19L QF Farmboy(Allies+10) vs ksmckay

  • '19

    Another set of triple 1s! Least they didn’t kill planes this time


  • @ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:

    Another set of triple 1s! Least they didn’t kill planes this time

    In effect they got one since I had no choice after but to take a fighter as casualty if I wanted remove your factory. That was a very near thing.

  • '19

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 26 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            3 infantry moved from Bryansk to Russia
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 bomber moved from Novgorod to Russia
            2 bombers moved from Rostov to Russia
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Germans take Northwest Persia from British
            1 bomber moved from French Indo China to 19 Sea Zone
    
        Combat - Germans
            Battle in 19 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 3 submarines and 2 transports
                3 submarines owned by the ANZAC Submerged
                    2 transports owned by the ANZAC lost in 19 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Russia
                Germans attack with 3 bombers and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Russia, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans destroys 21PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Greece
            3 fighters and 3 tactical_bombers moved from Rostov to Greece
            4 armour and 6 mech_infantrys moved from Volgograd to Caucasus
            25 armour and 32 mech_infantrys moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Sikang to Caucasus
            3 tactical_bombers moved from 112 Sea Zone to Northern Italy
            3 fighters moved from Western Germany to Northern Italy
            1 aaGun, 2 artilleries and 18 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Northern Italy
            2 artilleries, 5 infantry and 1 mech_infantry moved from Novgorod to Belarus
            7 infantry moved from Vyborg to Novgorod
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 3 infantry moved from Germany to 114 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
            5 transports moved from 112 Sea Zone to 113 Sea Zone
            3 artilleries and 7 infantry moved from Western Germany to 113 Sea Zone
            3 artilleries, 7 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
            3 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Belarus to Bryansk
            7 mech_infantrys moved from Poland to Belarus
            3 mech_infantrys moved from Western Germany to Poland
            5 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from 19 Sea Zone to French Indo China
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Novgorod
            10 infantry placed in Germany
            10 infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 1.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            1 armour moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Archangel to Vologda
            3 armour and 1 mech_infantry moved from Vologda to Kansu
            1 mech_infantry moved from Timguska to Kansu
            2 fighters moved from Vologda to Samara
            6 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Manchuria
            8 artilleries and 56 infantry moved from Vologda to Russia
            1 artillery and 1 infantry moved from Vologda to Smolensk
            1 infantry moved from Vologda to Russia
            1 infantry moved from Vologda to Samara
            1 infantry moved from Vologda to Samara
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Japanese defend with 4 infantry
                    Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 2.17 expected hits
                    Japanese roll dice for 4 infantry in Manchuria, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 4 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 4 infantry
            Battle in Kansu
                Russians attack with 3 armour and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour and 2 mech_infantrys in Kansu, round 2 : 4/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Russia
                Russians attack with 8 artilleries and 57 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Russians roll dice for 8 artilleries and 57 infantry in Russia, round 2 : 14/65 hits, 13.50 expected hits
                    Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 8 artilleries and 57 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Yenisey
            1 infantry moved from Evenkiyskiy to Urals
            1 fighter and 1 tactical_bomber moved from Manchuria to Korea
            1 aaGun and 5 infantry moved from Amur to Korea
            1 aaGun moved from Amur to Korea
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 0.50
    Japanese : 1.33
    

    Savegame

  • '19

    changing my mind about combat moves but it might autoroll my transport attack. No real dice should be rolled.


  • @ksmckay all good

  • '19

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 4 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kiangsu
            2 bombers moved from French Indo China to Kiangsu
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            9 fighters and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            9 fighters moved from 35 Sea Zone to 20 Sea Zone
            6 tactical_bombers moved from Japan to 20 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 2 bombers and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 marine in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 20 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 3 destroyers
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 9 fighters and 6 tactical_bombers in 20 Sea Zone, round 2 : 7/15 hits, 8.50 expected hits
                    Americans roll dice for 3 destroyers in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    3 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 3 destroyers
            Battle in 21 Sea Zone
                Japanese attack with 9 fighters, 1 submarine and 5 tactical_bombers
                ANZAC defend with 1 destroyer; Americans defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 9 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 7/14 hits, 7.83 expected hits
                    Americans roll dice for 3 destroyers in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Japanese
            1 armour and 22 mech_infantrys moved from French Indo China to Yunnan
            1 aaGun and 5 infantry moved from Shan State to Yunnan
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 78 Sea Zone to 41 Sea Zone
            9 fighters and 6 tactical_bombers moved from 20 Sea Zone to French Indo China
            2 fighters moved from 21 Sea Zone to French Indo China
            5 tactical_bombers moved from 21 Sea Zone to French Indo China
            7 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            2 bombers moved from Kiangsu to Philippines
            3 fighters moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            4 fighters and 4 infantry placed in Japan
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,5,4,4,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,4,5,3,4,4,6,5,3,6,2,5,5,1,2,2,5,6,2,2,3,1,2,6,4,6,3,2,3,2,2,3,5,3,3,3,3,3,3,2,2,6,1,1,4,3,4,6,6,3,2,4,5,1,3,6,4,4,4,3,3,5,4,4,4,5,5,6
            Japanese collect 43 PUs (11 lost to blockades); end with 44 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.33
    Japanese : -2.67
    

    Savegame

  • '19

    well, going to start coming apart for japan but I feel like holding out to round 16 was pretty good. Two regrets but for the most part I am not sure what I would have done differently.


  • @ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:

    well, going to start coming apart for japan but I feel like holding out to round 16 was pretty good. Two regrets but for the most part I am not sure what I would have done differently.

    yeah, you played really well there and its hard to compete with the US in the long run. And you probably delayed me enough there to secure your win in Europe.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 infantry moved from Iraq to Northwest Persia
            2 fighters moved from India to Northwest Persia
            1 fighter moved from Midway to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Northwest Persia
                Americans attack with 2 fighters and 3 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northwest Persia to Persia
            1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            20 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone
            1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone
            3 fighters moved from Western United States to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            2 fighters moved from 31 Sea Zone to Wake Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 bomber moved from Caroline Islands to Korea
            5 transports moved from 92 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 88 Sea Zone
            2 bombers moved from Gibraltar to Persia
            2 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 harbour placed in Marianas
            1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.50
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 infantry moved from Iraq to Northwest Persia
            2 fighters moved from India to Northwest Persia
            1 fighter moved from Midway to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Northwest Persia
                Americans attack with 2 fighters and 3 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northwest Persia to Persia
            1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            20 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone
            1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone
            3 fighters moved from Western United States to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            2 fighters moved from 31 Sea Zone to Wake Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 bomber moved from Caroline Islands to Korea
            5 transports moved from 92 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 88 Sea Zone
            2 bombers moved from Gibraltar to Persia
            2 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 harbour placed in Marianas
            1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 22 Sea Zone: 2 artilleries and 2 transports
            EDIT: Adding units owned by Americans to 22 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Marianas: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.50
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I made an NCM there that I think is against the rules. Realize after. A transport ended its combat move in Marianas (avoiding the combat in 6 your placed destroyer produced) And then on the NCM I moved the art in Marianas on it. I think because the transport did its combat move it can’t pick that artillery up. Hence the edit to fix it.


  • @farmboy it appears that I removed 2 artillery but it was just one. The edit function treats the artillery on the transport as a single unit and as an additional unit with a transport.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 infantry moved from Iraq to Northwest Persia
            2 fighters moved from India to Northwest Persia
            1 fighter moved from Midway to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Northwest Persia
                Americans attack with 2 fighters and 3 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northwest Persia to Persia
            1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            20 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone
            1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone
            3 fighters moved from Western United States to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            2 fighters moved from 31 Sea Zone to Wake Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 bomber moved from Caroline Islands to Korea
            5 transports moved from 92 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 88 Sea Zone
            2 bombers moved from Gibraltar to Persia
            2 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 harbour placed in Marianas
            1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 22 Sea Zone: 2 artilleries and 2 transports
            EDIT: Adding units owned by Americans to 22 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Marianas: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 fighter
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 3 mech_infantrys moved from Timguska to Suiyuyan
    
        Combat - British
            Battle in Suiyuyan
                British attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 3 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                British win, taking Suiyuyan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 11 artilleries and 46 infantry moved from Persia to Northwest Persia
            1 artillery, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            11 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 transport moved from 92 Sea Zone to 107 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Egypt
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            3 aaGuns, 7 artilleries and 23 infantry moved from Burma to India
            1 submarine moved from 80 Sea Zone to 41 Sea Zone
    
        Place Units - British
            1 fighter and 3 infantry placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Wake Island: 1 fighter
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 1 fighter
            EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.00
    Americans : 1.50
    Japanese : 0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    US fighters remain on UK carrier in 92


  • Can’t get to it now but I forgot an ncm. The four UK Marines should be in Algeria.

  • '19

    ok sounds good. Going to take some time to plan this turn out, hopefully tonight but maybe not till tomorrow.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 8 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 infantry moved from Iraq to Northwest Persia
            2 fighters moved from India to Northwest Persia
            1 fighter moved from Midway to 6 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 22 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 22 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 14/23 hits, 11.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 22 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Northwest Persia
                Americans attack with 2 fighters and 3 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northwest Persia to Persia
            1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            20 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 22 Sea Zone
            1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone
            3 fighters moved from Western United States to 31 Sea Zone
            1 fighter moved from 31 Sea Zone to Wake Island
            2 fighters moved from 31 Sea Zone to Wake Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 bomber moved from Caroline Islands to Korea
            5 transports moved from 92 Sea Zone to 89 Sea Zone
            1 carrier moved from 101 Sea Zone to 88 Sea Zone
            2 bombers moved from Gibraltar to Persia
            2 fighters moved from Gibraltar to Egypt
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 harbour placed in Marianas
            1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 22 Sea Zone: 2 artilleries and 2 transports
            EDIT: Adding units owned by Americans to 22 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Marianas: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 fighter
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 3 mech_infantrys moved from Timguska to Suiyuyan
    
        Combat - British
            Battle in Suiyuyan
                British attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 3 mech_infantrys in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                British win, taking Suiyuyan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns, 11 artilleries and 46 infantry moved from Persia to Northwest Persia
            1 artillery, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            11 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 transport moved from 92 Sea Zone to 107 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Egypt
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            3 aaGuns, 7 artilleries and 23 infantry moved from Burma to India
            1 submarine moved from 80 Sea Zone to 41 Sea Zone
    
        Place Units - British
            1 fighter and 3 infantry placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Wake Island: 1 fighter
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 1 fighter
            EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 2 battleships, 2 cruisers and 8 marines
            EDIT: Adding units owned by British to Algeria: 4 marines
            EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships and 2 cruisers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.00
    Americans : 1.50
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 13 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour and 3 mech_infantrys moved from Caucasus to Volgograd
            2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    took a full day of planning to come up with that crazy move!

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