nu. Ja, troede min flåde var stærkere end som så, men jeg havde ikke taget højde for dine fly i Italien. Godt spillet. Er villig til at smide håndklædet i ringen, da jeg endnu ikke har plan B og plan C klar, når amerikanerne blir udraderet på den måde :D Syns ellers det gik udmærket bortset fra det, til trods for at jeg overså et par ting og missede ud på en aflæsning i stillehavet og den slags, der satte ting 1 tur tilbage etc etc. Og så troede jeg egentligt, at jeg ku nå Frankrig med min franske Fighter, men havde glemt jeg ik ku flyve ind over Spanien. Tænkte så jeg ville ta Spanien med USA inden og så ta Frankrig med Fighter + Artillery og Infantry og sætte Tyskland lidt tilbage inden USA bed sig fast. Men det glemte jeg også :D Men godt spillet. Tar gerne en revanche, når du har lyst.


  • Jeg tror også den bliver svær at komme tilbage på:grimacing:
    Du har ellers spillet godt:blush:
    Jeg er klar på et mere. Vil du starte det op? Vi kan sagtens fortsætte i samme tråd på forummet, men du kan også lave en ny.


  • Yes, jeg laver et nyt. Skal vi bytte? Så kan jeg få svar på den mail jeg lige har sendt med det samme :D


  • Glemte, at du i så fald skal vælge hvad du vil bruge dine 16 IPC til :) HVad siger du?


  • Men selvfølgelig, hvis det skal være en rigtig revanche, så skal jeg være Allies igen. Det er helt op til dig :) Hvis du er Allies, så er det vel nemmest, at du opretter spillet? Så kan du indsætte, hvad du vil bruge de 16 IPC på med editoren.


  • Lad os endelig prøve at bytte side. Jeg skal bare have standard enhederne, så du kan godt starte med tysklands tur


  • Ok super :) Jeg sætter det op. Jeg forsøger min åbnning, jævnfør min email :D Så må det blive et kort spil, hvis det er helt hul i hovedet. Jeg skal jo lære det på en eller anden måde. :) Men er spændt på hvad du vælger i forhold til scramble, for jeg har svært ved selv at hitte ud af hvad der er smart. Der kommer spil om lidt.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 armour moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 infantry moved from Western Germany to France
            3 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            1 tactical_bomber moved from Poland to France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • jeg tror du har fået sat den ekstra fighter ind i england og ikke i skotland som ellers er der hvor den plejer at komme ind.
    Den skal give lidt mere kraft imod det søslag der normalt er i sz111. nu hvor den ligger i england kan jeg kun scramble med 4 fighters i sz109 istedet for 5.
    det er lidt svært at ændre nu, men det gør heller ikke så meget.
    Jeg scrambler bare med 4 fighters i sz109:)


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            2 artilleries moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            4 mech_infantrys moved from Western Germany to Southern France
            3 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 armour moved from Greater Southern Germany to France
            2 armour moved from Greater Southern Germany to Southern France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Sorry - det må du undskylde. Jeg troede faktisk det var i England den skulle stilles. Der satte jeg den også, da jeg selv var Allies. Beklager. Men det gir da selvfølgelig meget mere mening i Skotland, det er klart. Jeg har lavet en ny. Vil hellere se hvordan der bliver reageret, når det er optimalt eller som det plejer, du ved.
    Men nu gik jeg så ind med Battleship også, det var ik meningen, men lad os bare køre herfra.


  • ingen problem:)
    Jeg scrambler alle 5 i sz109.


  • Haha - ka se jeg kraftedeme gjorde det igen. Nå, men jeg gør præcis det samme og scrambler med 5 fly i SZ109… Flot, David :D


  • Hehe, Du kan også genoverveje din åbning og lave den om?

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