@Entek said in dawg v Entek (axis) TRS #2:
@dawgoneit sorry for the delay man.
I’m not worried at all. thinking you were very busy. no hurry.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 infantry moved from Libya to Morocco Algeria
1 fighter moved from Libya to Morocco Algeria
1 artillery moved from Libya to Morocco Algeria
1 infantry moved from Libya to 14 Sea Zone
1 armour moved from Libya to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to France
1 infantry moved from 13 Sea Zone to France
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Czechoslovakia Hungary to Northwestern Europe
1 bomber moved from Germany to Northwestern Europe
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans roll dice for 1 armour and 1 bomber in Northwestern Europe, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 armour owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.50 expected hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 4 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 5 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 6 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 3 infantry
Casualties for Germans: 3 infantry
Battle in France
Germans attack with 1 armour and 2 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour and 1 infantry in France, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in France, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in France
British win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 infantry
Battle in Morocco Algeria
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
Germans win, taking Morocco Algeria from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Morocco Algeria to Italy
2 infantry moved from East Poland to Poland
1 armour moved from East Poland to Poland
1 artillery moved from Ukraine to Bulgaria Romania
1 armour moved from East Poland to Poland
2 armour moved from Ukraine to Poland
1 fighter moved from Karelia S.S.R. to Poland
Place Units - Germans
2 armour, 1 artillery, 1 bomber and 4 infantry placed in Germany
1 submarine placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 30 PUs; end with 32 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : 1.83
AA fire in Karelia S.S.R. : : -0.17
Americans : 0.33
Russians : -1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Caucasus to Ukraine
1 armour moved from Caucasus to East Poland
1 armour moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 artillery moved from Eastern Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Combat - Russians
Battle in East Poland
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 armour and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 4 infantry in Ukraine, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour and 1 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery moved from Kwangtung to 61 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to Solomon Islands
1 fighter moved from French Indo-China Thailand to Sikang
1 infantry moved from Yunnan to Sikang
1 infantry moved from Yunnan to Sikang
1 infantry moved from Fukien to Hupeh
1 infantry moved from Fukien to Hupeh
1 fighter moved from Kiangsu to Hupeh
2 infantry moved from Suiyuan to Ningxia
1 fighter moved from Manchuria to Ningxia
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone
1 artillery moved from 52 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
1 battleship moved from 50 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from 60 Sea Zone to Wake Island
1 fighter moved from 60 Sea Zone to Wake Island
2 fighters moved from 60 Sea Zone to 53 Sea Zone
1 cruiser moved from 49 Sea Zone to 46 Sea Zone
1 destroyer moved from 38 Sea Zone to 46 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 carrier moved from 60 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
British defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 46 Sea Zone
1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 46 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 22
Casualties for British: 1 artillery, 1 destroyer, 1 infantry and 1 transport
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier and 2 fighters
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 2 fighters in 53 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 42
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Sikang
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Solomon Islands
Battle in Wake Island
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 bomber, 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Wake Island, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Wake Island
Japanese win, taking Solomon Islands from British with 2 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber, 1 fighter and 1 infantry
Non Combat Move - Japanese
1 bomber moved from 53 Sea Zone to Caroline Islands
1 transport moved from 49 Sea Zone to 61 Sea Zone
1 carrier moved from 60 Sea Zone to 52 Sea Zone
2 fighters moved from Wake Island to 52 Sea Zone
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Sikang to French Indo-China Thailand
1 fighter moved from Ningxia to Manchuria
1 fighter moved from Hupeh to Manchuria
Place Units - Japanese
1 factory placed in East Indies
1 bomber, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -0.33
Americans : -0.17
Chinese : -0.67
Japanese : 2.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 battleship, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 artillery moved from United Kingdom to 7 Sea Zone
1 artillery and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
British take Norway from Germans
1 armour moved from France to Northwestern Europe
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to Germany
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Rhodesia to Italian Africa
1 infantry moved from Rhodesia to Italian Africa
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Northwestern Europe
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in 5 Sea Zone
British attack with 1 battleship, 2 destroyers and 4 fighters
Germans defend with 1 cruiser, 3 submarines and 1 transport
British roll dice for 1 battleship, 2 destroyers and 4 fighters in 5 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 3 submarines in 5 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
3 submarines owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 battleship, 2 destroyers and 4 fighters remaining. Battle score for attacker is 37
Casualties for Germans: 1 cruiser, 3 submarines and 1 transport
Non Combat Move - British
1 fighter moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to France
1 fighter moved from 5 Sea Zone to Northwestern Europe
1 fighter moved from 5 Sea Zone to Northwestern Europe
1 bomber moved from Germany to United Kingdom
1 fighter moved from Northwestern Europe to France
1 fighter moved from Northwestern Europe to France
Place Units - British
3 armour, 1 fighter and 2 infantry placed in United Kingdom
1 battleship placed in 7 Sea Zone
Turn Complete - British
British collect 44 PUs; end with 45 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 0.50
British : 1.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
2 cruisers moved from 15 Sea Zone to 13 Sea Zone
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
1 armour moved from 13 Sea Zone to Gibraltar
1 fighter moved from Libya to 12 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
Americans defend with 1 bomber and 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
British win with no units remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 bomber and 1 fighter
Battle in 12 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 fighter in 12 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in 12 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 transport owned by the Americans lost in 12 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Italians
1 fighter moved from 12 Sea Zone to Morocco Algeria
Place Units - Italians
1 armour and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 0.50
Americans : -1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 2 cruisers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Non Combat Move - Americans
Place Units - Americans
1 cruiser and 1 transport placed in 10 Sea Zone
1 cruiser and 1 transport placed in 56 Sea Zone
1 bomber and 1 infantry placed in Brazil
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 33 PUs; 0 techTokens;
Germans buy 1 armour, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery moved from Morocco Algeria to 13 Sea Zone
1 artillery moved from 13 Sea Zone to France
1 artillery moved from Germany to France
2 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Poland to Northwestern Europe
1 bomber moved from Germany to France
1 fighter moved from Italy to France
1 armour moved from Germany to France
1 artillery moved from Bulgaria Romania to East Poland
1 infantry moved from Poland to East Poland
1 fighter moved from Poland to East Poland
1 armour moved from Poland to East Poland
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 armour and 1 infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in East Poland
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in East Poland
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 3 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 artillery in East Poland, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 4 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 artillery in East Poland, round 4 : 1/2 hits, 0.83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Germans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 4 fighters
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in France, round 2 : 1/7 hits, 3.00 expected hits
British roll dice for 4 fighters in France, round 2 : 3/4 hits, 2.67 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the British lost in France
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 3 fighters in France, round 3 : 2/3 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in France
Germans roll dice for 1 armour and 1 bomber in France, round 4 : 1/2 hits, 1.17 expected hits
British roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in France
Germans win, taking France from British with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Casualties for British: 4 fighters
Non Combat Move - Germans
1 infantry moved from Germany to France
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 fighter moved from East Poland to Germany
Place Units - Germans
1 armour, 1 artillery, 1 bomber and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -2.50
British : 0.67
Russians : -1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to East Poland
1 armour moved from Russia to East Poland
1 artillery and 5 infantry moved from Baltic States to Poland
1 armour moved from Caucasus to Bulgaria Romania
1 armour moved from Caucasus to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Karelia S.S.R. to Poland
Combat - Russians
Battle in Poland
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 2 armour and 3 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Poland, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 2 armour and 3 infantry in Poland, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 armour and 1 infantry in Poland, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 4 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 armour in Poland, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 3 infantry
Battle in Bulgaria Romania
Russians attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria Romania
Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in East Poland
Russians attack with 5 armour and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 5 armour and 2 infantry in East Poland, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 1 armour and 1 artillery in East Poland, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 5 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 artillery
Non Combat Move - Russians
Place Units - Russians
1 armour placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour placed in Russia
1 armour and 2 infantry placed in Caucasus
1 armour placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 37 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -2.17
Russians : -0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Ningxia to Chinghai
1 infantry moved from Sikang to Chinghai
1 fighter moved from Manchuria to Chinghai
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 transport moved from 52 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 battleship moved from 53 Sea Zone to 56 Sea Zone
2 fighters moved from 53 Sea Zone to 56 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from French Indo-China Thailand to Burma
2 fighters moved from 36 Sea Zone to Burma
1 artillery moved from Solomon Islands to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 52 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 artillery moved from 52 Sea Zone to Wake Island
Japanese take Wake Island from Americans
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 cruiser moved from 46 Sea Zone to 57 Sea Zone
2 fighters moved from 52 Sea Zone to Midway
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Chinghai, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Chinghai, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Chinghai
1 infantry owned by the Japanese retreated to Ningxia
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship and 2 fighters
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber, 2 fighters and 6 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 bomber, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 3/9 hits, 2.67 expected hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 0/6 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Buryatia S.S.R.
1 infantry retreated to Manchuria
Russians win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 5 infantry
Casualties for Russians: 3 infantry
Battle in Burma
Japanese attack with 3 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 3 fighters and 1 infantry in Burma, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Midway
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 53 Sea Zone to 56 Sea Zone
2 fighters moved from Midway to 52 Sea Zone
1 destroyer moved from 46 Sea Zone to 57 Sea Zone
1 fighter moved from Burma to French Indo-China Thailand
2 fighters moved from Burma to 36 Sea Zone
2 fighters moved from Buryatia S.S.R. to Manchuria
1 bomber moved from Buryatia S.S.R. to Japan
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Hupeh to Sikang
1 fighter moved from Chinghai to Sikang
1 bomber moved from Caroline Islands to East Indies
Place Units - Japanese
1 submarine placed in 62 Sea Zone
1 bomber placed in Japan
1 armour and 4 infantry placed in Japan
1 armour and 1 infantry placed in East Indies
Turn Complete - Japanese
Japanese collect 36 PUs; end with 38 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : 1.00
Americans : 0.17
Chinese : 1.33
Russians : 2.00
Japanese : -3.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 factory, 2 fighters and 2 infantry; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - British
1 artillery moved from Norway to Finland
British take Finland from Germans
1 fighter moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Italian Africa to 34 Sea Zone
1 infantry moved from Italian Africa to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 infantry moved from 34 Sea Zone to Persia
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 armour moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to France
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Northwestern Europe
1 infantry moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 battleship moved from 6 Sea Zone to 7 Sea Zone
Combat - British
Battle in Northwestern Europe
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in France
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 2 battleships in France, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 armour, 1 bomber and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Libya
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Libya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Libya, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Libya
British win, taking Libya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Libya to Egypt
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - British
1 factory placed in India
2 armour, 2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 50 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 55 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -0.50
Italians : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Italy to France
1 fighter moved from Morocco Algeria to France
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 battleship moved from 13 Sea Zone to 14 Sea Zone
2 cruisers moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
Combat - Italians
Battle in France
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour
Italians roll dice for 1 fighter and 2 infantry in France, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in France
Italians win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Libya
Italians attack with 1 armour and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from France to Balkans
1 infantry moved from Italy to Balkans
Place Units - Italians
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.00
British : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 cruisers and 1 destroyer; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 10 Sea Zone to 18 Sea Zone
1 bomber moved from Brazil to France
Combat - Americans
Battle in France
Americans attack with 1 bomber
Italians defend with 2 infantry
Americans roll dice for 1 bomber in France, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 infantry in France, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in France
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 battleship, 2 cruisers and 1 destroyer placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
2 armour moved from Germany to Poland
1 bomber moved from Germany to Poland
1 fighter moved from Germany to Poland
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Northwestern Europe, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
1 artillery owned by the Germans retreated to Germany
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 2 armour, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Poland, round 2 : 5/5 hits, 2.33 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Poland to Germany
1 fighter moved from Poland to Germany
1 infantry moved from Germany to Czechoslovakia Hungary
1 transport moved from 13 Sea Zone to 14 Sea Zone
Place Units - Germans
1 artillery, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.17
Russians : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Karelia S.S.R. to Poland
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Belorussia to East Poland
1 infantry moved from Eastern Ukraine to Ukraine
5 infantry moved from Ukraine to Bulgaria Romania
1 armour moved from Caucasus to Chinghai
1 armour moved from Caucasus to Chinghai
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from Russia to Chinghai
1 armour moved from Russia to Chinghai
1 armour moved from East Poland to Czechoslovakia Hungary
1 armour moved from East Poland to Poland
1 armour moved from East Poland to Czechoslovakia Hungary
1 armour moved from Bulgaria Romania to Czechoslovakia Hungary
1 armour moved from East Poland to Poland
1 armour moved from East Poland to Poland
1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
1 infantry moved from East Poland to Poland
1 infantry moved from East Poland to Poland
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Combat - Russians
Battle in Czechoslovakia Hungary
Russians attack with 3 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour and 1 infantry in Czechoslovakia Hungary, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Czechoslovakia Hungary
Russians win, taking Czechoslovakia Hungary from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 4 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 4 armour and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 4 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - Russians
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour, 1 bomber and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 cruiser moved from 57 Sea Zone to 56 Sea Zone
1 destroyer moved from 57 Sea Zone to 56 Sea Zone
1 artillery moved from Wake Island to 52 Sea Zone
1 artillery and 1 transport moved from 52 Sea Zone to 57 Sea Zone
1 artillery moved from 57 Sea Zone to Midway
Japanese take Midway from Americans
1 bomber moved from East Indies to 34 Sea Zone
2 fighters moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
1 transport moved from 57 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 1 battleship, 2 cruisers and 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 56 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 56 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 battleship and 2 cruisers in 56 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 44
Casualties for Americans: 1 battleship, 2 cruisers and 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 34 Sea Zone
1 transport owned by the British lost in 34 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo-China Thailand
2 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from Manchuria to Suiyuan
1 fighter moved from Sikang to Hupeh
1 transport moved from 42 Sea Zone to 48 Sea Zone
1 carrier moved from 52 Sea Zone to 57 Sea Zone
2 fighters moved from 52 Sea Zone to 57 Sea Zone
1 bomber moved from Buryatia S.S.R. to Manchuria
Place Units - Japanese
1 destroyer placed in 62 Sea Zone
1 armour and 3 infantry placed in East Indies
1 armour, 1 bomber and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -0.33
Americans : -1.67
Russians : -1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 battleship, 1 bomber, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
1 battleship moved from 7 Sea Zone to 13 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
1 carrier moved from 7 Sea Zone to 13 Sea Zone
1 battleship moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from 7 Sea Zone to France
1 armour moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 armour moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to 13 Sea Zone
1 fighter moved from United Kingdom to 13 Sea Zone
1 artillery moved from Finland to Norway
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
British attack with 2 armour, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 armour, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in France
British win, taking France from Germans with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from France to Northwestern Europe
Place Units - British
1 battleship and 1 cruiser placed in 35 Sea Zone
1 bomber placed in India
British undo move 2.
1 armour, 1 bomber and 2 infantry placed in United Kingdom
1 armour placed in India
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 50 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 2.33
Japanese : 0.67
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Balkans to Bulgaria Romania
2 cruisers moved from 14 Sea Zone to 16 Sea Zone
1 battleship moved from 14 Sea Zone to 16 Sea Zone
Combat - Italians
Battle in Bulgaria Romania
Italians attack with 1 fighter and 3 infantry
Russians defend with 5 infantry
Italians roll dice for 1 battleship and 1 cruiser in Bulgaria Romania, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 fighter and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 5 infantry in Bulgaria Romania, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Italians roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 3 : 3/3 hits, 0.83 expected hits
Russians roll dice for 3 infantry in Bulgaria Romania, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Italians
1 fighter moved from Bulgaria Romania to Italy
1 infantry moved from Italy to Balkans
Place Units - Italians
2 artilleries and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 2.00
Russians : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour and 4 fighters; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 infantry moved from Brazil to 18 Sea Zone
1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 armour and 4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
2 artilleries moved from Germany to France
2 infantry moved from Germany to France
1 infantry moved from Germany to France
1 bomber moved from Germany to France
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in France
Germans attack with 2 artilleries, 1 bomber and 3 infantry
British defend with 2 armour and 2 infantry
Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in France, round 2 : 0/6 hits, 2.17 expected hits
British roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Germans lost in France
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in France, round 3 : 2/5 hits, 2.00 expected hits
British roll dice for 2 armour and 2 infantry in France, round 3 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in France
Germans roll dice for 2 artilleries and 1 bomber in France, round 4 : 1/3 hits, 1.33 expected hits
British roll dice for 2 armour in France, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Germans and 1 armour owned by the British lost in France
Germans roll dice for 1 artillery and 1 bomber in France, round 5 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour in France, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Germans lost in France
retreated to France
British win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for British: 1 armour and 2 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from France to Germany
1 transport moved from 14 Sea Zone to 16 Sea Zone
Place Units - Germans
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -3.50
British : 0.17
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Chinghai to Ningxia
1 armour moved from Chinghai to Ningxia
1 armour moved from Chinghai to Sikang
1 armour moved from Chinghai to Sikang
1 infantry moved from Chinghai to Ningxia
1 infantry moved from Chinghai to Sikang
1 armour moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
4 armour and 2 infantry moved from Poland to Germany
3 armour and 1 infantry moved from Czechoslovakia Hungary to Germany
1 armour moved from Caucasus to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Ukraine to Bulgaria Romania
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 armour moved from Karelia S.S.R. to Poland
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Baltic States to Poland
1 infantry moved from East Poland to Bulgaria Romania
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 bomber moved from Russia to Germany
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 2 armour and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 2 armour and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Russians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Ningxia
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Ningxia
Russians win, taking Ningxia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Sikang, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Germany
Russians attack with 7 armour, 1 bomber and 3 infantry
Germans defend with 1 aaGun, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 7 infantry
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Russians lost in Germany
Russians roll dice for 7 armour and 3 infantry in Germany, round 2 : 3/10 hits, 4.00 expected hits
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 7 infantry in Germany, round 2 : 2/12 hits, 4.00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Germany
Russians roll dice for 7 armour and 1 infantry in Germany, round 3 : 3/8 hits, 3.67 expected hits
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 4 infantry in Germany, round 3 : 4/9 hits, 3.00 expected hits
1 infantry owned by the Russians, 3 armour owned by the Russians and 3 infantry owned by the Germans lost in Germany
4 armour owned by the Russians retreated to Czechoslovakia Hungary
Germans win with 2 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 3 armour, 1 bomber and 3 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour and 2 infantry placed in Caucasus
2 armour, 1 bomber and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 46 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -2.50
Japanese : -0.67
AA fire in Germany : : 0.83