AldoRaine (Allies+6) vs Simon33 (Axis) BM3

  • '19 '17 '16

    I would guess there will be no scramble to SZ110, but I think I should ask in case.

  • '19

    full scramble. at this point happy to trade UK fighters for German fighters even at a loss.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Poland
            6 mech_infantrys moved from Northern Italy to Southern Italy
            1 armour moved from Egypt to Ethiopia
                  Germans take Anglo Egyptian Sudan from British
                  Italians take Ethiopia from ANZAC
            1 infantry moved from Ukraine to Rostov
            6 artilleries and 3 infantry moved from Vyborg to Finland
            1 fighter moved from Novgorod to Poland
            1 fighter and 2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to 110 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland
            1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 armour and 2 mech_infantrys moved from Novgorod to Finland
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 fighter moved from Trans-Jordan to Rostov
            1 fighter moved from Poland to Slovakia Hungary
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; 
            Germans buy 1 armour, 5 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Finland
                Germans attack with 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 2 : 4/12 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Poland
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Poland
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Archangel
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Rostov
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                British defend with 2 fighters; Americans defend with 2 transports
                    Germans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Americans roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for British: 2 fighters
                Casualties for Americans: 2 transports
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from Slovakia Hungary to Western Germany
            7 mech_infantrys moved from Western Germany to Southern Italy
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
                  Germans take French Madagascar from Neutral_Axis
            1 carrier and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
            2 aaGuns and 3 mech_infantrys moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
            1 fighter moved from Holland Belgium to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Poland to 115 Sea Zone
            1 tactical_bomber moved from Novgorod to 115 Sea Zone
            1 fighter moved from Rostov to Ukraine
            2 fighters moved from Trans-Jordan to Western Germany
            1 fighter moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
    
        Place Units - Germans
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            3 artilleries placed in Novgorod
            1 artillery placed in France
            2 infantry placed in Germany
            1 bomber and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : 0.50
    Americans : -1.00
    Russians : 0.50
    

    Savegame

  • '19 '17 '16

    @AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:

    full scramble. at this point happy to trade UK fighters for German fighters even at a loss.

    Scramble was +2TUV. Probably a good call anyway, for the reasons you mention.

  • '19 '17 '16

    And also the possibility of getting a win and saving the transports.

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            2 infantry moved from Belarus to Archangel
            2 fighters moved from Russia to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Archangel
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Belarus
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 36 PUs; 
            Russians buy 1 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Persia
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Italians defend with 2 artilleries and 1 factory_minor
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Persia
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Persia
                Russians win, taking Persia from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 artilleries
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Eastern Poland to Belarus
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Persia to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            1 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,6,6
            Russians collect 28 PUs (2 lost to blockades); end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    Russians : -2.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            2 artilleries and 5 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour and 1 mech_infantry moved from Kiangsu to Jehol
                  Japanese take Anhwe from Chinese
            1 artillery moved from Manchuria to Jehol
            1 artillery and 2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 fighters moved from 6 Sea Zone to Shantung
            1 bomber moved from Japan to Shantung
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 49 Sea Zone to 30 Sea Zone
            1 battleship, 7 fighters and 1 marine moved from 49 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Johnston Island
            2 fighters moved from Japan to 25 Sea Zone
            1 fighter moved from Japan to 30 Sea Zone
            4 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 17 Sea Zone
            Battle in Dutch New Guinea
            Battle in 30 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 11/14 hits, 7.67 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win, taking Dutch New Guinea from Dutch with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Johnston Island
            Battle in Jehol
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Johnston Island from Americans, taking Jehol from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Shantung, round 2 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 25 Sea Zone to 30 Sea Zone
            7 carriers moved from 49 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
            1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 1 mech_infantry moved from French Indo China to Burma
            1 tactical_bomber moved from Yunnan to Sumatra
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Shantung to 6 Sea Zone
            1 bomber moved from Shantung to French Indo China
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Kiangsu to Japan
            2 fighters moved from Kiangsu to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
            1 bomber moved from Philippines to Sumatra
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 fighters placed in Japan
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.33
    Japanese : 3.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Americans
            1 bomber moved from Northwest Persia to 72 Sea Zone
            1 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 destroyers, 6 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 72 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 72 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Union of South Africa
                Americans attack with 1 armour and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 marine
                    Americans roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 marine in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 mech_infantry owned by the Americans lost in Union of South Africa
                Americans win, taking Union of South Africa from Italians with 1 armour remaining. Battle score for attacker is 1
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 marine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 72 Sea Zone to Belgian Congo
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 fighter moved from Algeria to Gibraltar
            7 bombers moved from Algeria to Central America
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Norway
            3 carriers and 4 transports moved from 95 Sea Zone to 92 Sea Zone
            6 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 9 Sea Zone
            1 battleship, 5 carriers, 3 cruisers and 4 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Eastern United States to Central America
            1 armour and 1 mech_infantry moved from Turkmenistan to West India
            1 fighter moved from Northwest Persia to Belarus
    
        Place Units - Americans
            6 fighters placed in 10 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
            3 infantry placed in Norway
            1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
            1 airfield placed in Central America
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Yunnan
            1 fighter moved from Suiyuyan to Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Hunan to Kiangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            3 infantry placed in Hunan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Combat Move - British
            1 infantry moved from Sicily to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
    
        Purchase Units - British
            British buy 2 fighters and 3 mech_infantrys; Remaining resources: 10 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns, 5 armour and 3 mech_infantrys moved from India to West India
            2 armour and 5 mech_infantrys moved from Rhodesia to Belgian Congo
            1 infantry moved from Sardinia to 95 Sea Zone
            2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            EDIT: 1 mech_infantry moved from Libya to Tobruk
            2 tactical_bombers moved from Russia to Belarus
            3 fighters moved from Russia to Belarus
            3 fighters moved from Russia to Norway
            1 fighter moved from Norway to Belarus
            1 fighter moved from Belarus to Russia
            1 fighter moved from Russia to Belarus
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Changing ownership of Tobruk from Italians to British
            EDIT: Turning off Edit Mode
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3
            British collect 26 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 1.33
    Chinese : 1.83
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 fighter moved from Ukraine to 99 Sea Zone
            1 armour moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Ukraine
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Egypt
            1 battleship moved from 71 Sea Zone to 76 Sea Zone
            1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    I am on vacation until next Wednesday. It is unlikely i will be able to post a move until then. Thanks again for the game.

  • '19

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 armour moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Iraq to Persia
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 mech_infantry moved from Western Germany to Poland
                  Germans take Poland from British
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Persia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Persia
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 artillery and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour moved from Ethiopia to 76 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from Persia to Egypt
            1 carrier moved from 80 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            2 fighters moved from Western Germany to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Vyborg
            6 artilleries and 3 infantry moved from Finland to Vyborg
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            2 artilleries moved from Novgorod to Vyborg
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 fighter moved from Ukraine to Iraq
            1 fighter moved from Western Germany to Normandy Bordeaux
            4 mech_infantrys moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Southern Italy to Western Germany
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 artillery and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.33
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 armour moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Iraq to Persia
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 mech_infantry moved from Western Germany to Poland
                  Germans take Poland from British
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Persia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Persia
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 artillery and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour moved from Ethiopia to 76 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from Persia to Egypt
            1 carrier moved from 80 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            2 fighters moved from Western Germany to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Vyborg
            6 artilleries and 3 infantry moved from Finland to Vyborg
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            2 artilleries moved from Novgorod to Vyborg
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 fighter moved from Ukraine to Iraq
            1 fighter moved from Western Germany to Normandy Bordeaux
            4 mech_infantrys moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Southern Italy to Western Germany
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 artillery and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Iraq: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.33
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 armour moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Iraq to Persia
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 mech_infantry moved from Western Germany to Poland
                  Germans take Poland from British
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Persia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Persia
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 artillery and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour moved from Ethiopia to 76 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from Persia to Egypt
            1 carrier moved from 80 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            2 fighters moved from Western Germany to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Vyborg
            6 artilleries and 3 infantry moved from Finland to Vyborg
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            2 artilleries moved from Novgorod to Vyborg
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 fighter moved from Ukraine to Iraq
            1 fighter moved from Western Germany to Normandy Bordeaux
            4 mech_infantrys moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Southern Italy to Western Germany
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 artillery and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Iraq: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
            EDIT: Removing units owned by Germans from Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.33
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Persia
            2 infantry moved from Northwest Persia to Persia
            1 fighter moved from Russia to Caucasus
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Belarus
            1 armour moved from Belarus to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Archangel to Belarus
            1 armour moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 armour moved from Eastern Poland to Belarus
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Persia
                Russians win, taking Persia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            4 mech_infantrys moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            2 fighters moved from Belarus to Russia
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            2 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Sumatra to Kwangsi
            2 bombers moved from Sumatra to Kiangsi
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 fighter moved from French Indo China to Kwangsi
            1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
            1 marine moved from Johnston Island to 30 Sea Zone
            1 battleship, 7 carriers, 1 destroyer, 9 fighters, 1 marine and 5 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
            9 fighters, 1 marine and 5 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in New Britain
            Battle in Ceylon
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 4 destroyers and 4 fighters in 26 Sea Zone, round 2 : 7/12 hits, 5.67 expected hits
                    ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the ANZAC lost in 26 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Ceylon from UK_Pacific, taking 26 Sea Zone from ANZAC with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Hawaiian Islands
                Japanese attack with 9 fighters, 1 marine and 5 tactical_bombers
                Americans defend with 1 airfield, 6 fighters, 1 harbour and 2 infantry; ANZAC defend with 6 fighters
                    Japanese roll dice for 9 fighters, 1 marine and 5 tactical_bombers in Hawaiian Islands, round 2 : 8/15 hits, 8.17 expected hits
                    Americans roll dice for 12 fighters and 2 infantry in Hawaiian Islands, round 2 : 6/14 hits, 8.67 expected hits
                    1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 6 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 4 fighters, 1 marine and 4 tactical_bombers in Hawaiian Islands, round 3 : 5/9 hits, 5.00 expected hits
                    Americans roll dice for 6 fighters in Hawaiian Islands, round 3 : 5/6 hits, 4.00 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 5 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 4 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 8 fighters and 3 tactical_bombers
                Casualties for ANZAC: 6 fighters
                Casualties for Americans: 6 fighters and 2 infantry
            Battle in India
                Japanese attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 2 : 4/11 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Burma to India
            2 bombers moved from Kiangsi to Kiangsu
            1 artillery moved from Shantung to Kiangsu
            1 armour and 1 mech_infantry moved from Jehol to Kiangsu
            1 artillery moved from Jehol to Shantung
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Japan to 26 Sea Zone
    
        Place Units - Japanese
            2 submarines and 3 transports placed in 6 Sea Zone
            3 artilleries placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Americans : -2.33
    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : 1.33
    

    Savegame

  • '19 '17 '16

    You need to retake a Pacific victory city this turn. That Hawaii attack went better than expected - I thought I’d just wear down the forces to take the island next turn.

  • '19

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            1 artillery and 1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            8 infantry moved from Morocco to 92 Sea Zone
            8 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            5 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
            8 bombers moved from Central America to 26 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    yes it looks like my pacific side will cost me. I am assuming full defense but I figured I would ask

  • '19 '17 '16

    Oh course.

Suggested Topics

  • 4
  • 13
  • 24
  • 32
  • 344
  • 87
  • 60
  • 98
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.0k

Users

39.3k

Topics

1.7m

Posts