19L QF Farmboy(Allies+10) vs ksmckay

  • '19

    I think this is what I was hoping for but we will see if it is a good thing or not. Was worried I would have a hard time dealing with a combined UK/Russia stack. Whereas, Russia with only a minor factory and some significant losses the last two rounds doesnt seem as scary. But we will see. I was worried about you leaving Russia but with so many forces coming from Nov I wasnt sure there was much I could do about it. Particularly not when you stacked Tam when you did. Otherwise I would have tried to evenly stack Bry and Tam.

    We shall see but not over yet.

  • '19

    wont get to japan tonight.

  • '19

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            1 tactical_bomber moved from 36 Sea Zone to Burma
            2 bombers moved from French Indo China to Burma
            2 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 6/9 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Burma to French Indo China
            2 bombers moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to Yunnan
            1 armour and 6 mech_infantrys moved from Malaya to Yunnan
            1 aaGun, 5 infantry and 5 mech_infantrys moved from Shan State to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shensi to Sikang
            1 mech_infantry moved from Sikang to Shensi
            2 fighters moved from Japan to Korea
            2 fighters moved from Java to 35 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            3 fighters and 2 infantry placed in Japan
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
    Japanese : 1.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            7 transports moved from 91 Sea Zone to 92 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 103 Sea Zone
            9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            9 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            9 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Algeria
            2 aaGuns and 4 infantry moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            3 fighters moved from Gibraltar to Egypt
            3 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from Iraq to Northwest Persia
            1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 1 marine, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to Queensland
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 bombers moved from Western United States to Gibraltar
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to United Kingdom
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from Western United States to Wake Island
            2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - British
            1 tactical_bomber moved from Eastern Persia to Burma
            4 infantry moved from India to Burma
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    just posted because I decided to go back and change the buy

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            7 transports moved from 91 Sea Zone to 92 Sea Zone
            2 carriers moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 103 Sea Zone
            9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            9 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            9 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Algeria
            2 aaGuns and 4 infantry moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            3 fighters moved from Gibraltar to Egypt
            3 fighters moved from United Kingdom to Gibraltar
            2 fighters moved from Iraq to Northwest Persia
            1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 17 fighters, 1 marine, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to Queensland
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 bombers moved from Western United States to Gibraltar
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from 91 Sea Zone to United Kingdom
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from Western United States to Wake Island
            2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Eastern Persia to Burma
            4 infantry moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 4 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 4 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Burma to India
            4 fighters moved from Eastern Persia to Russia
            2 mech_infantrys moved from Kazakhstan to Russia
            1 armour and 1 mech_infantry moved from Volgograd to Russia
            3 infantry moved from Persia to Northwest Persia
            2 infantry moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            6 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            4 artilleries and 19 infantry moved from Caucasus to Northwest Persia
            3 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry and 4 marines moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 4 marines, 1 submarine, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            4 marines moved from 92 Sea Zone to Algeria
            1 fighter moved from Egypt to Eastern Persia
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            3 mech_infantrys placed in Union of South Africa
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.00
    Japanese : 2.00
    

    Savegame


  • @ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:

    I think this is what I was hoping for but we will see if it is a good thing or not. Was worried I would have a hard time dealing with a combined UK/Russia stack. Whereas, Russia with only a minor factory and some significant losses the last two rounds doesnt seem as scary. But we will see. I was worried about you leaving Russia but with so many forces coming from Nov I wasnt sure there was much I could do about it. Particularly not when you stacked Tam when you did. Otherwise I would have tried to evenly stack Bry and Tam.

    We shall see but not over yet.

    Yeah, I’m not sure what the best move was there. Its true if I moved the Soviets down and merged them with the British, you would have had trouble with that stack. But I’d expect you to stack Caucasus and put yourself in between the stack and hte mid east. I would probably then eventually regain Moscow two turns later, but at the cost of losing the Mid East and Egypt, and then be in a weaker position to hold Moscow even with the 40 extra British units. This way I’m hoping you have to choose between Moscow and going south and will have more uncertainty either way. Of course, the tuv I’m wasting on blockers is quite painful.

  • 2023 '22 '21 '20 '19 '18 '17

    forgot to mention that all the air are on their own carriers.

  • '19

    Yep thanks, sorry looked at things a few times today and pretty sure I know what I am going to do but ran out of time. Won’t be able to post till tomorrow.


  • @ksmckay no worries. I expect I will be a bit slower over the next few days as well.

  • '19

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tsinghai to Samara
                  Italians take Samara from Russians
            2 armour moved from Ukraine to Tambov
                  Italians take Tambov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Greece
            3 mech_infantrys moved from Romania to Greece
            1 artillery and 1 infantry moved from Albania to Greece
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Normandy Bordeaux to Southern Italy
            9 infantry moved from France to Normandy Bordeaux
            6 mech_infantrys moved from Normandy Bordeaux to Western Germany
            2 infantry and 3 marines moved from Southern Italy to 97 Sea Zone
            2 infantry and 3 marines moved from 97 Sea Zone to Greece
            1 aaGun moved from Ukraine to Bryansk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 aaGun and 2 infantry moved from South Australia to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to Queensland
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 marines, 5 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 2 marines moved from 54 Sea Zone to Queensland
            2 fighters moved from Caroline Islands to Queensland
            1 fighter moved from Egypt to Gibraltar
            2 infantry moved from Caucasus to Northwest Persia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Gibraltar
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Gibraltar: 1 fighter
            EDIT: Removing units owned by ANZAC from Gibraltar: 1 fighter
            EDIT: Adding units owned by ANZAC to Egypt: 1 fighter
            EDIT: Adding units owned by French to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 10 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            3 fighters moved from Bryansk to Greece
            3 tactical_bombers moved from Ukraine to Greece
            3 bombers moved from Bryansk to Greece
            1 aaGun, 8 armour, 2 infantry and 8 mech_infantrys moved from Bryansk to Tambov
            1 aaGun moved from Rostov to Volgograd
            10 armour and 9 mech_infantrys moved from Rostov to Volgograd
            12 armour, 23 artilleries, 5 infantry and 20 mech_infantrys moved from Rostov to Tambov
            7 mech_infantrys moved from Normandy Bordeaux to Western Germany
            7 infantry moved from France to Normandy Bordeaux
            1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
            3 bombers moved from Northern Italy to Southern Italy
            3 fighters moved from Western Germany to Greece
            5 fighters and 5 tactical_bombers moved from 112 Sea Zone to Greece
            1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to France
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            5 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in France
            2 infantry and 1 mech_infantry placed in Novgorod
            5 artilleries and 5 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    sorry was messing around thinking about Japan and wasnt in local mode. sorry for the inadvertent dice.


  • @ksmckay said in 19L QF Farmboy(Allies+10) vs ksmckay:

    sorry was messing around thinking about Japan and wasnt in local mode. sorry for the inadvertent dice.

    no worries. USSR should be up in a few minutes.

  • 2023 '22 '21 '20 '19 '18 '17

    were you leaving that Italian AA in Bryansk as a blocker or did you just forget?

  • '19

    Blocker, thanks for checking

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Vologda
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Nenetsia
                  Russians take Nenetsia from Germans
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Samara
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/5 hits, 2.33 expected hits
                    Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 armour, 9 artilleries, 62 infantry and 1 mech_infantry moved from Russia to Vologda
            3 fighters and 1 tactical_bomber moved from Samara to Vologda
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            1 armour, 1 fighter and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : 1.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I’ll leave that last Soviet AA in Moscow as well if it is not too late.

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