Matt and Rick anniversary edition 1941 first game!


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 cruiser moved from 14 Sea Zone to 12 Sea Zone
            1 cruiser moved from 14 Sea Zone to 12 Sea Zone
            1 armour moved from Balkans to 14 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from 15 Sea Zone to Egypt
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 fighter moved from Italy to Egypt
    
        Combat - Italians
            Battle in 12 Sea Zone
                Italians attack with 2 cruisers
                British defend with 1 destroyer and 2 transports
                    Italians roll dice for 2 cruisers in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 12 Sea Zone
                    1 transport owned by the British lost in 12 Sea Zone
                Italians win with 2 cruisers remaining. Battle score for attacker is 22
                Casualties for British: 1 destroyer and 2 transports
            Battle in Egypt
                Italians attack with 1 armour, 1 fighter and 3 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 0/5 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/4 hits, 1.83 expected hits
                    1 fighter owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -18
                Casualties for Italians: 1 armour, 1 fighter and 3 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 7 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to 12 Sea Zone
            1 fighter moved from Eastern United States to 12 Sea Zone
            1 bomber moved from Western United States to 12 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
            1 fighter moved from 44 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in 12 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 1 fighter
                Italians defend with 2 cruisers
                    Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 2 cruisers in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    2 cruisers owned by the Italians and 1 destroyer owned by the Americans lost in 12 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 2 cruisers
    
        Non Combat Move - Americans
            1 fighter moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from 12 Sea Zone to Eastern United States
            1 bomber moved from 12 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
            1 carrier moved from 44 Sea Zone to 56 Sea Zone
            1 destroyer moved from 44 Sea Zone to 20 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 submarine placed in 56 Sea Zone
            1 bomber placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 47 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans rolls : : 0.00
    Americans : 1.83
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 3,3 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 36 PUs; 2 techTokens; 
            Germans buy 2 aaGuns, 3 armour and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Germany to Caucasus
            1 fighter moved from Poland to Caucasus
            3 armour, 1 artillery and 3 infantry moved from Ukraine to Caucasus
            1 fighter moved from Poland to Caucasus
            1 armour moved from Germany to Baltic States
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            2 armour, 1 artillery, 1 fighter and 2 infantry moved from Libya to Egypt
            1 artillery moved from Czechoslovakia Hungary to Poland
            1 armour moved from Germany to 5 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            4 infantry moved from Finland to Karelia S.S.R.
            1 fighter moved from Germany to Baltic States
            1 armour moved from East Poland to Ukraine
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
                British defend with 1 armour, 1 artillery and 1 fighter
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/6 hits, 2.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour, 1 artillery and 1 fighter
            Battle in Karelia S.S.R.
                Germans attack with 1 armour and 5 infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 2 : 0/6 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 3 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 4 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 5 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 fighter and 2 infantry
                Russians defend with 1 armour and 3 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 armour and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Germans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory and 8 infantry
                    AA fire in Caucasus : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 2/10 hits, 4.17 expected hits
                    Russians roll dice for 1 artillery and 8 infantry in Caucasus, round 2 : 4/9 hits, 3.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 3 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 3 : 2/7 hits, 2.33 expected hits
                    3 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                    Germans roll dice for 1 armour, 1 bomber and 2 fighters in Caucasus, round 4 : 0/4 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 4 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                 retreated to Caucasus
                Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -23
                Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 3 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Ukraine
            1 fighter moved from Baltic States to East Poland
            1 bomber moved from Caucasus to Bulgaria Romania
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from Egypt to Italy
    
        Place Units - Germans
            2 aaGuns, 3 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.67
    British : -0.67
    Russians : -3.50
    AA fire in United Kingdom : : -0.17
    AA fire in Caucasus : : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 armour and 1 fighter
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 fighter in Ukraine, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 fighter
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Belorussia
            1 artillery moved from Russia to Belorussia
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Belorussia
            2 infantry moved from Russia to Archangel
            1 armour moved from Russia to Belorussia
    
        Place Units - Russians
            4 infantry placed in Caucasus
            2 armour and 1 bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour and 2 fighters; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 fighter moved from 51 Sea Zone to Wake Island
            1 infantry moved from 52 Sea Zone to Wake Island
            1 infantry moved from 52 Sea Zone to Wake Island
            1 carrier moved from 51 Sea Zone to 52 Sea Zone
            1 carrier moved from 51 Sea Zone to 62 Sea Zone
            1 fighter moved from 51 Sea Zone to Philippine Islands
            2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Fukien to Hupeh
            1 infantry moved from Fukien to Hupeh
            1 infantry moved from Kwangtung to French Indo-China Thailand
            1 infantry moved from Kwangtung to Fukien
            1 infantry moved from Kwangtung to French Indo-China Thailand
            1 artillery moved from Kwangtung to Fukien
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 armour moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Suiyuan
            1 infantry moved from Kiangsu to Hupeh
            1 infantry moved from Suiyuan to Ningxia
            1 infantry moved from Burma to Yunnan
            1 fighter moved from French Indo-China Thailand to Yunnan
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Manchuria to Ningxia
            1 destroyer moved from 50 Sea Zone to 52 Sea Zone
            1 cruiser moved from 50 Sea Zone to 52 Sea Zone
            1 battleship moved from 50 Sea Zone to 52 Sea Zone
    
        Combat - Japanese
            Battle in Wake Island
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Wake Island, round 4 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 3 armour and 3 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 3 armour and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 3 armour and 1 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in Philippine Islands
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                    Japanese roll dice for 1 fighter in Philippine Islands, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Hupeh, round 4 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Hupeh, round 5 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Ningxia
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Wake Island to 52 Sea Zone
            1 fighter moved from 37 Sea Zone to Burma
            1 carrier moved from 37 Sea Zone to 50 Sea Zone
            1 fighter moved from Philippine Islands to 50 Sea Zone
            1 fighter moved from 37 Sea Zone to 52 Sea Zone
            1 fighter moved from Ningxia to Hupeh
            1 fighter moved from Hupeh to Fukien
            1 fighter moved from Yunnan to Burma
    
        Place Units - Japanese
            2 armour and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 0.00
    Americans : -0.33
    Chinese : -0.33
    Russians : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 38 PUs; 1 techTokens; 
            British buy 1 bomber, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 14 Sea Zone
            1 artillery moved from Morocco Algeria to Libya
                  British take Libya from Italians
            1 armour moved from Morocco Algeria to Libya
            1 infantry moved from Morocco Algeria to Libya
            1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            1 bomber moved from United Kingdom to 5 Sea Zone
            1 fighter moved from 2 Sea Zone to 5 Sea Zone
            1 fighter moved from 2 Sea Zone to 5 Sea Zone
    
        Combat - British
            Battle in 14 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 14 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 5 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 cruiser, 1 submarine and 1 transport
                1 submarine owned by the Germans Submerged
                    British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 fighter
                Casualties for Germans: 1 cruiser and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from 5 Sea Zone to United Kingdom
            1 battleship moved from 2 Sea Zone to 6 Sea Zone
            1 carrier moved from 2 Sea Zone to 6 Sea Zone
            1 fighter moved from 14 Sea Zone to Gibraltar
    
        Place Units - British
            1 destroyer placed in 6 Sea Zone
            1 bomber and 1 infantry placed in United Kingdom
            1 factory placed in India
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.33
    British rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 fighter moved from Italy to Libya
            1 armour moved from 14 Sea Zone to Libya
            1 infantry moved from 14 Sea Zone to Libya
            1 battleship moved from 15 Sea Zone to 14 Sea Zone
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in Libya
                    Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 1/3 hits, 1.17 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                    Italians roll dice for 1 fighter in Libya, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 fighter in Libya, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Italians and 1 armour owned by the British lost in Libya
                British win with no units remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour, 1 fighter and 1 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 cruiser and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from Western United States to 46 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 bomber moved from United Kingdom to Karelia S.S.R.
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 destroyer moved from 20 Sea Zone to 10 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 4 damage total. 
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 46 Sea Zone to Australia
            1 infantry moved from Central United States to Western United States
            1 bomber moved from Karelia S.S.R. to United Kingdom
    
        Place Units - Americans
            1 battleship, 1 cruiser and 1 submarine placed in 56 Sea Zone
            1 bomber placed in Western United States
            1 artillery placed in Eastern United States
            2 artilleries placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    AA fire in Karelia S.S.R. : : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 3,2,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Shipyards
    
        Activate Technology - Germans
            Germans activating Shipyards
    
        Purchase Units - Germans
            Germans repair damage of 4x factory; Remaining resources: 44 PUs; 0 techTokens; 
            Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Bulgaria Romania to Russia
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 artillery moved from Poland to East Poland
            1 armour moved from Germany to Bulgaria Romania
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to East Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 armour moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 armour moved from East Poland to Eastern Ukraine
            1 infantry moved from East Poland to Eastern Ukraine
            1 armour moved from Baltic States to Ukraine
            1 fighter moved from East Poland to Ukraine
            1 armour moved from Karelia S.S.R. to Archangel
            1 infantry moved from Bulgaria Romania to Ukraine
            1 bomber moved from Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in United Kingdom causes 4 damage total. 
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Russia causes 4 damage total. 
            Battle in Ukraine
                Germans attack with 1 armour, 1 fighter and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 1 armour and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 2 armour and 1 artillery
                British defend with 2 infantry
                    Germans roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                    Germans roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 armour in Trans-Jordan, round 4 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from Russia to Poland
            1 fighter moved from Italy to Germany
            1 fighter moved from Ukraine to Karelia S.S.R.
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            2 armour, 1 fighter and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 44 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : -0.33
    Russians : -0.67
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians repair damage of 4x factory; Remaining resources: 27 PUs; 0 techTokens; 
            Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 bomber moved from Russia to Buryatia S.S.R.
            3 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 infantry moved from Belorussia to Archangel
            1 artillery moved from Belorussia to Archangel
            2 infantry moved from Caucasus to Eastern Ukraine
            1 armour moved from Russia to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 armour moved from Belorussia to Archangel
    
        Combat - Russians
            Battle in Buryatia S.S.R.
                Russians attack with 1 bomber and 3 infantry
                Japanese defend with 3 armour
                    Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 3 armour in Buryatia S.S.R., round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Buryatia S.S.R.
                    Russians roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R.
                Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 bomber and 2 infantry
                Casualties for Japanese: 3 armour
            Battle in Archangel
                Russians attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Eastern Ukraine
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 1 armour and 3 infantry in Eastern Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                    Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 4 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Eastern Ukraine
                Germans win with 1 armour remaining. Battle score for attacker is -11
                Casualties for Russians: 1 armour and 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Soviet Far East
            1 submarine moved from 2 Sea Zone to 12 Sea Zone
            1 armour moved from Russia to Chinghai
            1 aaGun moved from Belorussia to Russia
    
        Place Units - Russians
            1 artillery placed in Caucasus
            1 armour placed in Russia
            3 infantry placed in Caucasus
            3 infantry placed in Russia
            Russians undo move 3.
            2 infantry placed in Russia
            1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover War Bonds
    
        Activate Technology - Japanese
            Japanese activating War Bonds
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 transport moved from 50 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
                  Japanese take Philippine Islands from Americans
            1 armour moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 armour moved from 63 Sea Zone to Soviet Far East
            1 infantry moved from 63 Sea Zone to Soviet Far East
            1 infantry moved from Hupeh to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hupeh to Ningxia
            1 infantry moved from Suiyuan to Ningxia
            1 infantry moved from Fukien to Yunnan
            1 artillery moved from Fukien to Yunnan
            1 infantry moved from French Indo-China Thailand to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            1 fighter moved from Fukien to Ningxia
            1 fighter moved from 52 Sea Zone to Hawaiian Islands
            1 fighter moved from 52 Sea Zone to Hawaiian Islands
            1 fighter moved from Japan to 62 Sea Zone
            1 fighter moved from Japan to 62 Sea Zone
            1 carrier moved from 62 Sea Zone to 52 Sea Zone
            1 fighter moved from 62 Sea Zone to 52 Sea Zone
            1 fighter moved from 62 Sea Zone to 52 Sea Zone
            1 battleship moved from 52 Sea Zone to 53 Sea Zone
            1 destroyer moved from 52 Sea Zone to 53 Sea Zone
            1 cruiser moved from 52 Sea Zone to 53 Sea Zone
            1 infantry moved from Wake Island to 52 Sea Zone
            1 infantry moved from Wake Island to 52 Sea Zone
            2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 carrier moved from 52 Sea Zone to 53 Sea Zone
            1 carrier moved from 50 Sea Zone to 53 Sea Zone
            1 fighter moved from 50 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in 53 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hawaiian Islands
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 1 fighter and 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 3 fighters and 1 infantry in Hawaiian Islands, round 3 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 1 fighter and 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Soviet Far East, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Soviet Far East
                Russians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ningxia
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 3/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 fighter moved from Ningxia to Yunnan
    
        Place Units - Japanese
            2 armour, 2 fighters and 2 infantry placed in Japan
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Japanese collect 4 PUs from War Bonds; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 1.00
    Americans : 0.33
    Chinese : 0.67
    Russians : 1.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 5,2 and gets 0 hits
    
        Purchase Units - British
            British repair damage of 4x factory; Remaining resources: 23 PUs; 2 techTokens; 
            British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            2 infantry moved from Union of South Africa to Rhodesia
            2 bombers moved from United Kingdom to Karelia S.S.R.
    
        Combat - British
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
                Bombing raid in Karelia S.S.R. rolls: 2,6 and causes: 4 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 4 damage total. 
    
        Non Combat Move - British
            2 bombers moved from Karelia S.S.R. to United Kingdom
            1 fighter moved from Gibraltar to Caucasus
            1 infantry moved from India to Persia
    
        Place Units - British
            2 armour and 1 infantry placed in India
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    AA fire in Karelia S.S.R. : : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to 14 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
                  Italians take Libya from British
            1 armour moved from 14 Sea Zone to Libya
            1 infantry moved from Italy to Balkans
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Italy
            1 destroyer placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 5,4 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 artillery moved from Morocco Algeria to Libya
            1 infantry moved from Morocco Algeria to Libya
            1 fighter moved from Morocco Algeria to Libya
            1 bomber moved from Western United States to 53 Sea Zone
            2 submarines moved from 56 Sea Zone to 53 Sea Zone
            1 cruiser moved from 56 Sea Zone to 53 Sea Zone
            1 battleship moved from 56 Sea Zone to 53 Sea Zone
            2 fighters moved from 56 Sea Zone to 53 Sea Zone
            1 destroyer moved from 56 Sea Zone to 53 Sea Zone
            1 bomber moved from Australia to 53 Sea Zone
            2 bombers moved from United Kingdom to Poland
    
        Combat - Americans
            Battle in Poland
                Americans attack with 2 bombers
                Germans defend with 1 bomber and 2 infantry
                    Americans roll dice for 2 bombers in Poland, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits
                    1 bomber owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Poland
                Germans win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 bomber and 1 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Poland: 1 bomber
                EDIT: Removing units owned by Germans from Poland: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in Libya
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 armour and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 3/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
                Americans win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
            Battle in 53 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Americans roll dice for 2 submarines in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 53 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 53 Sea Zone
                    Americans roll dice for 1 battleship, 2 bombers, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 53 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits
                    2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
                    Americans roll dice for 1 battleship and 1 bomber in 53 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 53 Sea Zone
                Americans win with 1 battleship remaining. Battle score for attacker is 19
                Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
    
        Non Combat Move - Americans
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 fighter moved from Libya to Gibraltar
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            2 fighters and 1 transport placed in 56 Sea Zone
            1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Chinese
            1 unit repaired.
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Italians : 1.17
    Americans : 2.17
    Japanese : 2.33
    

    Savegame


  • I performed an edit on the battle in Poland. I figured that you’d want to lose the lesser expensive units and keep the bomber, especially since I wasn’t attacking with ground units. It was a stellar defense you did and I lost a lot of units. This is getting exciting!


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory; Remaining resources: 55 PUs; 0 techTokens; 
            Germans buy 3 armour, 1 battleship, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Eastern Ukraine to Russia
            1 armour moved from Ukraine to Russia
            1 armour moved from East Poland to Russia
            1 bomber moved from Poland to Russia
            1 fighter moved from Karelia S.S.R. to Russia
            1 bomber moved from Germany to Russia
            1 armour moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Karelia S.S.R. to Archangel
            1 armour moved from Baltic States to Archangel
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to East Poland
            1 artillery moved from East Poland to Eastern Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Czechoslovakia Hungary
            1 infantry moved from Germany to Poland
            1 armour moved from Trans-Jordan to Persia
            1 armour moved from Trans-Jordan to Persia
            1 fighter moved from Germany to Archangel
            1 fighter moved from Germany to Archangel
    
        Combat - Germans
            Battle in Russia
                Germans attack with 3 armour, 2 bombers and 1 fighter
                Russians defend with 1 aaGun, 1 armour, 1 factory and 5 infantry
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 armour, 2 bombers and 1 fighter in Russia, round 2 : 4/6 hits, 3.33 expected hits
                    Russians roll dice for 1 armour and 5 infantry in Russia, round 2 : 1/6 hits, 2.17 expected hits
                    4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Germans roll dice for 2 armour, 2 bombers and 1 fighter in Russia, round 3 : 2/5 hits, 2.83 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Russia, round 3 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Russia
                Germans captures 28PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 armour and 1 fighter
                Casualties for Russians: 1 armour and 5 infantry
            Battle in Persia
                Germans attack with 2 armour
                British defend with 1 infantry
                    Germans roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour, 2 fighters and 1 infantry
                Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 3 armour, 2 fighters and 1 infantry in Archangel, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 3 armour and 2 fighters in Archangel, round 3 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Karelia S.S.R.
            1 fighter moved from Archangel to Karelia S.S.R.
            1 bomber moved from Russia to Poland
            1 bomber moved from Russia to Karelia S.S.R.
    
        Place Units - Germans
            1 armour and 1 infantry placed in Karelia S.S.R.
            2 armour and 3 infantry placed in Germany
            1 battleship and 1 carrier placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 77 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -0.33
    British : -0.33
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Russia
            1 artillery moved from Caucasus to Russia
            1 infantry moved from Belorussia to Russia
            4 infantry moved from Belorussia to Russia
            1 armour moved from Chinghai to Ningxia
    
        Combat - Russians
            Battle in Ningxia
                Russians attack with 1 armour
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Ningxia, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Ningxia, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Ningxia
                Russians win, taking Ningxia from Japanese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Russia
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 1 aaGun, 1 armour and 1 factory
                    Russians roll dice for 1 artillery and 6 infantry in Russia, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 infantry moved from Soviet Far East to Yakut S.S.R.
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Improved Artillery Support
    
        Activate Technology - Japanese
            Japanese activating Improved Artillery Support
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 battleship, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 destroyer moved from 62 Sea Zone to 60 Sea Zone
            1 carrier moved from 52 Sea Zone to 60 Sea Zone
            1 fighter moved from Yunnan to Ningxia
            1 armour moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 fighter moved from Japan to Iwo Jima
            1 fighter moved from Japan to 59 Sea Zone
            1 fighter moved from 59 Sea Zone to Iwo Jima
            1 fighter moved from 52 Sea Zone to 53 Sea Zone
            1 fighter moved from 52 Sea Zone to 53 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from 61 Sea Zone to Fukien
            1 infantry moved from 61 Sea Zone to Fukien
            1 infantry moved from Sikang to Ningxia
    
        Combat - Japanese
            Battle in 53 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 fighters
                Casualties for Americans: 1 battleship
            Battle in Ningxia
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from Ningxia to Yunnan
    
        Place Units - Japanese
            3 armour and 3 infantry placed in Japan
            1 battleship and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 43 PUs
            Japanese collect 6 PUs from War Bonds; end with 49 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 1.00
    Americans : 0.00
    Chinese : -0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 4,4 and gets 0 hits
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - British
            1 fighter moved from Caucasus to Persia
            1 infantry moved from India to Persia
            1 artillery moved from India to Persia
            2 infantry moved from Rhodesia to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Egypt
                  British take Egypt from Germans
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            2 fighters moved from 6 Sea Zone to 5 Sea Zone
            1 bomber moved from United Kingdom to Italy
            1 bomber moved from United Kingdom to Italy
            1 armour moved from India to Persia
    
        Combat - British
            Strategic bombing raid in Italy
                    AA fire in Italy : 2/2 hits, 0.33 expected hits
                2 bombers killed by AA
                Bombing raid in Italy causes 0 damage total. 
            Battle in 5 Sea Zone
                British attack with 1 battleship, 1 destroyer and 2 fighters
                Germans defend with 1 battleship, 1 carrier and 1 submarine
                    British roll dice for 1 battleship, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship and 1 carrier in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the British
                    1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 5 Sea Zone
                    British roll dice for 1 battleship, 1 destroyer and 2 fighters in 5 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 battleship in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 5 Sea Zone
                British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 25
                Casualties for Germans: 1 battleship, 1 carrier and 1 submarine
                Casualties for British: 1 destroyer
            Battle in Persia
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 armour
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from Persia to India
    
        Place Units - British
            1 fighter and 1 infantry placed in India
            1 transport placed in 2 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 2.33
    AA fire in Italy : : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 battleship moved from 14 Sea Zone to 13 Sea Zone
            1 destroyer moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Morocco Algeria
                  Germans take Morocco Algeria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 armour and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

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