Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryAxis-dominion (Allies+3) vs Simon33 (X) BM3
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I can keep playing, just the pace might be a bit slower than previously. Said that when we started.
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Especially on the weekend, I should be able to keep up.
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@simon33 alright then I’ll proceed
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:41:44 PM
Savegame -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in Marshall Islands Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 2 submarines moved from 17 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 destroyers and 2 submarines moved from 63 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 3 fighters moved from Queensland to Caroline Islands 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Syria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 1 fighter moved from Novgorod to Belarus 2 bombers and 2 fighters moved from Belarus to Russia 2 artilleries and 2 infantry moved from Belarus to Smolensk 4 artilleries and 2 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Archangel to Vologda 1 fighter and 2 tactical_bombers moved from Belarus to Vologda Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Smolensk Germans attack with 2 artilleries and 2 infantry Russians defend with 1 aaGun and 3 infantry Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk 2 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Belarus Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Vologda to Belarus 5 armour and 1 mech_infantry moved from Archangel to Belarus 2 fighters and 2 tactical_bombers moved from Western Germany to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 5 infantry moved from Finland to Karelia 1 aaGun, 10 artilleries and 5 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 15 mech_infantrys moved from Western Germany to Poland 2 bombers and 2 fighters moved from Russia to Belarus Place Units - Germans 1 artillery and 1 infantry placed in Germany 3 artilleries placed in Novgorod 6 artilleries, 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -0.50 Russians : -0.33
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You mean I’m having trouble holding Belarus? That is very bad.
I assumed you’d keep the AA Gun in Smolensk.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Ukraine to Bessarabia 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 1 mech_infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 4 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 fighters moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Bryansk 8 armour and 6 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 aaGun moved from Ukraine to Bryansk 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : 0.00
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@simon33 said in Axis-dominion (Allies+3) vs Simon33 (X) BM3:
You mean I’m having trouble holding Belarus? That is very bad.
I assumed you’d keep the AA Gun in Smolensk.
:laughing: :laughing: :laughing:
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kiangsu to 21 Sea Zone 1 bomber moved from Kiangsu to 34 Sea Zone 2 armour, 8 artilleries, 17 infantry and 2 mech_infantrys moved from Burma to India 3 artilleries, 6 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe 1 artillery moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Hunan to Anhwe Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 armour, 8 artilleries, 17 infantry and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 8 artilleries, 17 infantry and 2 mech_infantrys in India, round 2 : 8/29 hits, 8.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 8 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Yunnan to Hunan 2 infantry moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Java 1 bomber moved from 21 Sea Zone to Japan 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from Japan to Kiangsu 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Anhwe 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship, 5 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 34 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 mech_infantrys placed in French Indo China 3 artilleries placed in Kiangsu 2 artilleries, 1 fighter and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67 Japanese : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour moved from Syria to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Greece Battle in Marianas Battle in Holland Belgium Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Greece from Italians, taking Marianas from Japanese, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from Holland Belgium to 99 Sea Zone 1 fighter moved from Syria to Russia 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Syria 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 bomber moved from Western United States to Caroline Islands 1 bomber moved from Quebec to Normandy Bordeaux 1 destroyer moved from 120 Sea Zone to 116 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 artillery and 3 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 fighter moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 20 infantry moved from Hopei to Shensi 1 fighter moved from Chahar to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Normandy Bordeaux to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Non Combat Move - British 1 bomber moved from Germany to Greece 2 fighters moved from Normandy Bordeaux to Greece 1 fighter moved from Syria to Russia 1 fighter moved from Bryansk to Smolensk 3 fighters moved from Bryansk to Russia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun moved from Syria to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 marine moved from Egypt to 81 Sea Zone 1 marine moved from Trans-Jordan to 81 Sea Zone 2 cruisers and 2 marines moved from 81 Sea Zone to 99 Sea Zone 2 marines moved from 99 Sea Zone to Greece 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Greece 2 tactical_bombers moved from Syria to Normandy Bordeaux 1 carrier moved from 81 Sea Zone to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 carriers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 aaGuns, 8 artilleries, 12 infantry and 1 marine moved from West India to Eastern Persia 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia 1 infantry moved from Syria to 99 Sea Zone 1 destroyer moved from 123 Sea Zone to 109 Sea Zone Place Units - British 2 transports placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode British undo move 1. Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry EDIT: Turning off Edit Mode 2 transports placed in 110 Sea Zone 3 infantry placed in Egypt 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.00 Chinese : 0.17 Japanese : -0.33 AA fire in Germany : : -0.17
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I’m scratching my head here. I can’t see a path forward for the Axis. Germany stopped cold, Japan still fighting but USA has a huge IPC lead over Japan and ANZAC are doing well too. I may be able to retake Normandy but then Greece will need attention, meanwhile USSR will be building up and perhaps pushing into Germany. Am I missing something.
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@simon33 said in Axis-dominion (Allies+3) vs Simon33 (X) BM3:
I’m scratching my head here. I can’t see a path forward for the Axis. Germany stopped cold, Japan still fighting but USA has a huge IPC lead over Japan and ANZAC are doing well too. I may be able to retake Normandy but then Greece will need attention, meanwhile USSR will be building up and perhaps pushing into Germany. Am I missing something.
yah progress for axis will be difficult
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Ok, I’ve posted your result. Greece as USA was the last straw for me. I was thinking UK might do it.
Thanks for the game. Sorry I didn’t give you a better game.
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I’ll have to remember in future that you can’t go south without all your starting tanks.
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Ok gg then! Let me know whenever you’re down for another one.
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I’m interested in playing allies if you’re up, but I want a 10 bid. If you’re up I’ll take a fighter in Scotland.
I know this isn’t completely fair but I think the game will be more fun if it’s more competitive, and I also don’t think a 3 bid even in NG is enough to equalise the Axis advantage in BM3.
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That’s totally fair actually. Ok I’ll set it up sometime soon today.