@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Maxi VS David
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 7 infantry moved from Archangel to Novgorod 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Russia to Novgorod 1 mech_infantry moved from Bryansk to Novgorod Combat - Russians Battle in Novgorod Russians attack with 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry AA fire in Novgorod : 1/4 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Novgorod Russians roll dice for 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/11 hits, 3,00 expected hits Germans roll dice for 3 aaGuns and 7 infantry in Novgorod, round 2 : 4/7 hits, 2,33 expected hits 4 infantry owned by the Russians and 3 aaGuns owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/7 hits, 2,33 expected hits Germans roll dice for 7 infantry in Novgorod, round 3 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 2/5 hits, 2,00 expected hits Germans roll dice for 6 infantry in Novgorod, round 4 : 2/6 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod retreated to Novgorod Germans win with 4 infantry remaining. Battle score for attacker is -11 Casualties for Russians: 1 fighter, 7 infantry and 1 mech_infantry Casualties for Germans: 3 aaGuns and 3 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 14 infantry moved from Bryansk to Ukraine 2 armour and 2 mech_infantrys moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus 9 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk Place Units - Russians 3 infantry placed in Ukraine 1 fighter, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 20 infantry EDIT: Removing units owned by Russians from Dzavhan: 2 infantry EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 22 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33 Russians : -1,33 AA fire in Novgorod : : 0,33
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@Makalakalane Raimo forærede mig Japan i US02 med 90% men terningerne fuckede med mig…
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Bum bum der kom big brother vist lige ind over:blush:
Summa summarum fik du det jo ikke:nerd_face: :nerd_face: :nerd_face:
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 6 armour and 1 factory_minor; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 artilleries and 12 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Kwangsi to Hunan 2 fighters moved from Kwangsi to 45 Sea Zone 1 bomber moved from Kwangsi to 43 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 4 fighters moved from Kwangsi to Hunan 3 tactical_bombers moved from Kwangsi to Hunan 3 armour moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 bomber moved from Shantung to Hunan Combat - Japanese Battle in Sumatra Battle in 45 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Sumatra from Dutch with 2 fighters remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone ANZAC win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 destroyer Battle in Hunan Japanese attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 3/10 hits, 5,00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 4 fighters and 3 tactical_bombers moved from Hunan to Kwangtung 2 artilleries moved from Kwangsi to Kwangtung 3 artilleries and 1 infantry moved from Chahar to Anhwe 1 aaGun and 3 infantry moved from Jehol to Anhwe 4 fighters and 4 tactical_bombers moved from Manchuria to Chahar 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 18 Sea Zone to 34 Sea Zone 2 fighters moved from 45 Sea Zone to 34 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 factory_minor placed in Manchuria 3 armour placed in Shantung 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 47 PUs; end with 49 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : 0,67 Japanese : -2,33
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@Maxiheimer igen rammer du min bomber med en destroyer 1 v 1. Du må snart ha opbrugt dine 1-2’ere :D Det er helt vildt. Men sådan er det jo.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter and 7 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 2 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Suiyuyan, round 2 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 6 infantry in Suiyuyan, round 3 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -1,67 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter and 7 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 2 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Suiyuyan, round 2 : 0/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 6 infantry in Suiyuyan, round 3 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 bomber moved from Belgian Congo to Egypt 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 2 infantry Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits 1 artillery owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Germans: 2 armour and 1 artillery Battle in Egypt British attack with 1 bomber and 2 infantry Italians defend with 1 armour and 1 harbour British roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 1 bomber moved from Egypt to Rhodesia 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to United Kingdom 2 aaGuns, 1 armour, 10 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 5 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma Place Units - British 1 transport placed in 110 Sea Zone 4 infantry placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3 British collect 27 PUs (3 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Germans : -0,33 British : -0,50 Italians : -0,50 Chinese : -1,67 Japanese : -1,00
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Det er bare sådan mine destroyere ruller:) De lader sig ikke afskrække af deres 33% statistiske chance for at ramme
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Libya to 81 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry British defend with 1 harbour and 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/7 hits, 2,50 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport; French defend with 1 destroyer Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 fighter moved from Egypt to Alexandria 1 infantry moved from Tanganyika Territory to Kenya Place Units - Italians 2 transports placed in 97 Sea Zone Italians undo move 1. 2 transports placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : 0,33 French : -0,33
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@Maxiheimer har du lavet en silent retreat? :D :D :D
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Haha -nej havde bare ikke set at det var min tur:hushed:
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@Maxiheimer hehe, nå jeg troede lige jeg stod vanvittigt godt!! ;) Vi ka sagtens sige uafgjort? :D
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Haha… Ahhh den giver jeg dig ikke:)
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Java to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 fighter moved from Java to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 submarine moved from 62 Sea Zone to 57 Sea Zone 1 cruiser moved from 54 Sea Zone to 57 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Java to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 fighter moved from Java to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 submarine moved from 62 Sea Zone to 57 Sea Zone 1 cruiser moved from 54 Sea Zone to 57 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French Battle in Holland Belgium Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Maxiheimer haha, nå ikke? Ku ellers være ret fed at ha på CV’et at modstanderen trak stikket efter et helt fantastisk træk fra ANZAC og dernæst Frankrigs side! :D
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Fuldstændig som krigen gik i virkeligheden… Frankrig vandt den jo nærmest uden hjælp:joy: :joy:
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@Maxiheimer totalt. Vil du helst starte en ny eller? Er også frisk på en sideløbende med omvendte fortegn, hvor jeg er Aksen.
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Jamen det er jo egentlig mest op til dig - om du giver op:blush:
Jeg er helt klar på et mere