@Daaras Scramble decisions?
19L QF Farmboy(Allies+10) vs ksmckay
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Another set of triple 1s! Least they didn’t kill planes this time
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@ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:
Another set of triple 1s! Least they didn’t kill planes this time
In effect they got one since I had no choice after but to take a fighter as casualty if I wanted remove your factory. That was a very near thing.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 26 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 3 infantry moved from Bryansk to Russia 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 bomber moved from Novgorod to Russia 2 bombers moved from Rostov to Russia 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 bomber moved from French Indo China to 19 Sea Zone Combat - Germans Battle in 19 Sea Zone Germans attack with 1 bomber ANZAC defend with 3 submarines and 2 transports 3 submarines owned by the ANZAC Submerged 2 transports owned by the ANZAC lost in 19 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Russia Germans attack with 3 bombers and 3 infantry Russians defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 3 bombers and 3 infantry in Russia, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans destroys 21PUs while taking Russians capital Germans win, taking Russia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Russia to Greece 3 fighters and 3 tactical_bombers moved from Rostov to Greece 4 armour and 6 mech_infantrys moved from Volgograd to Caucasus 25 armour and 32 mech_infantrys moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Sikang to Caucasus 3 tactical_bombers moved from 112 Sea Zone to Northern Italy 3 fighters moved from Western Germany to Northern Italy 1 aaGun, 2 artilleries and 18 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 2 artilleries, 5 infantry and 1 mech_infantry moved from Novgorod to Belarus 7 infantry moved from Vyborg to Novgorod 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 5 transports moved from 112 Sea Zone to 113 Sea Zone 3 artilleries and 7 infantry moved from Western Germany to 113 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone 3 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod 10 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Bryansk 7 mech_infantrys moved from Poland to Belarus 3 mech_infantrys moved from Western Germany to Poland 5 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from 19 Sea Zone to French Indo China Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Novgorod 10 infantry placed in Germany 10 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 1.33
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Russians 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Vologda 3 armour and 1 mech_infantry moved from Vologda to Kansu 1 mech_infantry moved from Timguska to Kansu 2 fighters moved from Vologda to Samara 6 infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Manchuria 8 artilleries and 56 infantry moved from Vologda to Russia 1 artillery and 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Russia 1 infantry moved from Vologda to Samara 1 infantry moved from Vologda to Samara Combat - Russians Battle in Manchuria Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber Japanese defend with 4 infantry Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 2.17 expected hits Japanese roll dice for 4 infantry in Manchuria, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 4 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Japanese: 4 infantry Battle in Kansu Russians attack with 3 armour and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 3 armour and 2 mech_infantrys in Kansu, round 2 : 4/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Russia Russians attack with 8 artilleries and 57 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 8 artilleries and 57 infantry in Russia, round 2 : 14/65 hits, 13.50 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 8 artilleries and 57 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Samara to Yenisey 1 infantry moved from Evenkiyskiy to Urals 1 fighter and 1 tactical_bomber moved from Manchuria to Korea 1 aaGun and 5 infantry moved from Amur to Korea 1 aaGun moved from Amur to Korea Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.50 Japanese : 1.33
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changing my mind about combat moves but it might autoroll my transport attack. No real dice should be rolled.
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@ksmckay all good
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Anhwe to Kiangsu 2 bombers moved from French Indo China to Kiangsu 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 9 fighters and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 9 fighters moved from 35 Sea Zone to 20 Sea Zone 6 tactical_bombers moved from Japan to 20 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 marine Japanese roll dice for 2 bombers and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 marine in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in 20 Sea Zone Japanese attack with 9 fighters, 1 submarine and 6 tactical_bombers Americans defend with 3 destroyers Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 9 fighters and 6 tactical_bombers in 20 Sea Zone, round 2 : 7/15 hits, 8.50 expected hits Americans roll dice for 3 destroyers in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 3 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 submarine Casualties for Americans: 3 destroyers Battle in 21 Sea Zone Japanese attack with 9 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer; Americans defend with 2 destroyers Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 9 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 7/14 hits, 7.83 expected hits Americans roll dice for 3 destroyers in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Casualties for Americans: 2 destroyers Non Combat Move - Japanese 1 armour and 22 mech_infantrys moved from French Indo China to Yunnan 1 aaGun and 5 infantry moved from Shan State to Yunnan 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 78 Sea Zone to 41 Sea Zone 9 fighters and 6 tactical_bombers moved from 20 Sea Zone to French Indo China 2 fighters moved from 21 Sea Zone to French Indo China 5 tactical_bombers moved from 21 Sea Zone to French Indo China 7 fighters moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 2 bombers moved from Kiangsu to Philippines 3 fighters moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 4 fighters and 4 infantry placed in Japan 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,5,4,4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,4,5,3,4,4,6,5,3,6,2,5,5,1,2,2,5,6,2,2,3,1,2,6,4,6,3,2,3,2,2,3,5,3,3,3,3,3,3,2,2,6,1,1,4,3,4,6,6,3,2,4,5,1,3,6,4,4,4,3,3,5,4,4,4,5,5,6 Japanese collect 43 PUs (11 lost to blockades); end with 44 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -0.33 Japanese : -2.67
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well, going to start coming apart for japan but I feel like holding out to round 16 was pretty good. Two regrets but for the most part I am not sure what I would have done differently.
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@ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:
well, going to start coming apart for japan but I feel like holding out to round 16 was pretty good. Two regrets but for the most part I am not sure what I would have done differently.
yeah, you played really well there and its hard to compete with the US in the long run. And you probably delayed me enough there to secure your win in Europe.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 3 infantry moved from Iraq to Northwest Persia 2 fighters moved from India to Northwest Persia 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Northwest Persia to Persia 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 20 fighters moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 31 Sea Zone to 22 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone 1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 2 fighters moved from 31 Sea Zone to Wake Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 bomber moved from Caroline Islands to Korea 5 transports moved from 92 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 88 Sea Zone 2 bombers moved from Gibraltar to Persia 2 fighters moved from Gibraltar to Egypt Place Units - Americans 1 factory_minor placed in Korea 1 harbour placed in Marianas 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.50 Japanese : 0.67
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 3 infantry moved from Iraq to Northwest Persia 2 fighters moved from India to Northwest Persia 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Northwest Persia to Persia 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 20 fighters moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 31 Sea Zone to 22 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone 1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 2 fighters moved from 31 Sea Zone to Wake Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 bomber moved from Caroline Islands to Korea 5 transports moved from 92 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 88 Sea Zone 2 bombers moved from Gibraltar to Persia 2 fighters moved from Gibraltar to Egypt Place Units - Americans 1 factory_minor placed in Korea 1 harbour placed in Marianas 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 2 artilleries and 2 transports EDIT: Adding units owned by Americans to 22 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Marianas: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.50 Japanese : 0.67
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I made an NCM there that I think is against the rules. Realize after. A transport ended its combat move in Marianas (avoiding the combat in 6 your placed destroyer produced) And then on the NCM I moved the art in Marianas on it. I think because the transport did its combat move it can’t pick that artillery up. Hence the edit to fix it.
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@farmboy it appears that I removed 2 artillery but it was just one. The edit function treats the artillery on the transport as a single unit and as an additional unit with a transport.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 3 infantry moved from Iraq to Northwest Persia 2 fighters moved from India to Northwest Persia 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Northwest Persia to Persia 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 20 fighters moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 31 Sea Zone to 22 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone 1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 2 fighters moved from 31 Sea Zone to Wake Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 bomber moved from Caroline Islands to Korea 5 transports moved from 92 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 88 Sea Zone 2 bombers moved from Gibraltar to Persia 2 fighters moved from Gibraltar to Egypt Place Units - Americans 1 factory_minor placed in Korea 1 harbour placed in Marianas 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 2 artilleries and 2 transports EDIT: Adding units owned by Americans to 22 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Marianas: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 armour and 3 mech_infantrys moved from Timguska to Suiyuyan Combat - British Battle in Suiyuyan British attack with 1 armour and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour and 3 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns, 11 artilleries and 46 infantry moved from Persia to Northwest Persia 1 artillery, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 11 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 transport moved from 92 Sea Zone to 107 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Egypt 2 fighters moved from United Kingdom to 92 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 3 aaGuns, 7 artilleries and 23 infantry moved from Burma to India 1 submarine moved from 80 Sea Zone to 41 Sea Zone Place Units - British 1 fighter and 3 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 fighter EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.33 British : 1.00 Americans : 1.50 Japanese : 0.33
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US fighters remain on UK carrier in 92
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Can’t get to it now but I forgot an ncm. The four UK Marines should be in Algeria.
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ok sounds good. Going to take some time to plan this turn out, hopefully tonight but maybe not till tomorrow.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 3 infantry moved from Iraq to Northwest Persia 2 fighters moved from India to Northwest Persia 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Northwest Persia to Persia 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 20 fighters moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 31 Sea Zone to 22 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone 1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 2 fighters moved from 31 Sea Zone to Wake Island 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 bomber moved from Caroline Islands to Korea 5 transports moved from 92 Sea Zone to 89 Sea Zone 1 carrier moved from 101 Sea Zone to 88 Sea Zone 2 bombers moved from Gibraltar to Persia 2 fighters moved from Gibraltar to Egypt Place Units - Americans 1 factory_minor placed in Korea 1 harbour placed in Marianas 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 2 artilleries and 2 transports EDIT: Adding units owned by Americans to 22 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Marianas: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 armour and 3 mech_infantrys moved from Timguska to Suiyuyan Combat - British Battle in Suiyuyan British attack with 1 armour and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour and 3 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns, 11 artilleries and 46 infantry moved from Persia to Northwest Persia 1 artillery, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 11 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 transport moved from 92 Sea Zone to 107 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Egypt 2 fighters moved from United Kingdom to 92 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 3 aaGuns, 7 artilleries and 23 infantry moved from Burma to India 1 submarine moved from 80 Sea Zone to 41 Sea Zone Place Units - British 1 fighter and 3 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 1 fighter EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 2 battleships, 2 cruisers and 8 marines EDIT: Adding units owned by British to Algeria: 4 marines EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships and 2 cruisers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 1.00 Americans : 1.50 Japanese : 0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 13 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 3 mech_infantrys moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 33 PUs
Combat Hit Differential Summary :
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took a full day of planning to come up with that crazy move!