Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians repair damage of 3x factory; Remaining resources: 9 PUs; 0 techTokens; Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 fighter moved from Italy to 13 Sea Zone Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Americans defend with 1 destroyer; Russians defend with 1 submarine Italians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 2 submarines in 13 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits 1 destroyer owned by the Italians, 1 submarine owned by the Russians, 1 cruiser owned by the Italians, 1 submarine owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 13 Sea Zone Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 13 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 2/7 hits, 3.50 expected hits 1 destroyer owned by the Americans, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 4 : 3/6 hits, 3.17 expected hits 1 transport owned by the Italians lost in 13 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -55 Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport Casualties for British: 1 submarine Casualties for Russians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians : -0.00 British : -0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 infantry and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 2 submarines moved from 56 Sea Zone to 52 Sea Zone 1 cruiser moved from 56 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 armour moved from 52 Sea Zone to Wake Island 2 fighters moved from 56 Sea Zone to Wake Island 1 bomber moved from Hupeh to Chinghai 1 bomber moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Americans Battle in Chinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chinghai, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Chinghai, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chinghai Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Stanovoj Chrebet Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Stanovoj Chrebet, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Stanovoj Chrebet, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Stanovoj Chrebet Japanese win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in 52 Sea Zone Americans attack with 1 cruiser, 2 submarines and 1 transport Japanese defend with 1 cruiser and 1 transport Americans roll dice for 2 submarines in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 cruiser owned by the Japanese lost in 52 Sea Zone Americans roll dice for 1 cruiser and 1 transport in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 52 Sea Zone Americans roll dice for 2 submarines in 52 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in Wake Island Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone 1 carrier moved from 56 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone Place Units - Americans 1 transport placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 bombers placed in Western United States 1 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.17 Japanese : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 34 PUs; 0 techTokens; Germans buy 4 armour and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans Rocket attack in United Kingdom does 3 damage to factory owned by British Rockets in Germany roll: 3 1 armour moved from Germany to France 1 armour moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 fighter moved from Germany to Baltic States 1 fighter moved from East Poland to Baltic States 1 fighter moved from Germany to Baltic States 1 bomber moved from Poland to United Kingdom 1 bomber moved from Poland to Russia 1 artillery moved from Libya to Morocco Algeria Germans take Morocco Algeria from Americans 1 armour moved from Libya to Egypt 1 armour moved from Germany to Baltic States 1 infantry moved from Northwestern Europe to France Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory Bombing raid in United Kingdom causes 2 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Egypt Germans attack with 1 armour British defend with 1 infantry Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour Battle in Baltic States Germans attack with 1 armour and 3 fighters Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 3 fighters in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Baltic States Germans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour Casualties for Russians: 1 armour and 1 infantry Battle in France Germans attack with 2 armour and 4 infantry British defend with 1 artillery and 3 infantry Germans roll dice for 2 armour and 4 infantry in France, round 2 : 4/6 hits, 1.67 expected hits British roll dice for 1 artillery and 3 infantry in France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in France Germans win, taking France from British with 2 armour and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to East Poland 1 fighter moved from Baltic States to Czechoslovakia Hungary 1 fighter moved from Baltic States to East Poland 1 bomber moved from Russia to Poland 1 bomber moved from United Kingdom to Poland Place Units - Germans 4 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 1.33 British : 0.00 Russians : 0.17 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover Paratroopers Activate Technology - Russians Russians activating Paratroopers Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 31 PUs; 0 techTokens; Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese 1 artillery moved from Eastern Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 artillery moved from Ukraine to East Poland 2 armour moved from Russia to East Poland 1 bomber moved from Russia to Poland 2 artilleries moved from Bulgaria Romania to Poland 1 armour moved from Bulgaria Romania to Poland Combat - Russians Battle in East Poland Russians attack with 2 armour, 2 artilleries and 2 infantry Germans defend with 2 fighters Russians roll dice for 2 armour, 2 artilleries and 2 infantry in East Poland, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 fighters in East Poland, round 2 : 2/2 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 fighters owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 fighters Battle in Poland Russians attack with 1 armour, 2 artilleries and 1 bomber Germans defend with 2 bombers and 2 infantry Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Poland Russians roll dice for 1 armour, 2 artilleries and 1 bomber in Poland, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 bomber in Poland, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 30 Casualties for Germans: 2 bombers and 2 infantry Non Combat Move - Russians 1 artillery moved from Caucasus to Ukraine 2 infantry moved from Karelia S.S.R. to Baltic States 1 bomber moved from Poland to Karelia S.S.R. Place Units - Russians 2 armour and 2 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 3 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 45 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians rolls : : 1.00 Russians : 3.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 61 Sea Zone 1 armour moved from Kiangsu to Hupeh 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 fighter moved from Japan to Okinawa 1 fighter moved from Japan to Okinawa Combat - Japanese Battle in Hupeh Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters British defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 3 fighters in Burma, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters in Burma, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 artillery in Burma, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Burma Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to 61 Sea Zone 1 fighter moved from Burma to 61 Sea Zone Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : -1.00 Chinese : 0.67 Japanese : 1.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 5x factory; Remaining resources: 53 PUs; 1 techTokens; British buy 2 armour, 5 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 armour moved from India to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from Egypt to Libya British take Libya from Italians 1 transport moved from 13 Sea Zone to 7 Sea Zone 1 transport moved from 13 Sea Zone to 7 Sea Zone 2 bombers moved from United Kingdom to Italy 4 infantry moved from United Kingdom to 7 Sea Zone 4 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Strategic bombing raid in Italy AA fire in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 2,6 and causes: 8 damage to unit: factory Bombing raid in Italy causes 8 damage total. Non Combat Move - British 2 bombers moved from Italy to United Kingdom 1 carrier moved from 13 Sea Zone to 7 Sea Zone 2 fighters moved from 13 Sea Zone to 7 Sea Zone 1 fighter moved from India to Hupeh Place Units - British 2 armour and 1 infantry placed in India 1 transport placed in 7 Sea Zone 5 artilleries and 1 bomber placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 48 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British rolls : : 0.00 AA fire in Italy : : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians repair damage of 5x factory; Remaining resources: 6 PUs; 0 techTokens; Italians buy 1 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to Balkans 1 armour moved from Balkans to Bulgaria Romania Germans take Bulgaria Romania from Russians 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to Northwestern Europe 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from Wake Island to 52 Sea Zone 1 armour and 1 transport moved from 52 Sea Zone to 50 Sea Zone 2 fighters moved from 52 Sea Zone to Philippine Islands 1 cruiser moved from 52 Sea Zone to 50 Sea Zone 2 submarines moved from 52 Sea Zone to 61 Sea Zone 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour moved from 50 Sea Zone to Philippine Islands Combat - Americans Battle in Philippine Islands Americans attack with 1 armour and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Philippine Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 2 fighters in Philippine Islands, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Americans win, taking Philippine Islands from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 61 Sea Zone Americans attack with 2 submarines Japanese defend with 1 carrier and 2 fighters Americans roll dice for 2 submarines in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 61 Sea Zone 2 submarines owned by the Americans Submerged Japanese win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 carrier 2 fighters owned by the Japanese forced to land in Kwangtung Non Combat Move - Americans 2 fighters moved from Philippine Islands to 50 Sea Zone 1 carrier moved from 52 Sea Zone to 50 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 armour moved from 64 Sea Zone to Alaska 1 infantry moved from 64 Sea Zone to Alaska 2 bombers moved from Western United States to Buryatia S.S.R. 2 infantry moved from 12 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 56 Sea Zone 2 bombers placed in Eastern United States 2 armour and 2 infantry placed in Eastern United States 2 artilleries placed in Western United States Place Units - Chinese 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : 0.00 Japanese : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Buryatia S.S.R. to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Poland to Czechoslovakia Hungary Russians take Czechoslovakia Hungary from Germans 2 armour moved from East Poland to Bulgaria Romania 2 armour moved from Caucasus to Bulgaria Romania 1 bomber and 1 infantry moved from Karelia S.S.R. to Bulgaria Romania 1 artillery moved from Ukraine to Bulgaria Romania Combat - Russians Battle in Bulgaria Romania Russians attack with 4 armour, 1 artillery, 1 bomber and 1 infantry Italians defend with 1 armour Russians roll dice for 4 armour, 1 artillery, 1 bomber and 1 infantry in Bulgaria Romania, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 4 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 infantry moved from Baltic States to Poland 2 artilleries moved from East Poland to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Caucasus to Ukraine 3 infantry moved from Russia to Caucasus 1 bomber moved from Bulgaria Romania to Caucasus 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Place Units - Russians 2 bombers placed in Karelia S.S.R. Russians undo move 1. 1 bomber and 1 infantry placed in Karelia S.S.R. 1 bomber and 1 infantry placed in Russia 4 armour placed in Caucasus Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 fighters; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Japan to Kiangsu 1 fighter moved from Kwangtung to Hupeh 1 fighter moved from Kwangtung to Hupeh 1 fighter moved from Okinawa to 50 Sea Zone 1 fighter moved from Okinawa to 50 Sea Zone 1 fighter moved from Iwo Jima to Formosa Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 3 fighters Americans defend with 2 bombers; Russians defend with 1 infantry Japanese roll dice for 3 fighters in Buryatia S.S.R., round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 bombers and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Buryatia S.S.R. Japanese roll dice for 2 fighters in Buryatia S.S.R., round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 bomber in Buryatia S.S.R., round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Buryatia S.S.R. Japanese win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter Casualties for Americans: 2 bombers Casualties for Russians: 1 infantry Battle in 50 Sea Zone Japanese attack with 2 fighters Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Japanese roll dice for 2 fighters in 50 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 50 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 fighters owned by the Japanese lost in 50 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -20 Casualties for Japanese: 2 fighters Battle in Kiangsu Japanese attack with 1 fighter Russians defend with 1 armour Japanese roll dice for 1 fighter in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Kiangsu Chinese win with 1 armour remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in Hupeh Japanese attack with 2 fighters British defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 2 fighters in Hupeh, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese roll dice for 1 fighter in Hupeh, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Hupeh, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 2 fighters Casualties for Chinese: 1 infantry Casualties for British: 1 fighter Non Combat Move - Japanese 1 fighter moved from Buryatia S.S.R. to Japan 1 fighter moved from Buryatia S.S.R. to Japan Place Units - Japanese 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 0.83 Russians : 0.17 Japanese : 0.50
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Increased Factory Production Activate Technology - British British activating Increased Factory Production Purchase Units - British British repair damage of 1x factory; Remaining resources: 57 PUs; 0 techTokens; British buy 3 armour, 2 bombers and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Italy 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 fighter moved from United Kingdom to France 2 fighters moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 artillery moved from United Kingdom to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 13 Sea Zone 1 artillery moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from Libya to Morocco Algeria 1 armour moved from French Indo-China Thailand to Kwangtung British take Kwangtung from Japanese 1 armour moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 armour moved from Yunnan to Chinghai Chinese take Chinghai from Japanese Combat - British Strategic bombing raid in Italy AA fire in Italy : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Italy rolls: 4,3 and causes: 7 damage to unit: factory Bombing raid in Italy causes 7 damage total. Battle in France British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Morocco Algeria British attack with 1 artillery and 1 infantry Germans defend with 1 artillery British roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Morocco Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from France to United Kingdom 2 fighters moved from France to 7 Sea Zone 2 bombers moved from Italy to United Kingdom 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Finland to 5 Sea Zone 1 infantry moved from Finland to 5 Sea Zone 1 armour moved from 5 Sea Zone to Poland 1 infantry moved from 5 Sea Zone to Poland 1 transport moved from 29 Sea Zone to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 2 armour moved from India to Caucasus Place Units - British 2 armour, 1 bomber and 5 infantry placed in United Kingdom 1 armour, 1 bomber and 1 infantry placed in India Turn Complete - British British collect 53 PUs; end with 53 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 63 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.17 British rolls : : 1.00 AA fire in Italy : : 0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 10x factory; Remaining resources: 0 PUs; 0 techTokens; Italians buy nothing; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to France Combat - Italians Battle in France Italians attack with 1 armour British defend with 1 artillery Italians roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Italians win, taking France from British with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans Americans captures 9PUs while taking Italians capital 2 infantry moved from Gibraltar to 12 Sea Zone 2 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Italy Americans take Italy from Italians 1 armour moved from Philippine Islands to 50 Sea Zone 1 armour and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 armour moved from 48 Sea Zone to New Guinea 1 fighter moved from 50 Sea Zone to New Guinea 1 fighter moved from 50 Sea Zone to New Guinea 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 1 armour and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 armour and 2 fighters in New Guinea, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 fighters in New Guinea, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 50 Sea Zone to 48 Sea Zone 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 2 fighters moved from New Guinea to 48 Sea Zone 2 submarines moved from 61 Sea Zone to 48 Sea Zone 1 transport moved from 7 Sea Zone to 11 Sea Zone 2 bombers moved from Eastern United States to Midway Place Units - Americans 1 artillery, 4 bombers and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Fukien 1 infantry placed in Kiangsu 1 infantry placed in Manchuria Turn Complete - Americans Americans collect 46 PUs; end with 55 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -1.00 Japanese : -0.67
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Poland to East Poland 3 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine Combat - Germans Battle in East Poland Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in East Poland, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 2 Sea Zone retreated to 2 Sea Zone British win with 1 battleship and 1 transport remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 1 submarine Battle in Baltic States Germans attack with 2 artilleries and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 4 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from 2 Sea Zone to Norway 1 armour moved from France to Czechoslovakia Hungary 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 fighter moved from East Poland to Poland 1 fighter moved from 12 Sea Zone to Libya 2 armour moved from Poland to Baltic States 2 infantry moved from Germany to Czechoslovakia Hungary 2 armour moved from Bulgaria Romania to Ukraine 2 armour moved from Czechoslovakia Hungary to East Poland Place Units - Germans 1 submarine placed in 5 Sea Zone 1 bomber and 4 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -3.33 British : 1.83 Russians : -2.33
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Test summary from TripleA, engine version: 1.9, time: 5:04:13 PM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 4 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 artillery moved from Russia to Eastern Ukraine 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Caucasus 4 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Ukraine 1 artillery and 5 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Belorussia to Baltic States 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 7 infantry Germans defend with 2 armour and 2 artilleries Russians roll dice for 1 artillery and 7 infantry in Baltic States, round 2 : 2/8 hits, 1.67 expected hits Germans roll dice for 2 armour and 2 artilleries in Baltic States, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 6 infantry in Baltic States, round 3 : 1/7 hits, 1.50 expected hits Germans roll dice for 2 armour in Baltic States, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 4 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 2 artilleries Battle in Ukraine Russians attack with 1 armour and 5 infantry Germans defend with 2 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Ukraine 2 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus Germans win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Non Combat Move - Russians Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.83
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 bomber and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to Yunnan 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 destroyer moved from 51 Sea Zone to 38 Sea Zone 1 fighter moved from 61 Sea Zone to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 61 Sea Zone to 36 Sea Zone 1 fighter moved from Formosa to Yunnan 1 fighter moved from 61 Sea Zone to Philippine Islands 1 cruiser moved from 61 Sea Zone to 49 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 fighter moved from Manchuria to Suiyuan 2 infantry moved from Manchuria to Suiyuan 1 fighter moved from Japan to Fukien 2 infantry moved from Kiangsu to Fukien 3 fighters moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 4 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 5 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 6 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 3 fighters Americans defend with 1 battleship Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Fukien to Kiangsu 1 infantry moved from Kiangsu to Manchuria 1 fighter moved from Philippine Islands to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 2 carriers moved from 57 Sea Zone to 60 Sea Zone 1 fighter moved from 56 Sea Zone to 60 Sea Zone 3 fighters moved from 53 Sea Zone to 60 Sea Zone Place Units - Japanese 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -3.67 Chinese : -1.33 Japanese : -2.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 aaGun, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 7 Sea Zone 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from 7 Sea Zone to France British take France from Germans 1 armour moved from 7 Sea Zone to Northwestern Europe 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 destroyer moved from 9 Sea Zone to 7 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Norway 1 battleship moved from 2 Sea Zone to 7 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Burma to India 1 infantry moved from Australia to 41 Sea Zone 1 artillery moved from Australia to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 46 Sea Zone 1 destroyer moved from 41 Sea Zone to 46 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Northwestern Europe British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway British attack with 1 bomber and 2 fighters Germans defend with 1 bomber and 2 infantry British roll dice for 1 bomber and 2 fighters in Norway, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 0/3 hits, 0.83 expected hits 2 infantry owned by the Germans lost in Norway British roll dice for 1 bomber and 2 fighters in Norway, round 3 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 bomber in Norway, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Norway British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 bomber and 2 infantry Non Combat Move - British 1 fighter moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - British 1 carrier placed in 7 Sea Zone 1 aaGun, 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 2.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt 1 artillery moved from Italy to France 1 infantry moved from Italy to France 1 armour moved from Balkans to France 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 0/5 hits, 2.17 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 1/4 hits, 1.83 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 4 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Egypt British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 1 armour and 3 infantry 1 fighter owned by the Italians retreated Battle in France Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in France Italians roll dice for 1 armour and 1 artillery in France, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in France, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in France British win with 1 armour and 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 1 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -4.50 British : -0.50