L20 Giallo(x) vs Sovietishcat(Y) BM

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 destroyers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
    
        Non Combat Move - Americans
            1 battleship, 4 carriers, 1 cruiser, 9 destroyers, 3 fighters, 7 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 carrier, 2 fighters and 4 submarines moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 infantry placed in Western United States
            3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
            1 airfield and 3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Shensi to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kweichow
            3 artilleries and 10 infantry moved from Shensi to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 cruisers and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Normandy Bordeaux to 92 Sea Zone
            3 submarines moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Caucasus to Volgograd
            4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Volgograd
                British attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 aaGun, 1 armour and 1 factory_minor
                    AA fire in Volgograd : 0/3 hits, 0,50 expected hits
                    British roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits, 3,67 expected hits
                    Germans roll dice for 1 aaGun and 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
                    1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 aaGun and 1 armour
    
        Non Combat Move - British
            4 fighters moved from Volgograd to Northwest Persia
            2 tactical_bombers moved from Volgograd to Northwest Persia
            5 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
            3 aaGuns, 4 artilleries and 20 infantry moved from West India to Eastern Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            2 cruisers and 2 destroyers placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
            British collect 38 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : 0,50
    Italians : -0,17
    AA fire in Volgograd : : -0,50
    Chinese : 0,17
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Rostov to Caucasus
            1 fighter moved from Germany to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
            EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Caroline Islands to Hawaiian Islands
            1 cruiser and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 armour moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Volgograd
            1 armour moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            7 armour moved from Rostov to Caucasus
            3 armour moved from Bryansk to Caucasus
            1 armour moved from Samara to Volgograd
            1 infantry moved from Bryansk to Rostov
            4 armour moved from Samara to Caucasus
            1 armour moved from Samara to Caucasus
            1 armour moved from Samara to Urals
                  Germans take Novosibirsk from Russians
                  Germans take Urals from Russians
            3 artilleries and 7 infantry moved from France to Normandy Bordeaux
            17 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Novgorod to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            2 fighters and 5 tactical_bombers moved from Germany to Normandy Bordeaux
            3 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Germany to Normandy Bordeaux
            1 submarine moved from 122 Sea Zone to 120 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 4 bombers, 5 fighters, 7 infantry, 17 mech_infantrys and 5 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 3 fighters, 8 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 2 marines
                    AA fire in Normandy Bordeaux : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 7 infantry, 17 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 2 : 10/40 hits, 13,33 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour, 1 artillery, 3 fighters, 19 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 2 : 13/27 hits, 10,17 expected hits
                    2 aaGuns owned by the British, 7 infantry owned by the Germans, 7 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 11 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 3 : 7/27 hits, 11,17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 11 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/19 hits, 7,50 expected hits
                    4 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 8 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 4 : 14/24 hits, 10,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 4 : 5/12 hits, 5,17 expected hits
                    1 mech_infantry owned by the British, 2 marines owned by the Americans, 1 artillery owned by the Americans, 5 mech_infantrys owned by the Germans, 4 infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 4 bombers, 4 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 fighter, 7 infantry and 14 mech_infantrys
                Casualties for Americans: 1 artillery, 11 infantry and 2 marines
                Casualties for British: 2 aaGuns, 1 armour, 3 fighters, 8 infantry and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber and 1 mech_infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour and 1 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Caucasus
            4 bombers moved from Normandy Bordeaux to Western Germany
            5 tactical_bombers moved from Normandy Bordeaux to France
            1 bomber moved from Holland Belgium to Germany
            1 fighter moved from Normandy Bordeaux to Germany
            1 fighter moved from Normandy Bordeaux to Germany
            1 fighter moved from Normandy Bordeaux to Germany
            1 fighter moved from Normandy Bordeaux to France
            1 bomber moved from Western Germany to Germany
            1 bomber moved from Western Germany to Germany
            1 bomber moved from Western Germany to Germany
            1 bomber moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            2 mech_infantrys moved from Germany to Western Germany
            3 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in France
            10 mech_infantrys placed in Western Germany
            1 artillery and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,67
    British : -0,33
    Americans : -2,17
    AA fire in Normandy Bordeaux : : 0,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            1 mech_infantry moved from Iraq to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Shensi to Northwest Persia
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Giallo I guess I miscaculated for Normandy Bordeaux…:astonished:

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 fighters and 8 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 bomber moved from French Indo China to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 8 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 6 fighters and 8 tactical_bombers in 25 Sea Zone, round 2 : 2/15 hits, 8,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            6 fighters and 8 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            3 artilleries and 1 infantry moved from Anhwe to Kiangsi
            5 artilleries and 4 infantry moved from Kiangsu to Kiangsi
            3 mech_infantrys moved from French Indo China to Kiangsi
            12 mech_infantrys moved from India to Burma
            1 bomber moved from 44 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in French Indo China
            2 fighters and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Japanese : -6,33
    

    Savegame


  • @Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM:

    @Giallo I guess I miscaculated for Normandy Bordeaux…:astonished:

    pretty much, I had way too many units

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 carriers and 4 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in 25 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Western Germany to United Kingdom
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            3 carriers placed in 10 Sea Zone
            4 tactical_bombers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 5 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Eastern Persia to West India
            1 artillery moved from Eastern Persia to West India
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 117 Sea Zone
    
        Combat - British
            Battle in West India
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns, 3 artilleries and 18 infantry moved from Eastern Persia to Persia
            3 mech_infantrys moved from Iraq to Northwest Persia
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
            5 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 1,17
    AA fire in Western Germany : : -0,17
    Americans : -0,50
    Chinese : 0,17
    Japanese : 2,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour moved from Caucasus to Sikang
                  Italians take Sikang from Chinese
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            2 infantry moved from New Guinea to Dutch New Guinea
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Dutch New Guinea
                ANZAC attack with 1 armour and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour and 2 infantry in Dutch New Guinea, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : 1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 86 PUs; 
            Germans buy 3 artilleries, 3 carriers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 armour moved from Volgograd to Caucasus
            5 bombers moved from Germany to United Kingdom
            1 tactical_bomber moved from France to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 3/5 hits, 0,83 expected hits
                3 bombers killed by AA
                    AA fire in United Kingdom : 1/1 hits, 0,17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom causes 13 damage total. 
    
        Non Combat Move - Germans
            1 carrier, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from United Kingdom to Normandy Bordeaux
            1 aaGun and 3 infantry moved from France to Normandy Bordeaux
            1 fighter and 4 tactical_bombers moved from France to Western Germany
            3 fighters moved from Germany to Western Germany
            3 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 aaGun, 1 artillery and 7 infantry moved from Germany to Western Germany
            6 mech_infantrys moved from Western Germany to Normandy Bordeaux
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
    
        Place Units - Germans
            3 carriers and 1 fighter placed in 113 Sea Zone
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Russia
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 3,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    If I win this game it’s a miracle, not normal the dice and swings I had…

  • '19

    TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Giallo said in L20 Giallo(x) vs Sovietishcat(Y) BM:

    If I win this game it’s a miracle, not normal the dice and swings I had…

    @Giallo Nothing you can do against hot AA, but I still think Axis is very strong and Germany is making lots of $$$

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from India to West India
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to Celebes
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Philippines to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 infantry moved from Anhwe to Jehol
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in West India
                Japanese attack with 3 artilleries and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in West India, round 2 : 2/6 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Shantung
            1 bomber moved from Yunnan to French Indo China
            8 artilleries, 4 infantry and 3 mech_infantrys moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Anhwe
            3 mech_infantrys moved from Kiangsu to Hunan
            3 mech_infantrys moved from French Indo China to Hunan
            2 mech_infantrys moved from Burma to Hunan
            1 mech_infantry moved from Burma to Hunan
            2 artilleries moved from India to Burma
            9 mech_infantrys moved from Burma to West India
            1 aaGun and 12 artilleries moved from India to West India
    
        Place Units - Japanese
            3 destroyers and 3 submarines placed in 6 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : 0,33
    UK_Pacific : -0,67
    Japanese : -0,83
    

    Savegame


  • @Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM:

    @Giallo said in L20 Giallo(x) vs Sovietishcat(Y) BM:

    If I win this game it’s a miracle, not normal the dice and swings I had…

    @Giallo Nothing you can do against hot AA, but I still think Axis is very strong and Germany is making lots of $$$

    But I was so unlucky in the major battles…

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 10 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            2 destroyers moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer moved from 23 Sea Zone to 22 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 2 infantry, 2 mech_infantrys, 14 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            4 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
            3 carriers moved from 10 Sea Zone to 30 Sea Zone
            3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
            5 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            10 infantry placed in Central United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 15 infantry moved from Kweichow to Shensi
            1 fighter moved from Anhwe to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 26 PUs; 
            British buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Non Combat Move - British
            3 submarines moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Trans-Jordan to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            3 aaGuns, 3 artilleries and 18 infantry moved from Persia to Northwest Persia
            5 artilleries and 3 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            4 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 cruiser and 1 destroyer moved from 117 Sea Zone to 106 Sea Zone
            2 fighters moved from Northwest Persia to Trans-Jordan
    
        Place Units - British
            6 infantry placed in United Kingdom
            1 artillery and 1 infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
            British collect 33 PUs (3 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Chinese : 0,17
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tsinghai to Volgograd
            1 armour moved from Sikang to Volgograd
            1 armour, 2 artilleries and 3 infantry moved from Caucasus to Volgograd
    
        Non Combat Move - Italians
            2 aaGuns moved from Caucasus to Volgograd
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
            1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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