Whack bad LOTR vs dawg ....again


  • TripleA Turn Summary: Rohan round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rohan
            Rohan buy 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry moved from Eastfold to Westfold
            1 lightCavalry and 1 spearInfantry moved from Helms Deep to Westfold
            1 spearInfantry moved from Eastfold to Westfold
            2 spearInfantrys moved from Eastfold to Westfold
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 1 lightCavalry and 5 spearInfantrys
                Saruman defend with 1 siegeTower, 1 urukhai and 1 wizard
                    Rohan roll dice for 1 lightCavalry and 5 spearInfantrys in Westfold, round 2 : 0/6 hits, 1.17 expected hits
                    Saruman roll dice for 1 siegeTower, 1 urukhai and 1 wizard in Westfold, round 2 : 1/3 hits, 1.17 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                    Rohan roll dice for 1 lightCavalry and 4 spearInfantrys in Westfold, round 3 : 3/5 hits, 1.00 expected hits
                    Saruman roll dice for 1 siegeTower, 1 urukhai and 1 wizard in Westfold, round 3 : 1/3 hits, 1.17 expected hits
                    1 siegeTower owned by the Saruman, 1 urukhai owned by the Saruman, 1 spearInfantry owned by the Rohan and 1 wizard owned by the Saruman lost in Westfold
                Rohan win, taking Westfold from Saruman with 1 lightCavalry and 3 spearInfantrys remaining. Battle score for attacker is 11
                Casualties for Rohan: 2 spearInfantrys
                Casualties for Saruman: 1 siegeTower, 1 urukhai and 1 wizard
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            1 lightCavalry and 3 spearInfantrys placed in Eastfold
            1 heavyCavalry placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.33
    Rohan : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Goblins
            Goblins buy 10 shooterss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 shooters and 3 stabberss moved from N. Dunland to Eregion
            1 shooters moved from Tharbad to Eregion
            2 batss moved from Moria to Eregion
    
        Combat - Goblins
            Battle in Eregion
                Goblins attack with 2 batss, 2 shooterss and 3 stabberss
                Freefolk defend with 3 lightCavalrys
                    Goblins roll dice for 2 batss, 2 shooterss and 3 stabberss in Eregion, round 2 : 3/5 hits, 1.50 expected hits
                    Freefolk roll dice for 3 lightCavalrys in Eregion, round 2 : 0/3 hits, 0.50 expected hits
                    3 lightCavalrys owned by the Freefolk lost in Eregion
                Goblins win, taking Eregion from Freefolk with 2 batss, 2 shooterss and 3 stabberss remaining. Battle score for attacker is 12
                Casualties for Freefolk: 3 lightCavalrys
    
        Non Combat Move - Goblins
            2 batss moved from Eregion to Moria
    
        Place Units - Goblins
            8 shooterss placed in Moria
            2 shooterss placed in S. Caves
    
        Turn Complete - Goblins
            Goblins collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.50
    Freefolk : -0.50
    

    Savegame


  • TripleA Turn Summary: Elves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Elves
            Elves buy 1 eagles, 1 griffin, 6 hobbitss and 1 hunters; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            2 griffins, 7 hobbitss and 2 hunterss moved from Rivendell to Eregion
            1 ents and 1 wizard moved from S. Mirkwood to Dol Goldur
            4 eagless and 2 griffins moved from Lorien to Dol Goldur
            2 wizards moved from Rhun to S. E. Rhovanion
                  Elves take E. Rhovanion from Rhun
                  Elves take S. E. Rhovanion from Rhun
            2 hunterss moved from Rhun to S. E. Rhovanion
            1 ents moved from Lonely Mtn. to N. Dale
    
        Combat - Elves
            Battle in Dol Goldur
                Elves attack with 4 eagless, 1 ents, 2 griffins and 1 wizard
                Mordor defend with 1 castle, 7 fortificationss and 2 towers
                    Elves roll dice for 4 eagless, 1 ents, 2 griffins and 1 wizard in Dol Goldur, round 2 : 3/8 hits, 3.50 expected hits
                    Mordor roll dice for 7 fortificationss and 2 towers in Dol Goldur, round 2 : 0/9 hits, 2.50 expected hits
                    3 fortificationss owned by the Mordor lost in Dol Goldur
                    Elves roll dice for 4 eagless, 1 ents, 2 griffins and 1 wizard in Dol Goldur, round 3 : 6/8 hits, 3.50 expected hits
                    Mordor roll dice for 4 fortificationss and 2 towers in Dol Goldur, round 3 : 2/6 hits, 2.00 expected hits
                    2 towers owned by the Mordor, 2 eagless owned by the Elves and 4 fortificationss owned by the Mordor lost in Dol Goldur
                Elves win, taking Dol Goldur from Mordor with 2 eagless, 1 ents, 2 griffins and 1 wizard remaining. Battle score for attacker is 12
                Casualties for Mordor: 7 fortificationss and 2 towers
                Casualties for Elves: 2 eagless
            Battle in Eregion
                Elves attack with 2 griffins, 7 hobbitss and 2 hunterss
                Goblins defend with 2 shooterss and 3 stabberss
                    Elves roll dice for 2 griffins, 7 hobbitss and 2 hunterss in Eregion, round 2 : 0/6 hits, 2.00 expected hits
                    Goblins roll dice for 2 shooterss and 3 stabberss in Eregion, round 2 : 0/5 hits, 1.17 expected hits
                    Elves roll dice for 2 griffins, 7 hobbitss and 2 hunterss in Eregion, round 3 : 2/6 hits, 2.00 expected hits
                    Goblins roll dice for 2 shooterss and 3 stabberss in Eregion, round 3 : 2/5 hits, 1.17 expected hits
                    2 hobbitss owned by the Elves and 2 stabberss owned by the Goblins lost in Eregion
                    Elves roll dice for 2 griffins, 5 hobbitss and 2 hunterss in Eregion, round 4 : 1/6 hits, 2.00 expected hits
                    Goblins roll dice for 2 shooterss and 1 stabbers in Eregion, round 4 : 0/3 hits, 0.83 expected hits
                    1 stabbers owned by the Goblins lost in Eregion
                    Elves roll dice for 2 griffins, 5 hobbitss and 2 hunterss in Eregion, round 5 : 3/6 hits, 2.00 expected hits
                    Goblins roll dice for 2 shooterss in Eregion, round 5 : 0/2 hits, 0.67 expected hits
                    2 shooterss owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 2 griffins, 5 hobbitss and 2 hunterss remaining. Battle score for attacker is 6
                Casualties for Elves: 2 hobbitss
                Casualties for Goblins: 2 shooterss and 3 stabberss
    
        Non Combat Move - Elves
            2 eagless moved from Dol Goldur to Lorien
            2 griffins moved from Dol Goldur to S. Mirkwood
            2 griffins moved from Eregion to Rivendell
    
        Place Units - Elves
            1 eagles and 1 griffin placed in Rhun
            4 hobbitss placed in Lorien
            2 hobbitss and 1 hunters placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.83
    Mordor : -2.50
    Elves : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Haradrim
            Haradrim buy 2 fortificationss, 2 spearInfantrys and 2 towers; Remaining resources: 3 PUs; 
    
        Combat Move - Haradrim
            3 corsairss and 3 spearInfantrys moved from S. Ithilien to N. Ithilien
            4 spearInfantrys moved from E. Osg. to N. Ithilien
            2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast
            4 oliphants moved from E. Emnet to Westfold
    
        Combat - Haradrim
            Battle in Westfold
                Haradrim attack with 4 oliphants
                Rohan defend with 1 lightCavalry and 3 spearInfantrys
                    Haradrim roll dice for 4 oliphants in Westfold, round 2 : 2/4 hits, 2.00 expected hits
                    Rohan roll dice for 1 lightCavalry and 3 spearInfantrys in Westfold, round 2 : 2/4 hits, 1.17 expected hits
                Units damaged: 2 oliphants owned by the Haradrim
                    1 spearInfantry owned by the Rohan and 1 lightCavalry owned by the Rohan lost in Westfold
                    Haradrim roll dice for 4 oliphants in Westfold, round 3 : 2/4 hits, 2.00 expected hits
                    Rohan roll dice for 2 spearInfantrys in Westfold, round 3 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    2 spearInfantrys owned by the Rohan lost in Westfold
                Haradrim win, taking Westfold from Rohan with 4 oliphants remaining. Battle score for attacker is 13
                Casualties for Rohan: 1 lightCavalry and 3 spearInfantrys
            Battle in Umbar Coast
                Haradrim attack with 2 caravels and 5 galleons
                Gondor defend with 2 caravels and 7 galleons
                    Haradrim roll dice for 2 caravels and 5 galleons in Umbar Coast, round 2 : 2/7 hits, 2.00 expected hits
                    Gondor roll dice for 2 caravels and 7 galleons in Umbar Coast, round 2 : 2/9 hits, 2.67 expected hits
                    2 caravels owned by the Gondor and 2 caravels owned by the Haradrim lost in Umbar Coast
                    Haradrim roll dice for 5 galleons in Umbar Coast, round 3 : 1/5 hits, 1.67 expected hits
                    Gondor roll dice for 7 galleons in Umbar Coast, round 3 : 1/7 hits, 2.33 expected hits
                    1 galleon owned by the Gondor and 1 galleon owned by the Haradrim lost in Umbar Coast
                    Haradrim roll dice for 4 galleons in Umbar Coast, round 4 : 0/4 hits, 1.33 expected hits
                    Gondor roll dice for 6 galleons in Umbar Coast, round 4 : 2/6 hits, 2.00 expected hits
                    2 galleons owned by the Haradrim lost in Umbar Coast
                    Haradrim roll dice for 2 galleons in Umbar Coast, round 5 : 0/2 hits, 0.67 expected hits
                    Gondor roll dice for 6 galleons in Umbar Coast, round 5 : 1/6 hits, 2.00 expected hits
                    1 galleon owned by the Haradrim lost in Umbar Coast
                    Haradrim roll dice for 1 galleon in Umbar Coast, round 6 : 1/1 hits, 0.33 expected hits
                    Gondor roll dice for 6 galleons in Umbar Coast, round 6 : 2/6 hits, 2.00 expected hits
                    1 galleon owned by the Gondor and 1 galleon owned by the Haradrim lost in Umbar Coast
                Gondor win with 5 galleons remaining. Battle score for attacker is -24
                Casualties for Haradrim: 2 caravels and 5 galleons
                Casualties for Gondor: 2 caravels and 2 galleons
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 fortificationss, 2 spearInfantrys and 2 towers placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 24 PUs; end with 27 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Haradrim : -2.00
    Gondor : -3.00
    Rohan : 1.17
    

    Savegame


  • TripleA Turn Summary: Gondor round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Gondor
            Gondor buy 1 heavyCavalry and 10 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            5 heavyCavalrys moved from Anorien to Westfold
            12 spearInfantrys and 7 undeads moved from Anorien to Minas Tirith
            1 undead moved from Anorien to Lossarnach
            6 spearInfantrys, 4 towerGuards and 3 trebuches moved from Umbar to City of Corsairs
    
        Combat - Gondor
            Battle in City of Corsairs
                Gondor attack with 6 spearInfantrys, 4 towerGuards and 3 trebuches
                Haradrim defend with 1 castle, 4 fortificationss, 1 oliphant, 4 spearInfantrys and 2 towers
                    Gondor roll dice for 6 spearInfantrys, 4 towerGuards and 3 trebuches in City of Corsairs, round 2 : 2/13 hits, 4.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 4 fortificationss, 1 oliphant, 4 spearInfantrys and 2 towers in City of Corsairs, round 2 : 3/11 hits, 3.67 expected hits
                    1 fortifications owned by the Haradrim and 3 spearInfantrys owned by the Gondor lost in City of Corsairs
                    Gondor roll dice for 3 spearInfantrys, 4 towerGuards and 3 trebuches in City of Corsairs, round 3 : 5/10 hits, 3.83 expected hits
                    Haradrim roll dice for 3 fortificationss, 1 oliphant, 4 spearInfantrys and 2 towers in City of Corsairs, round 3 : 2/10 hits, 3.50 expected hits
                    2 spearInfantrys owned by the Haradrim, 3 fortificationss owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in City of Corsairs
                    Gondor roll dice for 1 spearInfantry, 4 towerGuards and 3 trebuches in City of Corsairs, round 4 : 2/8 hits, 3.50 expected hits
                    Haradrim roll dice for 1 oliphant, 2 spearInfantrys and 2 towers in City of Corsairs, round 4 : 1/5 hits, 2.33 expected hits
                    2 spearInfantrys owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in City of Corsairs
                    Gondor roll dice for 4 towerGuards and 3 trebuches in City of Corsairs, round 5 : 6/7 hits, 3.33 expected hits
                    Haradrim roll dice for 1 oliphant and 2 towers in City of Corsairs, round 5 : 3/3 hits, 1.67 expected hits
                    1 towerGuard owned by the Gondor, 2 trebuches owned by the Gondor, 2 towers owned by the Haradrim and 1 oliphant owned by the Haradrim lost in City of Corsairs
                Gondor captures 27PUs while taking Haradrim capital
                Gondor win, taking City of Corsairs from Haradrim with 3 towerGuards and 1 trebuche remaining. Battle score for attacker is 12
                Casualties for Gondor: 6 spearInfantrys, 1 towerGuard and 2 trebuches
                Casualties for Haradrim: 4 fortificationss, 1 oliphant, 4 spearInfantrys and 2 towers
            Battle in Westfold
                Gondor attack with 5 heavyCavalrys
                Haradrim defend with 4 oliphants
                    Gondor roll dice for 5 heavyCavalrys in Westfold, round 2 : 4/5 hits, 2.50 expected hits
                Units damaged: 4 oliphants owned by the Haradrim
                    Haradrim roll dice for 4 oliphants in Westfold, round 2 : 3/4 hits, 1.33 expected hits
                    3 heavyCavalrys owned by the Gondor lost in Westfold
                    Gondor roll dice for 2 heavyCavalrys in Westfold, round 3 : 1/2 hits, 1.00 expected hits
                    Haradrim roll dice for 4 oliphants in Westfold, round 3 : 1/4 hits, 1.33 expected hits
                    1 oliphant owned by the Haradrim and 1 heavyCavalry owned by the Gondor lost in Westfold
                    Gondor roll dice for 1 heavyCavalry in Westfold, round 4 : 0/1 hits, 0.50 expected hits
                    Haradrim roll dice for 3 oliphants in Westfold, round 4 : 0/3 hits, 1.00 expected hits
                    Gondor roll dice for 1 heavyCavalry in Westfold, round 5 : 1/1 hits, 0.50 expected hits
                    Haradrim roll dice for 3 oliphants in Westfold, round 5 : 0/3 hits, 1.00 expected hits
                    1 oliphant owned by the Haradrim lost in Westfold
                    Gondor roll dice for 1 heavyCavalry in Westfold, round 6 : 1/1 hits, 0.50 expected hits
                    Haradrim roll dice for 2 oliphants in Westfold, round 6 : 0/2 hits, 0.67 expected hits
                    1 oliphant owned by the Haradrim lost in Westfold
                    Gondor roll dice for 1 heavyCavalry in Westfold, round 7 : 1/1 hits, 0.50 expected hits
                    Haradrim roll dice for 1 oliphant in Westfold, round 7 : 1/1 hits, 0.33 expected hits
                    1 oliphant owned by the Haradrim and 1 heavyCavalry owned by the Gondor lost in Westfold
                Haradrim win with no units remaining. Battle score for attacker is 23
                Casualties for Gondor: 5 heavyCavalrys
                Casualties for Haradrim: 4 oliphants
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            10 spearInfantrys placed in Minas Tirith
            1 heavyCavalry placed in Anfalas
    
        Turn Complete - Gondor
            Gondor collect 39 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -2.83
    Gondor : 2.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Combat Move - Rhun
            3 chariotArcherss moved from S. Rhovanion to S. E. Rhovanion
    
        Combat - Rhun
            Battle in S. E. Rhovanion
                Rhun attack with 3 chariotArcherss
                Elves defend with 2 hunterss and 2 wizards
                    Rhun roll dice for 3 chariotArcherss in S. E. Rhovanion, round 2 : 2/3 hits, 1.00 expected hits
                    Elves roll dice for 2 hunterss and 2 wizards in S. E. Rhovanion, round 2 : 3/4 hits, 2.33 expected hits
                    2 hunterss owned by the Elves and 3 chariotArcherss owned by the Rhun lost in S. E. Rhovanion
                Elves win with 2 wizards remaining. Battle score for attacker is -7
                Casualties for Rhun: 3 chariotArcherss
                Casualties for Elves: 2 hunterss
    
        Non Combat Move - Rhun
    
        Turn Complete - Rhun
    

    Combat Hit Differential Summary :

    Elves : 0.67
    Rhun : 1.00
    

    Savegame


  • TripleA Turn Summary: Dale round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dale
            Dale buy 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
                Dale loses 0 PUs for violating Rhovanions neutrality.
                Dale loses 0 PUs for violating Anduin West Banks neutrality.
            1 lightCavalry moved from Celduin to Rhovanion
                  Dale take Rhovanion from Neutral
            1 archers and 4 spearInfantrys moved from Celduin to Rhovanion
            1 lightCavalry moved from Lake Town to Anduin West Bank
                  Dale take Anduin West Bank from Neutral
            1 archers and 1 spearInfantry moved from N. Mirkwood to Carrock
            1 heavyCavalry moved from Lake Town to Celduin
            1 spearInfantry moved from N. Rhun to Rhun
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 lightCavalrys and 1 spearInfantry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            3 raiderCavalrys moved from Khand to Umbar
                  Khand take Umbar from Gondor
            3 raiderCavalrys moved from Umbar to City of Corsairs
            2 raiderCavalrys moved from Debatable Land to City of Corsairs
    
        Combat - Khand
            Battle in City of Corsairs
                Khand attack with 5 raiderCavalrys
                Gondor defend with 1 castle, 3 towerGuards and 1 trebuche
                    Khand roll dice for 5 raiderCavalrys in City of Corsairs, round 2 : 3/5 hits, 2.50 expected hits
                    Gondor roll dice for 3 towerGuards and 1 trebuche in City of Corsairs, round 2 : 2/4 hits, 1.67 expected hits
                    2 towerGuards owned by the Gondor, 1 trebuche owned by the Gondor and 2 raiderCavalrys owned by the Khand lost in City of Corsairs
                    Khand roll dice for 3 raiderCavalrys in City of Corsairs, round 3 : 2/3 hits, 1.50 expected hits
                    Gondor roll dice for 1 towerGuard in City of Corsairs, round 3 : 0/1 hits, 0.50 expected hits
                    1 towerGuard owned by the Gondor lost in City of Corsairs
                Khand win, taking City of Corsairs from Gondor, taking Umbar from Khand with 3 raiderCavalrys remaining. Battle score for attacker is 6
                Casualties for Khand: 2 raiderCavalrys
                Casualties for Gondor: 3 towerGuards and 1 trebuche
    
        Non Combat Move - Khand
            8 raiderss, 1 trebuche and 2 xbowInfantrys moved from Debatable Land to S. Ithilien
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.17
    Khand : 1.00
    

    Savegame


  • TripleA Turn Summary: Dwarves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 cannon and 1 zepplin; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            2 zepplins moved from Lonely Mtn. to Rhovanion
            4 axeInfantrys moved from Celduin to Rhovanion
            2 cannons and 2 phalanxs moved from Rhun to E. Rhovanion
            2 berzerkerss moved from N. Rhun to Rhun
            1 cannon moved from Lonely Mtn. to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers, 1 cannon and 1 zepplin placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Saruman
            Saruman buy 1 trolls and 2 urukhais; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 orcss and 3 raiderss moved from Isengard to Westfold
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 trolls and 2 urukhais placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 3 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 spearInfantry moved from Cardolan to Tharbad
                  Freefolk take Tharbad from Goblins
            1 archers and 1 spearInfantry moved from Cardolan to Eregion
            3 hobbitss moved from S. Downs to Cardolan
            1 hobbits and 1 spearInfantry moved from Shire to S. Downs
            1 hobbits and 1 spearInfantry moved from Hobbiton to Shire
            3 lightCavalrys moved from Bree to Eregion
    
        Combat - Freefolk
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers, 1 lightCavalry and 1 spearInfantry placed in Bree
            2 lightCavalrys placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Mordor
            Mordor buy 4 orcss and 2 trollss; Remaining resources: 2 PUs; 
    
        Combat Move - Mordor
            9 orcss, 9 siegeTowers and 6 trollss moved from W. Osg. to Anorien
            5 trollss moved from E. Osg. to Anorien
            3 nazguls moved from E. Osg. to Lossarnach
    
        Combat - Mordor
            Battle in Anorien
                Mordor attack with 9 orcss, 9 siegeTowers and 11 trollss
                Gondor defend with 1 undead
                    Mordor roll dice for 9 orcss, 9 siegeTowers and 11 trollss in Anorien, round 2 : 14/29 hits, 11.50 expected hits
                    Gondor roll dice for 1 undead in Anorien, round 2 : 1/1 hits, 0.17 expected hits
                    1 undead owned by the Gondor and 1 orcs owned by the Mordor lost in Anorien
                Mordor win, taking Anorien from Gondor with 8 orcss, 9 siegeTowers and 11 trollss remaining. Battle score for attacker is -1
                Casualties for Mordor: 1 orcs
                Casualties for Gondor: 1 undead
            Battle in Lossarnach
                Mordor attack with 3 nazguls
                Gondor defend with 1 undead
                    Mordor roll dice for 3 nazguls in Lossarnach, round 2 : 3/3 hits, 1.50 expected hits
                    Gondor roll dice for 1 undead in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits
                    1 undead owned by the Gondor lost in Lossarnach
                Mordor win with 3 nazguls remaining. Battle score for attacker is 2
                Casualties for Gondor: 1 undead
    
        Non Combat Move - Mordor
            3 nazguls moved from Lossarnach to W. Osg.
    
        Place Units - Mordor
            2 trollss placed in W. Osg.
            2 orcss placed in E. Osg.
            1 orcs placed in Udun
            1 orcs placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 23 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Mordor : 4.00
    Gondor : 0.67
    

    Savegame


  • TripleA Turn Summary: Rohan round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rohan
            Rohan buy 6 fortificationss and 1 tower; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 lightCavalry moved from Eastfold to E. Emnet
                  Rohan take E. Emnet from Haradrim
            1 lightCavalry moved from E. Emnet to Westfold
            1 heavyCavalry moved from Helms Deep to Westfold
            3 spearInfantrys moved from Eastfold to Westfold
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys
                Saruman defend with 2 orcss and 3 raiderss
                    Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys in Westfold, round 2 : 1/5 hits, 1.33 expected hits
                    Haradrim roll dice for 2 orcss and 3 raiderss in Westfold, round 2 : 1/5 hits, 0.83 expected hits
                    1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
                    Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys in Westfold, round 3 : 0/4 hits, 1.17 expected hits
                    Haradrim roll dice for 1 orcs and 3 raiderss in Westfold, round 3 : 0/4 hits, 0.67 expected hits
                    Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys in Westfold, round 4 : 1/4 hits, 1.17 expected hits
                    Haradrim roll dice for 1 orcs and 3 raiderss in Westfold, round 4 : 2/4 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
                    Rohan roll dice for 1 heavyCavalry and 1 lightCavalry in Westfold, round 5 : 1/2 hits, 0.83 expected hits
                    Haradrim roll dice for 3 raiderss in Westfold, round 5 : 1/3 hits, 0.50 expected hits
                    1 raiders owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Westfold
                    Rohan roll dice for 1 heavyCavalry in Westfold, round 6 : 0/1 hits, 0.50 expected hits
                    Haradrim roll dice for 2 raiderss in Westfold, round 6 : 1/2 hits, 0.33 expected hits
                    1 heavyCavalry owned by the Rohan lost in Westfold
                Haradrim win with 2 raiderss remaining. Battle score for attacker is -8
                Casualties for Rohan: 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys
                Casualties for Saruman: 2 orcss and 1 raiders
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            3 fortificationss and 1 tower placed in Eastfold
            3 fortificationss placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 2.00
    Rohan : -2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Goblins
            Goblins buy 7 shooterss and 2 stabberss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            2 batss, 8 shooterss and 3 trollss moved from Moria to Eregion
            1 shooters moved from S. Caves to N. Dunland
            1 shooters moved from S. Caves to Celebran
            1 shooters moved from Celebran to Anduin East Bank
                  Goblins take Anduin East Bank from Elves
    
        Combat - Goblins
            Battle in Eregion
                Goblins attack with 2 batss, 8 shooterss and 3 trollss
                Elves defend with 5 hobbitss and 2 hunterss; Freefolk defend with 1 archers, 3 lightCavalrys and 1 spearInfantry
                    Goblins roll dice for 2 batss, 8 shooterss and 3 trollss in Eregion, round 2 : 2/5 hits, 2.67 expected hits
                    Elves roll dice for 1 archers, 5 hobbitss, 2 hunterss, 3 lightCavalrys and 1 spearInfantry in Eregion, round 2 : 1/12 hits, 3.00 expected hits
                    1 shooters owned by the Goblins and 2 hobbitss owned by the Elves lost in Eregion
                    Goblins roll dice for 2 batss, 7 shooterss and 3 trollss in Eregion, round 3 : 4/5 hits, 2.67 expected hits
                    Elves roll dice for 1 archers, 3 hobbitss, 2 hunterss, 3 lightCavalrys and 1 spearInfantry in Eregion, round 3 : 3/10 hits, 2.67 expected hits
                    1 lightCavalry owned by the Freefolk, 3 shooterss owned by the Goblins and 3 hobbitss owned by the Elves lost in Eregion
                    Goblins roll dice for 2 batss, 4 shooterss and 3 trollss in Eregion, round 4 : 1/5 hits, 2.67 expected hits
                    Elves roll dice for 1 archers, 2 hunterss, 2 lightCavalrys and 1 spearInfantry in Eregion, round 4 : 3/6 hits, 2.00 expected hits
                    1 lightCavalry owned by the Freefolk and 3 shooterss owned by the Goblins lost in Eregion
                    Goblins roll dice for 2 batss, 1 shooters and 3 trollss in Eregion, round 5 : 4/5 hits, 2.33 expected hits
                    Elves roll dice for 1 archers, 2 hunterss, 1 lightCavalry and 1 spearInfantry in Eregion, round 5 : 2/5 hits, 1.83 expected hits
                    1 lightCavalry owned by the Freefolk, 1 bats owned by the Goblins, 1 hunters owned by the Elves, 1 shooters owned by the Goblins, 1 archers owned by the Freefolk and 1 spearInfantry owned by the Freefolk lost in Eregion
                    Goblins roll dice for 1 bats and 3 trollss in Eregion, round 6 : 2/4 hits, 1.83 expected hits
                    Elves roll dice for 1 hunters in Eregion, round 6 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in Eregion
                Goblins win, taking Eregion from Elves with 1 bats and 3 trollss remaining. Battle score for attacker is 15
                Casualties for Goblins: 1 bats and 8 shooterss
                Casualties for Elves: 5 hobbitss and 2 hunterss
                Casualties for Freefolk: 1 archers, 3 lightCavalrys and 1 spearInfantry
    
        Non Combat Move - Goblins
            1 bats moved from Eregion to Moria
    
        Place Units - Goblins
            6 shooterss and 2 stabberss placed in Moria
            1 shooters placed in S. Caves
            Goblins undo move 2.
            Goblins undo move 1.
            2 shooterss placed in N. Caves
            5 shooterss and 2 stabberss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.83
    Elves : -1.00
    

    Savegame


  • TripleA Turn Summary: Elves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Elves
            Elves buy 1 eagles, 2 griffins, 6 hobbitss and 1 hunters; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            2 griffins, 2 hobbitss and 1 hunters moved from Rivendell to Eregion
            2 griffins moved from S. Mirkwood to Westfold
            1 eagles moved from Lorien to Westfold
            1 ents moved from N. Dale to Celduin
            1 wizard moved from S. E. Rhovanion to S. Rhun
                  Elves take S. Rhun from Rhun
            1 wizard moved from S. E. Rhovanion to S. Rhovanion
                  Elves take S. Rhovanion from Rhun
            1 wizard moved from S. Rhun to S. E. Rhovanion
            1 wizard moved from S. Rhovanion to Rhovanion
            1 hobbits moved from Lorien to Anduin East Bank
            1 wizard moved from Dol Goldur to Anduin East Bank
            1 ents moved from Dol Goldur to S. Mirkwood
            1 hobbits moved from Lorien to Celebran
            1 hobbits moved from Lorien to Drimrill Dale
            1 eagles moved from Lorien to Celebran
            1 eagles moved from Rhun to Drimrill Dale
            1 hobbits moved from Lorien to Drimrill Dale
            1 hobbits moved from Lorien to Celebran
            1 griffin moved from Rhun to Rhovanion
    
        Combat - Elves
            Battle in Celebran
                Elves attack with 1 eagles and 2 hobbitss
                Goblins defend with 1 shooters
                    Elves roll dice for 1 eagles and 2 hobbitss in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 eagles and 2 hobbitss in Celebran, round 3 : 1/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 3 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                Elves win, taking Celebran from Goblins with 1 eagles and 2 hobbitss remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Anduin East Bank
                Elves attack with 1 hobbits and 1 wizard
                Goblins defend with 1 shooters
                    Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 2 : 1/1 hits, 0.67 expected hits
                    Goblins roll dice for 1 shooters in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Anduin East Bank
                Elves win, taking Anduin East Bank from Goblins with 1 hobbits and 1 wizard remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Drimrill Dale
                Elves attack with 1 eagles and 2 hobbitss
                Goblins defend with 1 shooters
                    Elves roll dice for 1 eagles and 2 hobbitss in Drimrill Dale, round 2 : 1/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Drimrill Dale
                Elves win, taking Drimrill Dale from Goblins with 1 eagles and 2 hobbitss remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Eregion
                Elves attack with 2 griffins, 2 hobbitss and 1 hunters
                Goblins defend with 3 trollss
                    Elves roll dice for 2 griffins, 2 hobbitss and 1 hunters in Eregion, round 2 : 1/4 hits, 1.50 expected hits
                    Goblins roll dice for 3 trollss in Eregion, round 2 : 0/3 hits, 1.50 expected hits
                    1 trolls owned by the Goblins lost in Eregion
                    Elves roll dice for 2 griffins, 2 hobbitss and 1 hunters in Eregion, round 3 : 2/4 hits, 1.50 expected hits
                    Goblins roll dice for 2 trollss in Eregion, round 3 : 0/2 hits, 1.00 expected hits
                    2 trollss owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 2 griffins, 2 hobbitss and 1 hunters remaining. Battle score for attacker is 18
                Casualties for Goblins: 3 trollss
            Battle in Westfold
                Elves attack with 1 eagles and 2 griffins
                Saruman defend with 2 raiderss
                    Elves roll dice for 1 eagles and 2 griffins in Westfold, round 2 : 1/3 hits, 1.33 expected hits
                    Haradrim roll dice for 2 raiderss in Westfold, round 2 : 1/2 hits, 0.33 expected hits
                    1 raiders owned by the Saruman and 1 eagles owned by the Elves lost in Westfold
                    Elves roll dice for 2 griffins in Westfold, round 3 : 1/2 hits, 1.00 expected hits
                    Haradrim roll dice for 1 raiders in Westfold, round 3 : 1/1 hits, 0.17 expected hits
                    1 griffin owned by the Elves and 1 raiders owned by the Saruman lost in Westfold
                Elves win with 1 griffin remaining. Battle score for attacker is -5
                Casualties for Elves: 1 eagles and 1 griffin
                Casualties for Saruman: 2 raiderss
    
        Non Combat Move - Elves
            1 griffin moved from Westfold to Helms Deep
            1 eagles moved from Celebran to Lorien
            1 eagles moved from Drimrill Dale to Lorien
            2 griffins moved from Eregion to Lorien
    
        Place Units - Elves
            1 eagles, 1 griffin and 1 hobbits placed in Rhun
            1 griffin, 5 hobbitss and 1 hunters placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Goblins : -3.83
    Elves : 1.00
    Haradrim : 1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Combat Move - Haradrim
            1 oliphant moved from N. Ithilien to E. Emnet
                  Haradrim take E. Emnet from Rohan
            3 corsairss and 7 spearInfantrys moved from N. Ithilien to Dagorlad
            1 oliphant and 2 spearInfantrys moved from Debatable Land to S. Ithilien
            1 oliphant moved from S. Ithilien to N. Ithilien
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Turn Complete - Haradrim
            Haradrim collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Gondor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Gondor
            Gondor buy 5 heavyCavalrys, 5 towerGuards and 5 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Gondor
            5 galleons moved from Umbar Coast to Anduin Mouth
            1 towerGuard moved from Enedwaith to S. Dunland
                  Gondor take S. Dunland from Goblins
            1 spearInfantry moved from N. Enedwaith to N. Dunland
            1 heavyCavalry moved from Anfalas to Angren Bank
            1 undead moved from Minas Tirith to Lossarnach
            23 spearInfantrys, 4 towerGuards and 6 undeads moved from Minas Tirith to Anorien
    
        Combat - Gondor
            Battle in N. Dunland
                Gondor attack with 1 spearInfantry
                Goblins defend with 1 shooters
                    Gondor roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in N. Dunland
                Goblins win with 1 shooters remaining. Battle score for attacker is -3
                Casualties for Gondor: 1 spearInfantry
            Battle in Anorien
                Gondor attack with 23 spearInfantrys, 4 towerGuards and 6 undeads
                Mordor defend with 8 orcss, 9 siegeTowers and 11 trollss
                    Gondor roll dice for 23 spearInfantrys, 4 towerGuards and 6 undeads in Anorien, round 2 : 5/33 hits, 6.17 expected hits
                    Mordor roll dice for 8 orcss, 9 siegeTowers and 11 trollss in Anorien, round 2 : 10/28 hits, 8.33 expected hits
                    6 undeads owned by the Gondor, 4 spearInfantrys owned by the Gondor and 5 orcss owned by the Mordor lost in Anorien
                19 spearInfantrys and 4 towerGuards retreated to Minas Tirith
                Mordor win with 3 orcss, 9 siegeTowers and 11 trollss remaining. Battle score for attacker is -9
                Casualties for Gondor: 4 spearInfantrys and 6 undeads
                Casualties for Mordor: 5 orcss
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            5 towerGuards and 5 trebuches placed in Minas Tirith
            3 heavyCavalrys placed in Anfalas
            2 heavyCavalrys placed in Andrast
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Mordor : 1.67
    Gondor : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Turn Complete - Rhun
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dale round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dale
            Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 lightCavalry moved from Rhovanion to E. Emnet
                  Dale take S. Brown Lands from Mordor
            1 archers and 4 spearInfantrys moved from Rhovanion to S. Rhovanion
            1 heavyCavalry moved from Celduin to S. Rhovanion
            1 spearInfantry moved from Lake Town to N. Mirkwood
            1 lightCavalry moved from Anduin West Bank to S. Caves
                  Dale take S. Caves from Goblins
            1 archers and 1 spearInfantry moved from Carrock to Anduin West Bank
            2 lightCavalrys moved from Lake Town to Rhovanion
    
        Combat - Dale
            Battle in E. Emnet
                Dale attack with 1 lightCavalry
                Haradrim defend with 1 oliphant
                    Dale roll dice for 1 lightCavalry in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits
                    Haradrim roll dice for 1 oliphant in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 lightCavalry in E. Emnet, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 1 oliphant in E. Emnet, round 3 : 1/1 hits, 0.33 expected hits
                    1 lightCavalry owned by the Dale lost in E. Emnet
                Haradrim win with 1 oliphant remaining. Battle score for attacker is -4
                Casualties for Dale: 1 lightCavalry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 heavyCavalry and 2 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 15 PUs; end with 15 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Haradrim : 0.33
    Dale : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to N. Ithilien
            3 raiderCavalrys moved from City of Corsairs to S. Ithilien
            8 raiderss, 1 trebuche and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

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