19L Playoff 1/4 Final – AetV (Allies +25) vs Tizkit (Axis) G40.2


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            15 armour, 9 artilleries, 1 fighter, 29 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            2 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
            1 mech_infantry moved from Western Ukraine to Russia
            1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 infantry moved from Novgorod to Belarus
            1 armour moved from Eastern Poland to Belarus
    

    Savegame

  • '19 '18

    @aequitas-et-veritas

    Just want to confirm you want max defense in Moscow… I.E. kill the US bombers prior to infantry.


  • @Tizkit correct.

  • '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            15 armour, 9 artilleries, 1 fighter, 29 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
            2 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
            1 mech_infantry moved from Western Ukraine to Russia
            1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            3 infantry moved from Novgorod to Belarus
            1 armour moved from Eastern Poland to Belarus
    
        Combat - Germans
            Germans creates battle in territory 92 Sea Zone
            Battle in Belarus
                Germans attack with 1 armour and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 17 armour, 9 artilleries, 5 bombers, 3 fighters, 29 infantry, 12 mech_infantrys and 6 tactical_bombers
                Americans defend with 5 bombers; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 2 fighters, 57 infantry and 1 tactical_bomber
                    AA fire in Russia : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 9 artilleries, 5 bombers, 1 fighter, 29 infantry, 12 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 27/79 hits, 27.67 expected hits
                    Russians roll dice for 3 aaGuns, 2 armour, 10 artilleries, 5 bombers, 2 fighters, 57 infantry and 1 tactical_bomber in Russia, round 2 : 23/77 hits, 26.00 expected hits
                    19 infantry owned by the Russians, 23 infantry owned by the Germans, 3 aaGuns owned by the Russians and 5 bombers owned by the Americans lost in Russia
                    Germans roll dice for 17 armour, 9 artilleries, 5 bombers, 1 fighter, 6 infantry, 12 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 18/56 hits, 23.83 expected hits
                    Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 38 infantry and 1 tactical_bomber in Russia, round 3 : 22/53 hits, 18.83 expected hits
                    18 infantry owned by the Russians, 6 artilleries owned by the Germans, 6 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 3 artilleries, 5 bombers, 1 fighter, 2 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 19/34 hits, 18.00 expected hits
                    Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Russia, round 4 : 15/35 hits, 12.83 expected hits
                    19 infantry owned by the Russians, 3 artilleries owned by the Germans, 10 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 5 bombers, 1 fighter and 6 tactical_bombers in Russia, round 5 : 10/19 hits, 11.33 expected hits
                    Russians roll dice for 2 armour, 10 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Russia, round 5 : 4/16 hits, 6.50 expected hits
                    1 infantry owned by the Russians, 9 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 3 armour, 5 bombers, 1 fighter and 6 tactical_bombers in Russia, round 6 : 9/15 hits, 9.00 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Russia, round 6 : 2/6 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Russia
                Germans captures 32PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour, 5 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Germans: 16 armour, 9 artilleries, 2 fighters, 29 infantry and 12 mech_infantrys
                Casualties for Americans: 5 bombers
                Casualties for Russians: 3 aaGuns, 2 armour, 10 artilleries, 2 fighters, 57 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 fighter moved from Algeria to Gibraltar
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Karelia to Finland
            1 aaGun moved from Novgorod to Karelia
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter and 6 tactical_bombers moved from Russia to Tambov
            3 bombers moved from Russia to Novgorod
            2 bombers moved from Russia to Tambov
            3 aaGuns moved from Bryansk to Tambov
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 infantry placed in France
            1 infantry and 5 mech_infantrys placed in Western Germany
            Germans undo move 4.
            1 infantry placed in France
            5 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : -9.00
    AA fire in Russia : : 0.50
    Russians : -0.67
    

    Savegame


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Russians
    

    Savegame


  • Submerge Ita Sub in sz92 @Tizkit ?


  • @aequitas-et-veritas

    Yes, submerge please.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 92 Sea Zone
            Battle in 92 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians Submerged
                    1 transport owned by the Italians lost in 92 Sea Zone
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Russians
            5 infantry moved from Samara to Kazakhstan
            4 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Samara to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0,67
    

    Savegame

  • '19 '18

    @aequitas-et-veritas

    Just a heads up, it doesn’t look like I’ll be able to finish my Japan turn until Sunday. Sorry about the delay.

  • '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kweichow
            3 bombers moved from French Indo China to Shensi
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Sumatra
            1 infantry moved from Hopei to Shensi
            2 mech_infantrys moved from Kiangsu to Kweichow
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 3 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 3 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 : 3/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            2 submarines moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from French Indo China to Hunan
            3 bombers moved from Shensi to French Indo China
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to French Indo China
            1 fighter moved from Japan to Kiangsu
            1 aaGun and 7 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            4 bombers moved from British Guiana to Morocco
            1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            4 bombers moved from India to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in Morocco
                Americans attack with 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry
                Italians defend with 3 infantry
                    Americans roll dice for 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/8 hits, 3,67 expected hits
                    Italians roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/7 hits, 3,50 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                Americans win, taking Celebes from Japanese, taking Morocco from Italians with 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in 42 Sea Zone
                Americans attack with 4 bombers, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/10 hits, 5,83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 bombers moved from 42 Sea Zone to India
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
            4 bombers moved from Morocco to British Guiana
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to British Guiana
            2 aaGuns moved from Eastern United States to Central United States
            1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 bombers and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            Americans undo move 6.
            1 artillery placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : -3,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            4 bombers moved from British Guiana to Morocco
            1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            4 bombers moved from India to 42 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in Morocco
                Americans attack with 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry
                Italians defend with 3 infantry
                    Americans roll dice for 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/8 hits, 3,67 expected hits
                    Italians roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry in Morocco, round 3 : 3/7 hits, 3,50 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                Americans win, taking Celebes from Japanese, taking Morocco from Italians with 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in 42 Sea Zone
                Americans attack with 4 bombers, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/10 hits, 5,83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 bombers moved from 42 Sea Zone to India
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone
            4 bombers moved from Morocco to British Guiana
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to British Guiana
            2 aaGuns moved from Eastern United States to Central United States
            1 infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            2 bombers and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            Americans undo move 6.
            1 artillery placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 artillery and 1 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 armour and 1 mech_infantry moved from Libya to Algeria
                  British take Tunisia from Italians
                  British take Algeria from Italians
            2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            British creates battle in territory 98 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to India
            1 artillery and 1 infantry moved from West India to India
            2 fighters moved from Northwest Persia to India
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,3
            British collect 37 PUs (4 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : 1,50
    Americans : -3,00
    Chinese : 0,67
    Japanese : -1,00
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Greece to Holland Belgium
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to 92 Sea Zone
            1 artillery and 2 infantry moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Tambov to Rostov
            1 armour moved from Smolensk to Rostov
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                 retreated to Holland Belgium
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 mech_infantry
            Battle in 92 Sea Zone
                Italians attack with 1 destroyer, 3 fighters and 1 submarine
                British defend with 1 submarine; Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 92 Sea Zone
                    Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 92 Sea Zone
                Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 submarine
                Casualties for British: 1 submarine
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to France
            1 artillery moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to France
            1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            3 fighters moved from 92 Sea Zone to Southern Italy
            1 battleship, 2 cruisers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            6 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.67
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 44 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 aaGuns, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 44 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 aaGuns, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 91 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 7 infantry, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Novgorod to Normandy Bordeaux
            1 bomber moved from Novgorod to Holland Belgium
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
                  Germans take Volgograd from Russians
            1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Gibraltar to Southern Italy
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 aaGun moved from Karelia to Finland
            3 mech_infantrys moved from Novgorod to Karelia
            1 bomber moved from Holland Belgium to France
            2 bombers moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Western Germany to France
            3 aaGuns moved from Tambov to Volgograd
            1 fighter and 2 tactical_bombers moved from Tambov to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            2 bombers moved from Tambov to French Indo China
            2 tactical_bombers moved from Tambov to Rostov
            2 infantry moved from Ukraine to Rostov
            1 armour moved from Belarus to Rostov
            2 tactical_bombers moved from Tambov to Novgorod
            1 infantry moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Poland to Belarus
            3 mech_infantrys moved from Germany to Baltic States
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            3 armour, 1 infantry and 6 mech_infantrys placed in Western Germany
            2 infantry placed in Germany
            1 submarine placed in 113 Sea Zone
            3 mech_infantrys placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Ukraine
            2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Samara
                  Russians take Samara from Germans
            3 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 8 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 8 infantry in Caucasus, round 2 : 2/8 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 7 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Kazakhstan to Caucasus
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,67
    

    Savegame

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