19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11)

  • '19 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Caucasus to Iraq
            1 bomber moved from Greece to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Iraq, round 2 : 3/6 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Southern Italy
            1 fighter moved from Greece to Southern Italy
            2 infantry moved from Greece to Bulgaria
            2 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 infantry moved from Ukraine to Rostov
            1 aaGun moved from Rostov to Volgograd
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
            Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from New Zealand to 63 Sea Zone
            1 cruiser, 2 destroyers and 1 marine moved from 63 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to 26 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Persia: 2 infantry
            EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            3 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 1 mech_infantry
    New Guinea : 1 infantry
    Hawaiian Islands : 1 fighter and 1 marine
    Dutch New Guinea : 1 flag
    26 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
    Trans-Jordan : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Tobruk : 3 infantry
    66 Sea Zone : 1 artillery, 1 carrier, 1 infantry and 1 transport
    99 Sea Zone : 1 destroyer
    Eastern Persia : 2 infantry
    Persia : 1 infantry
    

    Production/PUs Summary :

    Germans : 57 / 81
    Russians : 15 / 30
    Japanese : 59 / 78
    Americans : 53 / 78
    Chinese : 10 / 12
    British : 32 / 37
    UK_Pacific : 5 / 8
    Italians : 17 / 23
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour and 14 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Belarus to Bryansk
            1 bomber moved from Norway to Vologda
            1 bomber moved from Norway to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Novgorod to Samara
            1 infantry moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 10 armour and 14 mech_infantrys
                British defend with 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; French defend with 1 infantry
                    Germans roll dice for 10 armour and 14 mech_infantrys in Trans-Jordan, round 2 : 5/24 hits, 7.33 expected hits
                    British roll dice for 1 aaGun, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/10 hits, 3.67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Trans-Jordan
                    Germans roll dice for 10 armour and 9 mech_infantrys in Trans-Jordan, round 3 : 6/19 hits, 6.50 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 3/6 hits, 2.33 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 fighter owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 8 mech_infantrys
                Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun, 2 artilleries and 7 infantry moved from Norway to Finland
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            7 mech_infantrys moved from Germany to Romania
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Western Germany to Iraq
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            1 bomber moved from Samara to Novgorod
            1 bomber moved from Bryansk to Rostov
            1 bomber moved from Vologda to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Norway to Southern Italy
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            3 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 submarines placed in 112 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            1 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    British : 2.00
    Americans : -0.33
    Russians : -1.33
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 armour and 14 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Belarus to Bryansk
            1 bomber moved from Norway to Vologda
            1 bomber moved from Norway to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Novgorod to Samara
            1 infantry moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 10 armour and 14 mech_infantrys
                British defend with 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; French defend with 1 infantry
                    Germans roll dice for 10 armour and 14 mech_infantrys in Trans-Jordan, round 2 : 5/24 hits, 7.33 expected hits
                    British roll dice for 1 aaGun, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/10 hits, 3.67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Trans-Jordan
                    Germans roll dice for 10 armour and 9 mech_infantrys in Trans-Jordan, round 3 : 6/19 hits, 6.50 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 3/6 hits, 2.33 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 fighter owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 8 mech_infantrys
                Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun, 2 artilleries and 7 infantry moved from Norway to Finland
            2 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            7 mech_infantrys moved from Germany to Romania
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Western Germany to Iraq
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            1 bomber moved from Samara to Novgorod
            1 bomber moved from Bryansk to Rostov
            1 bomber moved from Vologda to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Norway to Southern Italy
            1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            3 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            2 submarines placed in 112 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            1 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Philippines: 1 bomber
            EDIT: Adding units owned by Germans to Guam: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -3.33
    British : 2.00
    Americans : -0.33
    Russians : -1.33
    

    Savegame


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Chahar to Jehol
            13 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Russia to Smolensk
            50 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            3 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Kazakhstan
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Chahar to Jehol
            13 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Russia to Smolensk
            50 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            3 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Kazakhstan
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 13 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 13 infantry in Kazakhstan, round 2 : 0/14 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 1 fighter and 12 infantry in Kazakhstan, round 3 : 1/13 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 50 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 50 infantry in Bryansk, round 2 : 8/51 hits, 8.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 49 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Jehol
                Russians attack with 2 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Jehol
                    Russians roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 aaGun
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Central Mongolia to Chahar
            1 aaGun moved from Novosibirsk to Kazakhstan
            1 aaGun moved from Novosibirsk to Kansu
            2 infantry moved from Kansu to Shensi
            2 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Smolensk to Russia
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
            1 fighter moved from Samara to Russia
            1 fighter moved from Kazakhstan to Russia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 20 infantry
            EDIT: Adding units owned by Russians to Bryansk: 20 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : -6.50
    Japanese : 0.33
    

    Territory Summary for Russians :

    Shensi : 2 infantry
    Kansu : 1 aaGun
    Chahar : 2 infantry
    Kazakhstan : 1 aaGun and 12 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
    Tsagaan Olom : 1 flag
    Bryansk : 2 aaGuns, 1 artillery and 69 infantry
    Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
    Tambov : 2 infantry
    Vologda : 2 infantry
    Samara : 1 infantry
    97 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 58 / 83
    Russians : 15 / 22
    Japanese : 59 / 78
    Americans : 53 / 78
    Chinese : 10 / 12
    British : 31 / 37
    UK_Pacific : 5 / 8
    Italians : 17 / 23
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Adam514 no question, you a better then me, and I can think of like 5 errors I have made so far, there is probably more but your inf are killing me on D…IND, I think you are 3-3 the last two turns, G, just hit like 4or 5 for 8…it has been nasty. Again, it probably wouldn’t matter anyway, your anticipating, fortress euro strategy is to be copied. my Russo turtle purchases are what drove you to the med so fast but I didn’t anticipate or plan for that. Meeting IND fall so quickly, lot’s of mistakes that you have capitalized on, these dice are just going to accelerate everything…

    Japan’s naval moves with the J1 DOW brilliant…I can’t seem to recover, of course IND didn’t help that…

  • '19 '17

    @666 Things like you Anzac land unit purchase on the first turn should never happen as well! You need to get in there quickly, make Japan lose a couple more transports at least.


  • @Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):

    @666 Things like you Anzac land unit purchase on the first turn should never happen as well! You need to get in there quickly, make Japan lose a couple more transports at least.

    I struggle with that Anz 1st purchase always, I notice that you send the usa down there even if they can’t land units on shore, but your J1 dow, which I NEVER do and rarely see had me on my heels, literally and figuratively. I am afraid you will have this won rather quickly, sorry, had hoped for more, the loss of UK air against the ITA fleet will hurt me even more with your strong push down there…

    I actually noticed you seem to wait until you have overwhelming force, that is why I waited last turn but thought you might use both airbases for D and make it more painful…also that Greece AB…what a great placement, you can hit the allied fleet off NORM too, that gave me problems…

    Thanks for your input.

  • '19 '17

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Yunnan to Anhwe
            1 fighter moved from French Indo China to India
            2 bombers moved from Philippines to Anhwe
            2 fighters and 2 tactical_bombers moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
            1 fighter moved from Japan to Anhwe
            1 artillery and 1 infantry moved from Burma to India
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in New Guinea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 3/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 6/12 hits, 5.83 expected hits
                    Chinese roll dice for 6 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 6 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to Burma
            2 bombers moved from Anhwe to French Indo China
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Hunan
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 5 infantry moved from 19 Sea Zone to Jehol
            1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Buryatia
            5 infantry moved from Korea to Manchuria
            2 destroyers moved from 6 Sea Zone to 19 Sea Zone
            2 carriers moved from 33 Sea Zone to 49 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            2 fighters moved from Java to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 49 Sea Zone
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            2 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 destroyers moved from 33 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Jehol
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            2 submarines moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            3 infantry placed in Malaya
            2 infantry placed in French Indo China
            2 fighters and 7 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 1.00
    UK_Pacific : -0.33
    Japanese : 1.50
    

    Savegame

  • '19 '17 '16

    @Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):

    @666 Things like you Anzac land unit purchase on the first turn should never happen as well! You need to get in there quickly, make Japan lose a couple more transports at least.

    I normally buy 1inf 1TT ANZ1 if there’s no DOW, unless I have an inf on NG as a bid. What do you recommend in either case? The TT is needed to claim DNG if I’m losing one claiming Java.

  • '19 '17

    @simon33 I’ve been doing 1 sub and then 3 subs on turn 2 for a long time. Keeps Japan honest.


  • @Adam514 moving that German bomber in Pacific is kind of funny and scary at the same time…


  • TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 marines, 6 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 124 Sea Zone
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
            3 fighters moved from 26 Sea Zone to 30 Sea Zone
            6 fighters moved from 26 Sea Zone to 31 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 marines, 6 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 124 Sea Zone
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
            3 fighters moved from 26 Sea Zone to 30 Sea Zone
            6 fighters moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 124 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 30 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 31 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 31 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Alexandria to Egypt
            2 infantry moved from Algeria to 92 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Gibraltar to Egypt
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 artillery moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            1 bomber moved from 124 Sea Zone to United Kingdom
            1 bomber moved from Gibraltar to Algeria
            2 bombers moved from Eastern United States to Algeria
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
            2 marines placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -2.33
    Japanese : 0.33
    

    Territory Summary for Americans :

    Kansu : 3 fighters
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 marines and 1 mech_infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber
    Midway : 1 airfield
    31 Sea Zone : 1 submarine
    26 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 9 submarines and 3 transports
    10 Sea Zone : 1 carrier, 6 submarines and 1 transport
    Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 3 infantry and 1 mech_infantry
    Gibraltar : 2 infantry
    Egypt : 1 armour, 2 fighters and 2 infantry
    United Kingdom : 1 bomber
    Algeria : 3 bombers and 2 infantry
    Tunisia : 1 artillery
    Tobruk : 1 flag
    Libya : 1 flag
    124 Sea Zone : 1 destroyer
    104 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    97 Sea Zone : 2 submarines
    101 Sea Zone : 1 destroyer
    Brazil : 1 flag
    98 Sea Zone : 1 carrier, 2 fighters and 1 transport
    91 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 58 / 83
    Russians : 13 / 22
    Japanese : 64 / 77
    Americans : 53 / 79
    Chinese : 10 / 12
    British : 31 / 37
    UK_Pacific : 2 / 0
    Italians : 17 / 23
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kansu: 3 fighters
            EDIT: Adding units owned by Americans to Kweichow: 3 fighters
            EDIT: Turning off Edit Mode
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter and 4 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Kweichow : 1 fighter and 10 infantry
    Szechwan : 1 infantry
    Anhwe : 2 infantry
    

    Production/PUs Summary :

    Germans : 58 / 83
    Russians : 13 / 22
    Japanese : 64 / 77
    Americans : 53 / 79
    Chinese : 10 / 10
    British : 31 / 37
    UK_Pacific : 2 / 0
    Italians : 17 / 23
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from West India to India
            2 fighters moved from West India to India
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 marines, 6 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 124 Sea Zone
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
            3 fighters moved from 26 Sea Zone to 30 Sea Zone
            6 fighters moved from 26 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 124 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 30 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 31 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters moved from 31 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Alexandria to Egypt
            2 infantry moved from Algeria to 92 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Gibraltar to Egypt
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 artillery moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            1 bomber moved from 124 Sea Zone to United Kingdom
            1 bomber moved from Gibraltar to Algeria
            2 bombers moved from Eastern United States to Algeria
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
            2 marines placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kansu: 3 fighters
            EDIT: Adding units owned by Americans to Kweichow: 3 fighters
            EDIT: Turning off Edit Mode
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter and 4 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from West India to India
            2 fighters moved from West India to India
    
        Combat - British
            Battle in India
                British attack with 2 fighters and 3 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 2 fighters and 2 infantry in India, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from India to West India
            1 armour, 1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Algeria to Libya
            1 fighter moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 transport moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 airfield, 1 fighter and 2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.83
    Americans : -2.33
    Japanese : 0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kweichow : 4 fighters and 10 infantry
    Szechwan : 1 infantry
    Anhwe : 2 infantry
    India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 marines and 1 mech_infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber
    Midway : 1 airfield
    31 Sea Zone : 1 submarine
    26 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 9 submarines and 3 transports
    10 Sea Zone : 1 carrier, 6 submarines and 1 transport
    Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    West India : 2 aaGuns, 2 fighters and 6 infantry
    Belgian Congo : 1 mech_infantry
    Iceland : 1 airfield, 3 infantry and 1 mech_infantry
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
    Algeria : 3 bombers and 2 infantry
    Syria : 1 flag
    Tunisia : 1 artillery
    Tobruk : 1 flag
    Libya : 1 flag, 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    124 Sea Zone : 1 destroyer
    104 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag
    93 Sea Zone : 1 submarine
    97 Sea Zone : 4 submarines
    Eastern Persia : 1 flag
    101 Sea Zone : 1 destroyer
    71 Sea Zone : 1 transport
    81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    Brazil : 1 flag
    Persia : 1 flag
    98 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
    91 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 58 / 83
    Russians : 13 / 22
    Japanese : 61 / 77
    Americans : 53 / 79
    Chinese : 10 / 10
    British : 31 / 34
    UK_Pacific : 5 / 8
    Italians : 17 / 23
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Adam514 this game has been a real knock to my ego…feeling impotent. You have run over me like the mouse I am.

  • '19 '17

    @666 Lesson for next time to play Axis ;).

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