Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Matt and Rick anniversary edition 1941 first game!
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I selected a wrong thing so it didn’t post the summary. Here’s the save game, though mattrick.tsvg
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Kazakh S.S.R. to Chinghai 1 armour moved from Russia to Caucasus Combat - Russians Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Russians Place Units - Russians 1 fighter placed in Karelia S.S.R. 1 artillery, 1 bomber and 1 infantry placed in Caucasus Russians undo move 2. Russians undo move 1. 1 bomber and 1 infantry placed in Karelia S.S.R. 1 artillery and 1 fighter placed in Caucasus Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.67
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from 61 Sea Zone to Yunnan 1 artillery moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from Formosa to Kwangtung 1 fighter moved from Japan to Fukien 2 infantry moved from Kiangsu to Fukien 1 fighter moved from 61 Sea Zone to 50 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 4 fighters moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 50 Sea Zone to Philippine Islands 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Suiyuan Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Fukien, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 4 fighters Americans defend with 1 battleship Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 fighters in 53 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 3 fighters in 53 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from Kwangtung to 61 Sea Zone 1 fighter moved from Fukien to French Indo-China Thailand 1 fighter moved from Suiyuan to Manchuria 1 carrier moved from 57 Sea Zone to 51 Sea Zone 1 carrier moved from 57 Sea Zone to 51 Sea Zone 3 fighters moved from 53 Sea Zone to 51 Sea Zone Place Units - Japanese 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 31 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 0.67 Americans : 0.33 Chinese : 0.67 Japanese : -2.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 bomber, 1 destroyer and 1 factory; Remaining resources: 3 PUs; 1 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 fighter moved from United Kingdom to 2 Sea Zone 1 fighter moved from United Kingdom to 2 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 3 infantry moved from India to Burma 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in 2 Sea Zone British attack with 1 armour, 1 destroyer, 2 fighters and 1 transport Germans defend with 2 submarines British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 5 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 6 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone British win with 2 fighters and 1 transport remaining. Battle score for attacker is 4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Non Combat Move - British 1 fighter moved from 2 Sea Zone to United Kingdom 1 fighter moved from 2 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom Place Units - British 1 factory placed in India British undo move 1. 1 factory placed in India 1 destroyer placed in 6 Sea Zone 1 bomber placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 41 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -4.67 British rolls : : 0.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 battleship moved from 14 Sea Zone to 15 Sea Zone Combat - Italians Non Combat Move - Italians 1 fighter moved from Italy to Libya 1 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Ukraine 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 bomber, 1 cruiser and 1 fighter; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 destroyer moved from 10 Sea Zone to 18 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 carrier moved from 44 Sea Zone to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Non Combat Move - Americans 1 fighter moved from 53 Sea Zone to Hawaiian Islands Place Units - Americans 1 bomber placed in Eastern United States 1 fighter placed in Western United States 1 cruiser placed in 10 Sea Zone Place Units - Chinese 1 infantry placed in Suiyuan 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 35 PUs; 1 techTokens; Germans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 artillery moved from Libya to 14 Sea Zone 1 infantry moved from Libya to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 artillery moved from 16 Sea Zone to Caucasus 1 armour moved from Bulgaria Romania to Caucasus 2 armour moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Caucasus 2 infantry moved from Ukraine to Caucasus 1 fighter moved from Poland to Caucasus 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 2 artilleries moved from Baltic States to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Ukraine to Caucasus Combat - Germans Battle in Caucasus Germans attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry AA fire in Caucasus : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Caucasus, round 2 : 5/10 hits, 3.67 expected hits Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Caucasus, round 2 : 2/7 hits, 2.83 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Caucasus Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 3 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 0/2 hits, 1.17 expected hits 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 25 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 4 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry Russians defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory and 7 infantry AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 4/11 hits, 4.00 expected hits Russians roll dice for 1 artillery, 1 bomber and 7 infantry in Karelia S.S.R., round 2 : 3/9 hits, 2.83 expected hits 4 infantry owned by the Russians, 1 bomber owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 3/8 hits, 3.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 2 artilleries, 1 bomber and 1 fighter in Karelia S.S.R., round 4 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 18 Casualties for Germans: 1 artillery and 5 infantry Casualties for Russians: 1 artillery, 1 bomber and 7 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Baltic States 1 fighter moved from Caucasus to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Poland to Bulgaria Romania 2 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 infantry moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 2 infantry moved from Germany to Poland Place Units - Germans 1 armour, 1 fighter and 2 infantry placed in Germany 1 destroyer and 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 1.17 AA fire in Karelia S.S.R. : : -0.33 Germans rolls : : 0.00 Russians : -0.50 AA fire in Caucasus : : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 3 infantry moved from Chinghai to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Non Combat Move - Russians Place Units - Russians 3 armour, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery moved from Kwangtung to 61 Sea Zone 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Fukien to Hupeh 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from French Indo-China Thailand to Hupeh 1 infantry moved from Borneo to 49 Sea Zone 1 battleship moved from 50 Sea Zone to 53 Sea Zone 3 fighters moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from 61 Sea Zone to 53 Sea Zone 1 carrier moved from 51 Sea Zone to 53 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 destroyer moved from 49 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 3 artilleries moved from 62 Sea Zone to Buryatia S.S.R. 3 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 cruiser moved from 61 Sea Zone to 62 Sea Zone 1 artillery moved from Philippine Islands to 50 Sea Zone 1 artillery and 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 infantry moved from Fukien to Hupeh Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 3 artilleries and 4 infantry Russians defend with 6 infantry Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Buryatia S.S.R., round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 3 artilleries and 1 infantry in Buryatia S.S.R., round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 2 artilleries in Buryatia S.S.R., round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Buryatia S.S.R. Russians win with 2 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 3 artilleries and 4 infantry Casualties for Russians: 4 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 battleship, 1 carrier and 4 fighters Americans defend with 1 carrier, 2 destroyers and 2 fighters Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 53 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 53 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Japanese 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 battleship and 4 fighters in 53 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 carrier and 2 fighters in 53 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone Japanese win with 1 battleship and 4 fighters remaining. Battle score for attacker is 36 Casualties for Japanese: 1 carrier Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters Non Combat Move - Japanese 1 carrier moved from 61 Sea Zone to 51 Sea Zone 1 carrier moved from 51 Sea Zone to 53 Sea Zone 2 fighters moved from 53 Sea Zone to 51 Sea Zone 1 artillery moved from 62 Sea Zone to Manchuria 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from Kwangtung to French Indo-China Thailand 1 fighter moved from Hupeh to French Indo-China Thailand 1 fighter moved from Suiyuan to Manchuria Place Units - Japanese 1 factory placed in Borneo 1 artillery and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans : -2.00 Chinese : 0.33 Russians : 2.33 Japanese : -0.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British roll 4,3 and gets 0 hits Purchase Units - British British buy 1 aaGun, 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to 37 Sea Zone 1 infantry moved from Burma to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 infantry moved from 49 Sea Zone to Borneo 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 armour and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in Borneo British attack with 2 infantry Japanese defend with 1 factory and 1 infantry British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Borneo, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Norway British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British roll dice for 1 armour and 2 fighters in Norway, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Trans-Jordan British attack with 1 armour, 1 fighter and 2 infantry Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan British roll dice for 1 fighter in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win with 1 fighter remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to Persia 1 bomber moved from Germany to United Kingdom 1 fighter moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 1 aaGun, 1 armour and 1 bomber placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -2.17 Italians : 1.33 Japanese : 0.00 AA fire in Germany : : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 fighter moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 armour moved from Bulgaria Romania to Caucasus 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Egypt to Morocco Algeria Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : 0.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 1,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 18 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Gibraltar to Morocco Algeria 1 bomber moved from Hawaiian Islands to Soviet Far East 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Eastern United States to Morocco Algeria 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 fighter Americans roll dice for 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Italians: 1 fighter Non Combat Move - Americans 1 fighter moved from Morocco Algeria to Gibraltar 1 bomber moved from Morocco Algeria to Gibraltar 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 battleship and 1 destroyer placed in 56 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour and 1 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 0.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 9x factory; Remaining resources: 41 PUs; 1 techTokens; Germans buy 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 bomber moved from Germany to Russia 2 artilleries moved from Caucasus to Russia 2 infantry moved from Caucasus to Russia 3 armour moved from Caucasus to Russia 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Norway 2 infantry moved from Poland to East Poland 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Baltic States to Belorussia 1 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Karelia S.S.R. to Norway 1 fighter moved from Baltic States to 3 Sea Zone 1 armour moved from Germany to East Poland 1 fighter moved from Germany to East Poland 1 fighter moved from Ukraine to Belorussia 2 armour moved from Libya to Morocco Algeria 1 infantry moved from Libya to Morocco Algeria Combat - Germans Battle in 3 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 3 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Belorussia Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Norway Germans attack with 2 armour British defend with 1 armour Germans roll dice for 2 armour in Norway, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in East Poland Germans attack with 1 armour, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Archangel, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Morocco Algeria Germans attack with 2 armour and 1 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Russia Germans attack with 3 armour, 2 artilleries, 1 bomber and 2 infantry Russians defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry AA fire in Russia : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 2 infantry in Russia, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 3 armour, 1 fighter and 2 infantry in Russia, round 2 : 4/6 hits, 2.83 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia Germans roll dice for 3 armour and 1 bomber in Russia, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 2 armour and 1 fighter in Russia, round 3 : 3/3 hits, 1.67 expected hits 2 armour owned by the Russians and 3 armour owned by the Germans lost in Russia retreated to Russia Russians win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 3 armour, 2 artilleries and 2 infantry Casualties for Russians: 3 armour and 2 infantry Non Combat Move - Germans 1 bomber moved from Russia to Caucasus 1 infantry moved from Ukraine to Caucasus 1 fighter moved from Belorussia to Caucasus 1 fighter moved from 3 Sea Zone to 4 Sea Zone 1 fighter moved from East Poland to Karelia S.S.R. 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 transport moved from 16 Sea Zone to 15 Sea Zone Place Units - Germans 1 carrier placed in 4 Sea Zone 1 fighter placed in 4 Sea Zone 2 artilleries and 2 infantry placed in Caucasus 1 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.17 AA fire in Russia : : -0.17 British : 0.50 Americans : -0.67 Germans rolls : : 0.00 Russians : 0.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 4 PUs; 0 techTokens; Place Units - Russians 3 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Super subs Activate Technology - Japanese Japanese activating Super subs Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery moved from Manchuria to Buryatia S.S.R. 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Hupeh to Sikang 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 artillery moved from 63 Sea Zone to Soviet Far East 1 destroyer moved from 38 Sea Zone to 49 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 fighter moved from Manchuria to Soviet Far East 1 fighter moved from 53 Sea Zone to 49 Sea Zone 1 fighter moved from 51 Sea Zone to Borneo 1 fighter moved from French Indo-China Thailand to Sikang 1 bomber moved from Japan to Burma 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma EDIT: 1 fighter moved from 51 Sea Zone to Borneo Combat - Japanese Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 bomber; Russians defend with 2 infantry Japanese roll dice for 1 cruiser in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits 1 bomber owned by the Americans lost in Soviet Far East Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 artillery and 1 fighter in Soviet Far East, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Soviet Far East Russians win with 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry 1 fighter owned by the Japanese retreated Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 1 bomber and 3 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Burma 1 infantry owned by the Japanese retreated to French Indo-China Thailand British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Sikang Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 49 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 transport British defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 49 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 49 Sea Zone 1 transport owned by the British lost in 49 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer and 1 transport Battle in Borneo Japanese attack with 2 fighters and 1 infantry British defend with 1 factory and 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 49 Sea Zone 2 fighters moved from Borneo to 49 Sea Zone 1 fighter moved from 49 Sea Zone to 50 Sea Zone 1 carrier moved from 53 Sea Zone to 50 Sea Zone 1 battleship moved from 53 Sea Zone to 50 Sea Zone 1 fighter moved from 53 Sea Zone to 50 Sea Zone 1 fighter moved from Soviet Far East to Buryatia S.S.R. 1 fighter moved from Sikang to French Indo-China Thailand 1 bomber moved from Burma to French Indo-China Thailand 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from Buryatia S.S.R. to Manchuria Place Units - Japanese 1 submarine placed in 62 Sea Zone 2 artilleries, 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : 1.33 Japanese rolls : : 1.00 Chinese : -0.33 Russians : 0.17 Japanese : -2.00
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If you didn’t want to use the bomber as a casualty let me know, I can fix it.
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@gribble I would like the bomber
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British roll 2,3 and gets 0 hits Purchase Units - British British buy 1 aaGun, 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 2 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to French Indo-China Thailand 1 artillery moved from Burma to French Indo-China Thailand 1 armour moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 infantry moved from India to Persia Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Battle in French Indo-China Thailand British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 bomber, 1 fighter and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand British roll dice for 1 armour, 1 artillery and 1 fighter in French Indo-China Thailand, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British lost in French Indo-China Thailand British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 4 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand British roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in French Indo-China Thailand, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in French Indo-China Thailand Japanese win with no units remaining. Battle score for attacker is 3 Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 bomber, 1 fighter and 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 1 aaGun placed in United Kingdom 1 battleship placed in 6 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
British : -1.50 Japanese : 0.50 AA fire in Germany : : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British 1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 2 armour moved from Caucasus to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from 13 Sea Zone to Gibraltar 1 artillery moved from 13 Sea Zone to Gibraltar 2 cruisers moved from 15 Sea Zone to 13 Sea Zone 1 battleship moved from 15 Sea Zone to 13 Sea Zone Combat - Italians Battle in Eastern Ukraine Italians attack with 2 armour and 1 infantry Russians defend with 3 infantry Italians roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Eastern Ukraine 1 armour owned by the Italians retreated to Caucasus Russians win with 3 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry Battle in Gibraltar Italians attack with 1 artillery and 1 infantry Americans defend with 1 bomber and 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 19 Casualties for Italians: 1 infantry Casualties for Americans: 1 bomber and 1 fighter Non Combat Move - Italians 1 fighter moved from Italy to 14 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - Italians 1 carrier placed in 14 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter placed in 14 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Soviet Far East: 1 bomber EDIT: Removing units owned by Russians from Soviet Far East: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.17 Russians : 1.00
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So I made the requested change. I had to take away an infantry of the USSR to give you back your bomber. The battle may have ended differently, but we’ll just have to leave it as is.