• TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 fighter moved from Western Ukraine to Novgorod
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            2 fighters and 2 infantry moved from Samara to Kazakhstan
            1 artillery, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            2 infantry moved from Vologda to Urals
            2 fighters moved from Samara to Urals
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Urals, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 fighter moved from Novgorod to Archangel
            2 fighters moved from Urals to Russia
            2 fighters moved from Kazakhstan to Russia
            10 mech_infantrys moved from Russia to Archangel
            6 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 2 destroyers, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Persia to Iraq
                  Japanese take Iraq from British
            4 artilleries moved from Persia to 80 Sea Zone
            4 infantry moved from Persia to 80 Sea Zone
            4 artilleries and 4 infantry moved from 80 Sea Zone to Saudi Arabia
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            5 fighters moved from 80 Sea Zone to Saudi Arabia
            1 tactical_bomber moved from 80 Sea Zone to Saudi Arabia
            3 infantry moved from Persia to Eastern Persia
            4 artilleries moved from Persia to Eastern Persia
            27 mech_infantrys moved from Persia to Eastern Persia
            4 armour moved from Persia to Eastern Persia
            2 infantry moved from Sikang to Kazakhstan
            1 fighter moved from Szechwan to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 fighter moved from Yenisey to Novosibirsk
            1 tactical_bomber moved from Yenisey to Novosibirsk
            1 mech_infantry moved from Timguska to Novosibirsk
            1 mech_infantry moved from Kansu to Evenkiyskiy
            1 artillery moved from Timguska to Evenkiyskiy
            1 infantry moved from Suiyuyan to Kansu
            1 armour moved from Timguska to Tsinghai
            1 infantry moved from Shensi to Suiyuyan
            4 mech_infantrys moved from Chahar to Kansu
            1 infantry and 10 mech_infantrys moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Shensi
            3 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Hopei to Tsinghai
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            4 mech_infantrys moved from Yunnan to Sikang
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Szechwan to Sikang
            2 mech_infantrys moved from French Indo China to Szechwan
            2 infantry moved from Anhwe to Hopei
            3 mech_infantrys moved from Shantung to Hopei
            3 mech_infantrys moved from Kiangsu to Hopei
            3 mech_infantrys moved from Manchuria to Chahar
            2 armour and 1 mech_infantry moved from India to Eastern Persia
            1 mech_infantry moved from Burma to India
            1 tactical_bomber moved from West India to Saudi Arabia
            3 mech_infantrys moved from Malaya to Burma
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 destroyer and 2 submarines moved from 8 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            2 tactical_bombers moved from Szechwan to Kazakhstan
            1 bomber moved from Szechwan to Caucasus
            1 bomber moved from Szechwan to Kazakhstan
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in Caucasus
                Japanese attack with 1 bomber
                British defend with 3 aaGuns
                    AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                    3 aaGuns owned by the British lost in Caucasus
                Japanese win, taking Midway from Americans, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is 15
                Casualties for British: 3 aaGuns
            Battle in Saudi Arabia
                Japanese attack with 4 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers
                British defend with 3 armour and 3 infantry
                    Japanese roll dice for 4 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 8/15 hits, 6.50 expected hits
                    British roll dice for 3 armour and 3 infantry in Saudi Arabia, round 2 : 3/6 hits, 2.50 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the British and 3 armour owned by the British lost in Saudi Arabia
                Japanese win, taking Saudi Arabia from British with 4 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 infantry
                Casualties for British: 3 armour and 3 infantry
            Battle in Novosibirsk
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            5 fighters and 2 tactical_bombers moved from Saudi Arabia to 80 Sea Zone
            1 bomber, 1 fighter and 2 tactical_bombers moved from Kazakhstan to Eastern Persia
            1 aaGun moved from Persia to Eastern Persia
            1 bomber moved from Caucasus to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Tsinghai
    
        Place Units - Japanese
            1 battleship, 1 carrier and 1 destroyer placed in 80 Sea Zone
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in West India
            2 infantry and 1 mech_infantry placed in India
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
            Japanese collect 85 PUs (2 lost to blockades); end with 85 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Americans : -0.17
    Russians : -1.00
    Japanese : 2.33
    AA fire in Caucasus : : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 8 artilleries, 1 cruiser, 8 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Southern France
            2 marines moved from Western United States to 10 Sea Zone
            12 infantry and 6 transports moved from 11 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            2 battleships, 5 carriers, 2 destroyers, 6 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France causes 0 damage total. 
            Battle in 25 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            12 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from Spain to Gibraltar
            1 bomber moved from France to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 armour moved from Colombia to Southeast Mexico
    
        Place Units - Americans
            1 cruiser and 2 transports placed in 101 Sea Zone
            8 infantry and 2 marines placed in Eastern United States
            7 artilleries placed in Central United States
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 cruiser and 2 transports placed in 101 Sea Zone
            8 artilleries and 2 marines placed in Eastern United States
            7 infantry placed in Central United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0.17
    AA fire in Southern France : : 0.83
    AA fire in Normandy Bordeaux : : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 8 artilleries, 1 cruiser, 8 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Southern France
            2 marines moved from Western United States to 10 Sea Zone
            12 infantry and 6 transports moved from 11 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
            2 battleships, 5 carriers, 2 destroyers, 6 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 4 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Southern France causes 0 damage total. 
            Battle in 25 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            12 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from Spain to Gibraltar
            1 bomber moved from France to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 armour moved from Colombia to Southeast Mexico
    
        Place Units - Americans
            1 cruiser and 2 transports placed in 101 Sea Zone
            8 infantry and 2 marines placed in Eastern United States
            7 artilleries placed in Central United States
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            1 cruiser and 2 transports placed in 101 Sea Zone
            8 artilleries and 2 marines placed in Eastern United States
            7 infantry placed in Central United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour and 9 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - British
            2 fighters and 2 infantry moved from Northwest Persia to Iraq
            2 fighters and 2 infantry moved from Northwest Persia to Persia
            1 infantry moved from Bulgaria to Yugoslavia
                  British take Yugoslavia from Germans
            4 fighters and 2 tactical_bombers moved from 81 Sea Zone to 76 Sea Zone
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 bomber moved from Northwest Persia to Persia
    
        Combat - British
            Battle in 76 Sea Zone
                British attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 76 Sea Zone
                British win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iraq
                British win, taking Iraq from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                British attack with 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 1 factory_minor and 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                British win, taking Persia from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Persia to Northwest Persia
            2 fighters moved from Iraq to Northwest Persia
            4 fighters and 2 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 infantry placed in Greece
            3 infantry placed in Union of South Africa
            3 armour placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,3,3,2,5,3,5,1,3,6,2,1,5,5,1,5,1
            British collect 43 PUs (4 lost to blockades); end with 48 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0.00
    AA fire in France : : -0.17
    AA fire in Southern France : : 0.83
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 mech_infantrys moved from Southern Italy to Yugoslavia
            1 armour moved from Southern Italy to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
            5 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            1 infantry moved from France to Northern Italy
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 10/19 hits, 6.33 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.67
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 44 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 62 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 infantry moved from Poland to Eastern Poland
            1 fighter moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Poland to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Southern France to Spain
                  Germans take Spain from Americans
            4 infantry moved from France to Southern France
            4 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from British
            2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland
            2 fighters moved from Southern Italy to Western Germany
            3 fighters moved from Western Germany to Germany
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Slovakia Hungary to Yugoslavia
            3 infantry moved from Poland to Slovakia Hungary
            2 artilleries moved from Germany to Slovakia Hungary
            8 mech_infantrys moved from Germany to Slovakia Hungary
            1 armour moved from Western Germany to Yugoslavia
            1 fighter moved from Novgorod to Vyborg
            1 tactical_bomber moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to 115 Sea Zone
            1 tactical_bomber moved from Novgorod to 115 Sea Zone
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Yugoslavia
    
        Place Units - Germans
            3 infantry placed in Southern France
            4 infantry placed in Western Germany
            7 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Timguska
                  Russians take Timguska from Japanese
            2 infantry moved from Samara to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            2 fighters moved from Russia to Kazakhstan
            1 tactical_bomber moved from Western Ukraine to Novgorod
            1 fighter moved from Archangel to Novgorod
            1 fighter moved from Russia to Novgorod
            1 mech_infantry moved from Nenetsia to Novgorod
            10 mech_infantrys moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 11 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Russians roll dice for 2 fighters, 11 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/14 hits, 3.50 expected hits
                    Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/12 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 3/12 hits, 3.17 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 3 mech_infantrys
                Casualties for Germans: 4 infantry
            Battle in Novosibirsk
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 1 artillery and 2 fighters in Kazakhstan, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakhstan
                Russians win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kazakhstan to Russia
            1 fighter moved from Novosibirsk to Russia
            2 aaGuns, 13 infantry and 2 mech_infantrys moved from Samara to Volgograd
            1 fighter moved from Novgorod to Russia
            1 fighter moved from Novgorod to Vologda
            1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -3.83
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 infantry, 7 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 cruiser moved from 31 Sea Zone to 16 Sea Zone
            1 submarine moved from 31 Sea Zone to 17 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Tsinghai to Anhwe
            1 tactical_bomber moved from Tsinghai to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 mech_infantry moved from Kiangsu to Anhwe
            1 submarine moved from 80 Sea Zone to 76 Sea Zone
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            5 mech_infantrys moved from Sikang to Afghanistan
            24 mech_infantrys moved from Tsinghai to Afghanistan
            1 artillery moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Kansu to Timguska
            1 bomber moved from Eastern Persia to Novosibirsk
            1 mech_infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Shensi to Szechwan
            2 mech_infantrys moved from Szechwan to Burma
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            2 mech_infantrys moved from Chahar to Kansu
            1 armour moved from Tsinghai to Timguska
            6 mech_infantrys moved from Hopei to Yunnan
            4 transports moved from 80 Sea Zone to 79 Sea Zone
            3 infantry moved from West India to 79 Sea Zone
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            3 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Saudi Arabia to Trans-Jordan
            1 artillery moved from Saudi Arabia to Trans-Jordan
            1 artillery moved from Saudi Arabia to Iraq
            1 artillery moved from Saudi Arabia to Trans-Jordan
            1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
            2 fighters moved from 80 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from 80 Sea Zone to Iraq
            1 fighter moved from 80 Sea Zone to Iraq
            1 tactical_bomber moved from Eastern Persia to Persia
            1 fighter moved from Eastern Persia to Persia
            1 tactical_bomber moved from Eastern Persia to Persia
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Eastern Persia to Persia
            1 artillery moved from Eastern Persia to Persia
            2 infantry and 2 mech_infantrys moved from India to West India
            2 mech_infantrys moved from West India to Eastern Persia
            3 mech_infantrys moved from Burma to West India
            3 mech_infantrys moved from Malaya to Burma
            3 mech_infantrys moved from French Indo China to Burma
            1 fighter moved from 80 Sea Zone to Iraq
            1 fighter moved from 80 Sea Zone to 76 Sea Zone
            2 mech_infantrys moved from Kansu to Timguska
            1 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Tsinghai to Novosibirsk
            2 mech_infantrys moved from Kansu to Timguska
            1 bomber moved from Eastern Persia to Novosibirsk
    
        Combat - Japanese
            Battle in 76 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 76 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 76 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Persia
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 factory_minor and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Timguska
                Japanese attack with 1 armour, 1 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Timguska, round 2 : 2/7 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Iraq
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 2 infantry
                    Japanese roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Iraq
                Japanese win, taking Iraq from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Trans-Jordan
                Japanese attack with 2 artilleries and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                    Japanese roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
            2 bombers moved from Novosibirsk to Eastern Persia
            3 fighters and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 fighter and 2 tactical_bombers moved from Persia to 80 Sea Zone
            2 tactical_bombers moved from 80 Sea Zone to Eastern Persia
    
        Place Units - Japanese
            10 submarines placed in 6 Sea Zone
            3 infantry placed in West India
            1 armour and 2 mech_infantrys placed in India
            3 mech_infantrys placed in Malaya
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
            Japanese collect 86 PUs (3 lost to blockades); end with 86 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : -0.33
    Russians : -1.33
    Japanese : 2.00
    

    Savegame


  • TripleA Move Summary: Americans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            8 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone
            7 infantry moved from Central United States to 101 Sea Zone
            8 artilleries, 1 cruiser, 7 infantry, 2 marines and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from United Kingdom to 97 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 marines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 marines moved from 31 Sea Zone to Wake Island
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
    

    Savegame


  • Scramble in 98?


  • 97? Yes, both - should have left a german fighter there!


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            8 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone
            7 infantry moved from Central United States to 101 Sea Zone
            8 artilleries, 1 cruiser, 7 infantry, 2 marines and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from United Kingdom to 97 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 marines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 marines moved from 31 Sea Zone to Wake Island
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British loiter and taunt; Americans attack with 2 bombers
                Italians defend with 1 destroyer and 2 fighters
                    Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 bomber owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 1 bomber in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    1 bomber owned by the Americans lost in 97 Sea Zone
                Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -24
                Casualties for Americans: 2 bombers
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Wake Island
                Americans attack with 2 fighters, 2 marines and 2 tactical_bombers
                Japanese defend with 1 airfield and 1 marine
                    Americans roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Wake Island, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 marine in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 marine owned by the Americans lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 marine
                Casualties for Japanese: 1 marine
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 armour moved from Southeast Mexico to Eastern United States
            8 artilleries, 7 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -2.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            8 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone
            7 infantry moved from Central United States to 101 Sea Zone
            8 artilleries, 1 cruiser, 7 infantry, 2 marines and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from United Kingdom to 97 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 marines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 marines moved from 31 Sea Zone to Wake Island
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British loiter and taunt; Americans attack with 2 bombers
                Italians defend with 1 destroyer and 2 fighters
                    Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 bomber owned by the Americans lost in 97 Sea Zone
                    Americans roll dice for 1 bomber in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    1 bomber owned by the Americans lost in 97 Sea Zone
                Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -24
                Casualties for Americans: 2 bombers
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Wake Island
                Americans attack with 2 fighters, 2 marines and 2 tactical_bombers
                Japanese defend with 1 airfield and 1 marine
                    Americans roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Wake Island, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 marine in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 marine owned by the Americans lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 marine
                Casualties for Japanese: 1 marine
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 armour moved from Southeast Mexico to Eastern United States
            8 artilleries, 7 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 3 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 fighters and 2 infantry moved from Northwest Persia to Persia
            1 armour, 2 fighters and 2 infantry moved from Northwest Persia to Iraq
            1 armour and 1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Egypt to 81 Sea Zone
            2 armour moved from Egypt to Trans-Jordan
            1 armour moved from 81 Sea Zone to Saudi Arabia
            2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Saudi Arabia
            2 fighters moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Northwest Persia to Trans-Jordan
            1 artillery and 1 marine moved from Albania to Bulgaria
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 destroyer and 2 fighters
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Battle in Saudi Arabia
                British attack with 1 armour, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 artillery
                    British roll dice for 1 battleship in Saudi Arabia, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Saudi Arabia, round 2 : 5/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Saudi Arabia
                British win, taking Saudi Arabia from Japanese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Persia
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Persia
                    British roll dice for 2 fighters and 2 infantry in Persia, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Persia
                British win, taking Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 2 armour, 2 fighters and 3 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 2 armour, 2 fighters and 3 infantry in Iraq, round 2 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Trans-Jordan
                British attack with 2 armour, 1 bomber and 2 fighters
                Japanese defend with 2 artilleries
                    British roll dice for 2 armour, 1 bomber and 2 fighters in Trans-Jordan, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 2 armour owned by the British lost in Trans-Jordan
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
                Casualties for British: 2 armour
                Casualties for Japanese: 2 artilleries
            Battle in Bulgaria
                British attack with 1 artillery and 1 marine
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 marine in Bulgaria, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 marine in Bulgaria, round 3 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria
                British win, taking Bulgaria from Germans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            2 fighters moved from Persia to Northwest Persia
            2 fighters moved from Trans-Jordan to 81 Sea Zone
            1 bomber moved from Trans-Jordan to Northwest Persia
            2 fighters moved from Saudi Arabia to 81 Sea Zone
            2 fighters moved from Iraq to 81 Sea Zone
            2 tactical_bombers moved from Saudi Arabia to Northwest Persia
            1 fighter moved from Scotland to United Kingdom
            2 infantry moved from United Kingdom to Scotland
            2 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 carrier placed in 109 Sea Zone
            2 fighters placed in 109 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,5,3,5,3,6,1,4,1,2,1,4,4,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
            British collect 40 PUs (6 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -1.00
    British : 2.33
    Americans : -2.33
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            1 artillery moved from Yugoslavia to Albania
            2 fighters moved from Southern Italy to Albania
            1 bomber moved from Southern Italy to Albania
            4 infantry moved from Yugoslavia to Bulgaria
            4 artilleries moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
            1 armour and 3 mech_infantrys moved from Yugoslavia to Southern Italy
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 4 artilleries and 6 infantry
                British defend with 1 artillery and 1 marine
                    Italians roll dice for 4 artilleries and 6 infantry in Bulgaria, round 2 : 3/10 hits, 3.00 expected hits
                    British roll dice for 1 artillery and 1 marine in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    1 marine owned by the British and 1 artillery owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 4 artilleries and 6 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 artillery and 1 marine
            Battle in Albania
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Albania, round 2 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Albania
                Italians win, taking Albania from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Albania to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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