Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
No worries, health first, I am in no rush.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 12 fighters, 4 infantry, 1 marine, 8 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 6 infantry and 1 marine moved from 6 Sea Zone to Korea
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 bomber, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 12 submarines, 2 tactical_bombers and 4 transports; ANZAC loiter and taunt
Japanese defend with 2 battleships, 3 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers
Americans roll dice for 12 submarines in 6 Sea Zone, round 2 : 3/12 hits, 4.00 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 2 battleships, 1 bomber, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 10/20 hits, 10.50 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/15 hits, 7.17 expected hits
Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
1 tactical_bomber owned by the Japanese, 4 submarines owned by the Americans, 3 carriers owned by the Japanese and 4 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 0/8 hits, 2.67 expected hits
Americans roll dice for 2 battleships, 1 bomber, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 11/20 hits, 10.50 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
Japanese roll dice for 2 battleships in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 battleships owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 7 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 89
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 5 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers
Casualties for ANZAC: 2 fighters
Battle in Korea
Non Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 2 destroyers moved from 10 Sea Zone to 64 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
4 transports placed in 10 Sea Zone
6 infantry placed in Western United States
2 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Kweichow to Chahar
24 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 24 infantry
Japanese defend with 1 infantry
Chinese roll dice for 24 infantry in Anhwe, round 2 : 2/24 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Hopei
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 17x factory_major; Remaining resources: 25 PUs;
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Egypt to 82 Sea Zone
7 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
4 artilleries moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
4 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 mech_infantry moved from Burma to Yunnan
8 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
3 infantry moved from West India to Eastern Persia
1 destroyer and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
Combat - British
Battle in 82 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 82 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malaya
Battle in Yunnan
British attack with 1 armour, 8 artilleries, 3 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery, 10 infantry and 4 mech_infantrys
British roll dice for 1 armour, 8 artilleries, 3 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/29 hits, 9.83 expected hits
Japanese roll dice for 1 artillery, 10 infantry and 4 mech_infantrys in Yunnan, round 2 : 6/15 hits, 5.00 expected hits
9 infantry owned by the Japanese and 6 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 8 artilleries, 3 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 9/23 hits, 8.83 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Yunnan, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Malaya from Japanese, taking Yunnan from Japanese with 1 armour, 8 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for British: 7 infantry
Casualties for Japanese: 1 artillery, 10 infantry and 4 mech_infantrys
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
1 fighter moved from 82 Sea Zone to Gold Coast
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 bomber placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
British : -0.67
Americans : -3.67
Chinese : -1.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 68 Sea Zone
1 artillery moved from Nigeria to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
2 submarines moved from 95 Sea Zone to 91 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Morocco to Algeria
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Hunan to Shan State
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to Kwangsi
1 artillery and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 3 infantry and 1 mech_infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber and 2 infantry in Shan State, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from Shan State to Eastern Persia
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Tsinghai
Germans take Novosibirsk from Russians
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Urals to Kansu
Germans take Timguska from Russians
Germans take Kansu from Chinese
4 armour and 4 mech_infantrys moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
4 armour and 4 mech_infantrys moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
6 artilleries and 15 infantry moved from Novgorod to Baltic States
1 artillery, 1 fighter and 6 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
7 artilleries and 31 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 9 infantry moved from Poland to Eastern Poland
12 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Morocco
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 armour, 7 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
3 fighters moved from Russia to Ukraine
2 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Vologda
20 infantry moved from Bryansk to Smolensk
7 artilleries moved from Bryansk to Smolensk
19 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 7 artilleries and 40 infantry
Germans defend with 1 infantry
Russians roll dice for 7 artilleries and 40 infantry in Smolensk, round 2 : 11/47 hits, 10.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 7 artilleries and 39 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 armour moved from Bryansk to Russia
3 armour moved from Russia to Samara
5 mech_infantrys moved from Bryansk to Samara
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
3 fighters moved from Ukraine to Russia
3 aaGuns moved from Bryansk to Smolensk
Place Units - Russians
1 fighter, 5 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery, 1 fighter and 1 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Jehol to Kiangsu
1 tactical_bomber moved from Japan to Kiangsu
3 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 0.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
Place Units - Japanese
10 infantry placed in Japan
1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,3,1,4,4,5,2,2,2,1,4,6,3,2,1,2,2,3,6,2,1,4,3,2,4,1,3,4,6,5,3,5,4,1,5,3,3,5,1,4,1
Japanese collect 22 PUs (10 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 factory_minor, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 2 destroyers moved from 64 Sea Zone to 101 Sea Zone
1 bomber moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
6 fighters moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from 6 Sea Zone to Kwangtung
2 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to Jehol
1 artillery, 6 infantry and 1 marine moved from Korea to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 battleships, 7 carriers, 2 cruisers, 1 fighter, 5 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 4 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 26 Sea Zone to 64 Sea Zone
Combat - Americans
Battle in Jehol
Americans attack with 1 armour
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kiangsi
Battle in Formosa
Battle in 17 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 17 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking Kiangsi from Japanese, taking Formosa from Japanese, taking 17 Sea Zone from Japanese with 1 bomber, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Americans attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Kwangtung, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
6 fighters moved from 17 Sea Zone to 20 Sea Zone
1 transport moved from 10 Sea Zone to 64 Sea Zone
6 infantry moved from Western United States to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 17 Sea Zone to Chahar
Place Units - Americans
1 factory_minor placed in Korea
1 battleship, 2 fighters, 5 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
25 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 infantry moved from Kwangsi to Yunnan
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 25 infantry
Japanese defend with 3 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese roll dice for 1 fighter and 25 infantry in Kiangsu, round 2 : 3/26 hits, 4.67 expected hits
Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 4/14 hits, 5.17 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 21 infantry in Kiangsu, round 3 : 7/22 hits, 4.00 expected hits
Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 3/11 hits, 4.17 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 18 infantry in Kiangsu, round 4 : 3/19 hits, 3.50 expected hits
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 3/4 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 15 infantry in Kiangsu, round 5 : 3/16 hits, 3.00 expected hits
Japanese roll dice for 1 fighter in Kiangsu, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 29
Casualties for Chinese: 11 infantry
Casualties for Japanese: 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
5 artilleries and 9 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
UK_Pacific take 36 Sea Zone from Japanese
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer and 1 submarine moved from 79 Sea Zone to 72 Sea Zone
2 fighters moved from Egypt to Union of South Africa
1 fighter moved from Gold Coast to Union of South Africa
1 bomber moved from Egypt to Union of South Africa
3 mech_infantrys moved from Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
5 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Persia to Samara
3 infantry moved from Eastern Persia to Turkmenistan
6 mech_infantrys moved from India to Eastern Persia
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 armour moved from Yunnan to Shan State
5 mech_infantrys moved from Yunnan to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 fighter moved from India to Hunan
1 tactical_bomber moved from India to Hunan
2 fighters moved from India to Shan State
7 artilleries and 1 infantry moved from Yunnan to Szechwan
Combat - British
Battle in Java
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Java
British win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/12 hits, 3.83 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Hunan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
3 infantry moved from Egypt to Anglo Egyptian Sudan
5 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 infantry placed in Union of South Africa
2 infantry placed in Egypt
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
British undo move 2.
1 infantry placed in Union of South Africa
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
British : -0.33
Americans : -3.67
Chinese : 0.83
Japanese : -3.00
@LennardF your win. another?
Sure, give me a couple of days. I’m in league play now, do you play league games?
@LennardF i thought this was a league game. even posted your win
OK, thanks, I had started a bunch of non-league games and thought this was non-league so you can take it down if you want. I’ll get back to you in a few I’m just kinda swamped with programming ATM.
@LennardF no your win sir. you deserve it.
I appreciate that! I’ll get back to you in a few days, hope you are feeling half decent.
Hi there, I’m out from under and ready to play some more A&A - let me know if you are still up for a rematch!
@LennardF hope you still have an open spot. i’ll play again.
@dawgoneit Sure, what would you like to bid?
@LennardF swap sides, same bid?
Sounds good, bit busy ATM but I’ll try and get my bid off to you before bed time.
Rules are only 1 piece per territory, must already own that territory with that nation? Do I have to already have another piece in that position?
Oops, forgot that I was the Allies in that first game… Where would you like to place your 15 IPC?