OOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to Shensi
2 infantry and 1 mech_infantry moved from Szechwan to Shensi
2 infantry moved from Hunan to Yunnan
6 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer and 1 submarine moved from 6 Sea Zone to 2 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Battle in Yunnan
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Alaska from Americans, taking Yunnan from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Jehol to Kweichow
2 infantry moved from Kweichow to Shensi
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
4 bombers moved from Eastern United States to 91 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
scramble and OOL?
@OwlGod none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
4 bombers moved from Eastern United States to 91 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 23 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 23 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 4 bombers, 2 carriers, 1 destroyer and 4 fighters
Italians defend with 1 submarine
Americans roll dice for 4 bombers, 2 carriers, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 4 bombers, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
4 bombers moved from 91 Sea Zone to Suriname
3 mech_infantrys moved from Eastern United States to Western United States
1 bomber moved from 23 Sea Zone to Caroline Islands
1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
3 fighters moved from 23 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
2 fighters placed in Western United States
3 armour placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 armour moved from Siam to Yunnan
2 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 fighter moved from Burma to French Indo China
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
Combat - British
Battle in French Indo China
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 4 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/10 hits, 2.83 expected hits
Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
5 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from India to Burma
3 artilleries and 2 infantry moved from Caucasus to Kazakhstan
3 artilleries moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Eastern Persia to Turkmenistan
3 mech_infantrys moved from Iraq to Eastern Persia
4 artilleries moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
British undo move 3.
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 31 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians : -0.17
British : -2.33
Americans : -2.67
Japanese : -2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Romania to Eastern Poland
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 2 carriers, 1 destroyer and 4 fighters
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Combat Hit Differential Summary :
Italians : 0.50
@OwlGod 3 hits. ool please.
2 destroyers and UK fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Romania to Eastern Poland
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 2 carriers, 1 destroyer and 4 fighters
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 3 carriers, 2 destroyers and 6 fighters in 91 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 bomber owned by the Italians, 3 fighters owned by the Italians and 1 fighter owned by the British lost in 91 Sea Zone
Americans win with 3 carriers and 5 fighters remaining. Battle score for attacker is -24
Casualties for Italians: 1 bomber, 1 destroyer and 3 fighters
Casualties for Americans: 1 destroyer
Casualties for British: 1 destroyer and 1 fighter
Non Combat Move - Italians
3 infantry moved from Southern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
6 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
4 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
4 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 fighters and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Brazil: 4 infantry
EDIT: Adding units owned by ANZAC to Suriname: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
8 bombers moved from Gibraltar to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 8 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 carrier and 1 fighter; Americans defend with 2 carriers and 4 fighters
Germans roll dice for 8 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/11 hits, 7.00 expected hits
Combat Hit Differential Summary :
Germans : 2.33
Russians : -2.00
@OwlGod i got 6 hits in sz91. ool please
UK fighter, tip UK carrier, 2 US fighters, sink US carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone
8 bombers moved from Gibraltar to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 8 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 carrier and 1 fighter; Americans defend with 2 carriers and 4 fighters
Germans roll dice for 8 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/11 hits, 7.00 expected hits
Units damaged: 1 carrier owned by the British
Americans roll dice for 3 carriers and 5 fighters in 91 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
3 bombers owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
Germans roll dice for 5 bombers in 91 Sea Zone, round 3 : 2/5 hits, 3.33 expected hits
Americans roll dice for 2 carriers and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Americans and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 4 bombers in 91 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
Americans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 4 bombers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 2 carriers and 4 fighters
Casualties for British: 1 carrier and 1 fighter
Non Combat Move - Germans
4 bombers moved from 91 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Poland to Eastern Poland
8 infantry and 2 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Poland to Eastern Poland
4 infantry moved from Western Germany to Germany
2 infantry moved from France to Southern France
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Baltic States to Eastern Poland
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
2 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -0.33
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
6 infantry moved from Bryansk to Belarus
6 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 fighter and 6 infantry in Belarus, round 2 : 1/7 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 5 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 fighter and 6 infantry in Western Ukraine, round 2 : 1/7 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 4 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 5 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Ukraine
Russians attack with 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
6 infantry moved from Novosibirsk to Tsinghai
7 infantry moved from Kazakhstan to Tsinghai
13 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Russia
Place Units - Russians
1 infantry placed in Volgograd
9 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 4.33
Russians : 3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 artillery moved from Alaska to 2 Sea Zone
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Szechwan
6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 2 infantry moved from Kwangsi to Yunnan
3 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
Combat - Japanese
Battle in Soviet Far East
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Soviet Far East from Russians with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in French Indo China
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 4 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 5 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Shensi to Yunnan
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in Kiangsu
4 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 1.33
UK_Pacific : -0.67
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Suriname to 92 Sea Zone
3 mech_infantrys moved from Western United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 destroyer moved from 16 Sea Zone to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone
2 submarines moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport; Italians defend with 3 transports
3 transports owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Italians: 3 transports
Casualties for Germans: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Americans roll dice for 3 fighters in 34 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 34 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 4 Sea Zone
Americans attack with 3 destroyers
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 3 destroyers in 4 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 4 Sea Zone
Americans roll dice for 3 destroyers in 4 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 4 Sea Zone
1 transport owned by the Japanese lost in 4 Sea Zone
Americans win with 3 destroyers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in British Columbia
Americans attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 3 mech_infantrys in British Columbia, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 23 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 36 Sea Zone to Burma
1 bomber moved from 92 Sea Zone to Suriname
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from British Columbia to Western United States
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Shan State
1 armour, 1 bomber, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 9 infantry and 4 mech_infantrys
British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/12 hits, 3.67 expected hits
Japanese roll dice for 1 artillery, 9 infantry and 4 mech_infantrys in Yunnan, round 2 : 8/14 hits, 4.67 expected hits
5 infantry owned by the Japanese, 5 mech_infantrys owned by the British and 3 infantry owned by the British lost in Yunnan
1 armour owned by the British retreated to Burma
Japanese win with 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is -14
Casualties for British: 3 infantry and 5 mech_infantrys
Casualties for Japanese: 5 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Shan State to Burma
4 infantry moved from India to Burma
3 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Sikang to Tsinghai
5 artilleries and 4 infantry moved from Kazakhstan to Tsinghai
3 mech_infantrys moved from Turkmenistan to Tsinghai
3 artilleries moved from Caucasus to Kazakhstan
4 artilleries moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 1.67
Americans : -6.33
Japanese : 3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Southern Italy to Morocco
2 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 fighters placed in Southern Italy
1 transport placed in 93 Sea Zone
Italians undo move 2.
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 0.33