19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11)


  • @Adam514 this game has been a real knock to my ego…feeling impotent. You have run over me like the mouse I am.

  • '19 '17

    @666 Lesson for next time to play Axis ;).

  • '19 '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            5 fighters moved from Southern Italy to 99 Sea Zone
            1 armour moved from Iraq to Syria
                  Italians take Syria from British
            1 armour moved from Syria to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Iraq to Persia
            1 bomber moved from Southern Italy to 104 Sea Zone
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 99 Sea Zone
                Italians attack with 5 fighters
                French defend with 1 destroyer
                    Italians roll dice for 5 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 99 Sea Zone
                Italians win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Persia
                Italians attack with 1 armour and 2 mech_infantrys
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Persia
                Italians win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Iraq to Trans-Jordan
            5 fighters moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Rostov to Volgograd
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
    
        Place Units - Italians
            1 airfield placed in Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,1,5,1,1,2,4,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,6,4,1,1,4,2,2,3,4
            Italians collect 10 PUs (10 lost to blockades); end with 18 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.33
    French : -0.33
    Americans : -0.33
    

    Savegame


  • @Adam514 will get to this later this afternoon, busy day


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
            1 fighter moved from Hawaiian Islands to Central America
            1 fighter moved from 26 Sea Zone to Central America
            1 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
    Hawaiian Islands : 1 marine
    Dutch New Guinea : 1 flag
    26 Sea Zone : 1 cruiser and 2 destroyers
    Central America : 2 fighters
    West India : 1 infantry
    86 Sea Zone : 1 artillery, 1 carrier, 1 infantry and 1 transport
    Eastern Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 58 / 83
    Russians : 13 / 22
    Japanese : 61 / 77
    Americans : 53 / 79
    Chinese : 10 / 10
    British : 28 / 34
    UK_Pacific : 5 / 8
    Italians : 20 / 27
    ANZAC : 10 / 8
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
            1 fighter moved from Hawaiian Islands to Central America
            1 fighter moved from 26 Sea Zone to Central America
            1 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
    Hawaiian Islands : 1 marine
    Dutch New Guinea : 1 flag
    26 Sea Zone : 1 cruiser and 2 destroyers
    Central America : 2 fighters
    West India : 1 infantry
    Alexandria : 3 infantry
    United Kingdom : 1 fighter and 2 infantry
    86 Sea Zone : 1 artillery, 1 carrier, 1 infantry and 1 transport
    Eastern Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 58 / 83
    Russians : 13 / 22
    Japanese : 61 / 77
    Americans : 53 / 79
    Chinese : 10 / 10
    British : 28 / 34
    UK_Pacific : 5 / 8
    Italians : 20 / 27
    ANZAC : 10 / 8
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 armour, 8 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            10 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
            2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
            1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Egypt
            1 bomber moved from Western Germany to Egypt
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Belarus to Vologda
            1 bomber moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Western Germany to 124 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 bomber moved from Novgorod to Tambov
            2 infantry moved from Rostov to Tambov
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Egypt
                Germans attack with 10 armour, 2 bombers, 6 fighters, 6 mech_infantrys and 4 tactical_bombers
                British defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry; Americans defend with 1 armour, 2 fighters and 2 infantry
                    Germans roll dice for 10 armour, 2 bombers, 6 fighters, 6 mech_infantrys and 4 tactical_bombers in Egypt, round 2 : 9/28 hits, 13.00 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 13 infantry and 1 mech_infantry in Egypt, round 2 : 5/21 hits, 8.17 expected hits
                    1 bomber owned by the British, 2 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Egypt
                    Germans roll dice for 10 armour, 2 bombers, 6 fighters, 1 mech_infantry and 4 tactical_bombers in Egypt, round 3 : 15/23 hits, 12.17 expected hits
                    British roll dice for 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 3 : 7/12 hits, 5.33 expected hits
                    1 mech_infantry owned by the British, 6 armour owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 5 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 4 armour, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Germans: 6 armour and 6 mech_infantrys
                Casualties for Americans: 1 armour, 2 fighters and 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry
            Battle in 124 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 124 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                1 infantry owned by the Germans retreated to Rostov
                Russians win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Volgograd
            1 bomber moved from Tambov to Volgograd
            2 infantry moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Northwest Persia to Trans-Jordan
            6 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan
            2 bombers moved from Egypt to Trans-Jordan
            1 infantry moved from Northern Italy to Yugoslavia
            1 armour, 2 artilleries and 1 infantry moved from Belarus to Archangel
            1 artillery and 2 infantry moved from Novgorod to Archangel
            3 mech_infantrys moved from Eastern Poland to Archangel
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Rostov to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Caucasus to Northwest Persia
            1 aaGun, 1 armour, 11 artilleries and 22 infantry moved from Rostov to Volgograd
            1 artillery moved from Ukraine to Bessarabia
            7 mech_infantrys moved from Romania to Bessarabia
            3 infantry moved from Poland to Eastern Poland
            1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 2 artilleries and 7 infantry moved from Finland to Karelia
            1 fighter and 1 tactical_bomber moved from 124 Sea Zone to Norway
            2 infantry moved from Norway to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Western Germany to Germany
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from Guam to Caroline Islands
    
        Place Units - Germans
            1 aaGun and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            1 armour and 9 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
            EDIT: Adding units owned by Germans to Rostov: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,5,4,2,2,1,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,5,1,5,3,2,5,1,1,3
            Germans collect 56 PUs (5 lost to blockades); end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    British : -1.50
    Americans : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Tambov to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Kazakhstan to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Belarus
            1 infantry moved from Bryansk to Ukraine
            1 armour moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Russia to Vologda
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Tambov to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Kazakhstan to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Belarus
            1 infantry moved from Bryansk to Ukraine
            1 armour moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            4 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour and 5 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour and 4 infantry in Ukraine, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour and 3 infantry in Ukraine, round 4 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                 retreated to Belarus
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 4 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 airfield
                    Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Caucasus to Bryansk
            1 aaGun and 9 infantry moved from Kazakhstan to Turkmenistan
            1 aaGun moved from Kansu to Shensi
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Italians : 0.33
    Russians : 0.33
    

    Territory Summary for Russians :

    Shensi : 1 aaGun and 2 infantry
    Anhwe : 2 infantry
    Kazakhstan : 1 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Bryansk : 2 aaGuns, 59 infantry and 1 tactical_bomber
    Rostov : 1 airfield, 1 artillery and 1 infantry
    Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 12 infantry and 2 mech_infantrys
    Tambov : 1 infantry
    Ukraine : 1 armour, 1 factory_minor and 2 infantry
    Vologda : 4 infantry
    Turkmenistan : 1 aaGun and 9 infantry
    Caucasus : 1 infantry
    Smolensk : 1 infantry
    Samara : 1 infantry
    97 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 55 / 83
    Russians : 20 / 23
    Japanese : 61 / 77
    Americans : 53 / 79
    Chinese : 10 / 10
    British : 26 / 34
    UK_Pacific : 5 / 8
    Italians : 18 / 27
    ANZAC : 10 / 8
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • 9-16 for 2 on D…like you need help…wth

  • '19 '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Burma to India
            1 fighter moved from Burma to India
            2 bombers moved from French Indo China to India
            2 fighters and 2 tactical_bombers moved from Hunan to Anhwe
            4 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 fighter moved from Jehol to Anhwe
            1 tactical_bomber moved from Jehol to Anhwe
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/10 hits, 4.17 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in India
                Japanese attack with 2 bombers, 1 fighter and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in India, round 2 : 3/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 marines, 3 submarines and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Jehol
            1 artillery moved from Jehol to Chahar
            5 infantry moved from Manchuria to Jehol
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from Shan State to Burma
            1 infantry moved from Shan State to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Burma to Yunnan
            3 infantry moved from Malaya to Shan State
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 fighter moved from Jehol to 33 Sea Zone
            1 transport moved from 47 Sea Zone to 33 Sea Zone
            2 bombers moved from India to French Indo China
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
            1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Malaya
            2 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.67
    Japanese : 1.67
    

    Savegame


  • TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Algeria to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Algeria to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 3 bombers and 2 fighters
                Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 bombers and 2 fighters in Egypt, round 2 : 4/5 hits, 3.00 expected hits
                    Germans roll dice for 4 armour in Egypt, round 2 : 2/4 hits, 2.00 expected hits
                    4 armour owned by the Germans and 2 bombers owned by the Americans lost in Egypt
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 bombers
                Casualties for Germans: 4 armour
            Battle in 91 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 91 Sea Zone to Tunisia
            1 carrier and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            2 fighters moved from Egypt to 94 Sea Zone
            1 bomber moved from Egypt to French Equatorial Africa
            1 artillery moved from Tunisia to Libya
            2 infantry moved from Algeria to Tunisia
            2 marines moved from Western United States to 10 Sea Zone
            1 carrier, 2 marines, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 1.00
    

    Territory Summary for Americans :

    Kweichow : 3 fighters
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 3 marines
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 4 transports
    Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 3 infantry and 1 mech_infantry
    Gibraltar : 2 infantry
    French Equatorial Africa : 1 bomber
    Tunisia : 1 bomber and 2 infantry
    Tobruk : 1 flag
    Libya : 1 flag, 1 artillery
    106 Sea Zone : 1 flag
    94 Sea Zone : 1 carrier, 2 fighters and 1 transport
    93 Sea Zone : 1 submarine
    97 Sea Zone : 2 submarines
    101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 55 / 83
    Russians : 19 / 23
    Japanese : 67 / 85
    Americans : 53 / 79
    Chinese : 8 / 10
    British : 26 / 34
    UK_Pacific : 2 / 0
    Italians : 18 / 27
    ANZAC : 10 / 8
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 8 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.83
    Japanese : -2.33
    

    Territory Summary for Chinese :

    Kweichow : 1 fighter and 11 infantry
    Hunan : 1 infantry
    Szechwan : 1 infantry
    

    Production/PUs Summary :

    Germans : 55 / 83
    Russians : 19 / 23
    Japanese : 66 / 85
    Americans : 53 / 79
    Chinese : 9 / 10
    British : 26 / 34
    UK_Pacific : 2 / 0
    Italians : 18 / 27
    ANZAC : 10 / 8
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
                  British take Egypt from Germans
            2 fighters and 2 infantry moved from West India to India
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Algeria to Egypt
            2 fighters moved from 98 Sea Zone to Egypt
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 91 Sea Zone
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 3 bombers and 2 fighters
                Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 bombers and 2 fighters in Egypt, round 2 : 4/5 hits, 3.00 expected hits
                    Germans roll dice for 4 armour in Egypt, round 2 : 2/4 hits, 2.00 expected hits
                    4 armour owned by the Germans and 2 bombers owned by the Americans lost in Egypt
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 2 bombers
                Casualties for Germans: 4 armour
            Battle in 91 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 91 Sea Zone to Tunisia
            1 carrier and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            2 fighters moved from Egypt to 94 Sea Zone
            1 bomber moved from Egypt to French Equatorial Africa
            1 artillery moved from Tunisia to Libya
            2 infantry moved from Algeria to Tunisia
            2 marines moved from Western United States to 10 Sea Zone
            1 carrier, 2 marines, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 8 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kweichow: 3 fighters
            EDIT: Adding units owned by Americans to West India: 3 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
                  British take Egypt from Germans
            2 fighters and 2 infantry moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 2 fighters and 2 infantry in India, round 3 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from India to West India
            1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            2 fighters moved from 98 Sea Zone to Alexandria
            1 carrier, 1 cruiser, 3 destroyers and 3 transports moved from 98 Sea Zone to 94 Sea Zone
            2 fighters moved from United Kingdom to 94 Sea Zone
            1 fighter moved from Gibraltar to Alexandria
            1 mech_infantry moved from Libya to Alexandria
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 destroyer and 2 submarines placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Equatorial Africa: 1 bomber
            EDIT: Adding units owned by Americans to Alexandria: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.33
    Americans : 1.00
    Chinese : -2.83
    Japanese : -3.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kweichow : 1 fighter and 11 infantry
    Hunan : 1 infantry
    Szechwan : 1 infantry
    India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 3 marines
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 16 submarines, 1 tactical_bomber and 4 transports
    Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    West India : 2 aaGuns, 5 fighters and 4 infantry
    Iceland : 1 airfield, 3 infantry and 1 mech_infantry
    Quebec : 1 factory_minor
    Alexandria : 1 bomber, 3 fighters and 1 mech_infantry
    Gibraltar : 1 airfield, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
    Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Tunisia : 1 bomber and 2 infantry
    Tobruk : 1 flag
    Libya : 1 flag, 1 artillery
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    106 Sea Zone : 1 flag
    94 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
    93 Sea Zone : 1 submarine
    109 Sea Zone : 1 destroyer and 2 submarines
    97 Sea Zone : 4 submarines
    Eastern Persia : 1 flag
    72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
    71 Sea Zone : 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 53 / 83
    Russians : 19 / 23
    Japanese : 63 / 85
    Americans : 53 / 79
    Chinese : 9 / 10
    British : 28 / 27
    UK_Pacific : 5 / 8
    Italians : 18 / 27
    ANZAC : 10 / 8
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
            2 fighters moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,6,1,4,5,6,2
            Italians collect 9 PUs (11 lost to blockades); end with 9 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -0.33
    

    Savegame


  • @Adam514 but I don’t want to be the first one knocked out of the tourney

  • '19 '17

    @666 You wouldn’t be the first.

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