OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
I would guess there will be no scramble to SZ110, but I think I should ask in case.
full scramble. at this point happy to trade UK fighters for German fighters even at a loss.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 armour moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Poland
6 mech_infantrys moved from Northern Italy to Southern Italy
1 armour moved from Egypt to Ethiopia
Germans take Anglo Egyptian Sudan from British
Italians take Ethiopia from ANZAC
1 infantry moved from Ukraine to Rostov
6 artilleries and 3 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Poland
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to 110 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Archangel
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland
1 tactical_bomber moved from 115 Sea Zone to Archangel
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 fighter moved from Trans-Jordan to Rostov
1 fighter moved from Poland to Slovakia Hungary
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 1 armour, 5 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Finland
Germans attack with 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 2 : 4/12 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Poland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Archangel
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 2 fighters; Americans defend with 2 transports
Germans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 2 transports in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 2 fighters
Casualties for Americans: 2 transports
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
7 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Germans take French Madagascar from Neutral_Axis
1 carrier and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
2 aaGuns and 3 mech_infantrys moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
1 fighter moved from Holland Belgium to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from Rostov to Ukraine
2 fighters moved from Trans-Jordan to Western Germany
1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
Place Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
3 artilleries placed in Novgorod
1 artillery placed in France
2 infantry placed in Germany
1 bomber and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 2.83
British : 0.50
Americans : -1.00
Russians : 0.50
@AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:
full scramble. at this point happy to trade UK fighters for German fighters even at a loss.
Scramble was +2TUV. Probably a good call anyway, for the reasons you mention.
And also the possibility of getting a win and saving the transports.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
2 infantry moved from Belarus to Archangel
2 fighters moved from Russia to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Belarus
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 36 PUs;
Russians buy 1 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Persia
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 factory_minor
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Persia
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Persia
Russians win, taking Persia from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Eastern Poland to Belarus
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Persia to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,6,6
Russians collect 28 PUs (2 lost to blockades); end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
Russians : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Japanese
2 artilleries and 5 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
Japanese take Anhwe from Chinese
1 artillery moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
2 fighters moved from 6 Sea Zone to Shantung
1 bomber moved from Japan to Shantung
1 marine moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 battleship, 7 fighters and 1 marine moved from 49 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 30 Sea Zone
4 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 17 Sea Zone
Battle in Dutch New Guinea
Battle in 30 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 11/14 hits, 7.67 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking Dutch New Guinea from Dutch with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Johnston Island
Battle in Jehol
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Johnston Island from Americans, taking Jehol from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Shantung, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 30 Sea Zone
7 carriers moved from 49 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 tactical_bomber moved from Yunnan to Sumatra
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 fighters moved from Shantung to 6 Sea Zone
1 bomber moved from Shantung to French Indo China
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kiangsu to Japan
2 fighters moved from Kiangsu to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
1 bomber moved from Philippines to Sumatra
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.33
Japanese : 3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 bomber moved from Northwest Persia to 72 Sea Zone
1 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 6 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 72 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 72 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Union of South Africa
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 marine
Americans roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 marine in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Italians and 1 mech_infantry owned by the Americans lost in Union of South Africa
Americans win, taking Union of South Africa from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 marine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 72 Sea Zone to Belgian Congo
2 mech_infantrys moved from Rhodesia to Belgian Congo
1 fighter moved from Algeria to Gibraltar
7 bombers moved from Algeria to Central America
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Norway
3 carriers and 4 transports moved from 95 Sea Zone to 92 Sea Zone
6 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 9 Sea Zone
1 battleship, 5 carriers, 3 cruisers and 4 fighters moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Central America
1 armour and 1 mech_infantry moved from Turkmenistan to West India
1 fighter moved from Northwest Persia to Belarus
Place Units - Americans
6 fighters placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
3 infantry placed in Norway
1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
1 airfield placed in Central America
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
2 infantry moved from Hunan to Yunnan
1 fighter moved from Suiyuyan to Yunnan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Hunan to Kiangsi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
Place Units - Chinese
3 infantry placed in Hunan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Combat Move - British
1 infantry moved from Sicily to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 10 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 5 armour and 3 mech_infantrys moved from India to West India
2 armour and 5 mech_infantrys moved from Rhodesia to Belgian Congo
1 infantry moved from Sardinia to 95 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
EDIT: 1 mech_infantry moved from Libya to Tobruk
2 tactical_bombers moved from Russia to Belarus
3 fighters moved from Russia to Belarus
3 fighters moved from Russia to Norway
1 fighter moved from Norway to Belarus
1 fighter moved from Belarus to Russia
1 fighter moved from Russia to Belarus
Place Units - British
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3
British collect 26 PUs (2 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 0.67
Americans : 1.33
Chinese : 1.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 fighter moved from Ukraine to 99 Sea Zone
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Ukraine
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Egypt
1 battleship moved from 71 Sea Zone to 76 Sea Zone
1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
I am on vacation until next Wednesday. It is unlikely i will be able to post a move until then. Thanks again for the game.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Move - Germans
1 armour moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Iraq to Persia
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Western Germany to Poland
Germans take Poland from British
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Persia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Persia
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 armour moved from Ethiopia to 76 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Egypt
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 fighters moved from Western Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
6 artilleries and 3 infantry moved from Finland to Vyborg
1 armour and 2 mech_infantrys moved from Finland to Novgorod
2 artilleries moved from Novgorod to Vyborg
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter moved from Ukraine to Iraq
1 fighter moved from Western Germany to Normandy Bordeaux
4 mech_infantrys moved from Southern Italy to Western Germany
4 mech_infantrys moved from Southern Italy to Western Germany
1 submarine moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier placed in 115 Sea Zone
1 submarine placed in 112 Sea Zone
1 artillery and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Move - Germans
1 armour moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Iraq to Persia
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Western Germany to Poland
Germans take Poland from British
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Persia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Persia
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 armour moved from Ethiopia to 76 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Egypt
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 fighters moved from Western Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
6 artilleries and 3 infantry moved from Finland to Vyborg
1 armour and 2 mech_infantrys moved from Finland to Novgorod
2 artilleries moved from Novgorod to Vyborg
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter moved from Ukraine to Iraq
1 fighter moved from Western Germany to Normandy Bordeaux
4 mech_infantrys moved from Southern Italy to Western Germany
4 mech_infantrys moved from Southern Italy to Western Germany
1 submarine moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier placed in 115 Sea Zone
1 submarine placed in 112 Sea Zone
1 artillery and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Iraq: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17
British : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Move - Germans
1 armour moved from Novgorod to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Iraq to Persia
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Western Germany to Poland
Germans take Poland from British
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Persia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Persia
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 armour moved from Ethiopia to 76 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Egypt
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 fighters moved from Western Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
6 artilleries and 3 infantry moved from Finland to Vyborg
1 armour and 2 mech_infantrys moved from Finland to Novgorod
2 artilleries moved from Novgorod to Vyborg
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 fighter moved from Ukraine to Iraq
1 fighter moved from Western Germany to Normandy Bordeaux
4 mech_infantrys moved from Southern Italy to Western Germany
4 mech_infantrys moved from Southern Italy to Western Germany
1 submarine moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
1 carrier placed in 115 Sea Zone
1 submarine placed in 112 Sea Zone
1 artillery and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Normandy Bordeaux
1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Iraq: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17
British : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
1 fighter moved from Russia to Caucasus
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Belarus
1 armour moved from Belarus to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Belarus
1 armour moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 armour moved from Eastern Poland to Belarus
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Persia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
4 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Belarus to Russia
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Japanese
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Sumatra to Kwangsi
2 bombers moved from Sumatra to Kiangsi
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from French Indo China to Kwangsi
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
1 marine moved from Johnston Island to 30 Sea Zone
1 battleship, 7 carriers, 1 destroyer, 9 fighters, 1 marine and 5 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
9 fighters, 1 marine and 5 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
Purchase Units - Japanese
Japanese buy 5 artilleries, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in New Britain
Battle in Ceylon
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 4 destroyers and 4 fighters in 26 Sea Zone, round 2 : 7/12 hits, 5.67 expected hits
ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 26 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Ceylon from UK_Pacific, taking 26 Sea Zone from ANZAC with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Hawaiian Islands
Japanese attack with 9 fighters, 1 marine and 5 tactical_bombers
Americans defend with 1 airfield, 6 fighters, 1 harbour and 2 infantry; ANZAC defend with 6 fighters
Japanese roll dice for 9 fighters, 1 marine and 5 tactical_bombers in Hawaiian Islands, round 2 : 8/15 hits, 8.17 expected hits
Americans roll dice for 12 fighters and 2 infantry in Hawaiian Islands, round 2 : 6/14 hits, 8.67 expected hits
1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 6 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 4 fighters, 1 marine and 4 tactical_bombers in Hawaiian Islands, round 3 : 5/9 hits, 5.00 expected hits
Americans roll dice for 6 fighters in Hawaiian Islands, round 3 : 5/6 hits, 4.00 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 5 fighters owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 4 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 8 fighters and 3 tactical_bombers
Casualties for ANZAC: 6 fighters
Casualties for Americans: 6 fighters and 2 infantry
Battle in India
Japanese attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 2 : 4/11 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Burma to India
2 bombers moved from Kiangsi to Kiangsu
1 artillery moved from Shantung to Kiangsu
1 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 artillery moved from Jehol to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
Place Units - Japanese
2 submarines and 3 transports placed in 6 Sea Zone
3 artilleries placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Americans : -2.33
Chinese : -0.67
UK_Pacific : 0.33
Japanese : 1.33
You need to retake a Pacific victory city this turn. That Hawaii attack went better than expected - I thought I’d just wear down the forces to take the island next turn.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
1 artillery and 1 transport moved from 9 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
8 infantry moved from Morocco to 92 Sea Zone
8 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
5 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
8 bombers moved from Central America to 26 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
yes it looks like my pacific side will cost me. I am assuming full defense but I figured I would ask
Oh course.