Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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1914 Whack vs dawg
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 1,4,6,5,6,4 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover armour Combat Move - Germany 2 heavy_guns moved from Piedmont to Marseilles 1 heavy_gun moved from Piedmont to Marseilles 6 field_guns and 6 infantry moved from Switzerland to Franche-Comte 1 field_gun and 9 infantry moved from Wurttemburg to Alsace 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 stormtruppens moved from Pomerania to Sea Zone 12 Baltic Sea 6 stormtruppens and 6 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 2 field_guns and 4 infantry moved from West Prussia to Sea Zone 11 Baltic Sea 2 field_guns, 4 infantry, 6 stormtruppens and 6 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 10 Baltic Sea 2 field_guns, 4 infantry and 6 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm 4 infantry moved from East Prussia to Lithuania 3 stormtruppens moved from Berlin to Mecklenburg 1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic 3 battlecruisers, 2 battleships, 2 cruisers and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 1 infantry moved from Easter Island to Sea Zone 111 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 111 Pacific Ocean to Sea Zone 106 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 106 Pacific Ocean to Sea Zone 105 Pacific Ocean 1 transport moved from Sea Zone 133 Pacific Ocean to Sea Zone 134 Pacific Ocean 1 infantry moved from Marshall Islands to Sea Zone 134 Pacific Ocean 1 infantry and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 infantry moved from Sea Zone 131 Pacific Ocean to Guam Germany take Guam from USA Purchase Units - Germany Germany buy 2 cruisers, 15 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 33 Mid Atlantic Germany attack with 1 submarine USA defend with 1 destroyer Germany roll dice for 1 submarine in Sea Zone 33 Mid Atlantic, round 2 : 1/1 hits, 0.33 expected hits USA roll dice for 1 destroyer in Sea Zone 33 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the USA lost in Sea Zone 33 Mid Atlantic Germany win with 1 submarine remaining. Battle score for attacker is 9 Casualties for USA: 1 destroyer Battle in Stockholm Germany attack with 2 field_guns, 4 infantry and 6 stormtruppens Russia defend with 2 field_guns and 6 infantry Germany roll dice for 2 field_guns, 4 infantry and 6 stormtruppens in Stockholm, round 2 : 6/12 hits, 3.67 expected hits Russia roll dice for 2 field_guns and 6 infantry in Stockholm, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Germany and 6 infantry owned by the Russia lost in Stockholm Germany roll dice for 2 field_guns and 6 stormtruppens in Stockholm, round 3 : 3/8 hits, 3.00 expected hits Russia roll dice for 2 field_guns in Stockholm, round 3 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the Russia lost in Stockholm Germany win, taking Stockholm from Russia with 2 field_guns and 6 stormtruppens remaining. Battle score for attacker is 14 Casualties for Germany: 4 infantry Casualties for Russia: 2 field_guns and 6 infantry Non Combat Move - Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 battlecruiser, 1 cruiser and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea EDIT: 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 116 Great Australian Bight 2 infantry moved from Hanover to Mecklenburg Place Units - Germany 2 cruisers placed in Sea Zone 14 Helgoland Bight 2 trenchs placed in Eastern Poland 2 trenchs placed in Lithuania 3 infantry placed in Mecklenburg 3 heavy_guns placed in Piedmont 6 field_guns placed in Wurttemburg 6 field_guns placed in Bavaria 3 field_guns placed in Mecklenburg Activate Technology - Germany Germany activating armour Trigger GermanyT5: buytank added to productionGermany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 129 PUs; end with 131 PUs
Combat Hit Differential Summary :
USA : -0.33 Germany : 3.00 Russia : 0.67
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@Whackamatt well. i don’t no what i can do here. your game,
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@dawgoneit said in 1914 Whack vs dawg:
@Whackamatt well. i don’t no what i can do here. your game,
WHOA There! You’re still collecting 20 more than me. Yeah, France is on the Defensive, so start bunkering up Paris.
The positives for you:
- Turkey is boxed in
- I don’t have Cairo
- Germany has lost Africa
- Germany has retreated from the Pacific
- The UK has 5 transports to hurt Turkey on another front
- Turkey is on the defensive vs Russia
- Serbia is still around
- Austria’s offense against Italy has stalled.
- The Russian offensive has stalled except maybe in Scandinavia, but I don’t see any threat to Russia for a good while.
- The UK has tanks that can now blitz up Africa or from India
You gotta keep going until something major happens. Especially by my estimation it’s 50/50. Turkey is going to collapse soon with the right pressure. And if Russia starts testing my defenses and breaks through, I’m done.
TIP: Russia still has a lot of money. Slip in a Blimp or plane by in St. Pete. Don’t let me get away with 6 transports without protection!
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 5 on tech rolls France roll 1,3 and gets 0 hits Combat Move - France 1 fighter moved from Languedoc to Paris 1 cavalry moved from Auvergne to Toulouse 1 cavalry moved from Auvergne to Aquitaine 1 cavalry moved from Auvergne to Burgundy 4 cavalrys moved from Auvergne to Paris 1 cavalry moved from Burgundy to Paris 2 field_guns moved from Burgundy to Paris 1 infantry moved from Brittany to Burgundy 2 infantry moved from Brittany to Normandy 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 1 infantry moved from Sea Zone 62 Adriatic Sea to Croatia France take Croatia from Austria 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Syria France take Syria from Turkey 1 colonial moved from Cyrenaica to Lower Egypt 1 cavalry, 1 field_gun and 3 infantry moved from Algiers to Algeria 1 cavalry moved from Algeria to Tunisia 2 cavalrys moved from Deccan to Sindh 2 infantry moved from Yanaon to Madras 1 colonial, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 colonial, 1 infantry and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk 1 colonial and 1 field_gun moved from Khabarovsk to Amur 1 colonial and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk Purchase Units - France France buy 8 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Amur France attack with 1 colonial and 1 field_gun Communists defend with 1 conscript France roll dice for 1 colonial and 1 field_gun in Amur, round 2 : 0/2 hits, 0.83 expected hits Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits France roll dice for 1 colonial and 1 field_gun in Amur, round 3 : 0/2 hits, 0.83 expected hits Communists roll dice for 1 conscript in Amur, round 3 : 0/1 hits, 0.17 expected hits France roll dice for 1 colonial and 1 field_gun in Amur, round 4 : 2/2 hits, 0.83 expected hits Communists roll dice for 1 conscript in Amur, round 4 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists and 1 colonial owned by the France lost in Amur France win, taking Amur from Communists with 1 field_gun remaining. Battle score for attacker is -1 Casualties for France: 1 colonial Casualties for Communists: 1 conscript Non Combat Move - France 1 colonial, 1 heavy_gun and 2 infantry moved from Cairo-Suez to Sinai Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 2 infantry placed in Tobruk 3 infantry placed in Brittany 1 infantry placed in Algiers Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
France : -0.50 Communists : 0.50
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TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Purchase Units - Serbia Serbia buy 2 trenchs; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 2,6,4 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover victoryBonds Combat Move - Austria 3 field_guns moved from Venice to Trieste 2 cavalrys moved from Albania to Croatia 1 tank moved from Belgrade to Croatia 5 tanks moved from Belgrade to Albania 1 infantry moved from Bessarabia to Moldavia Austria take Moldavia from Russia 1 infantry moved from Galicia to Bessarabia 3 field_guns moved from Venice to Tuscany 4 infantry moved from Tyrol to Switzerland 3 infantry moved from Tyrol to Venice 1 field_gun and 1 infantry moved from Franche-Comte to Burgundy 1 field_gun and 1 infantry moved from Rhone to Auvergne 2 tanks moved from Marseilles to Languedoc Purchase Units - Austria Austria buy 4 field_guns, 7 infantry, 6 tanks and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Battle in Languedoc Austria attack with 2 tanks France defend with 1 trench Austria roll dice for 2 tanks in Languedoc, round 2 : 2/2 hits, 1.33 expected hits France roll dice for 1 trench in Languedoc, round 2 : 1/1 hits, 0.17 expected hits 1 trench owned by the France and 1 tank owned by the Austria lost in Languedoc Austria win, taking Languedoc from France with 1 tank remaining. Battle score for attacker is -3 Casualties for Austria: 1 tank Casualties for France: 1 trench Battle in Trieste Austria attack with 3 field_guns Britain defend with 1 Factory and 1 infantry Austria roll dice for 3 field_guns in Trieste, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 infantry in Trieste, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Trieste Austria win, taking Trieste from Britain with 3 field_guns remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Burgundy Austria attack with 1 field_gun and 1 infantry France defend with 1 infantry Austria roll dice for 1 field_gun and 1 infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Burgundy Austria roll dice for 1 field_gun in Burgundy, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 field_gun in Burgundy, round 4 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Burgundy, round 4 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 field_gun in Burgundy, round 5 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Burgundy, round 5 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 field_gun in Burgundy, round 6 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Burgundy, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Burgundy France win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Austria: 1 field_gun and 1 infantry Battle in Auvergne Austria attack with 1 field_gun and 1 infantry France defend with 1 cavalry Austria roll dice for 1 field_gun and 1 infantry in Auvergne, round 2 : 0/2 hits, 0.67 expected hits France roll dice for 1 cavalry in Auvergne, round 2 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 field_gun and 1 infantry in Auvergne, round 3 : 0/2 hits, 0.67 expected hits France roll dice for 1 cavalry in Auvergne, round 3 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Austria lost in Auvergne Austria roll dice for 1 field_gun in Auvergne, round 4 : 1/1 hits, 0.33 expected hits France roll dice for 1 cavalry in Auvergne, round 4 : 1/1 hits, 0.17 expected hits 1 field_gun owned by the Austria and 1 cavalry owned by the France lost in Auvergne France win with no units remaining. Battle score for attacker is -3 Casualties for Austria: 1 field_gun and 1 infantry Casualties for France: 1 cavalry Battle in Croatia Austria attack with 2 cavalrys and 1 tank France defend with 1 infantry Austria roll dice for 2 cavalrys and 1 tank in Croatia, round 2 : 2/3 hits, 1.17 expected hits France roll dice for 1 infantry in Croatia, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Austria and 1 infantry owned by the France lost in Croatia Austria win, taking Croatia from France with 1 cavalry and 1 tank remaining. Battle score for attacker is -1 Casualties for Austria: 1 cavalry Casualties for France: 1 infantry Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Franche-Comte 1 trench placed in Rhone 6 tanks placed in Belgrade 4 field_guns and 2 infantry placed in Venice 5 infantry placed in Tyrol Activate Technology - Austria Austria activating victoryBonds Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 99 PUs; end with 100 PUs Austria collect 9 PUs from War Bonds; end with 109 PUs
Combat Hit Differential Summary :
Austria : -1.17 Britain : -0.33 France : 3.33
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 1 cavalry moved from Lower Egypt to Sinai 1 field_gun and 1 infantry moved from Cyrenaica to Lower Egypt 3 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 3 infantry and 3 trenchs; Remaining resources: 1 PUs; 1 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Latium 3 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,4 and gets 0 hits Combat Move - Turkey 1 fighter moved from Hejaz to Sea Zone 71 Eastern Mediterranean 2 cavalrys moved from Dardanelles to Armenia 2 infantry moved from Constantinople to Dardanelles 2 infantry moved from Dardanelles to Bulgaria 2 field_guns and 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 battlecruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 cruiser moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 5 cruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 field_guns and 2 infantry moved from Sea Zone 66 Black Sea to Armenia 2 heavy_guns and 2 infantry moved from Constantinople to Smyrna 1 field_gun and 1 infantry moved from Smyrna to Syria 1 infantry moved from Damascus to Syria 6 infantry moved from Mecca to Hejaz 1 field_gun and 4 infantry moved from Kurdistan to Mesopotamia Purchase Units - Turkey Turkey buy 7 cavalrys, 2 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Sea Zone 71 Eastern Mediterranean Turkey attack with 1 fighter France defend with 1 transport 1 transport owned by the France lost in Sea Zone 71 Eastern Mediterranean Turkey win with 1 fighter remaining. Battle score for attacker is 7 Casualties for France: 1 transport Battle in Sea Zone 64 Sea of Azov Turkey attack with 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer Russia defend with 1 battlecruiser Turkey roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer in Sea Zone 64 Sea of Azov, round 2 : 2/5 hits, 2.67 expected hits Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Turkey 1 battlecruiser owned by the Russia lost in Sea Zone 64 Sea of Azov Turkey win with 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 16 Casualties for Russia: 1 battlecruiser Battle in Syria Turkey attack with 1 field_gun and 2 infantry France defend with 1 infantry Turkey roll dice for 1 field_gun and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits France roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits France roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Syria Turkey roll dice for 1 field_gun and 1 infantry in Syria, round 4 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Syria Turkey roll dice for 1 field_gun in Syria, round 5 : 0/1 hits, 0.33 expected hits France roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Syria, round 6 : 1/1 hits, 0.33 expected hits France roll dice for 1 infantry in Syria, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Syria Turkey win, taking Syria from France with 1 field_gun remaining. Battle score for attacker is -3 Casualties for Turkey: 2 infantry Casualties for France: 1 infantry Non Combat Move - Turkey 1 fighter moved from Hejaz to Arabia 1 fighter moved from Sea Zone 71 Eastern Mediterranean to Smyrna Place Units - Turkey 1 trench placed in Dardanelles 1 trench placed in Smyrna 1 trench placed in Palestine 6 cavalrys placed in Mecca 1 cavalry placed in Damascus 2 heavy_guns and 6 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 68 PUs; end with 68 PUs 1 unit repaired.
Combat Hit Differential Summary :
Turkey : -2.67 France : 0.33 Russia : 0.33
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 3,3 and gets 0 hits Combat Move - Britain 5 fighters moved from England to Belgium 10 fighters moved from London to Belgium 1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry moved from Baluchistan to Sea Zone 73 Arabian Sea 1 colonial, 4 field_guns, 1 heavy_gun, 3 infantry and 5 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 colonial, 4 field_guns, 1 heavy_gun and 3 infantry moved from Sea Zone 75 Red Sea to Sinai 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Sinai to Sea Zone 70 Eastern Mediterranean 1 heavy_gun and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 heavy_gun moved from Sea Zone 69 Sea of Crete to Greece 1 infantry moved from Niger to Chad 2 cavalrys moved from Western Sudan to Cairo-Suez 1 colonial, 1 field_gun and 1 infantry moved from Cairo-Suez to Sinai 1 heavy_gun moved from German East Africa to Uganda 2 cavalrys moved from German Southwest Africa to Congo 5 colonials, 1 field_gun and 1 infantry moved from Texas to Monterrey 1 field_gun moved from Latium to Sea Zone 62 Adriatic Sea 1 field_gun moved from Sea Zone 62 Adriatic Sea to Croatia Purchase Units - Britain Britain buy 1 cavalry, 4 heavy_guns, 9 infantry, 1 transport and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Croatia Britain attack with 1 field_gun Austria defend with 1 cavalry and 1 tank Britain roll dice for 1 field_gun in Croatia, round 2 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 cavalry and 1 tank in Croatia, round 2 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Austria lost in Croatia Britain roll dice for 1 field_gun in Croatia, round 3 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 tank in Croatia, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 field_gun in Croatia, round 4 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 tank in Croatia, round 4 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 field_gun in Croatia, round 5 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 tank in Croatia, round 5 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 field_gun in Croatia, round 6 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 tank in Croatia, round 6 : 0/1 hits, 0.17 expected hits 1 tank owned by the Austria lost in Croatia Britain win, taking Croatia from Austria with 1 field_gun remaining. Battle score for attacker is 10 Casualties for Austria: 1 cavalry and 1 tank Battle in Monterrey Britain attack with 5 colonials, 1 field_gun and 1 infantry Neutral defend with 2 infantry Britain roll dice for 5 colonials, 1 field_gun and 1 infantry in Monterrey, round 2 : 5/7 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Monterrey Britain loses 0 PUs for violating Monterreys neutrality. Britain win, taking Monterrey from Neutral with 5 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 3 heavy_guns and 3 trenchs placed in Belgium 1 heavy_gun placed in Cairo-Suez 1 transport placed in Sea Zone 70 Eastern Mediterranean 3 trenchs placed in Sinai 3 infantry and 3 trenchs placed in England 5 infantry and 3 trenchs placed in London 1 cavalry and 1 infantry placed in Dar es Salaam Turn Complete - Britain Britain collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Austria : -1.00 Britain : 3.00
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TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 1,5,5,2,6 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 1 conscript moved from Krasnoyarsk to Western Siberian Lowlands 1 conscript moved from Novosibirsk to Krasnoyarsk 1 field_gun and 2 infantry moved from Primorsky to Khabarovsk 1 conscript, 1 field_gun and 1 infantry moved from Vladivostok to Primorsky 5 conscripts and 2 field_guns moved from Novosibirsk to Bratsk 2 conscripts moved from Omsk to Novosibirsk 1 field_gun and 2 infantry moved from Caucasus to Georgia 3 conscripts moved from Kiev to Dnieper 6 conscripts moved from Belarus to Latvia 2 infantry moved from Belarus to Odessa 2 infantry moved from Belarus to Latvia 1 field_gun and 2 infantry moved from Smolensk to Don 3 conscripts moved from Moscow to Don 3 conscripts moved from Minsk to Belarus 3 conscripts and 1 infantry moved from Belarus to Don 3 conscripts moved from Odessa to Dnieper 2 infantry moved from Odessa to Dnieper 1 field_gun moved from Belarus to Dnieper 3 infantry moved from Belarus to Latvia Purchase Units - Russia Russia buy 6 conscripts, 3 field_guns, 4 infantry and 19 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Bratsk Russia attack with 5 conscripts and 2 field_guns Communists defend with 2 field_guns, 1 fighter and 1 trench Russia roll dice for 5 conscripts and 2 field_guns in Bratsk, round 2 : 2/4 hits, 1.00 expected hits Communists roll dice for 2 field_guns, 1 fighter and 1 trench in Bratsk, round 2 : 1/3 hits, 1.17 expected hits 1 trench owned by the Communists and 1 conscript owned by the Russia lost in Bratsk Russia roll dice for 4 conscripts and 2 field_guns in Bratsk, round 3 : 3/4 hits, 1.00 expected hits Communists roll dice for 2 field_guns and 1 fighter in Bratsk, round 3 : 0/3 hits, 1.17 expected hits 1 fighter owned by the Communists and 2 field_guns owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 4 conscripts and 2 field_guns remaining. Battle score for attacker is 18 Casualties for Russia: 1 conscript Casualties for Communists: 2 field_guns, 1 fighter and 1 trench Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Odessa 3 trenchs placed in Belarus 3 trenchs placed in Latvia 3 trenchs placed in St. Petersburg 3 conscripts and 3 trenchs placed in Caucasus 3 trenchs placed in Khabarovsk Russia undo move 6. 2 trenchs placed in Western Siberian Lowlands 2 trenchs placed in Krasnoyarsk 1 conscript, 1 field_gun and 1 infantry placed in Kiev 1 conscript, 1 field_gun and 1 infantry placed in Minsk 1 field_gun and 1 infantry placed in Omsk 1 conscript and 1 infantry placed in Moscow Activate Technology - Russia Russia activating bunkers Turn Complete - Russia Russia collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Communists : -1.33 Russia : 3.00
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TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 2,2,3 and gets 0 hits Combat Move - Communists 1 cavalry moved from Evenkia to Bratsk 1 fighter moved from Sakhe to Bratsk 1 field_gun and 1 infantry moved from Irkutsk to Bratsk 1 infantry moved from Irkutsk to Bratsk 2 cavalrys and 1 conscript moved from Buryatia to Bratsk Purchase Units - Communists Communists buy 2 conscripts, 1 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Bratsk Communists attack with 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry Russia defend with 4 conscripts and 2 field_guns Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 2 : 1/8 hits, 1.83 expected hits Russia roll dice for 4 conscripts and 2 field_guns in Bratsk, round 2 : 0/6 hits, 1.33 expected hits 1 conscript owned by the Russia lost in Bratsk Communists roll dice for 3 cavalrys, 1 conscript, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 3 : 2/8 hits, 1.83 expected hits Russia roll dice for 3 conscripts and 2 field_guns in Bratsk, round 3 : 1/5 hits, 1.17 expected hits 2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 2 infantry in Bratsk, round 4 : 1/7 hits, 1.83 expected hits Russia roll dice for 1 conscript and 2 field_guns in Bratsk, round 4 : 1/3 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 1 field_gun, 1 fighter and 1 infantry in Bratsk, round 5 : 1/6 hits, 1.67 expected hits Russia roll dice for 2 field_guns in Bratsk, round 5 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 1 field_gun and 1 fighter in Bratsk, round 6 : 2/5 hits, 1.50 expected hits Russia roll dice for 1 field_gun in Bratsk, round 6 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 2 cavalrys, 1 field_gun and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russia: 4 conscripts and 2 field_guns Casualties for Communists: 1 cavalry, 1 conscript and 2 infantry Non Combat Move - Communists 1 fighter moved from Bratsk to Chita Place Units - Communists 3 trenchs placed in Sakhe 3 trenchs placed in Aldan 1 trench placed in Chita Turning on Edit Mode EDIT: Removing units owned by Communists from Yakutsk: 3 conscripts EDIT: Adding units owned by Communists to Sakhe: 2 conscripts EDIT: Adding units owned by Communists to Aldan: 1 conscript EDIT: Turning off Edit Mode 2 conscripts and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Communists : -1.67 Russia : -0.33
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TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 5 on tech rolls USA roll 6,5 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover fleetaction Combat Move - USA 2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 109 Pacific Ocean 1 cavalry, 3 field_guns and 7 infantry moved from Chukotka to Sakhe 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 Factory, 1 destroyer, 4 field_guns, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Sakhe USA attack with 1 cavalry, 3 field_guns and 7 infantry Communists defend with 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs USA roll dice for 1 cavalry, 3 field_guns and 7 infantry in Sakhe, round 2 : 3/11 hits, 2.83 expected hits Units damaged: 3 trenchs owned by the Communists Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 2 : 2/8 hits, 1.67 expected hits 1 infantry owned by the USA and 1 cavalry owned by the USA lost in Sakhe USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 3 : 1/9 hits, 2.50 expected hits Units damaged: 1 trench owned by the Communists Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 3 : 0/8 hits, 1.67 expected hits USA roll dice for 3 field_guns and 6 infantry in Sakhe, round 4 : 0/9 hits, 2.50 expected hits Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 4 : 1/8 hits, 1.67 expected hits 1 infantry owned by the USA lost in Sakhe USA roll dice for 3 field_guns and 5 infantry in Sakhe, round 5 : 3/8 hits, 2.33 expected hits Units damaged: 2 trenchs owned by the Communists Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 6 trenchs in Sakhe, round 5 : 1/8 hits, 1.67 expected hits 1 trench owned by the Communists and 1 infantry owned by the USA lost in Sakhe USA roll dice for 3 field_guns and 4 infantry in Sakhe, round 6 : 2/7 hits, 2.17 expected hits Communists roll dice for 6 conscripts, 1 field_gun, 1 infantry and 5 trenchs in Sakhe, round 6 : 4/8 hits, 1.67 expected hits 2 trenchs owned by the Communists and 4 infantry owned by the USA lost in Sakhe 3 field_guns owned by the USA retreated to Chukotka Communists win with 6 conscripts, 1 field_gun, 1 infantry and 3 trenchs remaining. Battle score for attacker is -16 Casualties for USA: 1 cavalry and 7 infantry Casualties for Communists: 3 trenchs Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 153 Pacific Ocean 2 infantry placed in Oregon 1 field_gun and 1 infantry placed in California 3 field_guns placed in San Francisco 1 destroyer placed in Sea Zone 30 Mid Atlantic 1 Factory placed in Manila Activate Technology - USA USA activating fleetaction Turn Complete - USA USA collect 65 PUs; end with 65 PUs 3 units repaired.
Combat Hit Differential Summary :
USA : -3.33 Communists : -0.33
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TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,5,3,2 and gets 0 hits Combat Move - Germany 1 stormtruppen moved from Stockholm to Sweden Germany take Sweden from Russia 2 field_guns and 5 stormtruppens moved from Stockholm to Sweden 3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 3 field_guns and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 field_guns, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 3 field_guns and 3 stormtruppens moved from Sea Zone 13 Skagerrak to Norway Germany take Norway from Russia 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 infantry moved from Sea Zone 13 Skagerrak to Oslo Germany take Oslo from Russia 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 4 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 4 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 4 infantry moved from Sea Zone 13 Skagerrak to Sweden 3 stormtruppens moved from Berlin to Mecklenburg 1 submarine moved from Sea Zone 33 Mid Atlantic to Sea Zone 56 Gulf of Lyon 6 field_guns and 6 infantry moved from Franche-Comte to Champagne 3 field_guns, 1 heavy_gun and 32 infantry moved from Alsace to Champagne 2 field_guns and 4 infantry moved from Rhine to Champagne 6 field_guns moved from Wurttemburg to Rhine 6 field_guns moved from Bavaria to Wurttemburg 3 heavy_guns moved from Marseilles to Languedoc 3 heavy_guns moved from Piedmont to Rhone 1 battlecruiser, 1 cruiser and 2 submarines moved from Sea Zone 119 Timor Sea to Sea Zone 85 Indian Ocean Purchase Units - Germany Germany buy 10 field_guns, 3 heavy_guns, 11 infantry and 9 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Germany Battle in Champagne Germany attack with 11 field_guns, 1 heavy_gun and 42 infantry France defend with 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs Germany roll dice for 11 field_guns, 1 heavy_gun and 42 infantry in Champagne, round 2 : 17/54 hits, 13.00 expected hits Units damaged: 7 trenchs owned by the France France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs in Champagne, round 2 : 12/36 hits, 10.33 expected hits 12 infantry owned by the Germany and 5 trenchs owned by the France lost in Champagne Germany roll dice for 11 field_guns, 1 heavy_gun and 30 infantry in Champagne, round 3 : 17/42 hits, 11.00 expected hits France roll dice for 5 field_guns, 1 heavy_gun, 18 infantry and 7 trenchs in Champagne, round 3 : 7/31 hits, 9.50 expected hits 7 infantry owned by the Germany, 7 trenchs owned by the France and 10 infantry owned by the France lost in Champagne Germany roll dice for 11 field_guns, 1 heavy_gun and 23 infantry in Champagne, round 4 : 11/35 hits, 9.83 expected hits France roll dice for 5 field_guns, 1 heavy_gun and 8 infantry in Champagne, round 4 : 3/14 hits, 5.00 expected hits 3 infantry owned by the Germany, 3 field_guns owned by the France and 8 infantry owned by the France lost in Champagne Germany roll dice for 11 field_guns, 1 heavy_gun and 20 infantry in Champagne, round 5 : 7/32 hits, 9.33 expected hits France roll dice for 2 field_guns and 1 heavy_gun in Champagne, round 5 : 2/3 hits, 1.33 expected hits 1 heavy_gun owned by the France, 2 infantry owned by the Germany and 2 field_guns owned by the France lost in Champagne Germany win, taking Champagne from France with 11 field_guns, 1 heavy_gun and 18 infantry remaining. Battle score for attacker is 43 Casualties for Germany: 24 infantry Casualties for France: 5 field_guns, 1 heavy_gun, 18 infantry and 12 trenchs Battle in Sea Zone 56 Gulf of Lyon Germany attack with 1 submarine France defend with 1 destroyer Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 submarine in Sea Zone 56 Gulf of Lyon, round 4 : 0/1 hits, 0.33 expected hits France roll dice for 1 destroyer in Sea Zone 56 Gulf of Lyon, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germany lost in Sea Zone 56 Gulf of Lyon France win with 1 destroyer remaining. Battle score for attacker is -7 Casualties for Germany: 1 submarine Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Rhine 3 trenchs placed in Eastern Poland 3 trenchs placed in Lithuania 3 heavy_guns placed in Piedmont 6 infantry placed in Wurttemburg 6 field_guns placed in Bavaria 3 field_guns and 3 infantry placed in Mecklenburg 1 field_gun and 1 infantry placed in Warsaw 1 infantry placed in Hanover Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Germany Germany collect 141 PUs; end with 142 PUs
Combat Hit Differential Summary :
France : -2.17 Germany : 7.83
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TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 0 on tech rolls France roll 3,2 and gets 0 hits Combat Move - France 1 cavalry moved from Aquitaine to Auvergne 1 infantry moved from Brittany to Burgundy 1 infantry moved from Burgundy to Paris 2 infantry moved from Brittany to Normandy 2 infantry moved from Normandy to Paris Purchase Units - France France buy 8 heavy_guns, 6 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - France 1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 cavalry moved from Tunisia to Cyrenaica 1 field_gun and 3 infantry moved from Algeria to Tunisia 1 infantry moved from Algiers to Algeria 1 colonial moved from Lower Egypt to Cairo-Suez 2 infantry moved from Madras to Goa 2 cavalrys moved from Sindh to Bombay 1 cruiser, 2 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk 1 field_gun moved from Amur to Khabarovsk 1 infantry moved from Khabarovsk to Amur Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 3 infantry placed in Brittany 2 infantry placed in Algiers 1 transport placed in Sea Zone 60 Central Mediterranean 1 infantry placed in Tobruk Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Purchase Units - Serbia Serbia buy 1 heavy_gun and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 heavy_gun and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,4,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover bunkers Combat Move - Austria 1 tank moved from Languedoc to Toulouse 3 infantry moved from Switzerland to Franche-Comte 1 infantry moved from Switzerland to Rhone 4 field_guns and 5 infantry moved from Venice to Tuscany 3 field_guns moved from Trieste to Croatia 5 infantry moved from Tyrol to Venice 6 tanks moved from Belgrade to Albania Purchase Units - Austria Austria buy 1 field_gun, 12 infantry, 6 tanks and 7 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Toulouse Austria attack with 1 tank France defend with 1 cavalry Austria roll dice for 1 tank in Toulouse, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 1 cavalry in Toulouse, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Toulouse Austria win, taking Toulouse from France with 1 tank remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Croatia Austria attack with 3 field_guns Britain defend with 1 field_gun Austria roll dice for 3 field_guns in Croatia, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 field_gun in Croatia, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Croatia Austria win, taking Croatia from Britain with 3 field_guns remaining. Battle score for attacker is 4 Casualties for Britain: 1 field_gun Non Combat Move - Austria Place Units - Austria 1 trench placed in Albania 1 trench placed in Galicia 1 trench placed in Albania 1 trench placed in Trieste 1 trench placed in Marseilles 1 trench placed in Rhone 1 trench placed in Tuscany 6 tanks placed in Belgrade 5 infantry placed in Marseilles 1 field_gun and 3 infantry placed in Trieste 4 infantry placed in Venice Activate Technology - Austria Austria activating bunkers Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 101 PUs; end with 103 PUs Austria collect 4 PUs from War Bonds; end with 107 PUs
Combat Hit Differential Summary :
Austria : 0.33 Britain : -0.33 France : -0.17
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TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italy Italy buy 1 heavy_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Place Units - Italy 3 trenchs placed in Latium 1 heavy_gun and 2 infantry placed in Rome Turn Complete - Italy Italy collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,5,6 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover railwayGuns Combat Move - Turkey 1 fighter moved from Arabia to Sea Zone 75 Red Sea 4 infantry moved from Arabia to Hejaz 1 field_gun and 4 infantry moved from Mesopotamia to Fars 6 cavalrys moved from Mecca to Hejaz 8 infantry moved from Hejaz to Palestine 1 cavalry moved from Damascus to Palestine 1 field_gun moved from Syria to Smyrna 1 heavy_gun moved from Constantinople to Dardanelles 1 heavy_gun moved from Constantinople to Smyrna 2 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 4 infantry moved from Constantinople to Sea Zone 67 Black Sea 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 4 infantry moved from Sea Zone 66 Black Sea to Armenia 2 infantry moved from Constantinople to Dardanelles Purchase Units - Turkey Turkey buy 8 heavy_guns, 1 infantry and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Sea Zone 75 Red Sea Turkey attack with 1 fighter Britain defend with 5 transports 5 transports owned by the Britain lost in Sea Zone 75 Red Sea Turkey win with 1 fighter remaining. Battle score for attacker is 35 Casualties for Britain: 5 transports Battle in Fars Turkey attack with 1 field_gun and 4 infantry Neutral defend with 2 cavalrys Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey roll dice for 1 field_gun and 4 infantry in Fars, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Fars Turkey loses 0 PUs for violating Farss neutrality. Turkey win, taking Fars from Neutral with 1 field_gun and 4 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Non Combat Move - Turkey 1 fighter moved from Sea Zone 75 Red Sea to Hejaz Place Units - Turkey 1 trench placed in Smyrna 1 trench placed in Dardanelles 2 trenchs placed in Armenia 1 trench placed in Hejaz 1 trench placed in Palestine 1 trench placed in Smyrna 1 trench placed in Armenia 4 heavy_guns and 1 infantry placed in Damascus 4 heavy_guns placed in Constantinople Turkey undo move 7. 1 trench placed in Constantinople Turkey undo move 7. 1 infantry placed in Constantinople 4 heavy_guns placed in Damascus Activate Technology - Turkey Turkey activating railwayGuns Turn Complete - Turkey Turkey collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : -0.50 Turkey : -0.33