LennardF +15 Allies -VS- dawgoneit Axis


  • No worries, health first, I am in no rush.


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            4 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 12 fighters, 4 infantry, 1 marine, 8 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery, 6 infantry and 1 marine moved from 6 Sea Zone to Korea
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 1 bomber, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 12 submarines, 2 tactical_bombers and 4 transports; ANZAC loiter and taunt
                Japanese defend with 2 battleships, 3 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers
                    Americans roll dice for 12 submarines in 6 Sea Zone, round 2 : 3/12 hits, 4.00 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Americans roll dice for 2 battleships, 1 bomber, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 10/20 hits, 10.50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/15 hits, 7.17 expected hits
                Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
                    1 tactical_bomber owned by the Japanese, 4 submarines owned by the Americans, 3 carriers owned by the Japanese and 4 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 8 submarines in 6 Sea Zone, round 3 : 0/8 hits, 2.67 expected hits
                    Americans roll dice for 2 battleships, 1 bomber, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 11/20 hits, 10.50 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                    Japanese roll dice for 2 battleships in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 battleships owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 7 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 89
                Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 5 submarines
                Casualties for Japanese: 2 battleships, 3 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers
                Casualties for ANZAC: 2 fighters
            Battle in Korea
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship and 2 destroyers moved from 10 Sea Zone to 64 Sea Zone
            1 bomber moved from 6 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            4 transports placed in 10 Sea Zone
            6 infantry placed in Western United States
            2 infantry placed in Eastern United States
            2 fighters placed in Eastern United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kweichow to Chahar
            24 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 24 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 24 infantry in Anhwe, round 2 : 2/24 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 24 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Hopei
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 17x factory_major; Remaining resources: 25 PUs; 
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to 82 Sea Zone
            7 infantry moved from Persia to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            4 artilleries moved from Persia to Northwest Persia
            2 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            4 mech_infantrys moved from India to Yunnan
            1 armour moved from India to Yunnan
            1 mech_infantry moved from Burma to Yunnan
            8 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers moved from Burma to Yunnan
            1 artillery and 2 infantry moved from India to Burma
            3 infantry moved from West India to Eastern Persia
            1 destroyer and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
    
        Combat - British
            Battle in 82 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 82 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malaya
            Battle in Yunnan
                British attack with 1 armour, 8 artilleries, 3 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 artillery, 10 infantry and 4 mech_infantrys
                    British roll dice for 1 armour, 8 artilleries, 3 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/29 hits, 9.83 expected hits
                    Japanese roll dice for 1 artillery, 10 infantry and 4 mech_infantrys in Yunnan, round 2 : 6/15 hits, 5.00 expected hits
                    9 infantry owned by the Japanese and 6 infantry owned by the British lost in Yunnan
                    British roll dice for 1 armour, 8 artilleries, 3 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 9/23 hits, 8.83 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Yunnan, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Malaya from Japanese, taking Yunnan from Japanese with 1 armour, 8 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for British: 7 infantry
                Casualties for Japanese: 1 artillery, 10 infantry and 4 mech_infantrys
    
        Non Combat Move - British
            3 fighters and 2 tactical_bombers moved from Yunnan to India
            3 aaGuns moved from Burma to Yunnan
            1 fighter moved from 82 Sea Zone to Gold Coast
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
            1 bomber placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in India change ownership: 6 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : -3.67
    Chinese : -1.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Brazil to 85 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 68 Sea Zone
            1 artillery moved from Nigeria to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 infantry moved from Nigeria to French Central Africa
                  Italians take French Central Africa from French
            2 submarines moved from 95 Sea Zone to 91 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Morocco to Algeria
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from Hunan to Shan State
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            3 infantry moved from 42 Sea Zone to Java
            3 fighters moved from Caroline Islands to Kwangsi
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 3 infantry and 1 mech_infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 3 infantry
                Casualties for Japanese: 3 infantry
            Battle in Shan State
                ANZAC attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber and 2 infantry in Shan State, round 4 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Shan State to Eastern Persia
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.83
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Urals to Tsinghai
                  Germans take Novosibirsk from Russians
                  Germans take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Urals to Kansu
                  Germans take Timguska from Russians
                  Germans take Kansu from Chinese
            4 armour and 4 mech_infantrys moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            4 armour and 4 mech_infantrys moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            6 artilleries and 15 infantry moved from Novgorod to Baltic States
            1 artillery, 1 fighter and 6 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            7 artilleries and 31 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 9 infantry moved from Poland to Eastern Poland
            12 infantry moved from Germany to Poland
            1 fighter moved from Western Germany to Morocco
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 armour, 7 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            3 fighters moved from Russia to Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            5 infantry moved from Russia to Samara
            5 infantry moved from Russia to Vologda
            20 infantry moved from Bryansk to Smolensk
            7 artilleries moved from Bryansk to Smolensk
            19 infantry moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 7 artilleries and 40 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 7 artilleries and 40 infantry in Smolensk, round 2 : 11/47 hits, 10.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 7 artilleries and 39 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 armour moved from Bryansk to Russia
            3 armour moved from Russia to Samara
            5 mech_infantrys moved from Bryansk to Samara
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            3 fighters moved from Ukraine to Russia
            3 aaGuns moved from Bryansk to Smolensk
    
        Place Units - Russians
            1 fighter, 5 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery, 1 fighter and 1 infantry moved from Kiangsi to Kiangsu
            1 mech_infantry moved from Shantung to Kiangsu
            1 mech_infantry moved from Jehol to Kiangsu
            1 tactical_bomber moved from Japan to Kiangsu
            3 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 0.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            10 infantry placed in Japan
            1 artillery and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,3,1,4,4,5,2,2,2,1,4,6,3,2,1,2,2,3,6,2,1,4,3,2,4,1,3,4,6,5,3,5,4,1,5,3,3,5,1,4,1
            Japanese collect 22 PUs (10 lost to blockades); end with 22 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.67
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 factory_minor, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship and 2 destroyers moved from 64 Sea Zone to 101 Sea Zone
            1 bomber moved from Iwo Jima to 17 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            6 fighters moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from 6 Sea Zone to Kwangtung
            2 tactical_bombers moved from 6 Sea Zone to Kwangtung
            1 armour moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Manchuria to Jehol
            1 artillery, 6 infantry and 1 marine moved from Korea to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            2 battleships, 7 carriers, 2 cruisers, 1 fighter, 5 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Formosa
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery and 4 infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 26 Sea Zone to 64 Sea Zone
    
        Combat - Americans
            Battle in Jehol
                Americans attack with 1 armour
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Jehol
                Americans win, taking Jehol from Japanese with 1 armour remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Kiangsi
            Battle in Formosa
            Battle in 17 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 6 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 17 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Kiangsi from Japanese, taking Formosa from Japanese, taking 17 Sea Zone from Japanese with 1 bomber, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Kwangtung
                Americans attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
                Japanese defend with 1 harbour and 1 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Kwangtung, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
            6 fighters moved from 17 Sea Zone to 20 Sea Zone
            1 transport moved from 10 Sea Zone to 64 Sea Zone
            6 infantry moved from Western United States to 10 Sea Zone
            6 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            6 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 17 Sea Zone to Chahar
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 battleship, 2 fighters, 5 submarines and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            25 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Hopei to Kiangsu
            1 infantry moved from Kwangsi to Yunnan
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 25 infantry
                Japanese defend with 3 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese roll dice for 1 fighter and 25 infantry in Kiangsu, round 2 : 3/26 hits, 4.67 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 4/14 hits, 5.17 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 21 infantry in Kiangsu, round 3 : 7/22 hits, 4.00 expected hits
                    Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 3/11 hits, 4.17 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 18 infantry in Kiangsu, round 4 : 3/19 hits, 3.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 3/4 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 15 infantry in Kiangsu, round 5 : 3/16 hits, 3.00 expected hits
                    Japanese roll dice for 1 fighter in Kiangsu, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 29
                Casualties for Chinese: 11 infantry
                Casualties for Japanese: 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            5 artilleries and 9 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                  UK_Pacific take 36 Sea Zone from Japanese
            1 battleship moved from 37 Sea Zone to 20 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 destroyer and 1 submarine moved from 79 Sea Zone to 72 Sea Zone
            2 fighters moved from Egypt to Union of South Africa
            1 fighter moved from Gold Coast to Union of South Africa
            1 bomber moved from Egypt to Union of South Africa
            3 mech_infantrys moved from Persia to Caucasus
            5 mech_infantrys moved from Iraq to Caucasus
            5 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Persia to Samara
            3 infantry moved from Eastern Persia to Turkmenistan
            6 mech_infantrys moved from India to Eastern Persia
            1 artillery and 2 infantry moved from Burma to Shan State
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 armour moved from Yunnan to Shan State
            5 mech_infantrys moved from Yunnan to Shan State
            1 tactical_bomber moved from India to Shan State
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 fighter moved from India to Hunan
            1 tactical_bomber moved from India to Hunan
            2 fighters moved from India to Shan State
            7 artilleries and 1 infantry moved from Yunnan to Szechwan
    
        Combat - British
            Battle in Java
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Java
                British win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shan State
                British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/12 hits, 3.83 expected hits
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
            Battle in Hunan
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            5 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 infantry placed in Union of South Africa
            2 infantry placed in Egypt
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            British undo move 2.
            1 infantry placed in Union of South Africa
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 27 PUs; end with 28 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -3.67
    Chinese : 0.83
    Japanese : -3.00
    

    Savegame


  • @LennardF your win. another?


  • Sure, give me a couple of days. I’m in league play now, do you play league games?


  • @LennardF i thought this was a league game. even posted your win


  • OK, thanks, I had started a bunch of non-league games and thought this was non-league so you can take it down if you want. I’ll get back to you in a few I’m just kinda swamped with programming ATM.


  • @LennardF no your win sir. you deserve it.


  • I appreciate that! I’ll get back to you in a few days, hope you are feeling half decent.


  • Hi there, I’m out from under and ready to play some more A&A - let me know if you are still up for a rematch!


  • @LennardF hope you still have an open spot. i’ll play again.


  • @dawgoneit Sure, what would you like to bid?


  • @LennardF swap sides, same bid?


  • Sounds good, bit busy ATM but I’ll try and get my bid off to you before bed time.

    Rules are only 1 piece per territory, must already own that territory with that nation? Do I have to already have another piece in that position?


  • Oops, forgot that I was the Allies in that first game… Where would you like to place your 15 IPC?

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