Initial test. First time tries.
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 1 infantry moved from Germany to Poland 2 armour moved from Germany to Poland 1 bomber moved from Germany to Poland 1 fighter moved from Germany to Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 artillery and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Northwestern Europe, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 1 artillery owned by the Germans retreated to Germany British win with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Poland Germans attack with 2 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Poland, round 2 : 5/5 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Poland to Germany 1 fighter moved from Poland to Germany 1 infantry moved from Germany to Czechoslovakia Hungary 1 transport moved from 13 Sea Zone to 14 Sea Zone Place Units - Germans 1 artillery, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.17 Russians : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Karelia S.S.R. to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to East Poland 1 infantry moved from Eastern Ukraine to Ukraine 5 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to Chinghai 1 armour moved from Caucasus to Chinghai 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. 1 armour moved from Russia to Chinghai 1 armour moved from Russia to Chinghai 1 armour moved from East Poland to Czechoslovakia Hungary 1 armour moved from East Poland to Poland 1 armour moved from East Poland to Czechoslovakia Hungary 1 armour moved from Bulgaria Romania to Czechoslovakia Hungary 1 armour moved from East Poland to Poland 1 armour moved from East Poland to Poland 1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary 1 infantry moved from East Poland to Poland 1 infantry moved from East Poland to Poland 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Russians Battle in Czechoslovakia Hungary Russians attack with 3 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 armour and 1 infantry in Czechoslovakia Hungary, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Czechoslovakia Hungary Russians win, taking Czechoslovakia Hungary from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 4 armour and 2 infantry Germans defend with 1 armour Russians roll dice for 4 armour and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Poland Russians win, taking Poland from Germans with 4 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour, 1 bomber and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 cruiser moved from 57 Sea Zone to 56 Sea Zone 1 destroyer moved from 57 Sea Zone to 56 Sea Zone 1 artillery moved from Wake Island to 52 Sea Zone 1 artillery and 1 transport moved from 52 Sea Zone to 57 Sea Zone 1 artillery moved from 57 Sea Zone to Midway Japanese take Midway from Americans 1 bomber moved from East Indies to 34 Sea Zone 2 fighters moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 transport moved from 57 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Americans defend with 1 battleship, 2 cruisers and 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 56 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 battleship and 2 cruisers in 56 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 44 Casualties for Americans: 1 battleship, 2 cruisers and 1 destroyer Casualties for Japanese: 1 destroyer Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 bomber and 3 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber and 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 34 Sea Zone 1 transport owned by the British lost in 34 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo-China Thailand 2 infantry moved from 61 Sea Zone to Kiangsu 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Sikang to Hupeh 1 transport moved from 42 Sea Zone to 48 Sea Zone 1 carrier moved from 52 Sea Zone to 57 Sea Zone 2 fighters moved from 52 Sea Zone to 57 Sea Zone 1 bomber moved from Buryatia S.S.R. to Manchuria Place Units - Japanese 1 destroyer placed in 62 Sea Zone 1 armour and 3 infantry placed in East Indies 1 armour, 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : -0.33 Americans : -1.67 Russians : -1.33 Japanese : -0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 battleship, 1 bomber, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 battleship moved from 7 Sea Zone to 13 Sea Zone 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 carrier moved from 7 Sea Zone to 13 Sea Zone 1 battleship moved from 7 Sea Zone to 13 Sea Zone 1 fighter moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to Germany 1 fighter moved from United Kingdom to 13 Sea Zone 1 fighter moved from United Kingdom to 13 Sea Zone 1 artillery moved from Finland to Norway 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in France British attack with 2 armour, 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 2 armour, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in France British win, taking France from Germans with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from France to Northwestern Europe Place Units - British 1 battleship and 1 cruiser placed in 35 Sea Zone 1 bomber placed in India British undo move 2. 1 armour, 1 bomber and 2 infantry placed in United Kingdom 1 armour placed in India Turn Complete - British British collect 45 PUs; end with 45 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 2.33 Japanese : 0.67 AA fire in Germany : : 0.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from Balkans to Bulgaria Romania 2 cruisers moved from 14 Sea Zone to 16 Sea Zone 1 battleship moved from 14 Sea Zone to 16 Sea Zone Combat - Italians Battle in Bulgaria Romania Italians attack with 1 fighter and 3 infantry Russians defend with 5 infantry Italians roll dice for 1 battleship and 1 cruiser in Bulgaria Romania, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 5 infantry in Bulgaria Romania, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Italians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Bulgaria Romania, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Russians: 5 infantry Non Combat Move - Italians 1 fighter moved from Bulgaria Romania to Italy 1 infantry moved from Italy to Balkans Place Units - Italians 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : -1.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour and 4 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Brazil to 18 Sea Zone 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans Combat - Americans Non Combat Move - Americans Place Units - Americans 1 armour and 4 fighters placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 artilleries moved from Germany to France 2 infantry moved from Germany to France 1 infantry moved from Germany to France 1 bomber moved from Germany to France 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory Bombing raid in United Kingdom causes 3 damage total. Battle in France Germans attack with 2 artilleries, 1 bomber and 3 infantry British defend with 2 armour and 2 infantry Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in France, round 2 : 0/6 hits, 2.17 expected hits British roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in France Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in France, round 3 : 2/5 hits, 2.00 expected hits British roll dice for 2 armour and 2 infantry in France, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in France Germans roll dice for 2 artilleries and 1 bomber in France, round 4 : 1/3 hits, 1.33 expected hits British roll dice for 2 armour in France, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 armour owned by the British lost in France Germans roll dice for 1 artillery and 1 bomber in France, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 1 armour in France, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans lost in France retreated to France British win with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 2 artilleries and 3 infantry Casualties for British: 1 armour and 2 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 1 bomber moved from France to Germany 1 transport moved from 14 Sea Zone to 16 Sea Zone Place Units - Germans 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -3.50 British : 0.17 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Chinghai to Ningxia 1 armour moved from Chinghai to Ningxia 1 armour moved from Chinghai to Sikang 1 armour moved from Chinghai to Sikang 1 infantry moved from Chinghai to Ningxia 1 infantry moved from Chinghai to Sikang 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 4 armour and 2 infantry moved from Poland to Germany 3 armour and 1 infantry moved from Czechoslovakia Hungary to Germany 1 armour moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 armour moved from Karelia S.S.R. to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Baltic States to Poland 1 infantry moved from East Poland to Bulgaria Romania 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Germany Combat - Russians Battle in Bulgaria Romania Russians attack with 2 armour and 2 infantry Italians defend with 2 infantry Russians roll dice for 2 armour and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 2 infantry Battle in Ningxia Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia Russians win, taking Ningxia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Germany Russians attack with 7 armour, 1 bomber and 3 infantry Germans defend with 1 aaGun, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 7 infantry AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Russians lost in Germany Russians roll dice for 7 armour and 3 infantry in Germany, round 2 : 3/10 hits, 4.00 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 7 infantry in Germany, round 2 : 2/12 hits, 4.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Germany Russians roll dice for 7 armour and 1 infantry in Germany, round 3 : 3/8 hits, 3.67 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 4 infantry in Germany, round 3 : 4/9 hits, 3.00 expected hits 1 infantry owned by the Russians, 3 armour owned by the Russians and 3 infantry owned by the Germans lost in Germany 4 armour owned by the Russians retreated to Czechoslovakia Hungary Germans win with 2 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -18 Casualties for Russians: 3 armour, 1 bomber and 3 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 2 armour, 1 bomber and 2 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 46 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -2.50 Japanese : -0.67 AA fire in Germany : : 0.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 bomber moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 transport moved from 48 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 armour moved from East Indies to 38 Sea Zone 1 fighter moved from Hupeh to 35 Sea Zone 1 fighter moved from 35 Sea Zone to India 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 bomber moved from Manchuria to Stanovoj Chrebet Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 carrier, 3 fighters and 1 transport British defend with 1 battleship and 1 cruiser Japanese roll dice for 1 bomber, 1 carrier, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 battleship and 1 cruiser in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 battleship owned by the British lost in 35 Sea Zone Japanese win with 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 22 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship and 1 cruiser Battle in Stanovoj Chrebet Japanese attack with 1 armour, 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Stanovoj Chrebet, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 aaGun, 1 armour and 1 factory AA fire in India : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese win, taking India from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour moved from 61 Sea Zone to Kwangtung 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Manchuria to Hupeh 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from India to Fukien 1 bomber moved from 35 Sea Zone to French Indo-China Thailand 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 carrier moved from 56 Sea Zone to 52 Sea Zone 1 artillery moved from Midway to 57 Sea Zone 1 artillery and 1 transport moved from 57 Sea Zone to 60 Sea Zone 1 artillery moved from 60 Sea Zone to Okinawa 1 carrier moved from 57 Sea Zone to 60 Sea Zone 2 fighters moved from 57 Sea Zone to 60 Sea Zone 2 fighters moved from 56 Sea Zone to 52 Sea Zone 1 battleship moved from 56 Sea Zone to 52 Sea Zone 1 cruiser moved from 56 Sea Zone to 52 Sea Zone 2 bombers moved from Japan to Wake Island 1 bomber moved from Stanovoj Chrebet to Kiangsu Place Units - Japanese 1 bomber placed in Japan 2 fighters placed in East Indies 1 armour and 2 infantry placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : 0.33 Russians : 0.67 AA fire in India : : -0.17 Japanese : -0.00
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British repair damage of 3x factory; Remaining resources: 52 PUs; 0 techTokens; British buy 2 armour, 1 battleship, 1 cruiser and 2 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - British 1 armour moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Germany 1 armour moved from 5 Sea Zone to Germany 1 infantry moved from 5 Sea Zone to Germany 1 infantry moved from 5 Sea Zone to Germany 1 armour moved from Northwestern Europe to Germany 1 armour moved from France to Germany 1 fighter moved from Northwestern Europe to Germany 1 bomber moved from United Kingdom to Germany 1 destroyer moved from 13 Sea Zone to 16 Sea Zone 1 battleship moved from 13 Sea Zone to 16 Sea Zone 1 battleship moved from 13 Sea Zone to 16 Sea Zone 1 destroyer moved from 13 Sea Zone to 16 Sea Zone 1 fighter moved from 13 Sea Zone to Germany 1 fighter moved from 13 Sea Zone to 16 Sea Zone 1 carrier moved from 13 Sea Zone to 16 Sea Zone 1 artillery moved from Burma to India 1 infantry moved from Burma to India Combat - British Battle in India British attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in 16 Sea Zone British attack with 2 battleships, 1 carrier, 2 destroyers and 1 fighter Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 fighter in 16 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 16 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British 2 cruisers owned by the Italians lost in 16 Sea Zone British roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 fighter in 16 Sea Zone, round 3 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 battleship and 2 transports in 16 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 16 Sea Zone 1 transport owned by the Germans lost in 16 Sea Zone British win with 2 battleships, 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 58 Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Casualties for Germans: 1 transport Battle in Germany British attack with 4 armour, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 aaGun, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 1 infantry AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber owned by the British lost in Germany British roll dice for 4 armour, 2 fighters and 2 infantry in Germany, round 2 : 1/8 hits, 3.33 expected hits Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 infantry in Germany, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Germany British roll dice for 4 armour, 2 fighters and 1 infantry in Germany, round 3 : 3/7 hits, 3.17 expected hits Germans roll dice for 2 artilleries, 2 bombers and 1 fighter in Germany, round 3 : 1/5 hits, 1.67 expected hits 1 artillery owned by the Germans, 2 bombers owned by the Germans and 1 infantry owned by the British lost in Germany British roll dice for 4 armour and 2 fighters in Germany, round 4 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 artillery and 1 fighter in Germany, round 4 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Germany British captures 14PUs while taking Germans capital British win, taking Germany from Germans with 4 armour and 2 fighters remaining. Battle score for attacker is 27 Casualties for British: 1 bomber and 2 infantry Casualties for Germans: 2 artilleries, 2 bombers, 1 fighter and 1 infantry Non Combat Move - British 1 fighter moved from Germany to France 1 fighter moved from Germany to France Place Units - British 2 armour and 2 infantry placed in United Kingdom 1 battleship and 1 cruiser placed in 8 Sea Zone Turn Complete - British British collect 55 PUs; end with 73 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 78 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 83 PUs 2 units repaired.
Combat Hit Differential Summary :
Germans : -2.67 British : -3.50 Italians : -0.33 Japanese : -0.50 AA fire in Germany : : 0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to Balkans 2 artilleries moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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Test summary from TripleA, engine version: 1.9, time: 6:55:23 PM
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 4 fighters and 1 submarine; Remaining resources: 3 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 cruiser moved from 12 Sea Zone to 19 Sea Zone 1 transport moved from 12 Sea Zone to 19 Sea Zone Non Combat Move - Americans Place Units - Americans 4 fighters placed in Western United States 1 submarine placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 39 PUs; end with 42 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
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I started a new game. That last one was unbelievable. I’ve never seen the allies win that quickly.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to Yunnan 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 fighter moved from Formosa to Yunnan 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 fighter moved from 61 Sea Zone to Yunnan 1 fighter moved from 61 Sea Zone to Philippine Islands 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 armour moved from 57 Sea Zone to Midway 1 infantry moved from 57 Sea Zone to Midway 1 fighter moved from 57 Sea Zone to 56 Sea Zone 3 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 61 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 2 infantry moved from 61 Sea Zone to Kwangtung 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Hupeh 1 fighter moved from Japan to Suiyuan 1 fighter moved from Manchuria to Hupeh Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 2 transports in 50 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Midway Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 destroyer and 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 2 fighters moved from 56 Sea Zone to 57 Sea Zone 1 fighter moved from 53 Sea Zone to 57 Sea Zone 1 carrier moved from 61 Sea Zone to 49 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Philippine Islands to 49 Sea Zone 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Hupeh to Manchuria Place Units - Japanese 1 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.67 Chinese : -1.33 Japanese : 1.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 cruiser, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Eastern Canada to 9 Sea Zone 1 destroyer moved from 9 Sea Zone to 7 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to France 1 fighter moved from United Kingdom to France 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Burma to India 2 infantry moved from Trans-Jordan to Egypt 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya Combat - British Battle in France British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 fighter and 2 infantry British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in France, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 fighter and 2 infantry in France, round 2 : 1/3 hits, 1.33 expected hits 2 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Germans: 1 fighter and 2 infantry Battle in Libya British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 3/5 hits, 1.83 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Libya 1 armour owned by the British retreated to Egypt Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Libya to Egypt 1 fighter moved from France to United Kingdom 1 fighter moved from France to United Kingdom 1 bomber moved from France to United Kingdom Place Units - British 1 cruiser and 1 destroyer placed in 7 Sea Zone 1 armour and 1 infantry placed in United Kingdom 1 factory placed in India Turn Complete - British British collect 44 PUs; end with 44 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -1.17 Italians : 1.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Italy to Egypt 1 armour moved from Balkans to France Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 fighter and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 1/4 hits, 1.83 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 0/2 hits, 1.17 expected hits 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 1 fighter and 2 infantry Battle in France Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in France Italians roll dice for 1 armour and 1 artillery in France, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in France Italians win, taking France from British with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from Egypt to Libya Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -1.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 carrier moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from 44 Sea Zone to 57 Sea Zone 1 fighter moved from Western United States to 57 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone Combat - Americans Battle in Morocco Algeria Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 fighter and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Germans: 1 fighter and 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to Gibraltar Combat Move - Chinese 1 infantry moved from Fukien to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in Eastern United States 1 battleship placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 0.67 Chinese : 0.50 Japanese : 0.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Libya to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria 1 infantry moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Caucasus 4 armour moved from Ukraine to Caucasus 2 armour moved from East Poland to Caucasus 1 armour moved from Libya to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 armour moved from 16 Sea Zone to Caucasus 1 infantry moved from 16 Sea Zone to Caucasus 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 fighter moved from Germany to 7 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland 1 artillery moved from 5 Sea Zone to Finland 1 infantry moved from Norway to Finland 1 bomber moved from Norway to Karelia S.S.R. Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in Finland Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland Germans roll dice for 1 artillery and 1 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 7 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser, 2 destroyers and 1 transport Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser, 2 destroyers and 1 transport in 7 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 2 destroyers owned by the British lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 7 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 transport owned by the British lost in 7 Sea Zone Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 35 Casualties for British: 1 cruiser, 2 destroyers and 1 transport Battle in Morocco Algeria Germans attack with 1 artillery and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 7 armour, 1 artillery and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 7 infantry Germans roll dice for 7 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 4/10 hits, 4.33 expected hits Russians roll dice for 2 armour and 7 infantry in Caucasus, round 2 : 5/9 hits, 3.33 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 5 armour in Caucasus, round 3 : 1/5 hits, 2.50 expected hits Russians roll dice for 2 armour and 3 infantry in Caucasus, round 3 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 3 armour in Caucasus, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 armour and 2 infantry in Caucasus, round 4 : 3/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -27 Casualties for Germans: 7 armour, 1 artillery and 2 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 infantry moved from East Poland to Ukraine 1 infantry moved from Poland to East Poland 2 infantry moved from Germany to Poland 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to 5 Sea Zone 1 bomber moved from 7 Sea Zone to Germany 1 bomber moved from Karelia S.S.R. to Germany Place Units - Germans 1 carrier placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 1 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -1.67 British : -1.17 AA fire in Karelia S.S.R. : : -0.17 Americans : -0.33 Russians : 3.00