I’ll make my moves tonight
19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone Combat - Italians Battle in Cyprus Battle in 114 Sea Zone Italians attack with 1 bomber and 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 bomber moved from 114 Sea Zone to Western Germany 2 aaGuns moved from Romania to Bessarabia 2 armour moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Greece to Romania 1 infantry moved from Bulgaria to Yugoslavia 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Libya 1 artillery moved from Tobruk to Libya 2 fighters moved from Southern Italy to Finland Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : 0.50
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from India to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Burma 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 marine moved from 62 Sea Zone to 30 Sea Zone 2 infantry moved from Alexandria to Egypt 1 submarine moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 22 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Romania to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 11 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod 2 armour moved from Eastern Poland to Ukraine 1 artillery and 1 infantry moved from Norway to Finland 1 infantry moved from Southern France to France 1 infantry moved from France to Western Germany 1 battleship and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Novgorod 2 tactical_bombers moved from Romania to 115 Sea Zone 1 infantry moved from Finland to Vyborg 4 fighters moved from Western Germany to Vyborg Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers in 115 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Vyborg Germans attack with 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Vyborg, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from 115 Sea Zone to Finland 4 fighters moved from Vyborg to Finland 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Germany to 114 Sea Zone 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 mech_infantry moved from 115 Sea Zone to Novgorod 3 aaGuns moved from Bessarabia to Ukraine 1 bomber moved from Romania to Hopei 2 bombers moved from Romania to Western Germany 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Southern Italy to Finland 2 fighters moved from Southern Italy to Western Germany Place Units - Germans 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in France 2 infantry and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.50
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Russia to Finland 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Karelia to Finland Combat - Russians Battle in Finland Russians attack with 3 armour, 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries, 5 fighters, 6 infantry and 2 tactical_bombers; Italians defend with 2 fighters Russians roll dice for 3 armour, 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 6/18 hits, 6.17 expected hits Germans roll dice for 2 artilleries, 7 fighters, 6 infantry and 2 tactical_bombers in Finland, round 2 : 12/17 hits, 8.33 expected hits 3 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 6 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Finland, round 3 : 4/6 hits, 3.17 expected hits Germans roll dice for 2 artilleries, 7 fighters and 2 tactical_bombers in Finland, round 3 : 7/11 hits, 6.33 expected hits 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland Germans win with 7 fighters remaining. Battle score for attacker is -49 Casualties for Russians: 3 armour, 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Germans: 2 artilleries, 6 infantry and 2 tactical_bombers Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 5 infantry moved from Vologda to Russia 2 aaGuns, 2 artilleries and 30 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 4.33 Russians : 0.67
-
That was a pretty desperate attack and it went worse than it should have. Hmm. Maybe you’d rather lose different planes.
-
@simon33 I’m a little surprised you went for it. But I guess it’s better than losing that army on Germany’s next turn. I will look at the losses when I am able to pull up a map. I’m thinking I might keep the Italian fighters.
-
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I guess it’s better than losing that army on Germany’s next turn
That’s exactly right. Also, killing the land units on Finland when USA are about to land on Norway is still productive. Surely I haven’t given anything away there.
-
Lose the Italian air I think you meant.
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 1 battleship moved from 42 Sea Zone to 45 Sea Zone 2 destroyers moved from 42 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Kweichow to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Kweichow to French Indo China 1 mech_infantry moved from Szechwan to French Indo China 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Guam Battle in Celebes Battle in Dutch New Guinea Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 fighters moved from Dutch New Guinea to 45 Sea Zone 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 carriers moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 tactical_bomber moved from French Indo China to Manchuria 1 fighter moved from Manchuria to 6 Sea Zone 1 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 2 bombers moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to Philippines Place Units - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : 0.83
-
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I guess it’s better than losing that army on Germany’s next turn
That’s exactly right. Also, killing the land units on Finland when USA are about to land on Norway is still productive. Surely I haven’t given anything away there.
OOL in Finland is all good. Not sure you can hold Norway with what I have coming from Novgorod. Just for the record I am all in on preventing Norway from becoming a stronghold.
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France 1 destroyer and 1 submarine moved from 123 Sea Zone to 125 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 infantry moved from Iceland to 123 Sea Zone 1 armour moved from Iceland to 123 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from France to United Kingdom 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from Midway to 63 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from Midway to New Zealand 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 2 bombers placed in Western United States 3 fighters and 3 infantry placed in Eastern United States Americans undo move 3. 1 fighter placed in Western United States 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 35 PUs; British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa British take French Central Africa from Neutral_Axis 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 3 fighters moved from Gibraltar to Algeria 1 fighter moved from Egypt to 99 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State EDIT: 1 submarine moved from 123 Sea Zone to 109 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Battle in Algeria British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 7 infantry moved from India to Burma 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to 92 Sea Zone 3 fighters moved from Algeria to Gibraltar 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Quebec to 109 Sea Zone 1 battleship, 3 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 fighter moved from 99 Sea Zone to Egypt 2 infantry moved from Brazil to British Guiana 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 aaGun, 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Burma to Shan State Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.33 British : -0.33 Italians : -0.33 AA fire in France : : -0.17 Americans : -0.33 Chinese : -1.00 Japanese : -2.00
-
I forgot to move the USSR sub again. I trust the edit is ok.
-
I think you did have enough to defend most of your fronts, not exactly what I wanted.
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 2 transports moved from 123 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France 1 destroyer and 1 submarine moved from 123 Sea Zone to 125 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 infantry moved from Iceland to 123 Sea Zone 1 armour moved from Iceland to 123 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from France to United Kingdom 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from Midway to 63 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from Midway to New Zealand 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 101 Sea Zone 2 bombers placed in Western United States 3 fighters and 3 infantry placed in Eastern United States Americans undo move 3. 1 fighter placed in Western United States 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 35 PUs; British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa British take French Central Africa from Neutral_Axis 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 3 fighters moved from Gibraltar to Algeria 1 fighter moved from Egypt to 99 Sea Zone 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State EDIT: 1 submarine moved from 123 Sea Zone to 109 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Battle in Algeria British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 7 infantry moved from India to Burma 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to 92 Sea Zone 3 fighters moved from Algeria to Gibraltar 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Quebec to 109 Sea Zone 1 battleship, 3 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 fighter moved from 99 Sea Zone to Egypt 2 infantry moved from Brazil to British Guiana 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 aaGun, 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Burma to Shan State Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -0.33 Italians : -0.33 AA fire in France : : -0.17 Americans : -0.33 Chinese : -1.00 Japanese : -2.00
-
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I forgot to move the USSR sub again. I trust the edit is ok.
I will allow this time. But going forward know that I do not allow edits after the opposing player has posted a map. I hold myself to this standard as well. I will never ask for or make edits after the opposing player has posted a turn. I do it to make myself a better player by minimizing my mistakes. It forces me to really look over the turn before I post.
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bessarabia to Bryansk Italians take Bryansk from Russians 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 2 aaGuns moved from Bessarabia to Ukraine 3 mech_infantrys moved from Romania to Ukraine 1 armour moved from Yugoslavia to Bessarabia 2 infantry moved from Yugoslavia to Northern Italy 2 artilleries and 2 infantry moved from Bulgaria to Albania 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 2 fighters moved from Finland to Western Germany Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : -0.33
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 cruiser and 1 marine moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from Burma to India Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
I forgot to move the USSR sub again. I trust the edit is ok.
I will allow this time. But going forward know that I do not allow edits after the opposing player has posted a map. I hold myself to this standard as well. I will never ask for or make edits after the opposing player has posted a turn. I do it to make myself a better player by minimizing my mistakes. It forces me to really look over the turn before I post.
I don’t love it but I can’t argue the point.
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 infantry moved from Novgorod to Karelia 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Karelia Germans attack with 1 infantry Russians defend with 2 aaGuns 2 aaGuns owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers moved from Holland Belgium to Western Germany 2 fighters moved from Western Germany to Bryansk 1 infantry moved from Western Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 2 armour, 4 artilleries and 22 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 10 armour and 6 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from Hopei to Bryansk 5 fighters moved from Finland to Novgorod 1 fighter moved from Holland Belgium to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Western Germany to France 1 infantry moved from Vyborg to Finland 1 marine moved from Novgorod to 115 Sea Zone 1 marine moved from 115 Sea Zone to Finland Place Units - Germans 1 bomber placed in Western Germany 1 mech_infantry and 2 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 0.67
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 aaGuns, 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Novosibirsk to Samara 6 infantry moved from Volgograd to Samara Place Units - Russians 2 aaGuns, 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :