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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 4 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Iraq
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
3 fighters moved from 46 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
3 fighters moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
3 fighters moved from 55 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 23 Sea Zone
1 destroyer moved from 46 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
6 fighters moved from Western United States to Midway
10 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Iraq to Caucasus
Place Units - Americans
1 armour and 2 infantry placed in Southern France
Americans undo move 1.
1 armour, 1 fighter and 1 infantry placed in Southern France
4 carriers placed in 10 Sea Zone
1 armour and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Southern France to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Western Germany to Southern France
3 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from Gibraltar to Southern France
2 fighters moved from Caucasus to Russia
8 infantry moved from Alexandria to Tobruk
1 marine moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Tobruk
2 mech_infantrys moved from Union of South Africa to Rhodesia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Union of South Africa
2 artilleries, 1 fighter and 3 infantry placed in United Kingdom
British undo move 2.
1 fighter placed in 110 Sea Zone
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
British collect 25 PUs (2 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -2,50
AA fire in Western Germany : : -0,17
Chinese : -0,67
AA fire in Iraq : : -0,17
Japanese : 0,83
@aequitas-et-veritas I assumed no intercept in W.Germany, plz let me know if you are not okay and want to re-roll. 3 fighters and bombers vs 1 fighter.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Novgorod to Volgograd
Combat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Bessarabia
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in Bessarabia, round 4 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 1 artillery, 1 fighter and 4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Holland Belgium to Western Germany
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,1,6,5,5,5,3,4
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians : -1,00
AA fire in Volgograd : : -0,17
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to New South Wales
1 mech_infantry moved from New South Wales to South Australia
1 artillery moved from South Australia to New South Wales
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to New Zealand
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 71 PUs;
Germans buy 1 artillery, 3 fighters, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
1 bomber moved from Novgorod to Nenetsia
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 bombers moved from Western Germany to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 bombers moved from Western Germany to Smolensk
2 mech_infantrys moved from Archangel to Smolensk
20 armour and 19 mech_infantrys moved from Egypt to Alexandria
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Nenetsia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Nenetsia, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Alexandria
Germans attack with 20 armour and 19 mech_infantrys
British defend with 3 infantry
Germans roll dice for 20 armour and 19 mech_infantrys in Alexandria, round 2 : 17/39 hits, 13,17 expected hits
British roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Alexandria
Germans win, taking Alexandria from British with 20 armour and 18 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
1 fighter and 1 tactical_bomber moved from Belarus to Northwest Persia
1 bomber moved from Nenetsia to Novgorod
2 bombers moved from Smolensk to Novgorod
2 bombers moved from Western Ukraine to Novgorod
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from Archangel to Novgorod
1 fighter moved from Northern Italy to Southern Italy
2 tactical_bombers moved from Northern Italy to Western Germany
1 aaGun, 1 fighter, 20 infantry and 3 tactical_bombers moved from Western Germany to Northern Italy
6 mech_infantrys moved from Germany to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
2 infantry moved from France to Northern Italy
2 armour and 16 mech_infantrys moved from Eastern Poland to Archangel
3 mech_infantrys moved from Baltic States to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Iraq
3 fighters and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 artillery, 2 infantry and 3 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,5,1,4,2,2,2,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 3,17
British : 0,00
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 armour and 26 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 armour and 27 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 27 infantry in Smolensk, round 2 : 4/28 hits, 5,00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour and 27 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
2 aaGuns moved from Bryansk to Smolensk
4 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Turkmenistan to Caucasus
1 artillery moved from Turkmenistan to Kazakhstan
Place Units - Russians
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,33
Russians : -3,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour, 3 artilleries, 1 bomber, 9 infantry and 7 mech_infantrys moved from Shensi to Tsinghai
2 bombers moved from Northwest Persia to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Philippines to 45 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Paulau Island
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 4/10 hits, 5,33 expected hits
Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tsinghai
Japanese attack with 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys in Tsinghai, round 2 : 6/25 hits, 7,00 expected hits
Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits, 6,33 expected hits
4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 5 infantry and 9 mech_infantrys in Tsinghai, round 3 : 6/21 hits, 6,33 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 3 : 5/12 hits, 4,33 expected hits
5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 9 mech_infantrys in Tsinghai, round 4 : 4/16 hits, 5,50 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 4 : 4/6 hits, 2,33 expected hits
4 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys in Tsinghai, round 5 : 3/12 hits, 4,83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Japanese: 9 infantry and 4 mech_infantrys
Casualties for Chinese: 1 fighter and 17 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
ANZAC : 0,67
Americans : 0,00
Chinese : -1,00
Japanese : -3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour, 3 artilleries, 1 bomber, 9 infantry and 7 mech_infantrys moved from Shensi to Tsinghai
2 bombers moved from Northwest Persia to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Philippines to 45 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Paulau Island
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 4/10 hits, 5,33 expected hits
Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tsinghai
Japanese attack with 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 9 infantry and 9 mech_infantrys in Tsinghai, round 2 : 6/25 hits, 7,00 expected hits
Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits, 6,33 expected hits
4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 5 infantry and 9 mech_infantrys in Tsinghai, round 3 : 6/21 hits, 6,33 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 3 : 5/12 hits, 4,33 expected hits
5 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 9 mech_infantrys in Tsinghai, round 4 : 4/16 hits, 5,50 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 4 : 4/6 hits, 2,33 expected hits
4 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys in Tsinghai, round 5 : 3/12 hits, 4,83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 0/2 hits, 1,00 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Japanese: 9 infantry and 4 mech_infantrys
Casualties for Chinese: 1 fighter and 17 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters in 45 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 fighters moved from 45 Sea Zone to Java
2 fighters moved from 45 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Suiyuyan to Shensi
3 bombers moved from Tsinghai to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
Place Units - Japanese
2 transports placed in 39 Sea Zone
1 mech_infantry placed in India
2 artilleries and 1 mech_infantry placed in Malaya
1 fighter, 1 infantry and 1 mech_infantry placed in French Indo China
4 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Americans : -0,33
Chinese : -1,00
Japanese : -5,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island
1 infantry moved from Southern France to France
French take France from Germans
French take Algeria from British
French take Southern France from Americans
French take Tunisia from Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Southern France to Western Germany
1 fighter moved from Midway to 8 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 12 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 12 infantry and 7 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 12 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Caucasus to Iraq
2 cruisers moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Norway
Battle in Denmark
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking 22 Sea Zone from Japanese, taking Norway from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 3/8 hits, 3,67 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Germany
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 2 infantry
Americans roll dice for 2 cruisers in Western Germany, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Western Germany, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
2 fighters moved from Western Germany to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
4 carriers moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from Midway to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
4 fighters and 2 tactical_bombers moved from Paulau Island to 46 Sea Zone
1 fighter moved from 8 Sea Zone to Alaska
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Iraq to Caucasus
2 armour, 1 artillery, 8 infantry and 2 marines moved from Southern France to Normandy Bordeaux
1 submarine moved from 55 Sea Zone to 46 Sea Zone
Place Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 bomber moved from Southern France to Norway
Combat - British
Non Combat Move - British
4 aaGuns, 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Norway
3 fighters moved from Gibraltar to Norway
1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 battleship and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 artillery, 2 infantry, 1 marine and 3 mech_infantrys moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
12 mech_infantrys moved from Tobruk to Libya
1 fighter and 1 tactical_bomber moved from Tobruk to Libya
6 infantry moved from Tobruk to Libya
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from Caucasus to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Smolensk: 1 fighter
EDIT: Adding units owned by British to Vologda: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
Americans : -0,33
AA fire in Iraq : : -0,17
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 fighter moved from Southern Italy to Tobruk
2 bombers moved from Northwest Persia to Tobruk
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Battle in Tobruk
Italians attack with 2 bombers and 1 fighter
British defend with 2 infantry
Italians roll dice for 2 bombers and 1 fighter in Tobruk, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Tobruk, round 2 : 2/2 hits, 0,67 expected hits
1 bomber owned by the Italians, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Tobruk
Italians win with 1 bomber remaining. Battle score for attacker is -16
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Tobruk to Alexandria
2 artilleries and 5 infantry moved from Southern Italy to Northern Italy
1 marine moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,6,2,2,3,2,2,2
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 1,17
Americans : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from New Zealand to Queensland
2 fighters moved from New South Wales to Queensland
2 infantry moved from South Australia to New South Wales
1 armour moved from South Australia to New South Wales
5 mech_infantrys moved from South Australia to Queensland
2 aaGuns and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
4 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
20 armour and 18 mech_infantrys moved from Alexandria to Libya
Italians take Tobruk from Americans
2 fighters moved from Southern Italy to Libya
1 armour and 1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Nenetsia to Vologda
2 bombers moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
2 infantry moved from Northern Italy to France
1 fighter and 1 tactical_bomber moved from Northern Italy to France
30 infantry moved from Northern Italy to Western Germany
8 artilleries moved from Northern Italy to Western Germany
1 fighter moved from Germany to France
1 tactical_bomber moved from Northern Italy to France
2 bombers moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Northern Italy to 114 Sea Zone
1 fighter moved from Germany to 114 Sea Zone
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
Combat - Germans
Battle in Western Germany
Germans attack with 8 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber in Western Germany, round 2 : 8/40 hits, 10,17 expected hits
Americans roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 8 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 2 bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 bombers in Western Ukraine, round 2 : 3/4 hits, 2,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 114 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in France
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in France, round 2 : 4/6 hits, 2,67 expected hits
French roll dice for 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Germans destroys 16PUs while taking French capital
Germans win, taking France from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Libya
Germans attack with 20 armour, 2 fighters and 18 mech_infantrys
British defend with 1 fighter, 6 infantry, 12 mech_infantrys and 1 tactical_bomber
Germans roll dice for 20 armour, 2 fighters and 18 mech_infantrys in Libya, round 2 : 17/40 hits, 14,00 expected hits
Americans roll dice for 1 fighter, 6 infantry, 12 mech_infantrys and 1 tactical_bomber in Libya, round 2 : 3/20 hits, 7,17 expected hits
11 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Libya
Germans roll dice for 20 armour, 2 fighters and 15 mech_infantrys in Libya, round 3 : 12/37 hits, 13,50 expected hits
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 2/3 hits, 1,50 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Libya
Germans win, taking Libya from Americans with 20 armour, 2 fighters and 13 mech_infantrys remaining. Battle score for attacker is 67
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 fighter, 6 infantry, 12 mech_infantrys and 1 tactical_bomber
Battle in Vologda
Germans attack with 1 armour, 3 bombers, 1 infantry and 1 mech_infantry
British defend with 3 fighters; Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/6 hits, 2,83 expected hits
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 4/4 hits, 2,33 expected hits
1 infantry owned by the Russians, 1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Vologda
retreated to Vologda
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Casualties for British: 2 fighters
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
1 armour and 14 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Belarus
2 bombers moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from France to Germany
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
12 mech_infantrys moved from Northern Italy to Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 9 infantry moved from Finland to Vyborg
1 aaGun and 1 artillery moved from Novgorod to Vyborg
1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 submarine moved from 81 Sea Zone to 71 Sea Zone
2 fighters moved from Libya to Alexandria
1 aaGun moved from Northwest Persia to Iraq
Place Units - Germans
1 bomber and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Egypt
3 armour placed in Iraq
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,2,4,4,4,3,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2,50
British : -0,33
French : 0,67
Americans : -4,50
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 armour and 24 infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour and 24 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 24 infantry in Bryansk, round 2 : 4/25 hits, 4,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 24 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Bryansk
1 fighter moved from Belarus to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
2 mech_infantrys moved from Russia to Volgograd
1 artillery moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
Russians : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
2 cruisers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
10 carriers moved from 35 Sea Zone to 45 Sea Zone
4 submarines moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
9 fighters and 5 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
6 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 destroyers moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 battleships and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Urals to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Tsinghai to Samara
Japanese take Samara from Russians
1 armour and 4 mech_infantrys moved from Tsinghai to Vologda
1 mech_infantry moved from Shensi to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
2 fighters moved from Northwest Persia to Kazakhstan
1 artillery moved from Tsinghai to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 bomber moved from Northwest Persia to Sikang
1 bomber moved from Northwest Persia to Vologda
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 3 cruisers, 8 destroyers, 1 marine and 4 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 4 submarines in 45 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers and 8 destroyers in 45 Sea Zone, round 2 : 7/13 hits, 5,50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 battleships, 10 carriers, 3 cruisers, 8 destroyers and 4 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Dutch New Guinea
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 8/15 hits, 8,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kazakhstan
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Vologda
Japanese attack with 1 armour, 1 bomber and 6 mech_infantrys
British defend with 1 fighter
Japanese roll dice for 1 armour, 1 bomber and 6 mech_infantrys in Vologda, round 2 : 4/8 hits, 2,17 expected hits
Russians roll dice for 1 fighter in Vologda, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Non Combat Move - Japanese
1 bomber moved from Vologda to Novgorod
1 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Olgiy to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 aaGun moved from Shensi to Sikang
1 bomber moved from Sikang to French Indo China
1 bomber moved from Northwest Persia to French Indo China
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from French Indo China to Szechwan
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from French Indo China to Java
3 fighters moved from Japan to Philippines
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 45 Sea Zone
9 fighters and 5 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to Aleutian Islands
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Kazakhstan to Northwest Persia
Place Units - Japanese
1 carrier placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 bombers placed in Japan
2 mech_infantrys placed in Malaya
2 fighters and 1 infantry placed in French Indo China
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,17
Chinese : 0,33
Russians : -1,00
Japanese : 5,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
2 cruisers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
10 carriers moved from 35 Sea Zone to 45 Sea Zone
4 submarines moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
9 fighters and 5 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
6 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 destroyers moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 battleships and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Urals to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Tsinghai to Samara
Japanese take Samara from Russians
1 armour and 4 mech_infantrys moved from Tsinghai to Vologda
1 mech_infantry moved from Shensi to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
2 fighters moved from Northwest Persia to Kazakhstan
1 artillery moved from Tsinghai to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 bomber moved from Northwest Persia to Sikang
1 bomber moved from Northwest Persia to Vologda
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 3 cruisers, 8 destroyers, 1 marine and 4 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 4 submarines in 45 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 3 cruisers and 8 destroyers in 45 Sea Zone, round 2 : 7/13 hits, 5,50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 battleships, 10 carriers, 3 cruisers, 8 destroyers and 4 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Dutch New Guinea
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 8/15 hits, 8,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kazakhstan
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Vologda
Japanese attack with 1 armour, 1 bomber and 6 mech_infantrys
British defend with 1 fighter
Japanese roll dice for 1 armour, 1 bomber and 6 mech_infantrys in Vologda, round 2 : 4/8 hits, 2,17 expected hits
Russians roll dice for 1 fighter in Vologda, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Non Combat Move - Japanese
1 bomber moved from Vologda to Novgorod
1 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Olgiy to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 aaGun moved from Shensi to Sikang
1 bomber moved from Sikang to French Indo China
1 bomber moved from Northwest Persia to French Indo China
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from French Indo China to Szechwan
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from French Indo China to Java
3 fighters moved from Japan to Philippines
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 45 Sea Zone
9 fighters and 5 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to Aleutian Islands
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Kazakhstan to Northwest Persia
Place Units - Japanese
1 carrier placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 bombers placed in Japan
2 mech_infantrys placed in Malaya
2 fighters and 1 infantry placed in French Indo China
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,17
Chinese : 0,33
Russians : -1,00
Japanese : 5,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
4 fighters moved from 46 Sea Zone to 34 Sea Zone
4 fighters moved from 46 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from Caucasus to Iraq
Combat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 6 destroyers and 9 submarines moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
4 fighters moved from 34 Sea Zone to 54 Sea Zone
4 carriers and 8 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 armour, 1 artillery, 8 infantry and 2 marines moved from Normandy Bordeaux to Southern France
1 fighter moved from Alaska to 26 Sea Zone
1 bomber moved from Iraq to Caucasus
1 armour moved from Morocco to 91 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
4 tactical_bombers moved from 54 Sea Zone to Queensland
4 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Norway to 115 Sea Zone
1 fighter moved from Norway to France
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
7 fighters moved from Norway to 113 Sea Zone
Combat - British
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 113 Sea Zone
British attack with 1 destroyer and 7 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 7 fighters in 113 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in France
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 1 fighter and 2 infantry in France, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from France to Southern France
7 fighters moved from 113 Sea Zone to Norway
5 aaGuns, 2 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
4 transports moved from 112 Sea Zone to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 115 Sea Zone to Norway
1 artillery, 2 infantry, 1 marine and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
8 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : 2,33
Americans : -2,33
AA fire in Iraq : : -0,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Alexandria to France
1 artillery and 1 infantry moved from Northern Italy to France
Combat - Italians
Battle in France
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry; French defend with 1 airfield and 1 factory_minor
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 2/3 hits, 1,33 expected hits
French roll dice for 2 infantry in France, round 2 : 2/2 hits, 0,67 expected hits
1 bomber owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 1 artillery remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 artillery and 1 marine moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,4,2,1,3,6,5
Italians collect 5 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,67
French : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 armour and 2 infantry moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Norway to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs;
Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
3 bombers moved from Novgorod to Russia
1 bomber moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Vyborg to Finland
1 bomber moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Libya to Algeria
Germans take Tunisia from French
Germans take Algeria from French
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Western Ukraine to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 5,7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Finland
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 bomber moved from Belarus to Novgorod
3 bombers moved from Russia to Novgorod
1 armour and 13 mech_infantrys moved from Novgorod to Vologda
1 aaGun moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Western Ukraine
12 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 armour moved from Iraq to Northwest Persia
8 armour and 8 mech_infantrys moved from Libya to Alexandria
3 armour moved from Libya to Alexandria
3 armour moved from Libya to Alexandria
1 armour moved from Libya to Alexandria
2 fighters moved from Alexandria to Egypt
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Vyborg to Novgorod
Place Units - Germans
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Novgorod
3 armour and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,2,1,4,1,5,2,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50
Germans : 1,67
Americans : -0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 12 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 armour moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 22 infantry moved from Bryansk to Russia
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 4 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Samara
Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 18 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,50
Russians : 1,67
Japanese : 1,00