• TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Bessarabia
            1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 fighter moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Western Ukraine
            1 fighter moved from Novgorod to Western Ukraine
            3 tactical_bombers moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            2 bombers moved from Novgorod to France
            4 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Germany to Western Germany
            3 infantry moved from Southern France to France
            4 infantry moved from France to Northern Italy
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from Western Germany to Southern Italy
            2 infantry moved from Western Germany to France
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Nenetsia to Vologda
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Archangel, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Bryansk to Slovakia Hungary
            1 fighter and 3 tactical_bombers moved from Archangel to Novgorod
            1 infantry moved from Eastern Poland to Slovakia Hungary
            3 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Sweden
                  Germans take Sweden from Neutral_True
            3 artilleries and 5 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            5 infantry and 5 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            2 infantry placed in Southern France
            2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            3 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            2 infantry and 1 tactical_bomber moved from Russia to Vologda
            1 artillery and 1 infantry moved from Smolensk to Archangel
            1 fighter and 2 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Archangel
            1 fighter moved from Russia to Belarus
            2 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Russians attack with 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Belarus to Russia
            2 fighters moved from Archangel to Russia
            1 tactical_bomber moved from Vologda to Russia
            4 aaGuns, 25 armour, 2 artilleries, 15 infantry and 9 mech_infantrys moved from Smolensk to Bryansk
            4 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 destroyer, 10 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            3 infantry moved from Szechwan to Sikang
            3 tactical_bombers moved from Yunnan to Sikang
            1 armour moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Evenkiyskiy
            2 mech_infantrys moved from Timguska to Evenkiyskiy
            1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
            1 bomber moved from Tsagaan Olom to Evenkiyskiy
            1 infantry moved from Olgiy to Timguska
            1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Tsagaan Olom to Yenisey
            1 mech_infantry moved from Ulaanbaatar to Suiyuyan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Manchuria to Anhwe
            2 mech_infantrys moved from Manchuria to Chahar
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Kweichow to Burma
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Yunnan to India
            3 armour, 9 artilleries, 15 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Burma to India
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Shantung to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Hunan to Yunnan
            2 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Shan State to Burma
            3 infantry moved from Malaya to Shan State
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            2 fighters moved from 35 Sea Zone to 45 Sea Zone
            1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Northern Territory to Queensland
                  Japanese take Queensland from ANZAC
            1 infantry moved from Western Australia to South Australia
            1 artillery moved from Western Australia to South Australia
            1 fighter moved from Western Australia to 45 Sea Zone
            1 fighter moved from Kweichow to 35 Sea Zone
            1 fighter moved from Yunnan to 35 Sea Zone
            1 tactical_bomber moved from Kweichow to 35 Sea Zone
            1 bomber moved from Kweichow to Sikang
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 bomber, 3 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 3 infantry and 3 tactical_bombers in Sikang, round 2 : 3/7 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 armour, 1 bomber and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Evenkiyskiy, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Japanese attack with 3 armour, 9 artilleries, 15 infantry, 18 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 armour, 9 artilleries, 15 infantry, 18 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/46 hits, 12.17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 marine in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 9 artilleries, 14 infantry, 18 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry and 1 marine
            Battle in South Australia
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in South Australia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun moved from Burma to India
            1 tactical_bomber moved from India to Yunnan
            1 bomber moved from Sikang to Kwangsi
            3 tactical_bombers moved from Sikang to Yunnan
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            3 fighters moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 bomber moved from Evenkiyskiy to Yenisey
    
        Place Units - Japanese
            1 battleship, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 88 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    ANZAC : -0.67
    Chinese : 0.00
    UK_Pacific : 0.33
    Russians : -0.33
    Japanese : 3.17
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            6 transports moved from 91 Sea Zone to 102 Sea Zone
            4 artilleries moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Spain to Southern France
            4 artilleries and 2 infantry moved from Spain to Normandy Bordeaux
            1 bomber moved from Gibraltar to Venezuela
            2 bombers moved from Gibraltar to Argentina
            2 armour and 2 mech_infantrys moved from Central America to Venezuela
            4 mech_infantrys moved from Colombia to Argentina
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
            1 artillery and 1 marine moved from New Guinea to 46 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 marine moved from 54 Sea Zone to Queensland
            1 cruiser moved from 32 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 2 armour, 1 bomber and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Venezuela, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 2 armour and 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 2 mech_infantrys
                Casualties for Neutral_True: 2 infantry
            Battle in Argentina
                Americans attack with 2 bombers and 4 mech_infantrys
                Neutral_True defend with 4 infantry
                    Americans roll dice for 2 bombers and 4 mech_infantrys in Argentina, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_True lost in Argentina
                    Americans roll dice for 2 bombers and 4 mech_infantrys in Argentina, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 3 infantry in Argentina, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Argentina
                    Americans roll dice for 2 bombers and 2 mech_infantrys in Argentina, round 4 : 1/4 hits, 1.67 expected hits
                    Neutral_True roll dice for 1 infantry in Argentina, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Argentina
                Americans win, taking Argentina from Neutral_True with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Neutral_True: 4 infantry
                Casualties for Americans: 3 mech_infantrys
            Battle in Normandy Bordeaux
                Americans attack with 4 artilleries and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Southern France
                Americans attack with 2 artilleries, 2 infantry and 1 marine
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Southern France, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Queensland
                Americans attack with 1 artillery and 1 marine
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 marine in Queensland, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 30 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Venezuela to Brazil
            2 bombers moved from Argentina to Brazil
    
        Place Units - Americans
            6 artilleries and 4 infantry placed in Eastern United States
            1 infantry placed in Central United States
            1 fighter and 1 infantry placed in Western United States
            1 factory_minor placed in Spain
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : -1.83
    Neutral_True : 1.67
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Sikang
            1 fighter and 1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            2 infantry moved from Shensi to Tsinghai
            2 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            6 transports moved from 91 Sea Zone to 102 Sea Zone
            4 artilleries moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from Spain to Southern France
            4 artilleries and 2 infantry moved from Spain to Normandy Bordeaux
            1 bomber moved from Gibraltar to Venezuela
            2 bombers moved from Gibraltar to Argentina
            2 armour and 2 mech_infantrys moved from Central America to Venezuela
            4 mech_infantrys moved from Colombia to Argentina
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
            1 artillery and 1 marine moved from New Guinea to 46 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 marine moved from 54 Sea Zone to Queensland
            1 cruiser moved from 32 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 2 armour, 1 bomber and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    Americans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Venezuela, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Venezuela
                Americans win, taking Venezuela from Neutral_True with 2 armour and 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 2 mech_infantrys
                Casualties for Neutral_True: 2 infantry
            Battle in Argentina
                Americans attack with 2 bombers and 4 mech_infantrys
                Neutral_True defend with 4 infantry
                    Americans roll dice for 2 bombers and 4 mech_infantrys in Argentina, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_True lost in Argentina
                    Americans roll dice for 2 bombers and 4 mech_infantrys in Argentina, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 3 infantry in Argentina, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Argentina
                    Americans roll dice for 2 bombers and 2 mech_infantrys in Argentina, round 4 : 1/4 hits, 1.67 expected hits
                    Neutral_True roll dice for 1 infantry in Argentina, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True and 1 mech_infantry owned by the Americans lost in Argentina
                Americans win, taking Argentina from Neutral_True with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Neutral_True: 4 infantry
                Casualties for Americans: 3 mech_infantrys
            Battle in Normandy Bordeaux
                Americans attack with 4 artilleries and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Southern France
                Americans attack with 2 artilleries, 2 infantry and 1 marine
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Southern France, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Queensland
                Americans attack with 1 artillery and 1 marine
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery and 1 marine in Queensland, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 30 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Venezuela to Brazil
            2 bombers moved from Argentina to Brazil
    
        Place Units - Americans
            6 artilleries and 4 infantry placed in Eastern United States
            1 infantry placed in Central United States
            1 fighter and 1 infantry placed in Western United States
            1 factory_minor placed in Spain
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Sikang
            1 fighter and 1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            2 infantry moved from Shensi to Tsinghai
            2 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 6 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Bulgaria to Romania
                  British take Romania from Germans
            2 armour, 2 artilleries, 1 infantry and 1 marine moved from Bulgaria to Yugoslavia
                  British take Yugoslavia from Germans
            1 infantry moved from Albania to Yugoslavia
            2 armour moved from Greece to Yugoslavia
            1 artillery, 1 infantry and 1 marine moved from Greece to Albania
            3 transports moved from 99 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Crete to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
            2 armour moved from Yugoslavia to Northern Italy
            4 fighters and 2 tactical_bombers moved from 99 Sea Zone to Northern Italy
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Egypt to 98 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 2 fighters, 15 infantry and 11 mech_infantrys moved from West India to Afghanistan
            1 mech_infantry moved from Eastern Persia to Afghanistan
            1 mech_infantry moved from Persia to Afghanistan
            1 submarine moved from 79 Sea Zone to 41 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to 125 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British attack with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 4 infantry; Italians defend with 1 factory_minor
                    British roll dice for 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 5.00 expected hits
                    Italians roll dice for 4 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Germans lost in Northern Italy
                British win, taking Northern Italy from Italians with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Afghanistan
                British attack with 1 armour, 2 fighters, 15 infantry and 13 mech_infantrys
                Neutral_True defend with 4 infantry
                    British roll dice for 1 armour, 2 fighters, 15 infantry and 13 mech_infantrys in Afghanistan, round 2 : 3/31 hits, 6.17 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_True lost in Afghanistan
                    British roll dice for 1 armour, 2 fighters, 15 infantry and 13 mech_infantrys in Afghanistan, round 3 : 8/31 hits, 6.17 expected hits
                    Neutral_True roll dice for 1 infantry in Afghanistan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Afghanistan
                British win, taking Afghanistan from Neutral_True with 1 armour, 2 fighters, 15 infantry and 13 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Neutral_True: 4 infantry
    
        Non Combat Move - British
            2 fighters moved from Afghanistan to Iraq
            3 aaGuns moved from West India to Afghanistan
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 99 Sea Zone to Greece
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            4 fighters and 2 tactical_bombers moved from Northern Italy to 99 Sea Zone
            1 bomber moved from Egypt to Greece
            2 fighters moved from 125 Sea Zone to Scotland
            2 aaGuns and 4 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            3 armour placed in Greece
            3 armour placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 52 PUs; end with 52 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -1.67
    Italians : -1.33
    Americans : -1.83
    Neutral_True : 0.00
    Chinese : -0.50
    Japanese : -0.83
    

    Savegame


  • PLease assume I moved my UK sub in 97 during combat to avoid the opportunity for scramble.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Greater Southern Germany to Northern Italy
            1 armour moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Romania
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Romania
                Italians attack with 1 armour and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Romania
                Italians win, taking Romania from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                British defend with 3 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 : 2/7 hits, 2.67 expected hits
                    British roll dice for 3 armour and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.83 expected hits
                    1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 1/5 hits, 2.17 expected hits
                    British roll dice for 2 armour in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
                    Italians roll dice for 2 artilleries, 1 bomber and 1 fighter in Northern Italy, round 4 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for British: 3 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 bomber and 1 fighter moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : 0.33
    

    Savegame


  • I think you are right about the Axis - I don’t know what the correct bid is but maybe 20? Even so, you are giving me fits in Europe.


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 fighter and 1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Northern Territory
                  ANZAC take Northern Territory from Japanese
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in South Australia, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in South Australia, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in South Australia, round 4 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in South Australia, round 5 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 5 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in South Australia, round 6 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                    ANZAC roll dice for 1 artillery and 1 fighter in South Australia, round 7 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in South Australia, round 8 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in South Australia, round 9 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 9 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
                ANZAC win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from South Australia to New South Wales
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -6.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 fighter and 1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 mech_infantry moved from New South Wales to Northern Territory
                  ANZAC take Northern Territory from Japanese
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in South Australia, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in South Australia, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in South Australia
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in South Australia, round 4 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in South Australia, round 5 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 5 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in South Australia, round 6 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                    ANZAC roll dice for 1 artillery and 1 fighter in South Australia, round 7 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in South Australia, round 8 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 fighter in South Australia, round 9 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 9 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in South Australia
                ANZAC win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from South Australia to New South Wales
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -6.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            2 tactical_bombers moved from Novgorod to Belarus
            1 infantry moved from Western Ukraine to Ukraine
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Southern France
            5 infantry moved from France to Southern France
            4 infantry moved from Slovakia Hungary to Yugoslavia
            8 armour moved from Bessarabia to Yugoslavia
            5 mech_infantrys moved from Germany to Yugoslavia
            2 bombers moved from France to Southern France
            8 artilleries and 19 infantry moved from Eastern Poland to Romania
            1 artillery and 1 infantry moved from Bessarabia to Romania
            4 infantry moved from Sweden to 113 Sea Zone
            1 fighter moved from Western Germany to Southern France
            1 armour moved from Southern Italy to Yugoslavia
            1 armour moved from Western Germany to Yugoslavia
            2 fighters moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 10 armour, 4 infantry and 5 mech_infantrys
                British defend with 2 armour, 2 artilleries, 2 infantry and 1 marine
                    Germans roll dice for 10 armour, 4 infantry and 5 mech_infantrys in Yugoslavia, round 2 : 7/19 hits, 6.50 expected hits
                    British roll dice for 2 armour, 2 artilleries, 2 infantry and 1 marine in Yugoslavia, round 2 : 1/7 hits, 2.67 expected hits
                    1 marine owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 10 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 28
                Casualties for Germans: 1 infantry
                Casualties for British: 2 armour, 2 artilleries, 2 infantry and 1 marine
            Battle in Southern France
                Germans attack with 2 bombers, 7 fighters, 5 infantry and 2 tactical_bombers
                Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
                    Germans roll dice for 2 bombers, 7 fighters, 5 infantry and 2 tactical_bombers in Southern France, round 2 : 6/16 hits, 7.00 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Southern France, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Americans, 1 marine owned by the Americans and 2 artilleries owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 bombers, 7 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 2 artilleries, 2 infantry and 1 marine
            Battle in Archangel
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Baltic States
            2 tactical_bombers moved from Belarus to Baltic States
            9 artilleries and 10 infantry moved from Novgorod to Baltic States
            2 aaGuns moved from Eastern Poland to Baltic States
            1 aaGun moved from Eastern Poland to Romania
            3 artilleries moved from Western Germany to Northern Italy
            9 infantry moved from Western Germany to Northern Italy
            5 fighters moved from Southern France to Western Germany
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 bombers, 2 fighters and 2 tactical_bombers moved from Southern France to Northern Italy
            5 infantry moved from Germany to Western Germany
            4 infantry moved from 113 Sea Zone to Western Germany
            2 bombers moved from Northern Italy to Germany
            1 aaGun moved from France to Northern Italy
    
        Place Units - Germans
            4 infantry and 6 mech_infantrys placed in Germany
            Germans undo move 1.
            3 infantry placed in Novgorod
            1 armour, 2 fighters, 1 infantry and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -1.67
    Americans : -1.67
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Japanese
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Ukraine
            25 armour, 2 artilleries, 17 infantry and 9 mech_infantrys moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Archangel
            2 infantry moved from Novosibirsk to Timguska
            1 fighter moved from Russia to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 25 armour, 2 artilleries, 17 infantry and 9 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 25 armour, 2 artilleries, 17 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 14/53 hits, 17.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 25 armour, 2 artilleries, 16 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Western Ukraine
            1 fighter moved from Rostov to Russia
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Timguska to Tsinghai
    
        Place Units - Russians
            9 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 artillery and 7 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 7 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -4.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 13 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            3 armour, 9 artilleries, 14 infantry and 18 mech_infantrys moved from India to West India
            5 mech_infantrys moved from Burma to West India
            1 infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            3 infantry moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
            2 mech_infantrys moved from Malaya to Burma
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            3 mech_infantrys moved from Suiyuyan to Olgiy
            2 mech_infantrys moved from Chahar to Tsagaan Olom
            1 mech_infantry moved from Anhwe to Central Mongolia
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Kweichow to Chahar
            2 mech_infantrys moved from Kweichow to Suiyuyan
            1 armour and 3 mech_infantrys moved from Evenkiyskiy to Urals
            1 artillery, 1 bomber, 3 infantry and 1 mech_infantry moved from Yenisey to Timguska
            1 bomber moved from Kwangsi to West India
            6 fighters moved from 35 Sea Zone to Kweichow
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Kweichow
            1 fighter moved from 35 Sea Zone to Kweichow
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to West India
            3 tactical_bombers moved from Yunnan to West India
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Alaska
            Battle in Timguska
                Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Timguska, round 2 : 4/6 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Timguska
                Japanese win, taking Alaska from Americans, taking Timguska from Russians with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in West India
                Japanese attack with 3 armour, 9 artilleries, 1 bomber, 14 infantry, 23 mech_infantrys and 4 tactical_bombers
                British defend with 1 infantry; ANZAC defend with 3 fighters
                    Japanese roll dice for 3 armour, 9 artilleries, 1 bomber, 14 infantry, 23 mech_infantrys and 4 tactical_bombers in West India, round 2 : 7/54 hits, 15.33 expected hits
                    UK_Pacific roll dice for 3 fighters and 1 infantry in West India, round 2 : 2/4 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 3 fighters owned by the ANZAC and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 3 armour, 9 artilleries, 1 bomber, 12 infantry, 23 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 3 fighters
                Casualties for British: 1 infantry
            Battle in Urals
                Japanese attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Urals, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Timguska to Yunnan
            1 bomber and 4 tactical_bombers moved from West India to India
            1 aaGun moved from India to West India
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            1 submarine placed in 39 Sea Zone
            1 destroyer and 3 transports placed in 6 Sea Zone
            1 armour and 1 mech_infantry placed in India
            2 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 mech_infantry placed in Manchuria
            Japanese undo move 3.
            Japanese undo move 4.
            2 transports placed in 37 Sea Zone
            2 mech_infantrys placed in Manchuria
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
            Japanese collect 78 PUs (3 lost to blockades); end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    UK_Pacific : -0.33
    Russians : 0.00
    Japanese : -5.83
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 18 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            6 artilleries and 6 infantry moved from Spain to Southern France
            4 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
            6 transports moved from 91 Sea Zone to 102 Sea Zone
            6 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            4 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
            1 marine moved from Queensland to South Australia
                  ANZAC take South Australia from Japanese
            2 armour moved from Venezuela to Peru
                  Americans take Peru from Neutral_True
            1 mech_infantry moved from Argentina to Bolivia
                  Americans take Bolivia from Neutral_True
            3 bombers moved from Brazil to Southern France
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 10 artilleries, 3 bombers and 7 infantry
                Germans defend with 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 10 artilleries, 3 bombers and 7 infantry in Southern France, round 2 : 10/20 hits, 7.67 expected hits
                    Germans roll dice for 5 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 10 artilleries, 3 bombers and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 2 infantry
                Casualties for Germans: 5 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to Midway
            6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            3 bombers moved from Southern France to Spain
    
        Place Units - Americans
            3 infantry placed in Spain
            3 infantry placed in Normandy Bordeaux
            10 infantry placed in Eastern United States
            2 infantry placed in Central United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 2.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 18 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            6 artilleries and 6 infantry moved from Spain to Southern France
            4 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
            6 transports moved from 91 Sea Zone to 102 Sea Zone
            6 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 transports moved from 102 Sea Zone to 101 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            4 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
            1 marine moved from Queensland to South Australia
                  ANZAC take South Australia from Japanese
            2 armour moved from Venezuela to Peru
                  Americans take Peru from Neutral_True
            1 mech_infantry moved from Argentina to Bolivia
                  Americans take Bolivia from Neutral_True
            3 bombers moved from Brazil to Southern France
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 10 artilleries, 3 bombers and 7 infantry
                Germans defend with 1 factory_minor, 1 harbour and 5 infantry
                    Americans roll dice for 10 artilleries, 3 bombers and 7 infantry in Southern France, round 2 : 10/20 hits, 7.67 expected hits
                    Germans roll dice for 5 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 10 artilleries, 3 bombers and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 2 infantry
                Casualties for Germans: 5 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to Midway
            6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            3 bombers moved from Southern France to Spain
    
        Place Units - Americans
            3 infantry placed in Spain
            3 infantry placed in Normandy Bordeaux
            10 infantry placed in Eastern United States
            2 infantry placed in Central United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 6 armour and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine moved from Greece to Turkey
            2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Albania to 97 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers moved from 99 Sea Zone to Turkey
            3 armour moved from Persia to Turkey
            2 fighters and 3 infantry moved from Iraq to Saudi Arabia
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 104 Sea Zone
    
        Combat - British
            Battle in Turkey
                British attack with 7 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry, 2 marines and 2 tactical_bombers
                Neutral_True defend with 8 infantry
                    British roll dice for 7 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry, 2 marines and 2 tactical_bombers in Turkey, round 2 : 10/23 hits, 9.83 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                    8 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 7 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 3 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Saudi Arabia
                British attack with 2 fighters and 3 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 2 fighters and 3 infantry in Saudi Arabia, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British roll dice for 2 fighters and 2 infantry in Saudi Arabia, round 3 : 0/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Saudi Arabia, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Saudi Arabia, round 5 : 1/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Saudi Arabia to Persia
            1 armour and 13 mech_infantrys moved from Afghanistan to Persia
            1 infantry moved from Afghanistan to Eastern Persia
            3 aaGuns and 13 infantry moved from Afghanistan to Kazakhstan
            4 fighters and 2 tactical_bombers moved from Turkey to 99 Sea Zone
            1 bomber moved from Turkey to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from Scotland to Gibraltar
    
        Place Units - British
            3 armour placed in Persia
            3 armour placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 47 PUs; end with 48 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -3.33
    Americans : 2.17
    Neutral_True : -0.33
    Chinese : 0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Bulgaria
                  Italians take Bulgaria from British
            1 armour moved from Bulgaria to Greece
                  Italians take Greece from British
            1 artillery moved from Northern Italy to Southern Italy
            2 infantry moved from Romania to Yugoslavia
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,4,2,2,4,6,5,1,3,2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Italians collect 10 PUs (4 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from Northern Territory to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 mech_infantry moved from Northern Territory to Western Australia
                  ANZAC take Western Australia from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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