Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
270 BC - Whack (Roman) vs dawg (Anti)
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TripleA Turn Summary: Seleucid round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Seleucid 1 hoplite, 1 legionaire and 4 peltastss moved from Sidon to Jerusalem 3 cataphracts moved from Emesa to Jerusalem 1 hoplite moved from Emesa to Hatra 1 peltasts moved from Edessa to Hatra 1 bireme and 1 trireme moved from SZ 65 to SZ 68 Purchase Units - Seleucid Seleucid buy 8 cataphracts, 1 hoplite and 2 legionaires; Remaining resources: 0 PUs; Combat - Seleucid Battle in Hatra Seleucid attack with 1 hoplite and 1 peltasts Parthia defend with 1 spearman Seleucid roll dice for 1 hoplite and 1 peltasts in Hatra, round 2 : 1/2 hits, 0.50 expected hits Parthia roll dice for 1 spearman in Hatra, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Parthia lost in Hatra Seleucid win, taking Hatra from Parthia with 1 hoplite and 1 peltasts remaining. Battle score for attacker is 3 Casualties for Parthia: 1 spearman Battle in Jerusalem Seleucid attack with 3 cataphracts, 1 hoplite, 1 legionaire and 4 peltastss Egypt defend with 3 axemen, 2 chariots and 1 city Seleucid roll dice for 3 cataphracts, 1 hoplite, 1 legionaire and 4 peltastss in Jerusalem, round 2 : 3/9 hits, 3.00 expected hits Egypt roll dice for 3 axemen and 2 chariots in Jerusalem, round 2 : 2/5 hits, 1.83 expected hits 3 axemen owned by the Egypt and 2 peltastss owned by the Seleucid lost in Jerusalem Seleucid roll dice for 3 cataphracts, 1 hoplite, 1 legionaire and 2 peltastss in Jerusalem, round 3 : 2/7 hits, 2.67 expected hits Egypt roll dice for 2 chariots in Jerusalem, round 3 : 2/2 hits, 1.33 expected hits 2 chariots owned by the Egypt and 2 peltastss owned by the Seleucid lost in Jerusalem Seleucid win, taking Jerusalem from Egypt with 3 cataphracts, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 13 Casualties for Seleucid: 4 peltastss Casualties for Egypt: 3 axemen and 2 chariots Battle in SZ 68 Seleucid attack with 1 bireme and 1 trireme GreekCityStates defend with 1 bireme and 1 trireme Seleucid roll dice for 1 bireme and 1 trireme in SZ 68, round 2 : 0/2 hits, 0.67 expected hits GreekCityStates roll dice for 1 bireme and 1 trireme in SZ 68, round 2 : 0/2 hits, 0.67 expected hits Seleucid roll dice for 1 bireme and 1 trireme in SZ 68, round 3 : 1/2 hits, 0.67 expected hits GreekCityStates roll dice for 1 bireme and 1 trireme in SZ 68, round 3 : 0/2 hits, 0.67 expected hits 1 bireme owned by the GreekCityStates lost in SZ 68 Seleucid roll dice for 1 bireme and 1 trireme in SZ 68, round 4 : 1/2 hits, 0.67 expected hits GreekCityStates roll dice for 1 trireme in SZ 68, round 4 : 0/1 hits, 0.33 expected hits 1 trireme owned by the GreekCityStates lost in SZ 68 Seleucid win with 1 bireme and 1 trireme remaining. Battle score for attacker is 19 Casualties for GreekCityStates: 1 bireme and 1 trireme Non Combat Move - Seleucid 2 peltastss moved from Antioch to Sidon 3 hoplites, 4 legionaires and 2 peltastss moved from Antioch to Sidon 10 hoplites moved from Emesa to Damascus 1 cavalry, 7 hoplites, 1 legionaire and 4 peltastss moved from Edessa to Emesa Place Units - Seleucid 8 cataphracts, 1 hoplite and 2 legionaires placed in Antioch Turn Complete - Seleucid Seleucid collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Egypt : 0.83 Parthia : -0.33 Seleucid : -0.17 GreekCityStates : -1.67
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TripleA Turn Summary: Parthia round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Parthia 4 horsearchers moved from Persepolis to Hatra 6 archers, 2 cataphracts, 25 cavalrys, 2 horsearchers and 5 spearmen moved from Seleucia to Hatra Purchase Units - Parthia Parthia buy 13 cavalrys; Remaining resources: 1 PUs; Combat - Parthia Battle in Hatra Parthia attack with 6 archers, 2 cataphracts, 25 cavalrys, 6 horsearchers and 5 spearmen Seleucid defend with 1 hoplite and 1 peltasts Parthia roll dice for 6 archers, 2 cataphracts, 25 cavalrys, 6 horsearchers and 5 spearmen in Hatra, round 2 : 14/44 hits, 13.17 expected hits Seleucid roll dice for 1 hoplite and 1 peltasts in Hatra, round 2 : 1/2 hits, 0.67 expected hits 1 hoplite owned by the Seleucid, 1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Hatra Parthia win, taking Hatra from Seleucid with 6 archers, 2 cataphracts, 25 cavalrys, 6 horsearchers and 4 spearmen remaining. Battle score for attacker is 4 Casualties for Parthia: 1 spearman Casualties for Seleucid: 1 hoplite and 1 peltasts Non Combat Move - Parthia Place Units - Parthia 10 cavalrys placed in Seleucia 3 cavalrys placed in Persepolis Turn Complete - Parthia Parthia collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Parthia : 0.83 Seleucid : 0.33
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TripleA Turn Summary: Numidia round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Numidia 1 cavalry moved from Berenice to Siwa Numidia take Siwa from Egypt 1 cavalry moved from Siwa to Berenice 1 cavalry moved from Berenice to Paliurus Numidia take Paliurus from Egypt 1 cavalry moved from Paliurus to Berenice 3 archers and 1 spearman moved from Leptis Magna to Berenice 2 archers and 9 spearmen moved from Sabrata to Oea 3 cavalrys moved from Thenae to Oea 2 spearmen moved from Capsa to Thenae 3 spearmen moved from Zama to Capsa 2 cavalrys moved from Cirta to Capsa 3 cavalrys moved from Cartenna to Zama 3 swordmen moved from Siga to Auzia Purchase Units - Numidia Numidia buy 4 archers and 2 cavalrys; Remaining resources: 0 PUs; Combat - Numidia Non Combat Move - Numidia 2 biremes moved from SZ 31 to SZ 32 Place Units - Numidia 4 archers placed in Leptis Magna 2 cavalrys placed in Cirta Turn Complete - Numidia Numidia collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Carthage 1 hoplite, 2 spearmen, 2 swordmen and 2 warelephants moved from Oea to Leptis Magna 1 hoplite, 1 spearman and 3 swordmen moved from Carthago to SZ 36 3 biremes, 1 hoplite, 1 spearman, 3 swordmen and 2 triremes moved from SZ 36 to SZ 37 2 spearmen and 2 swordmen moved from Thapsus to SZ 37 1 hoplite, 3 spearmen and 5 swordmen moved from SZ 37 to Sabrata 2 spearmen and 6 swordmen moved from Tarraco to Barcino 1 spearman and 2 swordmen moved from Lucus Augusti to Palantia 5 cavalrys moved from Toletum to Palantia 7 cavalrys moved from Tarraco to Barcino 5 cavalrys moved from Corduba to Toletum Purchase Units - Carthage Carthage buy 5 cavalrys, 8 spearmen and 7 swordmen; Remaining resources: 0 PUs; Combat - Carthage Battle in Barcino Carthage attack with 7 cavalrys, 2 spearmen and 6 swordmen Neutral defend with 1 axeman, 1 cavalry and 3 swordmen Carthage roll dice for 7 cavalrys, 2 spearmen and 6 swordmen in Barcino, round 2 : 1/15 hits, 4.67 expected hits Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 2 : 1/5 hits, 1.33 expected hits 1 axeman owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino Carthage roll dice for 7 cavalrys, 1 spearman and 6 swordmen in Barcino, round 3 : 6/14 hits, 4.50 expected hits Neutral roll dice for 1 cavalry and 3 swordmen in Barcino, round 3 : 3/4 hits, 1.17 expected hits 1 cavalry owned by the Neutral, 2 cavalrys owned by the Carthage, 1 spearman owned by the Carthage and 3 swordmen owned by the Neutral lost in Barcino Carthage loses 0 PUs for violating Barcinos neutrality. Carthage win, taking Barcino from Neutral with 5 cavalrys and 6 swordmen remaining. Battle score for attacker is 5 Casualties for Carthage: 2 cavalrys and 2 spearmen Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen Battle in Palantia Carthage attack with 5 cavalrys, 1 spearman and 2 swordmen Neutral defend with 3 cavalrys Carthage roll dice for 5 cavalrys, 1 spearman and 2 swordmen in Palantia, round 2 : 2/8 hits, 2.50 expected hits Neutral roll dice for 3 cavalrys in Palantia, round 2 : 0/3 hits, 0.50 expected hits 2 cavalrys owned by the Neutral lost in Palantia Carthage roll dice for 5 cavalrys, 1 spearman and 2 swordmen in Palantia, round 3 : 2/8 hits, 2.50 expected hits Neutral roll dice for 1 cavalry in Palantia, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Palantia Carthage loses 0 PUs for violating Palantias neutrality. Carthage win, taking Palantia from Neutral with 5 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 12 Casualties for Neutral: 3 cavalrys Non Combat Move - Carthage Place Units - Carthage 5 swordmen placed in Lilybaeum 5 cavalrys placed in Corduba 8 spearmen and 2 swordmen placed in Carthago Turn Complete - Carthage Carthage collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Carthage : -3.17 Neutral : 0.83
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TripleA Turn Summary: RomanRepublic round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - RomanRepublic 3 velitess moved from Tarentum to SZ 45 1 legionaire moved from Tarentum to SZ 45 1 legionaire moved from Tarentum to SZ 45 2 velitess moved from Tarentum to SZ 45 1 legionaire, 1 trireme and 2 velitess moved from SZ 45 to SZ 46 1 legionaire and 2 velitess moved from SZ 46 to Salonae 2 ballistas moved from Senio to Salonae 1 legionaire and 3 velitess moved from SZ 45 to Dodona 5 cavalrys moved from Genua to SZ 21 3 biremes and 3 cavalrys moved from SZ 21 to SZ 24 3 cavalrys moved from SZ 24 to Caralis 2 cavalrys moved from SZ 21 to Aleria Purchase Units - RomanRepublic RomanRepublic buy 20 velitess; Remaining resources: 2 PUs; Combat - RomanRepublic Battle in Aleria RomanRepublic attack with 2 cavalrys Carthage defend with 2 spearmen RomanRepublic roll dice for 2 cavalrys in Aleria, round 2 : 0/2 hits, 0.67 expected hits Carthage roll dice for 2 spearmen in Aleria, round 2 : 1/2 hits, 0.67 expected hits 1 cavalry owned by the RomanRepublic lost in Aleria RomanRepublic roll dice for 1 cavalry in Aleria, round 3 : 1/1 hits, 0.33 expected hits Carthage roll dice for 2 spearmen in Aleria, round 3 : 1/2 hits, 0.67 expected hits 1 cavalry owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Aleria Carthage win with 1 spearman remaining. Battle score for attacker is -5 Casualties for RomanRepublic: 2 cavalrys Casualties for Carthage: 1 spearman Battle in Dodona RomanRepublic attack with 1 legionaire and 3 velitess Macedonia defend with 1 peltasts RomanRepublic roll dice for 1 legionaire and 3 velitess in Dodona, round 2 : 0/4 hits, 0.83 expected hits Macedonia roll dice for 1 peltasts in Dodona, round 2 : 0/1 hits, 0.17 expected hits RomanRepublic roll dice for 1 legionaire and 3 velitess in Dodona, round 3 : 0/4 hits, 0.83 expected hits Macedonia roll dice for 1 peltasts in Dodona, round 3 : 0/1 hits, 0.17 expected hits RomanRepublic roll dice for 1 legionaire and 3 velitess in Dodona, round 4 : 3/4 hits, 0.83 expected hits Macedonia roll dice for 1 peltasts in Dodona, round 4 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Macedonia lost in Dodona RomanRepublic win, taking Dodona from Macedonia with 1 legionaire and 3 velitess remaining. Battle score for attacker is 2 Casualties for Macedonia: 1 peltasts Battle in Salonae RomanRepublic attack with 2 ballistas, 1 legionaire and 2 velitess Neutral defend with 3 axemen and 1 swordman RomanRepublic roll dice for 2 ballistas, 1 legionaire and 2 velitess in Salonae, round 2 : 2/5 hits, 2.33 expected hits Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 1/4 hits, 0.83 expected hits 1 velites owned by the RomanRepublic and 2 axemen owned by the Neutral lost in Salonae RomanRepublic roll dice for 2 ballistas, 1 legionaire and 1 velites in Salonae, round 3 : 2/4 hits, 2.17 expected hits Neutral roll dice for 1 axeman and 1 swordman in Salonae, round 3 : 0/2 hits, 0.50 expected hits 1 axeman owned by the Neutral and 1 swordman owned by the Neutral lost in Salonae RomanRepublic loses 0 PUs for violating Salonaes neutrality. RomanRepublic win, taking Salonae from Neutral with 2 ballistas, 1 legionaire and 1 velites remaining. Battle score for attacker is 10 Casualties for RomanRepublic: 1 velites Casualties for Neutral: 3 axemen and 1 swordman Battle in Caralis RomanRepublic attack with 3 cavalrys Carthage defend with 3 spearmen RomanRepublic roll dice for 3 cavalrys in Caralis, round 2 : 1/3 hits, 1.00 expected hits Carthage roll dice for 3 spearmen in Caralis, round 2 : 1/3 hits, 1.00 expected hits 1 cavalry owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Caralis RomanRepublic roll dice for 2 cavalrys in Caralis, round 3 : 1/2 hits, 0.67 expected hits Carthage roll dice for 2 spearmen in Caralis, round 3 : 0/2 hits, 0.67 expected hits 1 spearman owned by the Carthage lost in Caralis RomanRepublic roll dice for 2 cavalrys in Caralis, round 4 : 1/2 hits, 0.67 expected hits Carthage roll dice for 1 spearman in Caralis, round 4 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Caralis RomanRepublic win, taking Caralis from Carthage with 1 cavalry remaining. Battle score for attacker is 1 Casualties for RomanRepublic: 2 cavalrys Casualties for Carthage: 3 spearmen Non Combat Move - RomanRepublic Place Units - RomanRepublic 8 velitess placed in Patavium 9 velitess placed in Roma 3 velitess placed in Tarentum Turn Complete - RomanRepublic RomanRepublic collect 73 PUs; end with 75 PUs
Combat Hit Differential Summary :
Carthage : 0.67 Neutral : -0.33 RomanRepublic : 0.67 Macedonia : -0.50
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TripleA Turn Summary: GreekCityStates round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - GreekCityStates 1 cavalry moved from Delphi to Pella GreekCityStates take Pella from Macedonia 4 cavalrys moved from Larissa to SZ 69 1 cavalry moved from Larissa to SZ 69 1 cavalry moved from Larissa to SZ 69 2 biremes, 6 cavalrys and 2 triremes moved from SZ 69 to SZ 70 6 cavalrys moved from SZ 70 to Pergamum 1 cavalry moved from Delphi to Larissa 7 cavalrys moved from Corinth to Larissa Purchase Units - GreekCityStates GreekCityStates buy 3 cavalrys and 6 hoplites; Remaining resources: 0 PUs; Combat - GreekCityStates Battle in Pergamum GreekCityStates attack with 6 cavalrys Macedonia defend with 3 hoplites GreekCityStates roll dice for 6 cavalrys in Pergamum, round 2 : 3/6 hits, 2.00 expected hits Macedonia roll dice for 3 hoplites in Pergamum, round 2 : 2/3 hits, 1.50 expected hits 3 hoplites owned by the Macedonia and 2 cavalrys owned by the GreekCityStates lost in Pergamum GreekCityStates win, taking Pergamum from Macedonia with 4 cavalrys remaining. Battle score for attacker is 7 Casualties for GreekCityStates: 2 cavalrys Casualties for Macedonia: 3 hoplites Non Combat Move - GreekCityStates Place Units - GreekCityStates 6 hoplites placed in Larissa 3 cavalrys placed in Corinth Turn Complete - GreekCityStates GreekCityStates collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Macedonia : 0.50 GreekCityStates : 1.00
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TripleA Turn Summary: Macedonia round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Macedonia 2 hoplites moved from Thessalonica to Pella Purchase Units - Macedonia Macedonia buy 4 hoplites and 2 peltastss; Remaining resources: 0 PUs; Combat - Macedonia Battle in Pella Macedonia attack with 2 hoplites GreekCityStates defend with 1 cavalry Macedonia roll dice for 2 hoplites in Pella, round 2 : 0/2 hits, 0.67 expected hits GreekCityStates roll dice for 1 cavalry in Pella, round 2 : 1/1 hits, 0.17 expected hits 1 hoplite owned by the Macedonia lost in Pella Macedonia roll dice for 1 hoplite in Pella, round 3 : 1/1 hits, 0.33 expected hits GreekCityStates roll dice for 1 cavalry in Pella, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the GreekCityStates lost in Pella Macedonia win, taking Pella from GreekCityStates with 1 hoplite remaining. Battle score for attacker is -1 Casualties for Macedonia: 1 hoplite Casualties for GreekCityStates: 1 cavalry Non Combat Move - Macedonia Place Units - Macedonia 4 hoplites and 2 peltastss placed in Thessalonica Turn Complete - Macedonia Macedonia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Macedonia : 0.00 GreekCityStates : 0.67
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TripleA Turn Summary: Egypt round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Egypt 1 archer moved from Paraetonium to Siwa Egypt take Siwa from Numidia 3 axemen moved from Paraetonium to Paliurus Egypt take Paliurus from Numidia 1 archer moved from Cyrene to Paliurus 1 chariot moved from Pharan to SZ 59 3 biremes, 1 chariot and 2 triremes moved from SZ 59 to SZ 60 1 chariot moved from SZ 60 to Salamis Egypt take Salamis from Seleucid 9 spearmen moved from Alexandria to Paraetonium 1 spearman moved from Hermopolis to Paraetonium Purchase Units - Egypt Egypt buy 13 spearmen; Remaining resources: 1 PUs; Combat - Egypt Non Combat Move - Egypt Place Units - Egypt 9 spearmen placed in Alexandria 4 spearmen placed in Hermopolis Turn Complete - Egypt Egypt collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Seleucid round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Seleucid 1 peltasts moved from Emesa to Edessa 1 bireme and 1 trireme moved from SZ 68 to SZ 69 3 cataphracts, 1 hoplite and 1 legionaire moved from Jerusalem to Pharan 10 hoplites moved from Damascus to Emesa 1 hoplite and 2 legionaires moved from Antioch to Emesa Purchase Units - Seleucid Seleucid buy 3 cataphracts, 3 hoplites, 3 legionaires and 10 peltastss; Remaining resources: 0 PUs; Combat - Seleucid Battle in Pharan Seleucid attack with 3 cataphracts, 1 hoplite and 1 legionaire Egypt defend with 2 chariots Seleucid roll dice for 3 cataphracts, 1 hoplite and 1 legionaire in Pharan, round 2 : 3/5 hits, 2.33 expected hits Egypt roll dice for 2 chariots in Pharan, round 2 : 1/2 hits, 1.33 expected hits 2 chariots owned by the Egypt and 1 hoplite owned by the Seleucid lost in Pharan Seleucid win, taking Pharan from Egypt with 3 cataphracts and 1 legionaire remaining. Battle score for attacker is 7 Casualties for Seleucid: 1 hoplite Casualties for Egypt: 2 chariots Non Combat Move - Seleucid 4 cataphracts moved from Antioch to Attalia 4 cataphracts moved from Antioch to Jerusalem 1 legionaire and 1 peltasts moved from Sidon to Jerusalem 3 hoplites, 3 legionaires and 3 peltastss moved from Sidon to Antioch Place Units - Seleucid 1 cataphract, 1 hoplite, 1 legionaire and 5 peltastss placed in Jerusalem 2 cataphracts, 2 hoplites, 2 legionaires and 5 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Egypt : -0.33 Seleucid : 0.67
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TripleA Turn Summary: Parthia round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Parthia 10 cavalrys moved from Seleucia to Emesa 3 cavalrys moved from Persepolis to Seleucia 4 archers, 2 cataphracts, 25 cavalrys, 6 horsearchers and 4 spearmen moved from Hatra to Emesa Purchase Units - Parthia Parthia buy 13 cavalrys; Remaining resources: 2 PUs; Combat - Parthia Battle in Emesa Parthia attack with 4 archers, 2 cataphracts, 35 cavalrys, 6 horsearchers and 4 spearmen Seleucid defend with 1 cavalry, 28 hoplites, 3 legionaires and 3 peltastss Parthia roll dice for 4 archers, 2 cataphracts, 35 cavalrys, 6 horsearchers and 4 spearmen in Emesa, round 2 : 20/51 hits, 16.00 expected hits Seleucid roll dice for 1 cavalry, 28 hoplites, 3 legionaires and 3 peltastss in Emesa, round 2 : 17/35 hits, 15.67 expected hits 3 legionaires owned by the Seleucid, 1 cavalry owned by the Seleucid, 4 archers owned by the Parthia, 13 hoplites owned by the Seleucid, 4 spearmen owned by the Parthia, 3 peltastss owned by the Seleucid and 9 cavalrys owned by the Parthia lost in Emesa Parthia roll dice for 2 cataphracts, 26 cavalrys and 6 horsearchers in Emesa, round 3 : 7/34 hits, 11.67 expected hits Seleucid roll dice for 15 hoplites in Emesa, round 3 : 7/15 hits, 7.50 expected hits 7 hoplites owned by the Seleucid and 7 cavalrys owned by the Parthia lost in Emesa Parthia roll dice for 2 cataphracts, 19 cavalrys and 6 horsearchers in Emesa, round 4 : 14/27 hits, 9.33 expected hits Seleucid roll dice for 8 hoplites in Emesa, round 4 : 2/8 hits, 4.00 expected hits 8 hoplites owned by the Seleucid and 2 cavalrys owned by the Parthia lost in Emesa Parthia win, taking Emesa from Seleucid with 2 cataphracts, 17 cavalrys and 6 horsearchers remaining. Battle score for attacker is 62 Casualties for Parthia: 4 archers, 18 cavalrys and 4 spearmen Casualties for Seleucid: 1 cavalry, 28 hoplites, 3 legionaires and 3 peltastss Non Combat Move - Parthia Place Units - Parthia 10 cavalrys placed in Seleucia 3 cavalrys placed in Persepolis Turn Complete - Parthia Parthia collect 57 PUs; end with 59 PUs
Combat Hit Differential Summary :
Parthia : 4.00 Seleucid : -1.17
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TripleA Turn Summary: Numidia round 6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6 Combat Move - Numidia 4 archers moved from Leptis Magna to Berenice 2 archers, 3 cavalrys and 9 spearmen moved from Oea to Leptis Magna 3 cavalrys moved from Leptis Magna to Berenice 2 spearmen moved from Thenae to Sabrata 2 cavalrys moved from Capsa to Sabrata 3 spearmen moved from Capsa to Thenae 3 cavalrys moved from Zama to Thenae 2 cavalrys moved from Cirta to Capsa 3 swordmen moved from Auzia to Cirta 2 biremes moved from SZ 32 to SZ 36 Purchase Units - Numidia Numidia buy 3 cavalrys, 1 spearman and 3 swordmen; Remaining resources: 0 PUs; Non Combat Move - Numidia Place Units - Numidia 1 spearman and 3 swordmen placed in Leptis Magna 3 cavalrys placed in Cirta Turn Complete - Numidia Numidia collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Carthage 3 cavalrys, 1 hoplite, 10 spearmen and 8 swordmen moved from Lilybaeum to Syracuse 3 biremes and 2 triremes moved from SZ 37 to SZ 36 7 spearmen and 2 swordmen moved from Carthago to SZ 36 7 spearmen and 2 swordmen moved from SZ 36 to Lilybaeum 1 hoplite moved from Thapsus to Thenae 1 spearman moved from Carthago to Thapsus 5 cavalrys and 6 swordmen moved from Barcino to Tolosa 5 cavalrys moved from Toletum to Cesaraugusta 5 cavalrys, 1 spearman and 2 swordmen moved from Palantia to Cesaraugusta 5 cavalrys moved from Corduba to Toletum 2 biremes moved from SZ 18 to SZ 30 Purchase Units - Carthage Carthage buy 5 cavalrys, 1 city, 5 spearmen and 7 swordmen; Remaining resources: 0 PUs; Combat - Carthage Battle in Cesaraugusta Carthage attack with 10 cavalrys, 1 spearman and 2 swordmen Neutral defend with 3 cavalrys and 2 swordmen Carthage roll dice for 10 cavalrys, 1 spearman and 2 swordmen in Cesaraugusta, round 2 : 6/13 hits, 4.17 expected hits Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 2 : 0/5 hits, 1.17 expected hits 3 cavalrys owned by the Neutral and 2 swordmen owned by the Neutral lost in Cesaraugusta Carthage loses 0 PUs for violating Cesaraugustas neutrality. Carthage win, taking Cesaraugusta from Neutral with 10 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 20 Casualties for Neutral: 3 cavalrys and 2 swordmen Battle in Tolosa Carthage attack with 5 cavalrys and 6 swordmen Neutral defend with 1 axeman and 2 swordmen Carthage roll dice for 5 cavalrys and 6 swordmen in Tolosa, round 2 : 4/11 hits, 3.67 expected hits Neutral roll dice for 1 axeman and 2 swordmen in Tolosa, round 2 : 2/3 hits, 0.83 expected hits 2 cavalrys owned by the Carthage, 1 axeman owned by the Neutral and 2 swordmen owned by the Neutral lost in Tolosa Carthage loses 0 PUs for violating Tolosas neutrality. Carthage win, taking Tolosa from Neutral with 3 cavalrys and 6 swordmen remaining. Battle score for attacker is 3 Casualties for Carthage: 2 cavalrys Casualties for Neutral: 1 axeman and 2 swordmen Battle in Syracuse Carthage attack with 3 cavalrys, 1 hoplite, 10 spearmen and 8 swordmen GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss Carthage roll dice for 3 cavalrys, 1 hoplite, 10 spearmen and 8 swordmen in Syracuse, round 2 : 7/22 hits, 5.67 expected hits GreekCityStates roll dice for 2 cavalrys, 5 hoplites and 4 slingerss in Syracuse, round 2 : 5/11 hits, 3.50 expected hits 1 hoplite owned by the GreekCityStates, 5 spearmen owned by the Carthage, 2 cavalrys owned by the GreekCityStates and 4 slingerss owned by the GreekCityStates lost in Syracuse Carthage roll dice for 3 cavalrys, 1 hoplite, 5 spearmen and 8 swordmen in Syracuse, round 3 : 5/17 hits, 4.83 expected hits GreekCityStates roll dice for 4 hoplites in Syracuse, round 3 : 4/4 hits, 2.00 expected hits 4 hoplites owned by the GreekCityStates and 4 spearmen owned by the Carthage lost in Syracuse Carthage win, taking Syracuse from GreekCityStates with 3 cavalrys, 1 hoplite, 1 spearman and 8 swordmen remaining. Battle score for attacker is 14 Casualties for Carthage: 9 spearmen Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss Non Combat Move - Carthage 7 biremes and 1 trireme moved from SZ 34 to SZ 28 Place Units - Carthage 1 city placed in Thapsus 5 swordmen placed in Lilybaeum 5 spearmen and 2 swordmen placed in Carthago 5 cavalrys placed in Corduba Turn Complete - Carthage Carthage collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Carthage : 3.67 Neutral : -0.00 GreekCityStates : 3.50
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TripleA Turn Summary: RomanRepublic round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - RomanRepublic 1 legionaire and 3 velitess moved from Dodona to Pella 2 ballistas, 1 legionaire and 1 velites moved from Salonae to Apollonia 3 velitess moved from Tarentum to SZ 46 3 velitess moved from SZ 46 to Apollonia 1 trireme moved from SZ 45 to SZ 46 3 velitess moved from Tarentum to SZ 46 3 velitess moved from SZ 46 to Apollonia 6 velitess moved from Tarentum to Croton 8 velitess moved from Patavium to Ariminum 3 biremes moved from SZ 24 to SZ 21 1 legionaire moved from Capua to Croton Purchase Units - RomanRepublic RomanRepublic buy 8 biremes and 1 city; Remaining resources: 4 PUs; Combat - RomanRepublic Battle in Apollonia RomanRepublic attack with 2 ballistas, 1 legionaire and 7 velitess Neutral defend with 1 archer and 4 swordmen RomanRepublic roll dice for 2 ballistas, 1 legionaire and 7 velitess in Apollonia, round 2 : 4/10 hits, 3.17 expected hits Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 2 : 3/5 hits, 1.83 expected hits 3 velitess owned by the RomanRepublic and 4 swordmen owned by the Neutral lost in Apollonia RomanRepublic roll dice for 2 ballistas, 1 legionaire and 4 velitess in Apollonia, round 3 : 3/7 hits, 2.67 expected hits Neutral roll dice for 1 archer in Apollonia, round 3 : 0/1 hits, 0.50 expected hits 1 archer owned by the Neutral lost in Apollonia RomanRepublic loses 0 PUs for violating Apollonias neutrality. RomanRepublic win, taking Apollonia from Neutral with 2 ballistas, 1 legionaire and 4 velitess remaining. Battle score for attacker is 11 Casualties for RomanRepublic: 3 velitess Casualties for Neutral: 1 archer and 4 swordmen Battle in Pella RomanRepublic attack with 1 legionaire and 3 velitess Macedonia defend with 1 hoplite RomanRepublic roll dice for 1 legionaire and 3 velitess in Pella, round 2 : 0/4 hits, 0.83 expected hits Macedonia roll dice for 1 hoplite in Pella, round 2 : 1/1 hits, 0.50 expected hits 1 velites owned by the RomanRepublic lost in Pella RomanRepublic roll dice for 1 legionaire and 2 velitess in Pella, round 3 : 0/3 hits, 0.67 expected hits Macedonia roll dice for 1 hoplite in Pella, round 3 : 0/1 hits, 0.50 expected hits RomanRepublic roll dice for 1 legionaire and 2 velitess in Pella, round 4 : 1/3 hits, 0.67 expected hits Macedonia roll dice for 1 hoplite in Pella, round 4 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Macedonia and 1 velites owned by the RomanRepublic lost in Pella RomanRepublic win, taking Pella from Macedonia with 1 legionaire and 1 velites remaining. Battle score for attacker is -1 Casualties for RomanRepublic: 2 velitess Casualties for Macedonia: 1 hoplite Non Combat Move - RomanRepublic Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 6 biremes and 2 triremes moved from SZ 21 to SZ 25 Place Units - RomanRepublic 8 biremes placed in SZ 25 1 city placed in Arretium Turn Complete - RomanRepublic RomanRepublic collect 80 PUs; end with 84 PUs
Combat Hit Differential Summary :
Neutral : 0.67 RomanRepublic : 0.00 Macedonia : 0.50
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TripleA Turn Summary: GreekCityStates round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - GreekCityStates 1 archer, 12 cavalrys and 6 hoplites moved from Larissa to Thessalonica 4 cavalrys moved from Pergamum to SZ 70 4 cavalrys moved from SZ 70 to Thessalonica 3 cavalrys moved from Corinth to Sparta Purchase Units - GreekCityStates GreekCityStates buy 5 biremes, 1 slingers and 1 trireme; Remaining resources: 1 PUs; Combat - GreekCityStates Battle in Thessalonica GreekCityStates attack with 1 archer, 16 cavalrys and 6 hoplites Macedonia defend with 1 city, 11 hoplites and 4 peltastss GreekCityStates roll dice for 1 archer, 16 cavalrys and 6 hoplites in Thessalonica, round 2 : 8/23 hits, 7.50 expected hits Macedonia roll dice for 11 hoplites and 4 peltastss in Thessalonica, round 2 : 7/15 hits, 6.17 expected hits 4 hoplites owned by the Macedonia, 1 archer owned by the GreekCityStates, 4 peltastss owned by the Macedonia and 6 cavalrys owned by the GreekCityStates lost in Thessalonica GreekCityStates roll dice for 10 cavalrys and 6 hoplites in Thessalonica, round 3 : 4/16 hits, 5.33 expected hits Macedonia roll dice for 7 hoplites in Thessalonica, round 3 : 3/7 hits, 3.50 expected hits 4 hoplites owned by the Macedonia and 3 cavalrys owned by the GreekCityStates lost in Thessalonica GreekCityStates roll dice for 7 cavalrys and 6 hoplites in Thessalonica, round 4 : 2/13 hits, 4.33 expected hits Macedonia roll dice for 3 hoplites in Thessalonica, round 4 : 2/3 hits, 1.50 expected hits 2 hoplites owned by the Macedonia and 2 cavalrys owned by the GreekCityStates lost in Thessalonica GreekCityStates roll dice for 5 cavalrys and 6 hoplites in Thessalonica, round 5 : 5/11 hits, 3.67 expected hits Macedonia roll dice for 1 hoplite in Thessalonica, round 5 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Macedonia and 1 cavalry owned by the GreekCityStates lost in Thessalonica GreekCityStates captures 12PUs while taking Macedonia capital GreekCityStates win, taking Thessalonica from Macedonia with 4 cavalrys and 6 hoplites remaining. Battle score for attacker is 11 Casualties for GreekCityStates: 1 archer and 12 cavalrys Casualties for Macedonia: 11 hoplites and 4 peltastss Non Combat Move - GreekCityStates Place Units - GreekCityStates 5 biremes and 1 trireme placed in SZ 67 1 slingers placed in Sparta Turn Complete - GreekCityStates GreekCityStates collect 47 PUs; end with 60 PUs
Combat Hit Differential Summary :
Macedonia : 1.33 GreekCityStates : -1.83
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TripleA Turn Summary: Egypt round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Egypt 9 spearmen moved from Alexandria to Memphis 4 spearmen moved from Hermopolis to Memphis 4 archers, 9 axemen and 7 spearmen moved from Cyrene to Paliurus 1 axeman moved from Paliurus to Siwa 1 axeman moved from Paliurus to Cyrene 1 archer moved from Siwa to Paliurus 1 bireme moved from SZ 60 to SZ 59 2 biremes moved from SZ 60 to SZ 61 1 chariot moved from Salamis to SZ 60 1 chariot moved from SZ 60 to Sidon Egypt take Sidon from Seleucid Purchase Units - Egypt Egypt buy 12 spearmen; Remaining resources: 2 PUs; Combat - Egypt Non Combat Move - Egypt Place Units - Egypt 9 spearmen placed in Alexandria 3 spearmen placed in Hermopolis Turn Complete - Egypt Egypt collect 45 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Seleucid round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Seleucid 5 cataphracts moved from Jerusalem to Emesa 2 cataphracts, 5 hoplites, 5 legionaires and 8 peltastss moved from Antioch to Emesa 1 peltasts moved from Jerusalem to Pharan 3 cataphracts moved from Pharan to Sidon 2 peltastss moved from Jerusalem to Sidon Purchase Units - Seleucid Seleucid buy 2 hoplites, 7 legionaires and 10 peltastss; Remaining resources: 0 PUs; Combat - Seleucid Battle in Sidon Seleucid attack with 3 cataphracts and 2 peltastss Egypt defend with 1 chariot Seleucid roll dice for 3 cataphracts and 2 peltastss in Sidon, round 2 : 2/5 hits, 1.83 expected hits Egypt roll dice for 1 chariot in Sidon, round 2 : 0/1 hits, 0.67 expected hits 1 chariot owned by the Egypt lost in Sidon Seleucid win, taking Sidon from Egypt with 3 cataphracts and 2 peltastss remaining. Battle score for attacker is 6 Casualties for Egypt: 1 chariot Battle in Emesa Seleucid attack with 7 cataphracts, 5 hoplites, 5 legionaires and 8 peltastss Parthia defend with 2 cataphracts, 17 cavalrys and 6 horsearchers Seleucid roll dice for 7 cataphracts, 5 hoplites, 5 legionaires and 8 peltastss in Emesa, round 2 : 11/25 hits, 9.00 expected hits Parthia roll dice for 2 cataphracts, 17 cavalrys and 6 horsearchers in Emesa, round 2 : 9/25 hits, 6.83 expected hits 1 hoplite owned by the Seleucid, 8 peltastss owned by the Seleucid and 11 cavalrys owned by the Parthia lost in Emesa Seleucid roll dice for 7 cataphracts, 4 hoplites and 5 legionaires in Emesa, round 3 : 4/16 hits, 7.33 expected hits Parthia roll dice for 2 cataphracts, 6 cavalrys and 6 horsearchers in Emesa, round 3 : 3/14 hits, 5.00 expected hits 3 hoplites owned by the Seleucid and 4 cavalrys owned by the Parthia lost in Emesa Seleucid roll dice for 7 cataphracts, 1 hoplite and 5 legionaires in Emesa, round 4 : 7/13 hits, 6.33 expected hits Parthia roll dice for 2 cataphracts, 2 cavalrys and 6 horsearchers in Emesa, round 4 : 3/10 hits, 4.33 expected hits 2 legionaires owned by the Seleucid, 5 horsearchers owned by the Parthia, 1 hoplite owned by the Seleucid and 2 cavalrys owned by the Parthia lost in Emesa Seleucid roll dice for 7 cataphracts and 3 legionaires in Emesa, round 5 : 5/10 hits, 5.00 expected hits Parthia roll dice for 2 cataphracts and 1 horsearcher in Emesa, round 5 : 2/3 hits, 1.50 expected hits 2 legionaires owned by the Seleucid, 1 horsearcher owned by the Parthia and 2 cataphracts owned by the Parthia lost in Emesa Seleucid win, taking Emesa from Parthia with 7 cataphracts and 1 legionaire remaining. Battle score for attacker is 61 Casualties for Seleucid: 5 hoplites, 4 legionaires and 8 peltastss Casualties for Parthia: 2 cataphracts, 17 cavalrys and 6 horsearchers Non Combat Move - Seleucid 1 legionaire moved from Pharan to Jerusalem Place Units - Seleucid 2 hoplites, 4 legionaires and 5 peltastss placed in Antioch 3 legionaires and 5 peltastss placed in Jerusalem Turn Complete - Seleucid Seleucid collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Egypt : -0.67 Parthia : -0.67 Seleucid : -0.50
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TripleA Turn Summary: Parthia round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Parthia 12 cavalrys moved from Seleucia to Emesa 1 cavalry moved from Seleucia to Emesa 1 archer moved from Hatra to Emesa 3 cavalrys moved from Persepolis to Seleucia Purchase Units - Parthia Parthia buy 10 cavalrys and 3 horsearchers; Remaining resources: 1 PUs; Combat - Parthia Battle in Emesa Parthia attack with 1 archer and 13 cavalrys Seleucid defend with 7 cataphracts and 1 legionaire Parthia roll dice for 1 archer and 13 cavalrys in Emesa, round 2 : 7/14 hits, 4.50 expected hits Seleucid roll dice for 7 cataphracts and 1 legionaire in Emesa, round 2 : 3/8 hits, 3.83 expected hits 1 legionaire owned by the Seleucid, 6 cataphracts owned by the Seleucid, 1 archer owned by the Parthia and 2 cavalrys owned by the Parthia lost in Emesa Parthia roll dice for 11 cavalrys in Emesa, round 3 : 3/11 hits, 3.67 expected hits Seleucid roll dice for 1 cataphract in Emesa, round 3 : 0/1 hits, 0.50 expected hits 1 cataphract owned by the Seleucid lost in Emesa Parthia win, taking Emesa from Seleucid with 11 cavalrys remaining. Battle score for attacker is 41 Casualties for Parthia: 1 archer and 2 cavalrys Casualties for Seleucid: 7 cataphracts and 1 legionaire Non Combat Move - Parthia Place Units - Parthia 10 cavalrys placed in Seleucia 3 horsearchers placed in Persepolis Turn Complete - Parthia Parthia collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Parthia : 1.83 Seleucid : -1.33
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TripleA Turn Summary: Numidia round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Numidia 2 archers, 10 spearmen and 3 swordmen moved from Leptis Magna to Berenice 13 archers, 6 cavalrys and 13 spearmen moved from Berenice to Cyrene 2 biremes moved from SZ 36 to SZ 37 2 cavalrys and 2 spearmen moved from Sabrata to Oea 2 cavalrys moved from Oea to Leptis Magna 3 cavalrys moved from Thenae to Oea 3 spearmen moved from Thenae to Sabrata 2 cavalrys moved from Capsa to Sabrata 3 cavalrys and 3 swordmen moved from Cirta to Theveste 3 cavalrys moved from Theveste to Capsa Purchase Units - Numidia Numidia buy 4 archers and 2 cavalrys; Remaining resources: 0 PUs; Combat - Numidia Battle in Cyrene Numidia attack with 13 archers, 6 cavalrys and 13 spearmen Egypt defend with 1 axeman Numidia roll dice for 13 archers, 6 cavalrys and 13 spearmen in Cyrene, round 2 : 12/32 hits, 6.33 expected hits Egypt roll dice for 1 axeman in Cyrene, round 2 : 0/1 hits, 0.17 expected hits 1 axeman owned by the Egypt lost in Cyrene Numidia win, taking Cyrene from Egypt with 13 archers, 6 cavalrys and 13 spearmen remaining. Battle score for attacker is 3 Casualties for Egypt: 1 axeman Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna 2 cavalrys placed in Cirta Turn Complete - Numidia Numidia collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Numidia : 5.67 Egypt : -0.17
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TripleA Turn Summary: Carthage round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - Carthage 19 spearmen and 7 swordmen moved from Lilybaeum to Messana 3 cavalrys, 1 hoplite, 1 spearman and 8 swordmen moved from Syracuse to Messana 1 hoplite, 2 spearmen, 2 swordmen and 2 warelephants moved from Leptis Magna to Berenice 1 hoplite, 3 spearmen and 5 swordmen moved from Sabrata to Oea 1 hoplite moved from Thenae to Sabrata 5 spearmen and 2 swordmen moved from Carthago to SZ 36 3 biremes, 5 spearmen, 2 swordmen and 2 triremes moved from SZ 36 to SZ 37 1 spearman moved from Thapsus to SZ 37 6 spearmen and 2 swordmen moved from SZ 37 to Sabrata 2 biremes moved from SZ 30 to SZ 31 2 swordmen moved from Tolosa to Narbo 3 cavalrys moved from Tolosa to Narbo 2 swordmen moved from Tolosa to Narbo 2 swordmen moved from Tolosa to Elusa 2 swordmen moved from Cesaraugusta to Pompaelo 1 spearman moved from Cesaraugusta to Elusa 5 cavalrys moved from Toletum to Pompaelo 1 cavalry moved from Cesaraugusta to Pompaelo 6 cavalrys moved from Cesaraugusta to Elusa 3 cavalrys moved from Cesaraugusta to Narbo 5 cavalrys moved from Corduba to Toletum Purchase Units - Carthage Carthage buy 1 bireme, 5 cavalrys, 5 hoplites, 9 spearmen and 1 swordman; Remaining resources: 0 PUs; Combat - Carthage Battle in Messana Carthage attack with 3 cavalrys, 1 hoplite, 20 spearmen and 15 swordmen RomanRepublic defend with 5 forts, 4 legionaires and 5 velitess Carthage roll dice for 3 cavalrys, 1 hoplite, 20 spearmen and 15 swordmen in Messana, round 2 : 7/39 hits, 9.67 expected hits Units damaged: 5 forts owned by the RomanRepublic RomanRepublic roll dice for 5 forts, 4 legionaires and 5 velitess in Messana, round 2 : 4/14 hits, 6.33 expected hits 2 velitess owned by the RomanRepublic and 4 spearmen owned by the Carthage lost in Messana Carthage roll dice for 3 cavalrys, 1 hoplite, 16 spearmen and 15 swordmen in Messana, round 3 : 6/35 hits, 9.00 expected hits RomanRepublic roll dice for 5 forts, 4 legionaires and 3 velitess in Messana, round 3 : 5/12 hits, 5.67 expected hits 3 velitess owned by the RomanRepublic, 5 spearmen owned by the Carthage and 3 legionaires owned by the RomanRepublic lost in Messana Carthage roll dice for 3 cavalrys, 1 hoplite, 11 spearmen and 15 swordmen in Messana, round 4 : 12/30 hits, 8.17 expected hits RomanRepublic roll dice for 5 forts and 1 legionaire in Messana, round 4 : 4/6 hits, 3.67 expected hits 5 forts owned by the RomanRepublic, 4 spearmen owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Messana Carthage win, taking Messana from RomanRepublic with 3 cavalrys, 1 hoplite, 7 spearmen and 15 swordmen remaining. Battle score for attacker is 22 Casualties for Carthage: 13 spearmen Casualties for RomanRepublic: 5 forts, 4 legionaires and 5 velitess Battle in Narbo Carthage attack with 6 cavalrys and 4 swordmen Neutral defend with 1 cavalry and 2 swordmen Carthage roll dice for 6 cavalrys and 4 swordmen in Narbo, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 2 : 0/3 hits, 0.83 expected hits 1 cavalry owned by the Neutral and 2 swordmen owned by the Neutral lost in Narbo Carthage loses 0 PUs for violating Narbos neutrality. Carthage win, taking Narbo from Neutral with 6 cavalrys and 4 swordmen remaining. Battle score for attacker is 12 Casualties for Neutral: 1 cavalry and 2 swordmen Battle in Elusa Carthage attack with 6 cavalrys, 1 spearman and 2 swordmen Neutral defend with 1 cavalry and 1 swordman Carthage roll dice for 6 cavalrys, 1 spearman and 2 swordmen in Elusa, round 2 : 3/9 hits, 2.83 expected hits Neutral roll dice for 1 cavalry and 1 swordman in Elusa, round 2 : 1/2 hits, 0.50 expected hits 1 cavalry owned by the Neutral, 1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Elusa Carthage loses 0 PUs for violating Elusas neutrality. Carthage win, taking Elusa from Neutral with 6 cavalrys and 2 swordmen remaining. Battle score for attacker is 5 Casualties for Carthage: 1 spearman Casualties for Neutral: 1 cavalry and 1 swordman Battle in Pompaelo Carthage attack with 6 cavalrys and 2 swordmen Neutral defend with 1 archer and 2 swordmen Carthage roll dice for 6 cavalrys and 2 swordmen in Pompaelo, round 2 : 4/8 hits, 2.67 expected hits Neutral roll dice for 1 archer and 2 swordmen in Pompaelo, round 2 : 1/3 hits, 1.17 expected hits 1 cavalry owned by the Carthage, 1 archer owned by the Neutral and 2 swordmen owned by the Neutral lost in Pompaelo Carthage loses 0 PUs for violating Pompaelos neutrality. Carthage win, taking Pompaelo from Neutral with 5 cavalrys and 2 swordmen remaining. Battle score for attacker is 8 Casualties for Carthage: 1 cavalry Casualties for Neutral: 1 archer and 2 swordmen Non Combat Move - Carthage Place Units - Carthage 1 bireme placed in SZ 34 5 hoplites, 1 spearman and 1 swordman placed in Thapsus 5 cavalrys placed in Corduba 4 spearmen placed in Lilybaeum 4 spearmen placed in Carthago Turn Complete - Carthage Carthage collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Carthage : -0.67 Neutral : -0.50 RomanRepublic : -2.67
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TripleA Turn Summary: RomanRepublic round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - RomanRepublic 1 velites moved from Pella to Philippopolis RomanRepublic take Philippopolis from Macedonia 2 ballistas, 1 legionaire and 4 velitess moved from Apollonia to Salonae 1 legionaire moved from Pella to Salonae 1 bireme moved from SZ 25 to SZ 24 1 cavalry moved from Caralis to SZ 24 1 cavalry moved from SZ 24 to Aleria 8 velitess moved from Ariminum to Genua 2 triremes moved from SZ 46 to SZ 45 1 bireme moved from SZ 45 to SZ 44 10 velitess moved from Roma to Arretium Purchase Units - RomanRepublic RomanRepublic buy 1 bireme, 4 legionaires, 1 onager, 2 triremes and 10 velitess; Remaining resources: 0 PUs; Combat - RomanRepublic Battle in Aleria RomanRepublic attack with 1 cavalry Carthage defend with 1 spearman RomanRepublic roll dice for 1 cavalry in Aleria, round 2 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 spearman in Aleria, round 2 : 0/1 hits, 0.33 expected hits RomanRepublic roll dice for 1 cavalry in Aleria, round 3 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 spearman in Aleria, round 3 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the RomanRepublic lost in Aleria Carthage win with 1 spearman remaining. Battle score for attacker is -4 Casualties for RomanRepublic: 1 cavalry Non Combat Move - RomanRepublic 1 legionaire and 13 velitess moved from Croton to Capua 4 velitess moved from Roma to Capua 4 velitess moved from Roma to Arretium Place Units - RomanRepublic 1 bireme and 2 triremes placed in SZ 25 4 legionaires and 1 onager placed in Arretium 6 velitess placed in Tarentum 4 velitess placed in Patavium Turn Complete - RomanRepublic RomanRepublic collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Carthage : 0.33 RomanRepublic : -0.67