Whack bad LOTR vs dawg ....again


  • TripleA Turn Summary: Elves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Elves
            Elves buy 1 eagles, 2 griffins, 6 hobbitss and 1 hunters; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            2 griffins, 2 hobbitss and 1 hunters moved from Rivendell to Eregion
            2 griffins moved from S. Mirkwood to Westfold
            1 eagles moved from Lorien to Westfold
            1 ents moved from N. Dale to Celduin
            1 wizard moved from S. E. Rhovanion to S. Rhun
                  Elves take S. Rhun from Rhun
            1 wizard moved from S. E. Rhovanion to S. Rhovanion
                  Elves take S. Rhovanion from Rhun
            1 wizard moved from S. Rhun to S. E. Rhovanion
            1 wizard moved from S. Rhovanion to Rhovanion
            1 hobbits moved from Lorien to Anduin East Bank
            1 wizard moved from Dol Goldur to Anduin East Bank
            1 ents moved from Dol Goldur to S. Mirkwood
            1 hobbits moved from Lorien to Celebran
            1 hobbits moved from Lorien to Drimrill Dale
            1 eagles moved from Lorien to Celebran
            1 eagles moved from Rhun to Drimrill Dale
            1 hobbits moved from Lorien to Drimrill Dale
            1 hobbits moved from Lorien to Celebran
            1 griffin moved from Rhun to Rhovanion
    
        Combat - Elves
            Battle in Celebran
                Elves attack with 1 eagles and 2 hobbitss
                Goblins defend with 1 shooters
                    Elves roll dice for 1 eagles and 2 hobbitss in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 eagles and 2 hobbitss in Celebran, round 3 : 1/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 3 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                Elves win, taking Celebran from Goblins with 1 eagles and 2 hobbitss remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Anduin East Bank
                Elves attack with 1 hobbits and 1 wizard
                Goblins defend with 1 shooters
                    Elves roll dice for 1 hobbits and 1 wizard in Anduin East Bank, round 2 : 1/1 hits, 0.67 expected hits
                    Goblins roll dice for 1 shooters in Anduin East Bank, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Anduin East Bank
                Elves win, taking Anduin East Bank from Goblins with 1 hobbits and 1 wizard remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Drimrill Dale
                Elves attack with 1 eagles and 2 hobbitss
                Goblins defend with 1 shooters
                    Elves roll dice for 1 eagles and 2 hobbitss in Drimrill Dale, round 2 : 1/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Drimrill Dale
                Elves win, taking Drimrill Dale from Goblins with 1 eagles and 2 hobbitss remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Eregion
                Elves attack with 2 griffins, 2 hobbitss and 1 hunters
                Goblins defend with 3 trollss
                    Elves roll dice for 2 griffins, 2 hobbitss and 1 hunters in Eregion, round 2 : 1/4 hits, 1.50 expected hits
                    Goblins roll dice for 3 trollss in Eregion, round 2 : 0/3 hits, 1.50 expected hits
                    1 trolls owned by the Goblins lost in Eregion
                    Elves roll dice for 2 griffins, 2 hobbitss and 1 hunters in Eregion, round 3 : 2/4 hits, 1.50 expected hits
                    Goblins roll dice for 2 trollss in Eregion, round 3 : 0/2 hits, 1.00 expected hits
                    2 trollss owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 2 griffins, 2 hobbitss and 1 hunters remaining. Battle score for attacker is 18
                Casualties for Goblins: 3 trollss
            Battle in Westfold
                Elves attack with 1 eagles and 2 griffins
                Saruman defend with 2 raiderss
                    Elves roll dice for 1 eagles and 2 griffins in Westfold, round 2 : 1/3 hits, 1.33 expected hits
                    Haradrim roll dice for 2 raiderss in Westfold, round 2 : 1/2 hits, 0.33 expected hits
                    1 raiders owned by the Saruman and 1 eagles owned by the Elves lost in Westfold
                    Elves roll dice for 2 griffins in Westfold, round 3 : 1/2 hits, 1.00 expected hits
                    Haradrim roll dice for 1 raiders in Westfold, round 3 : 1/1 hits, 0.17 expected hits
                    1 griffin owned by the Elves and 1 raiders owned by the Saruman lost in Westfold
                Elves win with 1 griffin remaining. Battle score for attacker is -5
                Casualties for Elves: 1 eagles and 1 griffin
                Casualties for Saruman: 2 raiderss
    
        Non Combat Move - Elves
            1 griffin moved from Westfold to Helms Deep
            1 eagles moved from Celebran to Lorien
            1 eagles moved from Drimrill Dale to Lorien
            2 griffins moved from Eregion to Lorien
    
        Place Units - Elves
            1 eagles, 1 griffin and 1 hobbits placed in Rhun
            1 griffin, 5 hobbitss and 1 hunters placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Goblins : -3.83
    Elves : 1.00
    Haradrim : 1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Combat Move - Haradrim
            1 oliphant moved from N. Ithilien to E. Emnet
                  Haradrim take E. Emnet from Rohan
            3 corsairss and 7 spearInfantrys moved from N. Ithilien to Dagorlad
            1 oliphant and 2 spearInfantrys moved from Debatable Land to S. Ithilien
            1 oliphant moved from S. Ithilien to N. Ithilien
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Turn Complete - Haradrim
            Haradrim collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Gondor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Gondor
            Gondor buy 5 heavyCavalrys, 5 towerGuards and 5 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Gondor
            5 galleons moved from Umbar Coast to Anduin Mouth
            1 towerGuard moved from Enedwaith to S. Dunland
                  Gondor take S. Dunland from Goblins
            1 spearInfantry moved from N. Enedwaith to N. Dunland
            1 heavyCavalry moved from Anfalas to Angren Bank
            1 undead moved from Minas Tirith to Lossarnach
            23 spearInfantrys, 4 towerGuards and 6 undeads moved from Minas Tirith to Anorien
    
        Combat - Gondor
            Battle in N. Dunland
                Gondor attack with 1 spearInfantry
                Goblins defend with 1 shooters
                    Gondor roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in N. Dunland
                Goblins win with 1 shooters remaining. Battle score for attacker is -3
                Casualties for Gondor: 1 spearInfantry
            Battle in Anorien
                Gondor attack with 23 spearInfantrys, 4 towerGuards and 6 undeads
                Mordor defend with 8 orcss, 9 siegeTowers and 11 trollss
                    Gondor roll dice for 23 spearInfantrys, 4 towerGuards and 6 undeads in Anorien, round 2 : 5/33 hits, 6.17 expected hits
                    Mordor roll dice for 8 orcss, 9 siegeTowers and 11 trollss in Anorien, round 2 : 10/28 hits, 8.33 expected hits
                    6 undeads owned by the Gondor, 4 spearInfantrys owned by the Gondor and 5 orcss owned by the Mordor lost in Anorien
                19 spearInfantrys and 4 towerGuards retreated to Minas Tirith
                Mordor win with 3 orcss, 9 siegeTowers and 11 trollss remaining. Battle score for attacker is -9
                Casualties for Gondor: 4 spearInfantrys and 6 undeads
                Casualties for Mordor: 5 orcss
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            5 towerGuards and 5 trebuches placed in Minas Tirith
            3 heavyCavalrys placed in Anfalas
            2 heavyCavalrys placed in Andrast
    
        Turn Complete - Gondor
            Gondor collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Mordor : 1.67
    Gondor : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Turn Complete - Rhun
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dale round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dale
            Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 lightCavalry moved from Rhovanion to E. Emnet
                  Dale take S. Brown Lands from Mordor
            1 archers and 4 spearInfantrys moved from Rhovanion to S. Rhovanion
            1 heavyCavalry moved from Celduin to S. Rhovanion
            1 spearInfantry moved from Lake Town to N. Mirkwood
            1 lightCavalry moved from Anduin West Bank to S. Caves
                  Dale take S. Caves from Goblins
            1 archers and 1 spearInfantry moved from Carrock to Anduin West Bank
            2 lightCavalrys moved from Lake Town to Rhovanion
    
        Combat - Dale
            Battle in E. Emnet
                Dale attack with 1 lightCavalry
                Haradrim defend with 1 oliphant
                    Dale roll dice for 1 lightCavalry in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits
                    Haradrim roll dice for 1 oliphant in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 lightCavalry in E. Emnet, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 1 oliphant in E. Emnet, round 3 : 1/1 hits, 0.33 expected hits
                    1 lightCavalry owned by the Dale lost in E. Emnet
                Haradrim win with 1 oliphant remaining. Battle score for attacker is -4
                Casualties for Dale: 1 lightCavalry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 heavyCavalry and 2 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 15 PUs; end with 15 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Haradrim : 0.33
    Dale : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to N. Ithilien
            3 raiderCavalrys moved from City of Corsairs to S. Ithilien
            8 raiderss, 1 trebuche and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dwarves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers, 1 cannon and 1 zepplin; Remaining resources: 2 PUs; 
    
        Combat Move - Dwarves
            4 axeInfantrys and 2 zepplins moved from Rhovanion to S. Rhovanion
            2 cannons and 2 phalanxs moved from E. Rhovanion to S. E. Rhovanion
            2 berzerkerss moved from Rhun to E. Rhovanion
            1 cannon moved from N. Dale to Celduin
            1 berzerkers, 1 cannon and 1 zepplin moved from Lonely Mtn. to N. Dale
            1 zepplin moved from N. Dale to Rhovanion
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers, 1 cannon and 1 zepplin placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Saruman
            Saruman buy 1 orcs, 1 raiders and 1 siegeTower; Remaining resources: 1 PUs; 
    
        Combat Move - Saruman
            1 trolls and 2 urukhais moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in S. Dunland
                Saruman attack with 1 trolls and 2 urukhais
                Gondor defend with 1 towerGuard
                    Saruman roll dice for 1 trolls and 2 urukhais in S. Dunland, round 2 : 0/3 hits, 1.17 expected hits
                    Gondor roll dice for 1 towerGuard in S. Dunland, round 2 : 1/1 hits, 0.50 expected hits
                    1 urukhai owned by the Saruman lost in S. Dunland
                    Saruman roll dice for 1 trolls and 1 urukhai in S. Dunland, round 3 : 0/2 hits, 0.83 expected hits
                    Gondor roll dice for 1 towerGuard in S. Dunland, round 3 : 1/1 hits, 0.50 expected hits
                    1 urukhai owned by the Saruman lost in S. Dunland
                    Saruman roll dice for 1 trolls in S. Dunland, round 4 : 0/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 towerGuard in S. Dunland, round 4 : 1/1 hits, 0.50 expected hits
                    1 trolls owned by the Saruman lost in S. Dunland
                Gondor win with 1 towerGuard remaining. Battle score for attacker is -16
                Casualties for Saruman: 1 trolls and 2 urukhais
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 orcs, 1 raiders and 1 siegeTower placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Saruman : -2.50
    Gondor : 1.50
    

    Savegame


  • TripleA Turn Summary: Freefolk round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Freefolk
            Freefolk buy 1 catapult, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            3 hobbitss moved from Cardolan to Eregion
            1 spearInfantry moved from Tharbad to Eregion
            1 hobbits and 1 spearInfantry moved from S. Downs to Minhiriath
            1 archers and 1 spearInfantry moved from Bree to S. Downs
            1 lightCavalry moved from Bree to Eregion
            2 lightCavalrys moved from Hobbiton to Cardolan
            1 hobbits and 1 spearInfantry moved from Shire to Minhiriath
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 catapult and 1 spearInfantry placed in Tharbad
            1 hobbits and 2 lightCavalrys placed in Bree
            1 hobbits placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Mordor
            Mordor buy 3 orcss, 2 towers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 orcss, 9 siegeTowers and 11 trollss moved from Anorien to Eastfold
            2 trollss moved from W. Osg. to Eastfold
            1 orcs moved from Udun to Dagorlad
            1 orcs moved from Minas Morgul to N. Ithilien
            2 orcss moved from E. Osg. to W. Osg.
            3 nazguls moved from W. Osg. to Eastfold
    
        Combat - Mordor
            Battle in Eastfold
                Mordor attack with 3 nazguls, 3 orcss, 9 siegeTowers and 13 trollss
                Rohan defend with 1 castle, 9 fortificationss and 1 tower
                    Mordor roll dice for 3 nazguls, 3 orcss, 9 siegeTowers and 13 trollss in Eastfold, round 2 : 13/28 hits, 13.50 expected hits
                    Rohan roll dice for 9 fortificationss and 1 tower in Eastfold, round 2 : 2/10 hits, 2.17 expected hits
                Units damaged: 2 nazguls owned by the Mordor
                    1 tower owned by the Rohan and 9 fortificationss owned by the Rohan lost in Eastfold
                Mordor win, taking Eastfold from Rohan with 3 nazguls, 3 orcss, 9 siegeTowers and 13 trollss remaining. Battle score for attacker is 23
                Casualties for Rohan: 9 fortificationss and 1 tower
    
        Non Combat Move - Mordor
            3 nazguls moved from Eastfold to E. Emnet
    
        Place Units - Mordor
            2 towers placed in W. Osg.
            2 orcss placed in E. Osg.
            1 orcs placed in Udun
            1 trolls placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 27 PUs; end with 27 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -0.50
    Rohan : -0.17
    

    Savegame


  • TripleA Turn Summary: Rohan round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Rohan
            Rohan buy 4 fortificationss, 1 spearInfantry and 1 tower; Remaining resources: 0 PUs; 
    
        Place Units - Rohan
            4 fortificationss, 1 spearInfantry and 1 tower placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Goblins
            Goblins buy 1 bats and 7 shooterss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 shooters moved from N. Dunland to S. Caves
            1 bats moved from Moria to S. Caves
    
        Combat - Goblins
            Battle in S. Caves
                Goblins attack with 1 bats and 1 shooters
                Dale defend with 1 castle and 1 lightCavalry
                    Goblins roll dice for 1 bats and 1 shooters in S. Caves, round 2 : 1/1 hits, 0.33 expected hits
                    Dale roll dice for 1 lightCavalry in S. Caves, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Dale lost in S. Caves
                Goblins win, taking S. Caves from Dale with 1 bats and 1 shooters remaining. Battle score for attacker is 4
                Casualties for Dale: 1 lightCavalry
    
        Non Combat Move - Goblins
            1 bats moved from S. Caves to Moria
    
        Place Units - Goblins
            1 bats and 7 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Dale : -0.17
    

    Savegame


  • TripleA Turn Summary: Elves round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Elves
            Elves buy 1 eagles and 9 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating N. Brown Landss neutrality.
            2 hobbitss moved from Drimrill Dale to N. Caves
            1 wizard moved from Lorien to N. Caves
            2 eagless and 2 griffins moved from Lorien to N. Caves
            1 hobbits moved from Celebran to Fangorn
                  Elves take Fangorn from Saruman
            1 hobbits moved from Anduin East Bank to N. Brown Lands
                  Elves take N. Brown Lands from Neutral
            1 hobbits moved from Celebran to Wold
            1 wizard moved from Anduin East Bank to N. Caves
            1 ents moved from S. Mirkwood to Anduin East Bank
            1 griffin and 1 wizard moved from Rhovanion to S. Rhovanion
            1 wizard moved from S. E. Rhovanion to S. Rhovanion
            1 ents moved from Celduin to Rhovanion
            1 eagles, 1 griffin and 1 hobbits moved from Rhun to E. Rhovanion
            1 eagles and 1 griffin moved from E. Rhovanion to S. Rhovanion
            1 hobbits moved from Lorien to Celebran
            1 griffin, 5 hobbitss and 1 hunters moved from Rivendell to Eregion
            1 griffin and 2 hunterss moved from Eregion to N. Caves
    
        Combat - Elves
            Battle in N. Caves
                Elves attack with 2 eagless, 3 griffins, 2 hobbitss, 2 hunterss and 2 wizards
                Goblins defend with 1 castle and 2 shooterss
                    Elves roll dice for 2 eagless, 3 griffins, 2 hobbitss, 2 hunterss and 2 wizards in N. Caves, round 2 : 3/11 hits, 4.50 expected hits
                    Goblins roll dice for 2 shooterss in N. Caves, round 2 : 0/2 hits, 0.67 expected hits
                    2 shooterss owned by the Goblins lost in N. Caves
                Elves win, taking N. Caves from Goblins with 2 eagless, 3 griffins, 2 hobbitss, 2 hunterss and 2 wizards remaining. Battle score for attacker is 4
                Casualties for Goblins: 2 shooterss
    
        Non Combat Move - Elves
            2 eagless and 3 griffins moved from N. Caves to Eregion
    
        Place Units - Elves
            8 hunterss placed in Rivendell
            1 eagles placed in Lorien
            1 hunters placed in Rhun
    
        Turn Complete - Elves
            Elves collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.67
    Elves : -1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Haradrim
            Haradrim buy 1 castle; Remaining resources: 18 PUs; 
    
        Combat Move - Haradrim
            2 spearInfantrys moved from S. Ithilien to E. Osg.
            1 oliphant moved from N. Ithilien to E. Emnet
            3 corsairss and 7 spearInfantrys moved from Dagorlad to S. Rhun
                  Haradrim take S. Rhun from Elves
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 castle placed in E. Emnet
            Turning on Edit Mode
            EDIT: Removing units owned by Haradrim from E. Emnet: 1 oliphant
            EDIT: Adding units owned by Haradrim to Westfold: 1 oliphant
            EDIT: Turning off Edit Mode
    
        Turn Complete - Haradrim
            Haradrim collect 29 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    bumpity bump


  • TripleA Turn Summary: Gondor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Gondor
            Gondor buy 8 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 spearInfantry moved from Minas Tirith to Anorien
                  Gondor take Anorien from Mordor
            1 spearInfantry moved from Minas Tirith to Lossarnach
            5 trebuches moved from Minas Tirith to Lossarnach
            10 spearInfantrys moved from Minas Tirith to Lossarnach
            9 towerGuards moved from Minas Tirith to Lossarnach
            1 undead moved from Lossarnach to Anduin Mouth
            1 undead moved from Anduin Mouth to Harad Road
                  Gondor take Harad Road from Haradrim
            3 heavyCavalrys moved from Anfalas to Druwaith Laur
            2 heavyCavalrys moved from Andrast to Druwaith Laur
            1 heavyCavalry moved from Angren Bank to Druwaith Laur
            1 towerGuard moved from S. Dunland to N. Dunland
                  Gondor take N. Dunland from Goblins
    
        Combat - Gondor
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            8 spearInfantrys and 2 towerGuards placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Turn Complete - Rhun
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dale round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Dale
            Dale buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 spearInfantry moved from Anduin West Bank to Drimrill Dale
            1 archers moved from Anduin West Bank to Gladden
            1 archers and 1 spearInfantry moved from S. Rhovanion to Dagorlad
            2 lightCavalrys moved from Rhovanion to Westfold
            1 spearInfantry moved from Rhun to E. Rhovanion
            1 spearInfantry moved from N. Mirkwood to W. Mirkwood
            1 heavyCavalry moved from Lake Town to Celduin
            2 lightCavalrys moved from Lake Town to Rhovanion
    
        Combat - Dale
            Battle in Westfold
                Dale attack with 2 lightCavalrys
                Haradrim defend with 1 oliphant
                    Dale roll dice for 2 lightCavalrys in Westfold, round 2 : 0/2 hits, 0.67 expected hits
                    Haradrim roll dice for 1 oliphant in Westfold, round 2 : 1/1 hits, 0.33 expected hits
                    1 lightCavalry owned by the Dale lost in Westfold
                    Dale roll dice for 1 lightCavalry in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    Haradrim roll dice for 1 oliphant in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 lightCavalry in Westfold, round 4 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 1 oliphant in Westfold, round 4 : 1/1 hits, 0.33 expected hits
                    1 lightCavalry owned by the Dale lost in Westfold
                Haradrim win with 1 oliphant remaining. Battle score for attacker is -8
                Casualties for Dale: 2 lightCavalrys
            Battle in Dagorlad
                Dale attack with 1 archers and 1 spearInfantry
                Mordor defend with 1 orcs
                    Dale roll dice for 1 archers and 1 spearInfantry in Dagorlad, round 2 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Dagorlad, round 2 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 archers and 1 spearInfantry in Dagorlad, round 3 : 0/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Dagorlad, round 3 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 archers and 1 spearInfantry in Dagorlad, round 4 : 2/2 hits, 0.50 expected hits
                    Mordor roll dice for 1 orcs in Dagorlad, round 4 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Dagorlad
                Dale win, taking Dagorlad from Mordor with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 archers and 3 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 13 PUs; end with 13 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Mordor : -0.50
    Haradrim : 1.00
    Dale : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 3 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to Harad Road
            3 raiderss and 1 xbowInfantry moved from N. Ithilien to Dagorlad
            2 raiderss and 1 trebuche moved from N. Ithilien to Anorien
            1 raiders and 1 xbowInfantry moved from N. Ithilien to Dagorlad
            2 raiderss moved from N. Ithilien to Dagorlad
    
        Combat - Khand
            Battle in Anorien
                Khand attack with 2 raiderss and 1 trebuche
                Gondor defend with 1 spearInfantry
                    Khand roll dice for 2 raiderss and 1 trebuche in Anorien, round 2 : 0/3 hits, 1.33 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 2 : 1/1 hits, 0.33 expected hits
                    1 raiders owned by the Khand lost in Anorien
                    Khand roll dice for 1 raiders and 1 trebuche in Anorien, round 3 : 1/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Anorien
                Khand win, taking Anorien from Gondor with 1 raiders and 1 trebuche remaining. Battle score for attacker is -1
                Casualties for Khand: 1 raiders
                Casualties for Gondor: 1 spearInfantry
            Battle in Dagorlad
                Khand attack with 6 raiderss and 2 xbowInfantrys
                Dale defend with 1 archers and 1 spearInfantry
                    Khand roll dice for 6 raiderss and 2 xbowInfantrys in Dagorlad, round 2 : 4/8 hits, 3.00 expected hits
                    Dale roll dice for 1 archers and 1 spearInfantry in Dagorlad, round 2 : 2/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale, 1 archers owned by the Dale and 2 raiderss owned by the Khand lost in Dagorlad
                Khand win, taking Dagorlad from Dale with 4 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is -2
                Casualties for Khand: 2 raiderss
                Casualties for Dale: 1 archers and 1 spearInfantry
            Battle in Harad Road
                Khand attack with 2 raiderCavalrys
                Gondor defend with 1 undead
                    Khand roll dice for 2 raiderCavalrys in Harad Road, round 2 : 0/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 undead in Harad Road, round 2 : 0/1 hits, 0.17 expected hits
                    Khand roll dice for 2 raiderCavalrys in Harad Road, round 3 : 2/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 undead in Harad Road, round 3 : 0/1 hits, 0.17 expected hits
                    1 undead owned by the Gondor lost in Harad Road
                Khand win, taking Harad Road from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 2
                Casualties for Gondor: 1 undead
    
        Non Combat Move - Khand
            3 raiderCavalrys moved from S. Ithilien to S. Rhun
            2 raiderCavalrys moved from N. Ithilien to S. Rhun
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.00
    Dale : 1.33
    Khand : -0.33
    

    Savegame


  • TripleA Turn Summary: Dwarves round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry, 1 cannon, 1 mortar and 1 phalanx; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            1 berzerkers and 1 cannon moved from N. Dale to Celduin
            1 cannon moved from Celduin to Rhovanion
            1 zepplin moved from Rhovanion to S. Rhovanion
            4 axeInfantrys and 3 zepplins moved from S. Rhovanion to Dagorlad
            2 cannons and 2 phalanxs moved from S. E. Rhovanion to S. Rhovanion
            2 berzerkerss moved from E. Rhovanion to Rhovanion
            1 berzerkers, 1 cannon and 1 zepplin moved from Lonely Mtn. to N. Dale
            1 zepplin moved from N. Dale to Rhovanion
    
        Combat - Dwarves
            Battle in Dagorlad
                Dwarves attack with 4 axeInfantrys and 3 zepplins
                Khand defend with 4 raiderss and 2 xbowInfantrys
                    Dwarves roll dice for 4 axeInfantrys and 3 zepplins in Dagorlad, round 2 : 3/7 hits, 2.17 expected hits
                    Khand roll dice for 4 raiderss and 2 xbowInfantrys in Dagorlad, round 2 : 0/6 hits, 1.33 expected hits
                    3 raiderss owned by the Khand lost in Dagorlad
                    Dwarves roll dice for 4 axeInfantrys and 3 zepplins in Dagorlad, round 3 : 1/7 hits, 2.17 expected hits
                    Khand roll dice for 1 raiders and 2 xbowInfantrys in Dagorlad, round 3 : 1/3 hits, 0.83 expected hits
                    1 axeInfantry owned by the Dwarves and 1 raiders owned by the Khand lost in Dagorlad
                    Dwarves roll dice for 3 axeInfantrys and 3 zepplins in Dagorlad, round 4 : 3/6 hits, 2.00 expected hits
                    Khand roll dice for 2 xbowInfantrys in Dagorlad, round 4 : 1/2 hits, 0.67 expected hits
                    2 xbowInfantrys owned by the Khand and 1 axeInfantry owned by the Dwarves lost in Dagorlad
                Dwarves win, taking Dagorlad from Khand with 2 axeInfantrys and 3 zepplins remaining. Battle score for attacker is 16
                Casualties for Khand: 4 raiderss and 2 xbowInfantrys
                Casualties for Dwarves: 2 axeInfantrys
    
        Non Combat Move - Dwarves
            3 zepplins moved from Dagorlad to S. Rhovanion
    
        Place Units - Dwarves
            1 axeInfantry, 1 cannon, 1 mortar and 1 phalanx placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.67
    Khand : -0.83
    

    Savegame

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